
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (pow (exp sinTheta_i) (/ sinTheta_O (- v))) (/ (* cosTheta_O (* cosTheta_i (* (/ 1.0 v) (/ 1.0 v)))) (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return powf(expf(sinTheta_i), (sinTheta_O / -v)) * ((cosTheta_O * (cosTheta_i * ((1.0f / v) * (1.0f / v)))) / (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(sintheta_i) ** (sintheta_o / -v)) * ((costheta_o * (costheta_i * ((1.0e0 / v) * (1.0e0 / v)))) / (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32((exp(sinTheta_i) ^ Float32(sinTheta_O / Float32(-v))) * Float32(Float32(cosTheta_O * Float32(cosTheta_i * Float32(Float32(Float32(1.0) / v) * Float32(Float32(1.0) / v)))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp(sinTheta_i) ^ (sinTheta_O / -v)) * ((cosTheta_O * (cosTheta_i * ((single(1.0) / v) * (single(1.0) / v)))) / (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
{\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{-v}\right)} \cdot \frac{cosTheta\_O \cdot \left(cosTheta\_i \cdot \left(\frac{1}{v} \cdot \frac{1}{v}\right)\right)}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.5%
times-frac98.3%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.4%
associate-/l*98.4%
Simplified98.4%
div-inv98.6%
*-un-lft-identity98.6%
times-frac98.6%
Applied egg-rr98.6%
div-inv98.7%
Applied egg-rr98.7%
Final simplification98.7%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (pow (exp sinTheta_i) (/ sinTheta_O (- v))) (/ (* cosTheta_O (* cosTheta_i (/ (/ 1.0 v) v))) (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return powf(expf(sinTheta_i), (sinTheta_O / -v)) * ((cosTheta_O * (cosTheta_i * ((1.0f / v) / v))) / (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(sintheta_i) ** (sintheta_o / -v)) * ((costheta_o * (costheta_i * ((1.0e0 / v) / v))) / (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32((exp(sinTheta_i) ^ Float32(sinTheta_O / Float32(-v))) * Float32(Float32(cosTheta_O * Float32(cosTheta_i * Float32(Float32(Float32(1.0) / v) / v))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp(sinTheta_i) ^ (sinTheta_O / -v)) * ((cosTheta_O * (cosTheta_i * ((single(1.0) / v) / v))) / (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
{\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{-v}\right)} \cdot \frac{cosTheta\_O \cdot \left(cosTheta\_i \cdot \frac{\frac{1}{v}}{v}\right)}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.5%
times-frac98.3%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.4%
associate-/l*98.4%
Simplified98.4%
div-inv98.6%
*-un-lft-identity98.6%
times-frac98.6%
Applied egg-rr98.6%
Final simplification98.6%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_O (- sinTheta_i)) v)) (* (/ 1.0 v) (* cosTheta_O cosTheta_i))) (* v (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_O * -sinTheta_i) / v)) * ((1.0f / v) * (cosTheta_O * cosTheta_i))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_o * -sintheta_i) / v)) * ((1.0e0 / v) * (costheta_o * costheta_i))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_O * Float32(-sinTheta_i)) / v)) * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_O * cosTheta_i))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp(((sinTheta_O * -sinTheta_i) / v)) * ((single(1.0) / v) * (cosTheta_O * cosTheta_i))) / (v * (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{e^{\frac{sinTheta\_O \cdot \left(-sinTheta\_i\right)}{v}} \cdot \left(\frac{1}{v} \cdot \left(cosTheta\_O \cdot cosTheta\_i\right)\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.5%
div-inv98.6%
Applied egg-rr98.6%
Final simplification98.6%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_O (- sinTheta_i)) v)) (* cosTheta_O (/ cosTheta_i v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_O * -sinTheta_i) / v)) * (cosTheta_O * (cosTheta_i / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_o * -sintheta_i) / v)) * (costheta_o * (costheta_i / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_O * Float32(-sinTheta_i)) / v)) * Float32(cosTheta_O * Float32(cosTheta_i / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp(((sinTheta_O * -sinTheta_i) / v)) * (cosTheta_O * (cosTheta_i / v))) / (v * (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{e^{\frac{sinTheta\_O \cdot \left(-sinTheta\_i\right)}{v}} \cdot \left(cosTheta\_O \cdot \frac{cosTheta\_i}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.5%
div-inv98.6%
Applied egg-rr98.6%
Taylor expanded in cosTheta_i around 0 98.5%
associate-*r/98.4%
Simplified98.4%
Final simplification98.4%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_O (- sinTheta_i)) v)) (/ (* cosTheta_O cosTheta_i) v)) (* v (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_O * -sinTheta_i) / v)) * ((cosTheta_O * cosTheta_i) / v)) / (v * (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_o * -sintheta_i) / v)) * ((costheta_o * costheta_i) / v)) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_O * Float32(-sinTheta_i)) / v)) * Float32(Float32(cosTheta_O * cosTheta_i) / v)) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp(((sinTheta_O * -sinTheta_i) / v)) * ((cosTheta_O * cosTheta_i) / v)) / (v * (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{e^{\frac{sinTheta\_O \cdot \left(-sinTheta\_i\right)}{v}} \cdot \frac{cosTheta\_O \cdot cosTheta\_i}{v}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.5%
Final simplification98.5%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ cosTheta_O (exp (* sinTheta_O (/ sinTheta_i v)))) (/ cosTheta_i (fma v 2.0 (/ 0.3333333333333333 v)))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O / expf((sinTheta_O * (sinTheta_i / v)))) * (cosTheta_i / fmaf(v, 2.0f, (0.3333333333333333f / v)));
}
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O / exp(Float32(sinTheta_O * Float32(sinTheta_i / v)))) * Float32(cosTheta_i / fma(v, Float32(2.0), Float32(Float32(0.3333333333333333) / v)))) end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{cosTheta\_O}{e^{sinTheta\_O \cdot \frac{sinTheta\_i}{v}}} \cdot \frac{cosTheta\_i}{\mathsf{fma}\left(v, 2, \frac{0.3333333333333333}{v}\right)}
\end{array}
Initial program 98.5%
Simplified98.4%
Taylor expanded in v around inf 60.7%
Taylor expanded in cosTheta_i around 0 60.7%
times-frac60.7%
associate-/l*60.7%
associate-*r/60.7%
metadata-eval60.7%
*-commutative60.7%
fma-undefine60.7%
Simplified60.7%
Final simplification60.7%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (+ (/ (* cosTheta_O (* cosTheta_i (* sinTheta_i sinTheta_O))) (* v (- (* 0.3333333333333333 (/ -1.0 v)) (* v 2.0)))) (/ (* cosTheta_O cosTheta_i) (+ (* v 2.0) (* (/ 1.0 v) 0.3333333333333333)))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_O * (cosTheta_i * (sinTheta_i * sinTheta_O))) / (v * ((0.3333333333333333f * (-1.0f / v)) - (v * 2.0f)))) + ((cosTheta_O * cosTheta_i) / ((v * 2.0f) + ((1.0f / v) * 0.3333333333333333f)));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_o * (costheta_i * (sintheta_i * sintheta_o))) / (v * ((0.3333333333333333e0 * ((-1.0e0) / v)) - (v * 2.0e0)))) + ((costheta_o * costheta_i) / ((v * 2.0e0) + ((1.0e0 / v) * 0.3333333333333333e0)))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_O * Float32(cosTheta_i * Float32(sinTheta_i * sinTheta_O))) / Float32(v * Float32(Float32(Float32(0.3333333333333333) * Float32(Float32(-1.0) / v)) - Float32(v * Float32(2.0))))) + Float32(Float32(cosTheta_O * cosTheta_i) / Float32(Float32(v * Float32(2.0)) + Float32(Float32(Float32(1.0) / v) * Float32(0.3333333333333333))))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = ((cosTheta_O * (cosTheta_i * (sinTheta_i * sinTheta_O))) / (v * ((single(0.3333333333333333) * (single(-1.0) / v)) - (v * single(2.0))))) + ((cosTheta_O * cosTheta_i) / ((v * single(2.0)) + ((single(1.0) / v) * single(0.3333333333333333))));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{cosTheta\_O \cdot \left(cosTheta\_i \cdot \left(sinTheta\_i \cdot sinTheta\_O\right)\right)}{v \cdot \left(0.3333333333333333 \cdot \frac{-1}{v} - v \cdot 2\right)} + \frac{cosTheta\_O \cdot cosTheta\_i}{v \cdot 2 + \frac{1}{v} \cdot 0.3333333333333333}
\end{array}
Initial program 98.5%
Simplified98.4%
Taylor expanded in v around inf 60.7%
Taylor expanded in sinTheta_i around 0 60.7%
Final simplification60.7%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(let* ((t_0 (* (/ 1.0 v) 0.3333333333333333)))
(/
(* cosTheta_O cosTheta_i)
(+
t_0
(+ (* v 2.0) (/ (* sinTheta_O (* sinTheta_i (+ (* v 2.0) t_0))) v))))))assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
float t_0 = (1.0f / v) * 0.3333333333333333f;
return (cosTheta_O * cosTheta_i) / (t_0 + ((v * 2.0f) + ((sinTheta_O * (sinTheta_i * ((v * 2.0f) + t_0))) / v)));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
real(4) :: t_0
t_0 = (1.0e0 / v) * 0.3333333333333333e0
code = (costheta_o * costheta_i) / (t_0 + ((v * 2.0e0) + ((sintheta_o * (sintheta_i * ((v * 2.0e0) + t_0))) / v)))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) t_0 = Float32(Float32(Float32(1.0) / v) * Float32(0.3333333333333333)) return Float32(Float32(cosTheta_O * cosTheta_i) / Float32(t_0 + Float32(Float32(v * Float32(2.0)) + Float32(Float32(sinTheta_O * Float32(sinTheta_i * Float32(Float32(v * Float32(2.0)) + t_0))) / v)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
t_0 = (single(1.0) / v) * single(0.3333333333333333);
tmp = (cosTheta_O * cosTheta_i) / (t_0 + ((v * single(2.0)) + ((sinTheta_O * (sinTheta_i * ((v * single(2.0)) + t_0))) / v)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\begin{array}{l}
t_0 := \frac{1}{v} \cdot 0.3333333333333333\\
\frac{cosTheta\_O \cdot cosTheta\_i}{t\_0 + \left(v \cdot 2 + \frac{sinTheta\_O \cdot \left(sinTheta\_i \cdot \left(v \cdot 2 + t\_0\right)\right)}{v}\right)}
\end{array}
\end{array}
Initial program 98.5%
Simplified98.4%
Taylor expanded in v around inf 60.7%
Taylor expanded in sinTheta_i around 0 60.7%
Final simplification60.7%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O cosTheta_i) (+ (* v 2.0) (* (/ 1.0 v) 0.3333333333333333))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * cosTheta_i) / ((v * 2.0f) + ((1.0f / v) * 0.3333333333333333f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * costheta_i) / ((v * 2.0e0) + ((1.0e0 / v) * 0.3333333333333333e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * cosTheta_i) / Float32(Float32(v * Float32(2.0)) + Float32(Float32(Float32(1.0) / v) * Float32(0.3333333333333333)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (cosTheta_O * cosTheta_i) / ((v * single(2.0)) + ((single(1.0) / v) * single(0.3333333333333333)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{cosTheta\_O \cdot cosTheta\_i}{v \cdot 2 + \frac{1}{v} \cdot 0.3333333333333333}
\end{array}
Initial program 98.5%
Simplified98.4%
Taylor expanded in v around inf 60.7%
Taylor expanded in sinTheta_i around 0 60.7%
Final simplification60.7%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O cosTheta_i) (* 2.0 (+ v (* sinTheta_i sinTheta_O)))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * cosTheta_i) / (2.0f * (v + (sinTheta_i * sinTheta_O)));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * costheta_i) / (2.0e0 * (v + (sintheta_i * sintheta_o)))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * cosTheta_i) / Float32(Float32(2.0) * Float32(v + Float32(sinTheta_i * sinTheta_O)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (cosTheta_O * cosTheta_i) / (single(2.0) * (v + (sinTheta_i * sinTheta_O)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{cosTheta\_O \cdot cosTheta\_i}{2 \cdot \left(v + sinTheta\_i \cdot sinTheta\_O\right)}
\end{array}
Initial program 98.5%
Simplified98.4%
Taylor expanded in v around inf 60.7%
Taylor expanded in v around inf 54.8%
+-commutative54.8%
distribute-lft-out54.8%
Simplified54.8%
Final simplification54.8%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* cosTheta_O (/ cosTheta_i v)) 0.5))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * (cosTheta_i / v)) * 0.5f;
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * (costheta_i / v)) * 0.5e0
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * Float32(cosTheta_i / v)) * Float32(0.5)) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (cosTheta_O * (cosTheta_i / v)) * single(0.5);
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\left(cosTheta\_O \cdot \frac{cosTheta\_i}{v}\right) \cdot 0.5
\end{array}
Initial program 98.5%
Taylor expanded in v around inf 54.7%
div-inv54.7%
exp-neg54.7%
associate-/l*54.7%
pow-exp54.7%
pow-flip54.7%
associate-*r/54.7%
metadata-eval54.7%
Applied egg-rr54.7%
*-commutative54.7%
associate-*r*54.7%
exp-prod54.7%
distribute-neg-frac254.7%
associate-/l*54.7%
*-commutative54.7%
distribute-neg-frac254.7%
*-commutative54.7%
distribute-neg-frac254.7%
*-commutative54.7%
distribute-frac-neg254.7%
*-commutative54.7%
associate-/l*54.7%
distribute-rgt-neg-in54.7%
Simplified54.7%
Taylor expanded in sinTheta_O around 0 54.7%
associate-/l*54.7%
Simplified54.7%
Final simplification54.7%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (* cosTheta_i (/ cosTheta_O v))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * (cosTheta_i * (cosTheta_O / v));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * (costheta_i * (costheta_o / v))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(cosTheta_i * Float32(cosTheta_O / v))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = single(0.5) * (cosTheta_i * (cosTheta_O / v));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
0.5 \cdot \left(cosTheta\_i \cdot \frac{cosTheta\_O}{v}\right)
\end{array}
Initial program 98.5%
Taylor expanded in v around inf 54.7%
div-inv54.7%
exp-neg54.7%
associate-/l*54.7%
pow-exp54.7%
pow-flip54.7%
associate-*r/54.7%
metadata-eval54.7%
Applied egg-rr54.7%
*-commutative54.7%
associate-*r*54.7%
exp-prod54.7%
distribute-neg-frac254.7%
associate-/l*54.7%
*-commutative54.7%
distribute-neg-frac254.7%
*-commutative54.7%
distribute-neg-frac254.7%
*-commutative54.7%
distribute-frac-neg254.7%
*-commutative54.7%
associate-/l*54.7%
distribute-rgt-neg-in54.7%
Simplified54.7%
Taylor expanded in sinTheta_O around 0 54.7%
Final simplification54.7%
herbie shell --seed 2024041
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))