
(FPCore (x y z t a b c) :precision binary64 (+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((x * y) + ((z * t) / 16.0d0)) - ((a * b) / 4.0d0)) + c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
def code(x, y, z, t, a, b, c): return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) + c) end
function tmp = code(x, y, z, t, a, b, c) tmp = (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c; end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\right) + c
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c) :precision binary64 (+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((x * y) + ((z * t) / 16.0d0)) - ((a * b) / 4.0d0)) + c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
def code(x, y, z, t, a, b, c): return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) + c) end
function tmp = code(x, y, z, t, a, b, c) tmp = (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c; end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\right) + c
\end{array}
(FPCore (x y z t a b c) :precision binary64 (fma x y (fma (/ z 16.0) t (fma (/ a -4.0) b c))))
double code(double x, double y, double z, double t, double a, double b, double c) {
return fma(x, y, fma((z / 16.0), t, fma((a / -4.0), b, c)));
}
function code(x, y, z, t, a, b, c) return fma(x, y, fma(Float64(z / 16.0), t, fma(Float64(a / -4.0), b, c))) end
code[x_, y_, z_, t_, a_, b_, c_] := N[(x * y + N[(N[(z / 16.0), $MachinePrecision] * t + N[(N[(a / -4.0), $MachinePrecision] * b + c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y, \mathsf{fma}\left(\frac{z}{16}, t, \mathsf{fma}\left(\frac{a}{-4}, b, c\right)\right)\right)
\end{array}
Initial program 97.7%
associate-+l-97.7%
associate--l+97.7%
fma-def98.5%
associate-*l/98.8%
fma-neg98.8%
sub-neg98.8%
distribute-neg-in98.8%
remove-double-neg98.8%
associate-/l*98.8%
distribute-frac-neg98.8%
associate-/r/98.8%
fma-def98.8%
neg-mul-198.8%
*-commutative98.8%
associate-/l*98.8%
metadata-eval98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (x y z t a b c) :precision binary64 (+ (fma x y (* (/ z 16.0) t)) (+ c (/ a (/ -4.0 b)))))
double code(double x, double y, double z, double t, double a, double b, double c) {
return fma(x, y, ((z / 16.0) * t)) + (c + (a / (-4.0 / b)));
}
function code(x, y, z, t, a, b, c) return Float64(fma(x, y, Float64(Float64(z / 16.0) * t)) + Float64(c + Float64(a / Float64(-4.0 / b)))) end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(x * y + N[(N[(z / 16.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(c + N[(a / N[(-4.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y, \frac{z}{16} \cdot t\right) + \left(c + \frac{a}{\frac{-4}{b}}\right)
\end{array}
Initial program 97.7%
sub-neg97.7%
associate-+l+97.7%
fma-def98.1%
associate-*l/98.4%
distribute-frac-neg98.4%
distribute-rgt-neg-out98.4%
associate-/l*98.4%
neg-mul-198.4%
associate-/r*98.4%
metadata-eval98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (+ c (* 0.0625 (* z t))))
(t_2 (+ c (* a (* b -0.25))))
(t_3 (+ c (* x y))))
(if (<= (* x y) -8.4e+173)
t_3
(if (<= (* x y) -1.08e-60)
t_1
(if (<= (* x y) -4e-321)
t_2
(if (<= (* x y) 3.1e-49)
t_1
(if (<= (* x y) 6.2e+20)
t_2
(if (<= (* x y) 2.6e+90) t_1 t_3))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (0.0625 * (z * t));
double t_2 = c + (a * (b * -0.25));
double t_3 = c + (x * y);
double tmp;
if ((x * y) <= -8.4e+173) {
tmp = t_3;
} else if ((x * y) <= -1.08e-60) {
tmp = t_1;
} else if ((x * y) <= -4e-321) {
tmp = t_2;
} else if ((x * y) <= 3.1e-49) {
tmp = t_1;
} else if ((x * y) <= 6.2e+20) {
tmp = t_2;
} else if ((x * y) <= 2.6e+90) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = c + (0.0625d0 * (z * t))
t_2 = c + (a * (b * (-0.25d0)))
t_3 = c + (x * y)
if ((x * y) <= (-8.4d+173)) then
tmp = t_3
else if ((x * y) <= (-1.08d-60)) then
tmp = t_1
else if ((x * y) <= (-4d-321)) then
tmp = t_2
else if ((x * y) <= 3.1d-49) then
tmp = t_1
else if ((x * y) <= 6.2d+20) then
tmp = t_2
else if ((x * y) <= 2.6d+90) then
tmp = t_1
else
tmp = t_3
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (0.0625 * (z * t));
double t_2 = c + (a * (b * -0.25));
double t_3 = c + (x * y);
double tmp;
if ((x * y) <= -8.4e+173) {
tmp = t_3;
} else if ((x * y) <= -1.08e-60) {
tmp = t_1;
} else if ((x * y) <= -4e-321) {
tmp = t_2;
} else if ((x * y) <= 3.1e-49) {
tmp = t_1;
} else if ((x * y) <= 6.2e+20) {
tmp = t_2;
} else if ((x * y) <= 2.6e+90) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = c + (0.0625 * (z * t)) t_2 = c + (a * (b * -0.25)) t_3 = c + (x * y) tmp = 0 if (x * y) <= -8.4e+173: tmp = t_3 elif (x * y) <= -1.08e-60: tmp = t_1 elif (x * y) <= -4e-321: tmp = t_2 elif (x * y) <= 3.1e-49: tmp = t_1 elif (x * y) <= 6.2e+20: tmp = t_2 elif (x * y) <= 2.6e+90: tmp = t_1 else: tmp = t_3 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(c + Float64(0.0625 * Float64(z * t))) t_2 = Float64(c + Float64(a * Float64(b * -0.25))) t_3 = Float64(c + Float64(x * y)) tmp = 0.0 if (Float64(x * y) <= -8.4e+173) tmp = t_3; elseif (Float64(x * y) <= -1.08e-60) tmp = t_1; elseif (Float64(x * y) <= -4e-321) tmp = t_2; elseif (Float64(x * y) <= 3.1e-49) tmp = t_1; elseif (Float64(x * y) <= 6.2e+20) tmp = t_2; elseif (Float64(x * y) <= 2.6e+90) tmp = t_1; else tmp = t_3; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = c + (0.0625 * (z * t)); t_2 = c + (a * (b * -0.25)); t_3 = c + (x * y); tmp = 0.0; if ((x * y) <= -8.4e+173) tmp = t_3; elseif ((x * y) <= -1.08e-60) tmp = t_1; elseif ((x * y) <= -4e-321) tmp = t_2; elseif ((x * y) <= 3.1e-49) tmp = t_1; elseif ((x * y) <= 6.2e+20) tmp = t_2; elseif ((x * y) <= 2.6e+90) tmp = t_1; else tmp = t_3; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(c + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(c + N[(a * N[(b * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -8.4e+173], t$95$3, If[LessEqual[N[(x * y), $MachinePrecision], -1.08e-60], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], -4e-321], t$95$2, If[LessEqual[N[(x * y), $MachinePrecision], 3.1e-49], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 6.2e+20], t$95$2, If[LessEqual[N[(x * y), $MachinePrecision], 2.6e+90], t$95$1, t$95$3]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c + 0.0625 \cdot \left(z \cdot t\right)\\
t_2 := c + a \cdot \left(b \cdot -0.25\right)\\
t_3 := c + x \cdot y\\
\mathbf{if}\;x \cdot y \leq -8.4 \cdot 10^{+173}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;x \cdot y \leq -1.08 \cdot 10^{-60}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq -4 \cdot 10^{-321}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \cdot y \leq 3.1 \cdot 10^{-49}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 6.2 \cdot 10^{+20}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \cdot y \leq 2.6 \cdot 10^{+90}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (*.f64 x y) < -8.40000000000000001e173 or 2.5999999999999998e90 < (*.f64 x y) Initial program 96.3%
Taylor expanded in x around inf 79.6%
if -8.40000000000000001e173 < (*.f64 x y) < -1.07999999999999997e-60 or -4.00193e-321 < (*.f64 x y) < 3.1e-49 or 6.2e20 < (*.f64 x y) < 2.5999999999999998e90Initial program 99.2%
Taylor expanded in z around inf 67.9%
if -1.07999999999999997e-60 < (*.f64 x y) < -4.00193e-321 or 3.1e-49 < (*.f64 x y) < 6.2e20Initial program 96.4%
Taylor expanded in a around inf 76.4%
*-commutative76.4%
associate-*r*76.4%
Simplified76.4%
Final simplification73.4%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (+ c (* 0.0625 (* z t))))
(t_2 (+ c (* a (* b -0.25))))
(t_3 (+ c (* x y))))
(if (<= (* x y) -8.5e+173)
t_3
(if (<= (* x y) -1.15e-125)
(+ c (* z (* t 0.0625)))
(if (<= (* x y) -4e-321)
t_2
(if (<= (* x y) 3.4e-47)
t_1
(if (<= (* x y) 1.05e+22)
t_2
(if (<= (* x y) 3.8e+87) t_1 t_3))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (0.0625 * (z * t));
double t_2 = c + (a * (b * -0.25));
double t_3 = c + (x * y);
double tmp;
if ((x * y) <= -8.5e+173) {
tmp = t_3;
} else if ((x * y) <= -1.15e-125) {
tmp = c + (z * (t * 0.0625));
} else if ((x * y) <= -4e-321) {
tmp = t_2;
} else if ((x * y) <= 3.4e-47) {
tmp = t_1;
} else if ((x * y) <= 1.05e+22) {
tmp = t_2;
} else if ((x * y) <= 3.8e+87) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = c + (0.0625d0 * (z * t))
t_2 = c + (a * (b * (-0.25d0)))
t_3 = c + (x * y)
if ((x * y) <= (-8.5d+173)) then
tmp = t_3
else if ((x * y) <= (-1.15d-125)) then
tmp = c + (z * (t * 0.0625d0))
else if ((x * y) <= (-4d-321)) then
tmp = t_2
else if ((x * y) <= 3.4d-47) then
tmp = t_1
else if ((x * y) <= 1.05d+22) then
tmp = t_2
else if ((x * y) <= 3.8d+87) then
tmp = t_1
else
tmp = t_3
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (0.0625 * (z * t));
double t_2 = c + (a * (b * -0.25));
double t_3 = c + (x * y);
double tmp;
if ((x * y) <= -8.5e+173) {
tmp = t_3;
} else if ((x * y) <= -1.15e-125) {
tmp = c + (z * (t * 0.0625));
} else if ((x * y) <= -4e-321) {
tmp = t_2;
} else if ((x * y) <= 3.4e-47) {
tmp = t_1;
} else if ((x * y) <= 1.05e+22) {
tmp = t_2;
} else if ((x * y) <= 3.8e+87) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = c + (0.0625 * (z * t)) t_2 = c + (a * (b * -0.25)) t_3 = c + (x * y) tmp = 0 if (x * y) <= -8.5e+173: tmp = t_3 elif (x * y) <= -1.15e-125: tmp = c + (z * (t * 0.0625)) elif (x * y) <= -4e-321: tmp = t_2 elif (x * y) <= 3.4e-47: tmp = t_1 elif (x * y) <= 1.05e+22: tmp = t_2 elif (x * y) <= 3.8e+87: tmp = t_1 else: tmp = t_3 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(c + Float64(0.0625 * Float64(z * t))) t_2 = Float64(c + Float64(a * Float64(b * -0.25))) t_3 = Float64(c + Float64(x * y)) tmp = 0.0 if (Float64(x * y) <= -8.5e+173) tmp = t_3; elseif (Float64(x * y) <= -1.15e-125) tmp = Float64(c + Float64(z * Float64(t * 0.0625))); elseif (Float64(x * y) <= -4e-321) tmp = t_2; elseif (Float64(x * y) <= 3.4e-47) tmp = t_1; elseif (Float64(x * y) <= 1.05e+22) tmp = t_2; elseif (Float64(x * y) <= 3.8e+87) tmp = t_1; else tmp = t_3; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = c + (0.0625 * (z * t)); t_2 = c + (a * (b * -0.25)); t_3 = c + (x * y); tmp = 0.0; if ((x * y) <= -8.5e+173) tmp = t_3; elseif ((x * y) <= -1.15e-125) tmp = c + (z * (t * 0.0625)); elseif ((x * y) <= -4e-321) tmp = t_2; elseif ((x * y) <= 3.4e-47) tmp = t_1; elseif ((x * y) <= 1.05e+22) tmp = t_2; elseif ((x * y) <= 3.8e+87) tmp = t_1; else tmp = t_3; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(c + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(c + N[(a * N[(b * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -8.5e+173], t$95$3, If[LessEqual[N[(x * y), $MachinePrecision], -1.15e-125], N[(c + N[(z * N[(t * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -4e-321], t$95$2, If[LessEqual[N[(x * y), $MachinePrecision], 3.4e-47], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1.05e+22], t$95$2, If[LessEqual[N[(x * y), $MachinePrecision], 3.8e+87], t$95$1, t$95$3]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c + 0.0625 \cdot \left(z \cdot t\right)\\
t_2 := c + a \cdot \left(b \cdot -0.25\right)\\
t_3 := c + x \cdot y\\
\mathbf{if}\;x \cdot y \leq -8.5 \cdot 10^{+173}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;x \cdot y \leq -1.15 \cdot 10^{-125}:\\
\;\;\;\;c + z \cdot \left(t \cdot 0.0625\right)\\
\mathbf{elif}\;x \cdot y \leq -4 \cdot 10^{-321}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \cdot y \leq 3.4 \cdot 10^{-47}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 1.05 \cdot 10^{+22}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \cdot y \leq 3.8 \cdot 10^{+87}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (*.f64 x y) < -8.5000000000000003e173 or 3.80000000000000011e87 < (*.f64 x y) Initial program 96.3%
Taylor expanded in x around inf 79.6%
if -8.5000000000000003e173 < (*.f64 x y) < -1.15e-125Initial program 98.5%
associate-*l/100.0%
div-inv100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in z around inf 64.4%
associate-*r*65.9%
*-commutative65.9%
Simplified65.9%
if -1.15e-125 < (*.f64 x y) < -4.00193e-321 or 3.4000000000000002e-47 < (*.f64 x y) < 1.0499999999999999e22Initial program 97.2%
Taylor expanded in a around inf 82.4%
*-commutative82.4%
associate-*r*82.4%
Simplified82.4%
if -4.00193e-321 < (*.f64 x y) < 3.4000000000000002e-47 or 1.0499999999999999e22 < (*.f64 x y) < 3.80000000000000011e87Initial program 98.8%
Taylor expanded in z around inf 68.5%
Final simplification73.4%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (- (* x y) (* (* a b) 0.25))) (t_2 (+ c (* 0.0625 (* z t)))))
(if (<= z -7e+50)
t_2
(if (<= z -5.3e-146)
t_1
(if (<= z -3e-175)
t_2
(if (<= z 8.8e-95) t_1 (+ c (* z (* t 0.0625)))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (x * y) - ((a * b) * 0.25);
double t_2 = c + (0.0625 * (z * t));
double tmp;
if (z <= -7e+50) {
tmp = t_2;
} else if (z <= -5.3e-146) {
tmp = t_1;
} else if (z <= -3e-175) {
tmp = t_2;
} else if (z <= 8.8e-95) {
tmp = t_1;
} else {
tmp = c + (z * (t * 0.0625));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x * y) - ((a * b) * 0.25d0)
t_2 = c + (0.0625d0 * (z * t))
if (z <= (-7d+50)) then
tmp = t_2
else if (z <= (-5.3d-146)) then
tmp = t_1
else if (z <= (-3d-175)) then
tmp = t_2
else if (z <= 8.8d-95) then
tmp = t_1
else
tmp = c + (z * (t * 0.0625d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (x * y) - ((a * b) * 0.25);
double t_2 = c + (0.0625 * (z * t));
double tmp;
if (z <= -7e+50) {
tmp = t_2;
} else if (z <= -5.3e-146) {
tmp = t_1;
} else if (z <= -3e-175) {
tmp = t_2;
} else if (z <= 8.8e-95) {
tmp = t_1;
} else {
tmp = c + (z * (t * 0.0625));
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = (x * y) - ((a * b) * 0.25) t_2 = c + (0.0625 * (z * t)) tmp = 0 if z <= -7e+50: tmp = t_2 elif z <= -5.3e-146: tmp = t_1 elif z <= -3e-175: tmp = t_2 elif z <= 8.8e-95: tmp = t_1 else: tmp = c + (z * (t * 0.0625)) return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(x * y) - Float64(Float64(a * b) * 0.25)) t_2 = Float64(c + Float64(0.0625 * Float64(z * t))) tmp = 0.0 if (z <= -7e+50) tmp = t_2; elseif (z <= -5.3e-146) tmp = t_1; elseif (z <= -3e-175) tmp = t_2; elseif (z <= 8.8e-95) tmp = t_1; else tmp = Float64(c + Float64(z * Float64(t * 0.0625))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = (x * y) - ((a * b) * 0.25); t_2 = c + (0.0625 * (z * t)); tmp = 0.0; if (z <= -7e+50) tmp = t_2; elseif (z <= -5.3e-146) tmp = t_1; elseif (z <= -3e-175) tmp = t_2; elseif (z <= 8.8e-95) tmp = t_1; else tmp = c + (z * (t * 0.0625)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(c + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -7e+50], t$95$2, If[LessEqual[z, -5.3e-146], t$95$1, If[LessEqual[z, -3e-175], t$95$2, If[LessEqual[z, 8.8e-95], t$95$1, N[(c + N[(z * N[(t * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot y - \left(a \cdot b\right) \cdot 0.25\\
t_2 := c + 0.0625 \cdot \left(z \cdot t\right)\\
\mathbf{if}\;z \leq -7 \cdot 10^{+50}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq -5.3 \cdot 10^{-146}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -3 \cdot 10^{-175}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 8.8 \cdot 10^{-95}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;c + z \cdot \left(t \cdot 0.0625\right)\\
\end{array}
\end{array}
if z < -7.00000000000000012e50 or -5.29999999999999982e-146 < z < -3e-175Initial program 98.2%
Taylor expanded in z around inf 71.9%
if -7.00000000000000012e50 < z < -5.29999999999999982e-146 or -3e-175 < z < 8.7999999999999995e-95Initial program 100.0%
Taylor expanded in z around 0 91.7%
Taylor expanded in c around 0 67.6%
if 8.7999999999999995e-95 < z Initial program 94.9%
associate-*l/95.8%
div-inv95.8%
metadata-eval95.8%
Applied egg-rr95.8%
Taylor expanded in z around inf 58.9%
associate-*r*59.7%
*-commutative59.7%
Simplified59.7%
Final simplification65.6%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* 0.0625 (* z t))))
(if (or (<= (* x y) -8.4e+173) (not (<= (* x y) 9.5e+22)))
(+ c (+ (* x y) t_1))
(+ c (- t_1 (* (* a b) 0.25))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = 0.0625 * (z * t);
double tmp;
if (((x * y) <= -8.4e+173) || !((x * y) <= 9.5e+22)) {
tmp = c + ((x * y) + t_1);
} else {
tmp = c + (t_1 - ((a * b) * 0.25));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = 0.0625d0 * (z * t)
if (((x * y) <= (-8.4d+173)) .or. (.not. ((x * y) <= 9.5d+22))) then
tmp = c + ((x * y) + t_1)
else
tmp = c + (t_1 - ((a * b) * 0.25d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = 0.0625 * (z * t);
double tmp;
if (((x * y) <= -8.4e+173) || !((x * y) <= 9.5e+22)) {
tmp = c + ((x * y) + t_1);
} else {
tmp = c + (t_1 - ((a * b) * 0.25));
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = 0.0625 * (z * t) tmp = 0 if ((x * y) <= -8.4e+173) or not ((x * y) <= 9.5e+22): tmp = c + ((x * y) + t_1) else: tmp = c + (t_1 - ((a * b) * 0.25)) return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(0.0625 * Float64(z * t)) tmp = 0.0 if ((Float64(x * y) <= -8.4e+173) || !(Float64(x * y) <= 9.5e+22)) tmp = Float64(c + Float64(Float64(x * y) + t_1)); else tmp = Float64(c + Float64(t_1 - Float64(Float64(a * b) * 0.25))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = 0.0625 * (z * t); tmp = 0.0; if (((x * y) <= -8.4e+173) || ~(((x * y) <= 9.5e+22))) tmp = c + ((x * y) + t_1); else tmp = c + (t_1 - ((a * b) * 0.25)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[N[(x * y), $MachinePrecision], -8.4e+173], N[Not[LessEqual[N[(x * y), $MachinePrecision], 9.5e+22]], $MachinePrecision]], N[(c + N[(N[(x * y), $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision], N[(c + N[(t$95$1 - N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 0.0625 \cdot \left(z \cdot t\right)\\
\mathbf{if}\;x \cdot y \leq -8.4 \cdot 10^{+173} \lor \neg \left(x \cdot y \leq 9.5 \cdot 10^{+22}\right):\\
\;\;\;\;c + \left(x \cdot y + t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;c + \left(t\_1 - \left(a \cdot b\right) \cdot 0.25\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -8.40000000000000001e173 or 9.49999999999999937e22 < (*.f64 x y) Initial program 96.9%
Taylor expanded in a around 0 91.0%
if -8.40000000000000001e173 < (*.f64 x y) < 9.49999999999999937e22Initial program 98.2%
Taylor expanded in x around 0 94.8%
Final simplification93.4%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* a b) -5e+114) (not (<= (* a b) 5e+153))) (+ c (- (* x y) (* (* a b) 0.25))) (+ c (+ (* x y) (* 0.0625 (* z t))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -5e+114) || !((a * b) <= 5e+153)) {
tmp = c + ((x * y) - ((a * b) * 0.25));
} else {
tmp = c + ((x * y) + (0.0625 * (z * t)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((a * b) <= (-5d+114)) .or. (.not. ((a * b) <= 5d+153))) then
tmp = c + ((x * y) - ((a * b) * 0.25d0))
else
tmp = c + ((x * y) + (0.0625d0 * (z * t)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -5e+114) || !((a * b) <= 5e+153)) {
tmp = c + ((x * y) - ((a * b) * 0.25));
} else {
tmp = c + ((x * y) + (0.0625 * (z * t)));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((a * b) <= -5e+114) or not ((a * b) <= 5e+153): tmp = c + ((x * y) - ((a * b) * 0.25)) else: tmp = c + ((x * y) + (0.0625 * (z * t))) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(a * b) <= -5e+114) || !(Float64(a * b) <= 5e+153)) tmp = Float64(c + Float64(Float64(x * y) - Float64(Float64(a * b) * 0.25))); else tmp = Float64(c + Float64(Float64(x * y) + Float64(0.0625 * Float64(z * t)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((a * b) <= -5e+114) || ~(((a * b) <= 5e+153))) tmp = c + ((x * y) - ((a * b) * 0.25)); else tmp = c + ((x * y) + (0.0625 * (z * t))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -5e+114], N[Not[LessEqual[N[(a * b), $MachinePrecision], 5e+153]], $MachinePrecision]], N[(c + N[(N[(x * y), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c + N[(N[(x * y), $MachinePrecision] + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -5 \cdot 10^{+114} \lor \neg \left(a \cdot b \leq 5 \cdot 10^{+153}\right):\\
\;\;\;\;c + \left(x \cdot y - \left(a \cdot b\right) \cdot 0.25\right)\\
\mathbf{else}:\\
\;\;\;\;c + \left(x \cdot y + 0.0625 \cdot \left(z \cdot t\right)\right)\\
\end{array}
\end{array}
if (*.f64 a b) < -5.0000000000000001e114 or 5.00000000000000018e153 < (*.f64 a b) Initial program 93.6%
Taylor expanded in z around 0 83.4%
if -5.0000000000000001e114 < (*.f64 a b) < 5.00000000000000018e153Initial program 99.5%
Taylor expanded in a around 0 94.1%
Final simplification90.9%
(FPCore (x y z t a b c)
:precision binary64
(if (<= (* a b) -5e+114)
(+ c (* a (* b -0.25)))
(if (<= (* a b) 1e+253)
(+ c (+ (* x y) (* 0.0625 (* z t))))
(- (* x y) (* (* a b) 0.25)))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((a * b) <= -5e+114) {
tmp = c + (a * (b * -0.25));
} else if ((a * b) <= 1e+253) {
tmp = c + ((x * y) + (0.0625 * (z * t)));
} else {
tmp = (x * y) - ((a * b) * 0.25);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((a * b) <= (-5d+114)) then
tmp = c + (a * (b * (-0.25d0)))
else if ((a * b) <= 1d+253) then
tmp = c + ((x * y) + (0.0625d0 * (z * t)))
else
tmp = (x * y) - ((a * b) * 0.25d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((a * b) <= -5e+114) {
tmp = c + (a * (b * -0.25));
} else if ((a * b) <= 1e+253) {
tmp = c + ((x * y) + (0.0625 * (z * t)));
} else {
tmp = (x * y) - ((a * b) * 0.25);
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if (a * b) <= -5e+114: tmp = c + (a * (b * -0.25)) elif (a * b) <= 1e+253: tmp = c + ((x * y) + (0.0625 * (z * t))) else: tmp = (x * y) - ((a * b) * 0.25) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(a * b) <= -5e+114) tmp = Float64(c + Float64(a * Float64(b * -0.25))); elseif (Float64(a * b) <= 1e+253) tmp = Float64(c + Float64(Float64(x * y) + Float64(0.0625 * Float64(z * t)))); else tmp = Float64(Float64(x * y) - Float64(Float64(a * b) * 0.25)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if ((a * b) <= -5e+114) tmp = c + (a * (b * -0.25)); elseif ((a * b) <= 1e+253) tmp = c + ((x * y) + (0.0625 * (z * t))); else tmp = (x * y) - ((a * b) * 0.25); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(a * b), $MachinePrecision], -5e+114], N[(c + N[(a * N[(b * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1e+253], N[(c + N[(N[(x * y), $MachinePrecision] + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -5 \cdot 10^{+114}:\\
\;\;\;\;c + a \cdot \left(b \cdot -0.25\right)\\
\mathbf{elif}\;a \cdot b \leq 10^{+253}:\\
\;\;\;\;c + \left(x \cdot y + 0.0625 \cdot \left(z \cdot t\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y - \left(a \cdot b\right) \cdot 0.25\\
\end{array}
\end{array}
if (*.f64 a b) < -5.0000000000000001e114Initial program 95.1%
Taylor expanded in a around inf 80.0%
*-commutative80.0%
associate-*r*80.0%
Simplified80.0%
if -5.0000000000000001e114 < (*.f64 a b) < 9.9999999999999994e252Initial program 99.1%
Taylor expanded in a around 0 92.0%
if 9.9999999999999994e252 < (*.f64 a b) Initial program 90.0%
Taylor expanded in z around 0 85.6%
Taylor expanded in c around 0 85.6%
Final simplification89.5%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* x y) -3.6e+174) (not (<= (* x y) 1.8e+87))) (+ c (* x y)) (+ c (* 0.0625 (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((x * y) <= -3.6e+174) || !((x * y) <= 1.8e+87)) {
tmp = c + (x * y);
} else {
tmp = c + (0.0625 * (z * t));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((x * y) <= (-3.6d+174)) .or. (.not. ((x * y) <= 1.8d+87))) then
tmp = c + (x * y)
else
tmp = c + (0.0625d0 * (z * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((x * y) <= -3.6e+174) || !((x * y) <= 1.8e+87)) {
tmp = c + (x * y);
} else {
tmp = c + (0.0625 * (z * t));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((x * y) <= -3.6e+174) or not ((x * y) <= 1.8e+87): tmp = c + (x * y) else: tmp = c + (0.0625 * (z * t)) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(x * y) <= -3.6e+174) || !(Float64(x * y) <= 1.8e+87)) tmp = Float64(c + Float64(x * y)); else tmp = Float64(c + Float64(0.0625 * Float64(z * t))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((x * y) <= -3.6e+174) || ~(((x * y) <= 1.8e+87))) tmp = c + (x * y); else tmp = c + (0.0625 * (z * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -3.6e+174], N[Not[LessEqual[N[(x * y), $MachinePrecision], 1.8e+87]], $MachinePrecision]], N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(c + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -3.6 \cdot 10^{+174} \lor \neg \left(x \cdot y \leq 1.8 \cdot 10^{+87}\right):\\
\;\;\;\;c + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;c + 0.0625 \cdot \left(z \cdot t\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -3.6000000000000002e174 or 1.79999999999999997e87 < (*.f64 x y) Initial program 96.3%
Taylor expanded in x around inf 79.6%
if -3.6000000000000002e174 < (*.f64 x y) < 1.79999999999999997e87Initial program 98.4%
Taylor expanded in z around inf 64.8%
Final simplification69.5%
(FPCore (x y z t a b c) :precision binary64 (+ c (- (+ (* x y) (* t (* z 0.0625))) (/ (* a b) 4.0))))
double code(double x, double y, double z, double t, double a, double b, double c) {
return c + (((x * y) + (t * (z * 0.0625))) - ((a * b) / 4.0));
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c + (((x * y) + (t * (z * 0.0625d0))) - ((a * b) / 4.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return c + (((x * y) + (t * (z * 0.0625))) - ((a * b) / 4.0));
}
def code(x, y, z, t, a, b, c): return c + (((x * y) + (t * (z * 0.0625))) - ((a * b) / 4.0))
function code(x, y, z, t, a, b, c) return Float64(c + Float64(Float64(Float64(x * y) + Float64(t * Float64(z * 0.0625))) - Float64(Float64(a * b) / 4.0))) end
function tmp = code(x, y, z, t, a, b, c) tmp = c + (((x * y) + (t * (z * 0.0625))) - ((a * b) / 4.0)); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(c + N[(N[(N[(x * y), $MachinePrecision] + N[(t * N[(z * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c + \left(\left(x \cdot y + t \cdot \left(z \cdot 0.0625\right)\right) - \frac{a \cdot b}{4}\right)
\end{array}
Initial program 97.7%
associate-*l/98.0%
div-inv98.0%
metadata-eval98.0%
Applied egg-rr98.0%
Final simplification98.0%
(FPCore (x y z t a b c) :precision binary64 (+ c (* x y)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return c + (x * y);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c + (x * y)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return c + (x * y);
}
def code(x, y, z, t, a, b, c): return c + (x * y)
function code(x, y, z, t, a, b, c) return Float64(c + Float64(x * y)) end
function tmp = code(x, y, z, t, a, b, c) tmp = c + (x * y); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c + x \cdot y
\end{array}
Initial program 97.7%
Taylor expanded in x around inf 48.9%
Final simplification48.9%
(FPCore (x y z t a b c) :precision binary64 c)
double code(double x, double y, double z, double t, double a, double b, double c) {
return c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return c;
}
def code(x, y, z, t, a, b, c): return c
function code(x, y, z, t, a, b, c) return c end
function tmp = code(x, y, z, t, a, b, c) tmp = c; end
code[x_, y_, z_, t_, a_, b_, c_] := c
\begin{array}{l}
\\
c
\end{array}
Initial program 97.7%
sub-neg97.7%
associate-+l+97.7%
fma-def98.1%
associate-*l/98.4%
distribute-frac-neg98.4%
distribute-rgt-neg-out98.4%
associate-/l*98.4%
neg-mul-198.4%
associate-/r*98.4%
metadata-eval98.4%
Simplified98.4%
Taylor expanded in c around inf 23.2%
Final simplification23.2%
herbie shell --seed 2024041
(FPCore (x y z t a b c)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, C"
:precision binary64
(+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))