
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= (* x y) -5e+265) (not (<= (* x y) 5e+248))) (* 0.5 (* x (/ y a))) (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -5e+265) || !((x * y) <= 5e+248)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((x * y) <= (-5d+265)) .or. (.not. ((x * y) <= 5d+248))) then
tmp = 0.5d0 * (x * (y / a))
else
tmp = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -5e+265) || !((x * y) <= 5e+248)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if ((x * y) <= -5e+265) or not ((x * y) <= 5e+248): tmp = 0.5 * (x * (y / a)) else: tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((Float64(x * y) <= -5e+265) || !(Float64(x * y) <= 5e+248)) tmp = Float64(0.5 * Float64(x * Float64(y / a))); else tmp = Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (((x * y) <= -5e+265) || ~(((x * y) <= 5e+248)))
tmp = 0.5 * (x * (y / a));
else
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -5e+265], N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e+248]], $MachinePrecision]], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+265} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{+248}\right):\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}\\
\end{array}
\end{array}
if (*.f64 x y) < -5.0000000000000002e265 or 4.9999999999999996e248 < (*.f64 x y) Initial program 62.9%
associate-*l*62.9%
Simplified62.9%
Taylor expanded in x around inf 66.6%
associate-*r/98.1%
Simplified98.1%
if -5.0000000000000002e265 < (*.f64 x y) < 4.9999999999999996e248Initial program 92.1%
Final simplification93.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (/ -4.5 a) (* z t))) (t_2 (/ (* x (* y 0.5)) a)))
(if (<= x -4.8e+92)
(* 0.5 (/ y (/ a x)))
(if (<= x -1.25e+44)
t_1
(if (<= x -0.0026)
t_2
(if (<= x 1.25e-226)
(* t (* -4.5 (/ z a)))
(if (<= x 9.5e-177)
t_2
(if (<= x 2.75e-148) t_1 (* 0.5 (/ x (/ a y)))))))))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (-4.5 / a) * (z * t);
double t_2 = (x * (y * 0.5)) / a;
double tmp;
if (x <= -4.8e+92) {
tmp = 0.5 * (y / (a / x));
} else if (x <= -1.25e+44) {
tmp = t_1;
} else if (x <= -0.0026) {
tmp = t_2;
} else if (x <= 1.25e-226) {
tmp = t * (-4.5 * (z / a));
} else if (x <= 9.5e-177) {
tmp = t_2;
} else if (x <= 2.75e-148) {
tmp = t_1;
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((-4.5d0) / a) * (z * t)
t_2 = (x * (y * 0.5d0)) / a
if (x <= (-4.8d+92)) then
tmp = 0.5d0 * (y / (a / x))
else if (x <= (-1.25d+44)) then
tmp = t_1
else if (x <= (-0.0026d0)) then
tmp = t_2
else if (x <= 1.25d-226) then
tmp = t * ((-4.5d0) * (z / a))
else if (x <= 9.5d-177) then
tmp = t_2
else if (x <= 2.75d-148) then
tmp = t_1
else
tmp = 0.5d0 * (x / (a / y))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (-4.5 / a) * (z * t);
double t_2 = (x * (y * 0.5)) / a;
double tmp;
if (x <= -4.8e+92) {
tmp = 0.5 * (y / (a / x));
} else if (x <= -1.25e+44) {
tmp = t_1;
} else if (x <= -0.0026) {
tmp = t_2;
} else if (x <= 1.25e-226) {
tmp = t * (-4.5 * (z / a));
} else if (x <= 9.5e-177) {
tmp = t_2;
} else if (x <= 2.75e-148) {
tmp = t_1;
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (-4.5 / a) * (z * t) t_2 = (x * (y * 0.5)) / a tmp = 0 if x <= -4.8e+92: tmp = 0.5 * (y / (a / x)) elif x <= -1.25e+44: tmp = t_1 elif x <= -0.0026: tmp = t_2 elif x <= 1.25e-226: tmp = t * (-4.5 * (z / a)) elif x <= 9.5e-177: tmp = t_2 elif x <= 2.75e-148: tmp = t_1 else: tmp = 0.5 * (x / (a / y)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(-4.5 / a) * Float64(z * t)) t_2 = Float64(Float64(x * Float64(y * 0.5)) / a) tmp = 0.0 if (x <= -4.8e+92) tmp = Float64(0.5 * Float64(y / Float64(a / x))); elseif (x <= -1.25e+44) tmp = t_1; elseif (x <= -0.0026) tmp = t_2; elseif (x <= 1.25e-226) tmp = Float64(t * Float64(-4.5 * Float64(z / a))); elseif (x <= 9.5e-177) tmp = t_2; elseif (x <= 2.75e-148) tmp = t_1; else tmp = Float64(0.5 * Float64(x / Float64(a / y))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (-4.5 / a) * (z * t);
t_2 = (x * (y * 0.5)) / a;
tmp = 0.0;
if (x <= -4.8e+92)
tmp = 0.5 * (y / (a / x));
elseif (x <= -1.25e+44)
tmp = t_1;
elseif (x <= -0.0026)
tmp = t_2;
elseif (x <= 1.25e-226)
tmp = t * (-4.5 * (z / a));
elseif (x <= 9.5e-177)
tmp = t_2;
elseif (x <= 2.75e-148)
tmp = t_1;
else
tmp = 0.5 * (x / (a / y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(-4.5 / a), $MachinePrecision] * N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * N[(y * 0.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[x, -4.8e+92], N[(0.5 * N[(y / N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -1.25e+44], t$95$1, If[LessEqual[x, -0.0026], t$95$2, If[LessEqual[x, 1.25e-226], N[(t * N[(-4.5 * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 9.5e-177], t$95$2, If[LessEqual[x, 2.75e-148], t$95$1, N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \frac{-4.5}{a} \cdot \left(z \cdot t\right)\\
t_2 := \frac{x \cdot \left(y \cdot 0.5\right)}{a}\\
\mathbf{if}\;x \leq -4.8 \cdot 10^{+92}:\\
\;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\
\mathbf{elif}\;x \leq -1.25 \cdot 10^{+44}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -0.0026:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq 1.25 \cdot 10^{-226}:\\
\;\;\;\;t \cdot \left(-4.5 \cdot \frac{z}{a}\right)\\
\mathbf{elif}\;x \leq 9.5 \cdot 10^{-177}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq 2.75 \cdot 10^{-148}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
if x < -4.80000000000000009e92Initial program 84.5%
associate-*l*84.5%
Simplified84.5%
Taylor expanded in x around inf 77.9%
associate-*r/82.1%
Simplified82.1%
associate-*r/77.9%
*-commutative77.9%
associate-/l*88.5%
Applied egg-rr88.5%
if -4.80000000000000009e92 < x < -1.2499999999999999e44 or 9.50000000000000031e-177 < x < 2.7500000000000001e-148Initial program 100.0%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around 0 70.6%
associate-/l*61.1%
Simplified61.1%
Taylor expanded in t around 0 70.6%
associate-*r/70.6%
associate-*l/70.9%
Simplified70.9%
if -1.2499999999999999e44 < x < -0.0025999999999999999 or 1.2499999999999999e-226 < x < 9.50000000000000031e-177Initial program 88.9%
associate-*l*88.9%
Simplified88.9%
Taylor expanded in x around inf 62.4%
associate-*r/62.4%
*-commutative62.4%
associate-*r*62.4%
Simplified62.4%
if -0.0025999999999999999 < x < 1.2499999999999999e-226Initial program 88.9%
associate-*l*89.0%
Simplified89.0%
Taylor expanded in x around 0 63.5%
associate-/l*68.1%
Simplified68.1%
Taylor expanded in t around 0 63.5%
associate-*r/68.3%
*-commutative68.3%
associate-*l*68.4%
Simplified68.4%
if 2.7500000000000001e-148 < x Initial program 82.4%
associate-*l*83.3%
Simplified83.3%
Taylor expanded in x around inf 56.4%
associate-/l*62.7%
Simplified62.7%
Final simplification69.1%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* 0.5 (/ y (/ a x)))))
(if (<= x -4.8e+92)
t_1
(if (<= x -8.5e+43)
(* -4.5 (/ (* z t) a))
(if (<= x -0.00048)
t_1
(if (<= x 1.25e-226)
(* -4.5 (/ t (/ a z)))
(* 0.5 (/ x (/ a y)))))))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (y / (a / x));
double tmp;
if (x <= -4.8e+92) {
tmp = t_1;
} else if (x <= -8.5e+43) {
tmp = -4.5 * ((z * t) / a);
} else if (x <= -0.00048) {
tmp = t_1;
} else if (x <= 1.25e-226) {
tmp = -4.5 * (t / (a / z));
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = 0.5d0 * (y / (a / x))
if (x <= (-4.8d+92)) then
tmp = t_1
else if (x <= (-8.5d+43)) then
tmp = (-4.5d0) * ((z * t) / a)
else if (x <= (-0.00048d0)) then
tmp = t_1
else if (x <= 1.25d-226) then
tmp = (-4.5d0) * (t / (a / z))
else
tmp = 0.5d0 * (x / (a / y))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (y / (a / x));
double tmp;
if (x <= -4.8e+92) {
tmp = t_1;
} else if (x <= -8.5e+43) {
tmp = -4.5 * ((z * t) / a);
} else if (x <= -0.00048) {
tmp = t_1;
} else if (x <= 1.25e-226) {
tmp = -4.5 * (t / (a / z));
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = 0.5 * (y / (a / x)) tmp = 0 if x <= -4.8e+92: tmp = t_1 elif x <= -8.5e+43: tmp = -4.5 * ((z * t) / a) elif x <= -0.00048: tmp = t_1 elif x <= 1.25e-226: tmp = -4.5 * (t / (a / z)) else: tmp = 0.5 * (x / (a / y)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(0.5 * Float64(y / Float64(a / x))) tmp = 0.0 if (x <= -4.8e+92) tmp = t_1; elseif (x <= -8.5e+43) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); elseif (x <= -0.00048) tmp = t_1; elseif (x <= 1.25e-226) tmp = Float64(-4.5 * Float64(t / Float64(a / z))); else tmp = Float64(0.5 * Float64(x / Float64(a / y))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = 0.5 * (y / (a / x));
tmp = 0.0;
if (x <= -4.8e+92)
tmp = t_1;
elseif (x <= -8.5e+43)
tmp = -4.5 * ((z * t) / a);
elseif (x <= -0.00048)
tmp = t_1;
elseif (x <= 1.25e-226)
tmp = -4.5 * (t / (a / z));
else
tmp = 0.5 * (x / (a / y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(0.5 * N[(y / N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -4.8e+92], t$95$1, If[LessEqual[x, -8.5e+43], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -0.00048], t$95$1, If[LessEqual[x, 1.25e-226], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := 0.5 \cdot \frac{y}{\frac{a}{x}}\\
\mathbf{if}\;x \leq -4.8 \cdot 10^{+92}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -8.5 \cdot 10^{+43}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{elif}\;x \leq -0.00048:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1.25 \cdot 10^{-226}:\\
\;\;\;\;-4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
if x < -4.80000000000000009e92 or -8.5e43 < x < -4.80000000000000012e-4Initial program 84.7%
associate-*l*84.7%
Simplified84.7%
Taylor expanded in x around inf 79.0%
associate-*r/83.8%
Simplified83.8%
associate-*r/79.0%
*-commutative79.0%
associate-/l*90.1%
Applied egg-rr90.1%
if -4.80000000000000009e92 < x < -8.5e43Initial program 100.0%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around 0 67.3%
if -4.80000000000000012e-4 < x < 1.2499999999999999e-226Initial program 88.9%
associate-*l*89.0%
Simplified89.0%
Taylor expanded in x around 0 63.5%
associate-/l*68.1%
Simplified68.1%
if 1.2499999999999999e-226 < x Initial program 83.3%
associate-*l*84.1%
Simplified84.1%
Taylor expanded in x around inf 56.0%
associate-/l*60.0%
Simplified60.0%
Final simplification68.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* 0.5 (/ y (/ a x)))))
(if (<= x -1.65e+93)
t_1
(if (<= x -6e+43)
(* -4.5 (/ (* z t) a))
(if (<= x -0.00058)
t_1
(if (<= x 1.25e-226)
(* t (* -4.5 (/ z a)))
(* 0.5 (/ x (/ a y)))))))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (y / (a / x));
double tmp;
if (x <= -1.65e+93) {
tmp = t_1;
} else if (x <= -6e+43) {
tmp = -4.5 * ((z * t) / a);
} else if (x <= -0.00058) {
tmp = t_1;
} else if (x <= 1.25e-226) {
tmp = t * (-4.5 * (z / a));
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = 0.5d0 * (y / (a / x))
if (x <= (-1.65d+93)) then
tmp = t_1
else if (x <= (-6d+43)) then
tmp = (-4.5d0) * ((z * t) / a)
else if (x <= (-0.00058d0)) then
tmp = t_1
else if (x <= 1.25d-226) then
tmp = t * ((-4.5d0) * (z / a))
else
tmp = 0.5d0 * (x / (a / y))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (y / (a / x));
double tmp;
if (x <= -1.65e+93) {
tmp = t_1;
} else if (x <= -6e+43) {
tmp = -4.5 * ((z * t) / a);
} else if (x <= -0.00058) {
tmp = t_1;
} else if (x <= 1.25e-226) {
tmp = t * (-4.5 * (z / a));
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = 0.5 * (y / (a / x)) tmp = 0 if x <= -1.65e+93: tmp = t_1 elif x <= -6e+43: tmp = -4.5 * ((z * t) / a) elif x <= -0.00058: tmp = t_1 elif x <= 1.25e-226: tmp = t * (-4.5 * (z / a)) else: tmp = 0.5 * (x / (a / y)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(0.5 * Float64(y / Float64(a / x))) tmp = 0.0 if (x <= -1.65e+93) tmp = t_1; elseif (x <= -6e+43) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); elseif (x <= -0.00058) tmp = t_1; elseif (x <= 1.25e-226) tmp = Float64(t * Float64(-4.5 * Float64(z / a))); else tmp = Float64(0.5 * Float64(x / Float64(a / y))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = 0.5 * (y / (a / x));
tmp = 0.0;
if (x <= -1.65e+93)
tmp = t_1;
elseif (x <= -6e+43)
tmp = -4.5 * ((z * t) / a);
elseif (x <= -0.00058)
tmp = t_1;
elseif (x <= 1.25e-226)
tmp = t * (-4.5 * (z / a));
else
tmp = 0.5 * (x / (a / y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(0.5 * N[(y / N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.65e+93], t$95$1, If[LessEqual[x, -6e+43], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -0.00058], t$95$1, If[LessEqual[x, 1.25e-226], N[(t * N[(-4.5 * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := 0.5 \cdot \frac{y}{\frac{a}{x}}\\
\mathbf{if}\;x \leq -1.65 \cdot 10^{+93}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -6 \cdot 10^{+43}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{elif}\;x \leq -0.00058:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1.25 \cdot 10^{-226}:\\
\;\;\;\;t \cdot \left(-4.5 \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
if x < -1.65000000000000004e93 or -6.00000000000000033e43 < x < -5.8e-4Initial program 84.7%
associate-*l*84.7%
Simplified84.7%
Taylor expanded in x around inf 79.0%
associate-*r/83.8%
Simplified83.8%
associate-*r/79.0%
*-commutative79.0%
associate-/l*90.1%
Applied egg-rr90.1%
if -1.65000000000000004e93 < x < -6.00000000000000033e43Initial program 100.0%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around 0 67.3%
if -5.8e-4 < x < 1.2499999999999999e-226Initial program 88.9%
associate-*l*89.0%
Simplified89.0%
Taylor expanded in x around 0 63.5%
associate-/l*68.1%
Simplified68.1%
Taylor expanded in t around 0 63.5%
associate-*r/68.3%
*-commutative68.3%
associate-*l*68.4%
Simplified68.4%
if 1.2499999999999999e-226 < x Initial program 83.3%
associate-*l*84.1%
Simplified84.1%
Taylor expanded in x around inf 56.0%
associate-/l*60.0%
Simplified60.0%
Final simplification68.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* 0.5 (/ y (/ a x)))))
(if (<= x -6.6e+92)
t_1
(if (<= x -1.18e+44)
(* (/ -4.5 a) (* z t))
(if (<= x -0.0037)
t_1
(if (<= x 1.25e-226)
(* t (* -4.5 (/ z a)))
(* 0.5 (/ x (/ a y)))))))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (y / (a / x));
double tmp;
if (x <= -6.6e+92) {
tmp = t_1;
} else if (x <= -1.18e+44) {
tmp = (-4.5 / a) * (z * t);
} else if (x <= -0.0037) {
tmp = t_1;
} else if (x <= 1.25e-226) {
tmp = t * (-4.5 * (z / a));
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = 0.5d0 * (y / (a / x))
if (x <= (-6.6d+92)) then
tmp = t_1
else if (x <= (-1.18d+44)) then
tmp = ((-4.5d0) / a) * (z * t)
else if (x <= (-0.0037d0)) then
tmp = t_1
else if (x <= 1.25d-226) then
tmp = t * ((-4.5d0) * (z / a))
else
tmp = 0.5d0 * (x / (a / y))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (y / (a / x));
double tmp;
if (x <= -6.6e+92) {
tmp = t_1;
} else if (x <= -1.18e+44) {
tmp = (-4.5 / a) * (z * t);
} else if (x <= -0.0037) {
tmp = t_1;
} else if (x <= 1.25e-226) {
tmp = t * (-4.5 * (z / a));
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = 0.5 * (y / (a / x)) tmp = 0 if x <= -6.6e+92: tmp = t_1 elif x <= -1.18e+44: tmp = (-4.5 / a) * (z * t) elif x <= -0.0037: tmp = t_1 elif x <= 1.25e-226: tmp = t * (-4.5 * (z / a)) else: tmp = 0.5 * (x / (a / y)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(0.5 * Float64(y / Float64(a / x))) tmp = 0.0 if (x <= -6.6e+92) tmp = t_1; elseif (x <= -1.18e+44) tmp = Float64(Float64(-4.5 / a) * Float64(z * t)); elseif (x <= -0.0037) tmp = t_1; elseif (x <= 1.25e-226) tmp = Float64(t * Float64(-4.5 * Float64(z / a))); else tmp = Float64(0.5 * Float64(x / Float64(a / y))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = 0.5 * (y / (a / x));
tmp = 0.0;
if (x <= -6.6e+92)
tmp = t_1;
elseif (x <= -1.18e+44)
tmp = (-4.5 / a) * (z * t);
elseif (x <= -0.0037)
tmp = t_1;
elseif (x <= 1.25e-226)
tmp = t * (-4.5 * (z / a));
else
tmp = 0.5 * (x / (a / y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(0.5 * N[(y / N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.6e+92], t$95$1, If[LessEqual[x, -1.18e+44], N[(N[(-4.5 / a), $MachinePrecision] * N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -0.0037], t$95$1, If[LessEqual[x, 1.25e-226], N[(t * N[(-4.5 * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := 0.5 \cdot \frac{y}{\frac{a}{x}}\\
\mathbf{if}\;x \leq -6.6 \cdot 10^{+92}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -1.18 \cdot 10^{+44}:\\
\;\;\;\;\frac{-4.5}{a} \cdot \left(z \cdot t\right)\\
\mathbf{elif}\;x \leq -0.0037:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1.25 \cdot 10^{-226}:\\
\;\;\;\;t \cdot \left(-4.5 \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
if x < -6.59999999999999948e92 or -1.17999999999999997e44 < x < -0.0037000000000000002Initial program 84.7%
associate-*l*84.7%
Simplified84.7%
Taylor expanded in x around inf 79.0%
associate-*r/83.8%
Simplified83.8%
associate-*r/79.0%
*-commutative79.0%
associate-/l*90.1%
Applied egg-rr90.1%
if -6.59999999999999948e92 < x < -1.17999999999999997e44Initial program 100.0%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around 0 67.3%
associate-/l*56.8%
Simplified56.8%
Taylor expanded in t around 0 67.3%
associate-*r/67.3%
associate-*l/67.6%
Simplified67.6%
if -0.0037000000000000002 < x < 1.2499999999999999e-226Initial program 88.9%
associate-*l*89.0%
Simplified89.0%
Taylor expanded in x around 0 63.5%
associate-/l*68.1%
Simplified68.1%
Taylor expanded in t around 0 63.5%
associate-*r/68.3%
*-commutative68.3%
associate-*l*68.4%
Simplified68.4%
if 1.2499999999999999e-226 < x Initial program 83.3%
associate-*l*84.1%
Simplified84.1%
Taylor expanded in x around inf 56.0%
associate-/l*60.0%
Simplified60.0%
Final simplification68.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= (* x y) -5e+265) (not (<= (* x y) 5e+248))) (* 0.5 (* x (/ y a))) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -5e+265) || !((x * y) <= 5e+248)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((x * y) <= (-5d+265)) .or. (.not. ((x * y) <= 5d+248))) then
tmp = 0.5d0 * (x * (y / a))
else
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -5e+265) || !((x * y) <= 5e+248)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if ((x * y) <= -5e+265) or not ((x * y) <= 5e+248): tmp = 0.5 * (x * (y / a)) else: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((Float64(x * y) <= -5e+265) || !(Float64(x * y) <= 5e+248)) tmp = Float64(0.5 * Float64(x * Float64(y / a))); else tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (((x * y) <= -5e+265) || ~(((x * y) <= 5e+248)))
tmp = 0.5 * (x * (y / a));
else
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -5e+265], N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e+248]], $MachinePrecision]], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+265} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{+248}\right):\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\end{array}
\end{array}
if (*.f64 x y) < -5.0000000000000002e265 or 4.9999999999999996e248 < (*.f64 x y) Initial program 62.9%
associate-*l*62.9%
Simplified62.9%
Taylor expanded in x around inf 66.6%
associate-*r/98.1%
Simplified98.1%
if -5.0000000000000002e265 < (*.f64 x y) < 4.9999999999999996e248Initial program 92.1%
associate-*l*92.6%
Simplified92.6%
Final simplification93.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= y -2.5e-122) (not (<= y 1.55e+54))) (* 0.5 (* x (/ y a))) (* -4.5 (/ t (/ a z)))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.5e-122) || !(y <= 1.55e+54)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * (t / (a / z));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-2.5d-122)) .or. (.not. (y <= 1.55d+54))) then
tmp = 0.5d0 * (x * (y / a))
else
tmp = (-4.5d0) * (t / (a / z))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.5e-122) || !(y <= 1.55e+54)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * (t / (a / z));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (y <= -2.5e-122) or not (y <= 1.55e+54): tmp = 0.5 * (x * (y / a)) else: tmp = -4.5 * (t / (a / z)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((y <= -2.5e-122) || !(y <= 1.55e+54)) tmp = Float64(0.5 * Float64(x * Float64(y / a))); else tmp = Float64(-4.5 * Float64(t / Float64(a / z))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((y <= -2.5e-122) || ~((y <= 1.55e+54)))
tmp = 0.5 * (x * (y / a));
else
tmp = -4.5 * (t / (a / z));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -2.5e-122], N[Not[LessEqual[y, 1.55e+54]], $MachinePrecision]], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{-122} \lor \neg \left(y \leq 1.55 \cdot 10^{+54}\right):\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{t}{\frac{a}{z}}\\
\end{array}
\end{array}
if y < -2.4999999999999999e-122 or 1.55e54 < y Initial program 81.7%
associate-*l*81.7%
Simplified81.7%
Taylor expanded in x around inf 60.4%
associate-*r/70.2%
Simplified70.2%
if -2.4999999999999999e-122 < y < 1.55e54Initial program 91.7%
associate-*l*92.6%
Simplified92.6%
Taylor expanded in x around 0 64.4%
associate-/l*64.3%
Simplified64.3%
Final simplification67.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= t -5.1e-272) (* -4.5 (/ t (/ a z))) (* -4.5 (* z (/ t a)))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -5.1e-272) {
tmp = -4.5 * (t / (a / z));
} else {
tmp = -4.5 * (z * (t / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-5.1d-272)) then
tmp = (-4.5d0) * (t / (a / z))
else
tmp = (-4.5d0) * (z * (t / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -5.1e-272) {
tmp = -4.5 * (t / (a / z));
} else {
tmp = -4.5 * (z * (t / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if t <= -5.1e-272: tmp = -4.5 * (t / (a / z)) else: tmp = -4.5 * (z * (t / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (t <= -5.1e-272) tmp = Float64(-4.5 * Float64(t / Float64(a / z))); else tmp = Float64(-4.5 * Float64(z * Float64(t / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (t <= -5.1e-272)
tmp = -4.5 * (t / (a / z));
else
tmp = -4.5 * (z * (t / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[t, -5.1e-272], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -5.1 \cdot 10^{-272}:\\
\;\;\;\;-4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\end{array}
\end{array}
if t < -5.0999999999999998e-272Initial program 86.2%
associate-*l*87.0%
Simplified87.0%
Taylor expanded in x around 0 45.2%
associate-/l*47.6%
Simplified47.6%
if -5.0999999999999998e-272 < t Initial program 85.8%
associate-*l*85.8%
Simplified85.8%
Taylor expanded in x around 0 40.9%
associate-/l*43.5%
associate-/r/44.1%
Simplified44.1%
Final simplification45.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* z (/ t a))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (z * (t / a))
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (z * (t / a))
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(z * Float64(t / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (z * (t / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(z \cdot \frac{t}{a}\right)
\end{array}
Initial program 86.0%
associate-*l*86.3%
Simplified86.3%
Taylor expanded in x around 0 42.8%
associate-/l*45.4%
associate-/r/44.2%
Simplified44.2%
Final simplification44.2%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024041
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:herbie-target
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))