
(FPCore (x eps) :precision binary64 (- (cos (+ x eps)) (cos x)))
double code(double x, double eps) {
return cos((x + eps)) - cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = cos((x + eps)) - cos(x)
end function
public static double code(double x, double eps) {
return Math.cos((x + eps)) - Math.cos(x);
}
def code(x, eps): return math.cos((x + eps)) - math.cos(x)
function code(x, eps) return Float64(cos(Float64(x + eps)) - cos(x)) end
function tmp = code(x, eps) tmp = cos((x + eps)) - cos(x); end
code[x_, eps_] := N[(N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(x + \varepsilon\right) - \cos x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (cos (+ x eps)) (cos x)))
double code(double x, double eps) {
return cos((x + eps)) - cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = cos((x + eps)) - cos(x)
end function
public static double code(double x, double eps) {
return Math.cos((x + eps)) - Math.cos(x);
}
def code(x, eps): return math.cos((x + eps)) - math.cos(x)
function code(x, eps) return Float64(cos(Float64(x + eps)) - cos(x)) end
function tmp = code(x, eps) tmp = cos((x + eps)) - cos(x); end
code[x_, eps_] := N[(N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(x + \varepsilon\right) - \cos x
\end{array}
(FPCore (x eps) :precision binary64 (* (* -2.0 (sin (* eps 0.5))) (sin (* 0.5 (+ eps (+ x x))))))
double code(double x, double eps) {
return (-2.0 * sin((eps * 0.5))) * sin((0.5 * (eps + (x + x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((-2.0d0) * sin((eps * 0.5d0))) * sin((0.5d0 * (eps + (x + x))))
end function
public static double code(double x, double eps) {
return (-2.0 * Math.sin((eps * 0.5))) * Math.sin((0.5 * (eps + (x + x))));
}
def code(x, eps): return (-2.0 * math.sin((eps * 0.5))) * math.sin((0.5 * (eps + (x + x))))
function code(x, eps) return Float64(Float64(-2.0 * sin(Float64(eps * 0.5))) * sin(Float64(0.5 * Float64(eps + Float64(x + x))))) end
function tmp = code(x, eps) tmp = (-2.0 * sin((eps * 0.5))) * sin((0.5 * (eps + (x + x)))); end
code[x_, eps_] := N[(N[(-2.0 * N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(0.5 * N[(eps + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-2 \cdot \sin \left(\varepsilon \cdot 0.5\right)\right) \cdot \sin \left(0.5 \cdot \left(\varepsilon + \left(x + x\right)\right)\right)
\end{array}
Initial program 52.5%
diff-cos81.9%
associate-*r*81.9%
div-inv81.9%
associate--l+82.0%
metadata-eval82.0%
div-inv82.0%
+-commutative82.0%
associate-+l+82.0%
metadata-eval82.0%
Applied egg-rr82.0%
Taylor expanded in x around 0 99.7%
Final simplification99.7%
(FPCore (x eps) :precision binary64 (fma (- eps) x (* -0.5 (pow eps 2.0))))
double code(double x, double eps) {
return fma(-eps, x, (-0.5 * pow(eps, 2.0)));
}
function code(x, eps) return fma(Float64(-eps), x, Float64(-0.5 * (eps ^ 2.0))) end
code[x_, eps_] := N[((-eps) * x + N[(-0.5 * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-\varepsilon, x, -0.5 \cdot {\varepsilon}^{2}\right)
\end{array}
Initial program 52.5%
Taylor expanded in eps around 0 99.3%
+-commutative99.3%
mul-1-neg99.3%
unsub-neg99.3%
associate-*r*99.3%
*-commutative99.3%
Simplified99.3%
Taylor expanded in x around 0 97.4%
associate-*r*97.4%
fma-def97.6%
mul-1-neg97.6%
Applied egg-rr97.6%
Final simplification97.6%
(FPCore (x eps) :precision binary64 (- (* -0.5 (pow eps 2.0)) (* eps x)))
double code(double x, double eps) {
return (-0.5 * pow(eps, 2.0)) - (eps * x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((-0.5d0) * (eps ** 2.0d0)) - (eps * x)
end function
public static double code(double x, double eps) {
return (-0.5 * Math.pow(eps, 2.0)) - (eps * x);
}
def code(x, eps): return (-0.5 * math.pow(eps, 2.0)) - (eps * x)
function code(x, eps) return Float64(Float64(-0.5 * (eps ^ 2.0)) - Float64(eps * x)) end
function tmp = code(x, eps) tmp = (-0.5 * (eps ^ 2.0)) - (eps * x); end
code[x_, eps_] := N[(N[(-0.5 * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision] - N[(eps * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot {\varepsilon}^{2} - \varepsilon \cdot x
\end{array}
Initial program 52.5%
Taylor expanded in eps around 0 99.3%
+-commutative99.3%
mul-1-neg99.3%
unsub-neg99.3%
associate-*r*99.3%
*-commutative99.3%
Simplified99.3%
Taylor expanded in x around 0 97.4%
+-commutative97.4%
mul-1-neg97.4%
unsub-neg97.4%
Applied egg-rr97.4%
Final simplification97.4%
(FPCore (x eps) :precision binary64 (* (- eps) (sin x)))
double code(double x, double eps) {
return -eps * sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = -eps * sin(x)
end function
public static double code(double x, double eps) {
return -eps * Math.sin(x);
}
def code(x, eps): return -eps * math.sin(x)
function code(x, eps) return Float64(Float64(-eps) * sin(x)) end
function tmp = code(x, eps) tmp = -eps * sin(x); end
code[x_, eps_] := N[((-eps) * N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-\varepsilon\right) \cdot \sin x
\end{array}
Initial program 52.5%
Taylor expanded in eps around 0 78.5%
mul-1-neg78.5%
*-commutative78.5%
distribute-rgt-neg-in78.5%
Simplified78.5%
Final simplification78.5%
(FPCore (x eps) :precision binary64 (* x (- eps)))
double code(double x, double eps) {
return x * -eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = x * -eps
end function
public static double code(double x, double eps) {
return x * -eps;
}
def code(x, eps): return x * -eps
function code(x, eps) return Float64(x * Float64(-eps)) end
function tmp = code(x, eps) tmp = x * -eps; end
code[x_, eps_] := N[(x * (-eps)), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(-\varepsilon\right)
\end{array}
Initial program 52.5%
Taylor expanded in eps around 0 78.5%
mul-1-neg78.5%
*-commutative78.5%
distribute-rgt-neg-in78.5%
Simplified78.5%
Taylor expanded in x around 0 77.5%
Taylor expanded in x around 0 77.4%
associate-*r*77.4%
neg-mul-177.4%
Simplified77.4%
Final simplification77.4%
(FPCore (x eps) :precision binary64 (* eps x))
double code(double x, double eps) {
return eps * x;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * x
end function
public static double code(double x, double eps) {
return eps * x;
}
def code(x, eps): return eps * x
function code(x, eps) return Float64(eps * x) end
function tmp = code(x, eps) tmp = eps * x; end
code[x_, eps_] := N[(eps * x), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot x
\end{array}
Initial program 52.5%
Taylor expanded in eps around 0 78.5%
mul-1-neg78.5%
*-commutative78.5%
distribute-rgt-neg-in78.5%
Simplified78.5%
Taylor expanded in x around 0 77.4%
Simplified50.7%
Final simplification50.7%
(FPCore (x eps) :precision binary64 (* (* -2.0 (sin (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (-2.0 * sin((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((-2.0d0) * sin((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (-2.0 * Math.sin((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (-2.0 * math.sin((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(-2.0 * sin(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (-2.0 * sin((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(-2.0 * N[Sin[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-2 \cdot \sin \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
herbie shell --seed 2024041
(FPCore (x eps)
:name "2cos (problem 3.3.5)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:herbie-target
(* (* -2.0 (sin (+ x (/ eps 2.0)))) (sin (/ eps 2.0)))
(- (cos (+ x eps)) (cos x)))