
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (/ (fma (* v v) -5.0 1.0) (sqrt (+ 2.0 (* (* v v) -6.0)))) (* PI (* t (fma v (- v) 1.0)))))
double code(double v, double t) {
return (fma((v * v), -5.0, 1.0) / sqrt((2.0 + ((v * v) * -6.0)))) / (((double) M_PI) * (t * fma(v, -v, 1.0)));
}
function code(v, t) return Float64(Float64(fma(Float64(v * v), -5.0, 1.0) / sqrt(Float64(2.0 + Float64(Float64(v * v) * -6.0)))) / Float64(pi * Float64(t * fma(v, Float64(-v), 1.0)))) end
code[v_, t_] := N[(N[(N[(N[(v * v), $MachinePrecision] * -5.0 + 1.0), $MachinePrecision] / N[Sqrt[N[(2.0 + N[(N[(v * v), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(Pi * N[(t * N[(v * (-v) + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\mathsf{fma}\left(v \cdot v, -5, 1\right)}{\sqrt{2 + \left(v \cdot v\right) \cdot -6}}}{\pi \cdot \left(t \cdot \mathsf{fma}\left(v, -v, 1\right)\right)}
\end{array}
Initial program 99.4%
Simplified99.6%
Final simplification99.6%
(FPCore (v t) :precision binary64 (* (pow (* PI (sqrt 2.0)) -1.0) (/ 1.0 t)))
double code(double v, double t) {
return pow((((double) M_PI) * sqrt(2.0)), -1.0) * (1.0 / t);
}
public static double code(double v, double t) {
return Math.pow((Math.PI * Math.sqrt(2.0)), -1.0) * (1.0 / t);
}
def code(v, t): return math.pow((math.pi * math.sqrt(2.0)), -1.0) * (1.0 / t)
function code(v, t) return Float64((Float64(pi * sqrt(2.0)) ^ -1.0) * Float64(1.0 / t)) end
function tmp = code(v, t) tmp = ((pi * sqrt(2.0)) ^ -1.0) * (1.0 / t); end
code[v_, t_] := N[(N[Power[N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision] * N[(1.0 / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\pi \cdot \sqrt{2}\right)}^{-1} \cdot \frac{1}{t}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 99.3%
Taylor expanded in v around 0 99.3%
inv-pow99.3%
*-commutative99.3%
unpow-prod-down99.5%
inv-pow99.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (v t) :precision binary64 (/ (- 1.0 (* (* v v) 5.0)) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* (* v v) 3.0))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - ((v * v) * 5.0)) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - ((v * v) * 3.0))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - ((v * v) * 5.0)) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - ((v * v) * 3.0))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - ((v * v) * 5.0)) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - ((v * v) * 3.0))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(Float64(v * v) * 5.0)) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(Float64(v * v) * 3.0))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - ((v * v) * 5.0)) / (((pi * t) * sqrt((2.0 * (1.0 - ((v * v) * 3.0))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(N[(v * v), $MachinePrecision] * 5.0), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(N[(v * v), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \left(v \cdot v\right) \cdot 5}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - \left(v \cdot v\right) \cdot 3\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Initial program 99.4%
Final simplification99.4%
(FPCore (v t) :precision binary64 (/ (/ 1.0 PI) (* t (pow 2.0 0.5))))
double code(double v, double t) {
return (1.0 / ((double) M_PI)) / (t * pow(2.0, 0.5));
}
public static double code(double v, double t) {
return (1.0 / Math.PI) / (t * Math.pow(2.0, 0.5));
}
def code(v, t): return (1.0 / math.pi) / (t * math.pow(2.0, 0.5))
function code(v, t) return Float64(Float64(1.0 / pi) / Float64(t * (2.0 ^ 0.5))) end
function tmp = code(v, t) tmp = (1.0 / pi) / (t * (2.0 ^ 0.5)); end
code[v_, t_] := N[(N[(1.0 / Pi), $MachinePrecision] / N[(t * N[Power[2.0, 0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\pi}}{t \cdot {2}^{0.5}}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 99.3%
Taylor expanded in v around 0 99.3%
inv-pow99.3%
*-commutative99.3%
unpow-prod-down99.5%
inv-pow99.5%
Applied egg-rr99.5%
*-commutative99.5%
unpow-199.5%
div-inv99.4%
associate-/r*99.3%
associate-/r*99.2%
add-sqr-sqrt98.6%
associate-/r*98.8%
*-commutative98.8%
pow1/298.8%
sqrt-pow198.8%
metadata-eval98.8%
pow1/298.8%
sqrt-pow198.8%
metadata-eval98.8%
Applied egg-rr98.8%
associate-/l/98.6%
associate-/r*98.3%
associate-/l/98.4%
pow-sqr99.4%
metadata-eval99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (v t) :precision binary64 (/ 1.0 (* t (* PI (sqrt 2.0)))))
double code(double v, double t) {
return 1.0 / (t * (((double) M_PI) * sqrt(2.0)));
}
public static double code(double v, double t) {
return 1.0 / (t * (Math.PI * Math.sqrt(2.0)));
}
def code(v, t): return 1.0 / (t * (math.pi * math.sqrt(2.0)))
function code(v, t) return Float64(1.0 / Float64(t * Float64(pi * sqrt(2.0)))) end
function tmp = code(v, t) tmp = 1.0 / (t * (pi * sqrt(2.0))); end
code[v_, t_] := N[(1.0 / N[(t * N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{t \cdot \left(\pi \cdot \sqrt{2}\right)}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 99.3%
Taylor expanded in v around 0 99.3%
Final simplification99.3%
(FPCore (v t) :precision binary64 (/ (/ 1.0 t) (/ PI (sqrt 0.5))))
double code(double v, double t) {
return (1.0 / t) / (((double) M_PI) / sqrt(0.5));
}
public static double code(double v, double t) {
return (1.0 / t) / (Math.PI / Math.sqrt(0.5));
}
def code(v, t): return (1.0 / t) / (math.pi / math.sqrt(0.5))
function code(v, t) return Float64(Float64(1.0 / t) / Float64(pi / sqrt(0.5))) end
function tmp = code(v, t) tmp = (1.0 / t) / (pi / sqrt(0.5)); end
code[v_, t_] := N[(N[(1.0 / t), $MachinePrecision] / N[(Pi / N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{t}}{\frac{\pi}{\sqrt{0.5}}}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 98.8%
add-sqr-sqrt43.5%
sqrt-unprod27.7%
frac-times27.4%
rem-square-sqrt27.6%
pow227.6%
*-commutative27.6%
Applied egg-rr27.6%
sqrt-div27.6%
*-commutative27.6%
sqrt-pow198.8%
metadata-eval98.8%
pow198.8%
*-commutative98.8%
un-div-inv98.8%
associate-*r/98.8%
times-frac98.7%
Applied egg-rr98.7%
*-commutative98.7%
clear-num99.5%
un-div-inv99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (v t) :precision binary64 (/ (sqrt 0.5) (* PI t)))
double code(double v, double t) {
return sqrt(0.5) / (((double) M_PI) * t);
}
public static double code(double v, double t) {
return Math.sqrt(0.5) / (Math.PI * t);
}
def code(v, t): return math.sqrt(0.5) / (math.pi * t)
function code(v, t) return Float64(sqrt(0.5) / Float64(pi * t)) end
function tmp = code(v, t) tmp = sqrt(0.5) / (pi * t); end
code[v_, t_] := N[(N[Sqrt[0.5], $MachinePrecision] / N[(Pi * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{0.5}}{\pi \cdot t}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 98.8%
Final simplification98.8%
(FPCore (v t) :precision binary64 (/ (/ (sqrt 0.5) t) PI))
double code(double v, double t) {
return (sqrt(0.5) / t) / ((double) M_PI);
}
public static double code(double v, double t) {
return (Math.sqrt(0.5) / t) / Math.PI;
}
def code(v, t): return (math.sqrt(0.5) / t) / math.pi
function code(v, t) return Float64(Float64(sqrt(0.5) / t) / pi) end
function tmp = code(v, t) tmp = (sqrt(0.5) / t) / pi; end
code[v_, t_] := N[(N[(N[Sqrt[0.5], $MachinePrecision] / t), $MachinePrecision] / Pi), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\sqrt{0.5}}{t}}{\pi}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 98.8%
add-sqr-sqrt43.5%
sqrt-unprod27.7%
frac-times27.4%
rem-square-sqrt27.6%
pow227.6%
*-commutative27.6%
Applied egg-rr27.6%
sqrt-div27.6%
*-commutative27.6%
sqrt-pow198.8%
metadata-eval98.8%
pow198.8%
*-commutative98.8%
un-div-inv98.8%
associate-*r/98.8%
times-frac98.7%
Applied egg-rr98.7%
associate-*l/98.8%
un-div-inv98.9%
Applied egg-rr98.9%
Final simplification98.9%
herbie shell --seed 2024040
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))