
(FPCore (x y) :precision binary64 (- (* (+ x 1.0) y) x))
double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x + 1.0d0) * y) - x
end function
public static double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
def code(x, y): return ((x + 1.0) * y) - x
function code(x, y) return Float64(Float64(Float64(x + 1.0) * y) - x) end
function tmp = code(x, y) tmp = ((x + 1.0) * y) - x; end
code[x_, y_] := N[(N[(N[(x + 1.0), $MachinePrecision] * y), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 1\right) \cdot y - x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* (+ x 1.0) y) x))
double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x + 1.0d0) * y) - x
end function
public static double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
def code(x, y): return ((x + 1.0) * y) - x
function code(x, y) return Float64(Float64(Float64(x + 1.0) * y) - x) end
function tmp = code(x, y) tmp = ((x + 1.0) * y) - x; end
code[x_, y_] := N[(N[(N[(x + 1.0), $MachinePrecision] * y), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 1\right) \cdot y - x
\end{array}
(FPCore (x y) :precision binary64 (- (+ y (* y x)) x))
double code(double x, double y) {
return (y + (y * x)) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y + (y * x)) - x
end function
public static double code(double x, double y) {
return (y + (y * x)) - x;
}
def code(x, y): return (y + (y * x)) - x
function code(x, y) return Float64(Float64(y + Float64(y * x)) - x) end
function tmp = code(x, y) tmp = (y + (y * x)) - x; end
code[x_, y_] := N[(N[(y + N[(y * x), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(y + y \cdot x\right) - x
\end{array}
Initial program 100.0%
*-commutative100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -3.4e+128) (and (not (<= y 2.85e+54)) (<= y 9.2e+139))) (* y x) (- y x)))
double code(double x, double y) {
double tmp;
if ((y <= -3.4e+128) || (!(y <= 2.85e+54) && (y <= 9.2e+139))) {
tmp = y * x;
} else {
tmp = y - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.4d+128)) .or. (.not. (y <= 2.85d+54)) .and. (y <= 9.2d+139)) then
tmp = y * x
else
tmp = y - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.4e+128) || (!(y <= 2.85e+54) && (y <= 9.2e+139))) {
tmp = y * x;
} else {
tmp = y - x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.4e+128) or (not (y <= 2.85e+54) and (y <= 9.2e+139)): tmp = y * x else: tmp = y - x return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.4e+128) || (!(y <= 2.85e+54) && (y <= 9.2e+139))) tmp = Float64(y * x); else tmp = Float64(y - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.4e+128) || (~((y <= 2.85e+54)) && (y <= 9.2e+139))) tmp = y * x; else tmp = y - x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.4e+128], And[N[Not[LessEqual[y, 2.85e+54]], $MachinePrecision], LessEqual[y, 9.2e+139]]], N[(y * x), $MachinePrecision], N[(y - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.4 \cdot 10^{+128} \lor \neg \left(y \leq 2.85 \cdot 10^{+54}\right) \land y \leq 9.2 \cdot 10^{+139}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y - x\\
\end{array}
\end{array}
if y < -3.3999999999999999e128 or 2.8499999999999998e54 < y < 9.2e139Initial program 100.0%
Taylor expanded in x around inf 64.6%
*-commutative64.6%
Simplified64.6%
Taylor expanded in y around inf 64.6%
if -3.3999999999999999e128 < y < 2.8499999999999998e54 or 9.2e139 < y Initial program 100.0%
Taylor expanded in x around 0 88.6%
Final simplification84.0%
(FPCore (x y) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (- (* y x) x) (- y x)))
double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (y * x) - x;
} else {
tmp = y - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (y * x) - x
else
tmp = y - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (y * x) - x;
} else {
tmp = y - x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (y * x) - x else: tmp = y - x return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(y * x) - x); else tmp = Float64(y - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (y * x) - x; else tmp = y - x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(y * x), $MachinePrecision] - x), $MachinePrecision], N[(y - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;y \cdot x - x\\
\mathbf{else}:\\
\;\;\;\;y - x\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 100.0%
Taylor expanded in x around inf 99.0%
*-commutative99.0%
Simplified99.0%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 97.7%
Final simplification98.3%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* y x) (- x)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * x;
} else {
tmp = -x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * x
else
tmp = -x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * x;
} else {
tmp = -x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = y * x else: tmp = -x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(y * x); else tmp = Float64(-x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = y * x; else tmp = -x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * x), $MachinePrecision], (-x)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;-x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in x around inf 44.7%
*-commutative44.7%
Simplified44.7%
Taylor expanded in y around inf 42.5%
if -1 < y < 1Initial program 100.0%
sub-neg100.0%
*-commutative100.0%
+-commutative100.0%
distribute-lft-in100.0%
*-rgt-identity100.0%
associate-+l+100.0%
*-commutative100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
distribute-rgt-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 71.8%
mul-1-neg71.8%
Simplified71.8%
Final simplification57.7%
(FPCore (x y) :precision binary64 (- (* y (+ x 1.0)) x))
double code(double x, double y) {
return (y * (x + 1.0)) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * (x + 1.0d0)) - x
end function
public static double code(double x, double y) {
return (y * (x + 1.0)) - x;
}
def code(x, y): return (y * (x + 1.0)) - x
function code(x, y) return Float64(Float64(y * Float64(x + 1.0)) - x) end
function tmp = code(x, y) tmp = (y * (x + 1.0)) - x; end
code[x_, y_] := N[(N[(y * N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(x + 1\right) - x
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (- x))
double code(double x, double y) {
return -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -x
end function
public static double code(double x, double y) {
return -x;
}
def code(x, y): return -x
function code(x, y) return Float64(-x) end
function tmp = code(x, y) tmp = -x; end
code[x_, y_] := (-x)
\begin{array}{l}
\\
-x
\end{array}
Initial program 100.0%
sub-neg100.0%
*-commutative100.0%
+-commutative100.0%
distribute-lft-in100.0%
*-rgt-identity100.0%
associate-+l+100.0%
*-commutative100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
distribute-rgt-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 38.8%
mul-1-neg38.8%
Simplified38.8%
Final simplification38.8%
herbie shell --seed 2024040
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
:precision binary64
(- (* (+ x 1.0) y) x))