
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma z (- a) t))
(t_2 (fma -1.0 (* y (/ z t_1)) (/ x t_1)))
(t_3 (/ (- x (* y z)) (- t (* z a)))))
(if (<= t_3 -2e-293)
t_2
(if (<= t_3 0.0)
(/ (- y (/ x z)) a)
(if (<= t_3 INFINITY) t_2 (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(z, -a, t);
double t_2 = fma(-1.0, (y * (z / t_1)), (x / t_1));
double t_3 = (x - (y * z)) / (t - (z * a));
double tmp;
if (t_3 <= -2e-293) {
tmp = t_2;
} else if (t_3 <= 0.0) {
tmp = (y - (x / z)) / a;
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(z, Float64(-a), t) t_2 = fma(-1.0, Float64(y * Float64(z / t_1)), Float64(x / t_1)) t_3 = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a))) tmp = 0.0 if (t_3 <= -2e-293) tmp = t_2; elseif (t_3 <= 0.0) tmp = Float64(Float64(y - Float64(x / z)) / a); elseif (t_3 <= Inf) tmp = t_2; else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * (-a) + t), $MachinePrecision]}, Block[{t$95$2 = N[(-1.0 * N[(y * N[(z / t$95$1), $MachinePrecision]), $MachinePrecision] + N[(x / t$95$1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -2e-293], t$95$2, If[LessEqual[t$95$3, 0.0], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$2, N[(y / a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, -a, t\right)\\
t_2 := \mathsf{fma}\left(-1, y \cdot \frac{z}{t\_1}, \frac{x}{t\_1}\right)\\
t_3 := \frac{x - y \cdot z}{t - z \cdot a}\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{-293}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -2.0000000000000001e-293 or -0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 94.0%
*-commutative94.0%
Simplified94.0%
Taylor expanded in x around 0 93.5%
fma-define93.5%
associate-/l*97.6%
cancel-sign-sub-inv97.6%
*-commutative97.6%
+-commutative97.6%
fma-define97.6%
cancel-sign-sub-inv97.6%
*-commutative97.6%
+-commutative97.6%
fma-define97.6%
Simplified97.6%
if -2.0000000000000001e-293 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -0.0Initial program 52.2%
*-commutative52.2%
Simplified52.2%
Taylor expanded in x around 0 52.2%
fma-define52.2%
associate-/l*52.2%
cancel-sign-sub-inv52.2%
*-commutative52.2%
+-commutative52.2%
fma-define52.2%
cancel-sign-sub-inv52.2%
*-commutative52.2%
+-commutative52.2%
fma-define52.2%
Simplified52.2%
Taylor expanded in a around inf 88.2%
mul-1-neg88.2%
unsub-neg88.2%
Simplified88.2%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
*-commutative0.0%
Simplified0.0%
Taylor expanded in z around inf 100.0%
Final simplification96.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- x (* y z)) (- t (* z a)))))
(if (<= t_1 -2e-293)
t_1
(if (<= t_1 0.0)
(/ (- y (/ x z)) a)
(if (<= t_1 INFINITY) t_1 (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (y * z)) / (t - (z * a));
double tmp;
if (t_1 <= -2e-293) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = (y - (x / z)) / a;
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (y * z)) / (t - (z * a));
double tmp;
if (t_1 <= -2e-293) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = (y - (x / z)) / a;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - (y * z)) / (t - (z * a)) tmp = 0 if t_1 <= -2e-293: tmp = t_1 elif t_1 <= 0.0: tmp = (y - (x / z)) / a elif t_1 <= math.inf: tmp = t_1 else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a))) tmp = 0.0 if (t_1 <= -2e-293) tmp = t_1; elseif (t_1 <= 0.0) tmp = Float64(Float64(y - Float64(x / z)) / a); elseif (t_1 <= Inf) tmp = t_1; else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - (y * z)) / (t - (z * a)); tmp = 0.0; if (t_1 <= -2e-293) tmp = t_1; elseif (t_1 <= 0.0) tmp = (y - (x / z)) / a; elseif (t_1 <= Inf) tmp = t_1; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-293], t$95$1, If[LessEqual[t$95$1, 0.0], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$1, N[(y / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y \cdot z}{t - z \cdot a}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-293}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -2.0000000000000001e-293 or -0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 94.0%
if -2.0000000000000001e-293 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -0.0Initial program 52.2%
*-commutative52.2%
Simplified52.2%
Taylor expanded in x around 0 52.2%
fma-define52.2%
associate-/l*52.2%
cancel-sign-sub-inv52.2%
*-commutative52.2%
+-commutative52.2%
fma-define52.2%
cancel-sign-sub-inv52.2%
*-commutative52.2%
+-commutative52.2%
fma-define52.2%
Simplified52.2%
Taylor expanded in a around inf 88.2%
mul-1-neg88.2%
unsub-neg88.2%
Simplified88.2%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
*-commutative0.0%
Simplified0.0%
Taylor expanded in z around inf 100.0%
Final simplification93.5%
(FPCore (x y z t a)
:precision binary64
(if (<= z -2.7e+85)
(/ y a)
(if (<= z -1.3e+26)
(* y (/ z (- t)))
(if (<= z -8e+17)
(/ y a)
(if (<= z 6e-49)
(/ x t)
(if (<= z 1.32e+17)
(/ (/ x z) (- a))
(if (<= z 2.6e+39) (/ x t) (/ y a))))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.7e+85) {
tmp = y / a;
} else if (z <= -1.3e+26) {
tmp = y * (z / -t);
} else if (z <= -8e+17) {
tmp = y / a;
} else if (z <= 6e-49) {
tmp = x / t;
} else if (z <= 1.32e+17) {
tmp = (x / z) / -a;
} else if (z <= 2.6e+39) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-2.7d+85)) then
tmp = y / a
else if (z <= (-1.3d+26)) then
tmp = y * (z / -t)
else if (z <= (-8d+17)) then
tmp = y / a
else if (z <= 6d-49) then
tmp = x / t
else if (z <= 1.32d+17) then
tmp = (x / z) / -a
else if (z <= 2.6d+39) then
tmp = x / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.7e+85) {
tmp = y / a;
} else if (z <= -1.3e+26) {
tmp = y * (z / -t);
} else if (z <= -8e+17) {
tmp = y / a;
} else if (z <= 6e-49) {
tmp = x / t;
} else if (z <= 1.32e+17) {
tmp = (x / z) / -a;
} else if (z <= 2.6e+39) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -2.7e+85: tmp = y / a elif z <= -1.3e+26: tmp = y * (z / -t) elif z <= -8e+17: tmp = y / a elif z <= 6e-49: tmp = x / t elif z <= 1.32e+17: tmp = (x / z) / -a elif z <= 2.6e+39: tmp = x / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.7e+85) tmp = Float64(y / a); elseif (z <= -1.3e+26) tmp = Float64(y * Float64(z / Float64(-t))); elseif (z <= -8e+17) tmp = Float64(y / a); elseif (z <= 6e-49) tmp = Float64(x / t); elseif (z <= 1.32e+17) tmp = Float64(Float64(x / z) / Float64(-a)); elseif (z <= 2.6e+39) tmp = Float64(x / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -2.7e+85) tmp = y / a; elseif (z <= -1.3e+26) tmp = y * (z / -t); elseif (z <= -8e+17) tmp = y / a; elseif (z <= 6e-49) tmp = x / t; elseif (z <= 1.32e+17) tmp = (x / z) / -a; elseif (z <= 2.6e+39) tmp = x / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.7e+85], N[(y / a), $MachinePrecision], If[LessEqual[z, -1.3e+26], N[(y * N[(z / (-t)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -8e+17], N[(y / a), $MachinePrecision], If[LessEqual[z, 6e-49], N[(x / t), $MachinePrecision], If[LessEqual[z, 1.32e+17], N[(N[(x / z), $MachinePrecision] / (-a)), $MachinePrecision], If[LessEqual[z, 2.6e+39], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.7 \cdot 10^{+85}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -1.3 \cdot 10^{+26}:\\
\;\;\;\;y \cdot \frac{z}{-t}\\
\mathbf{elif}\;z \leq -8 \cdot 10^{+17}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 6 \cdot 10^{-49}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{elif}\;z \leq 1.32 \cdot 10^{+17}:\\
\;\;\;\;\frac{\frac{x}{z}}{-a}\\
\mathbf{elif}\;z \leq 2.6 \cdot 10^{+39}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -2.69999999999999983e85 or -1.30000000000000001e26 < z < -8e17 or 2.6e39 < z Initial program 61.8%
*-commutative61.8%
Simplified61.8%
Taylor expanded in z around inf 57.7%
if -2.69999999999999983e85 < z < -1.30000000000000001e26Initial program 83.6%
*-commutative83.6%
Simplified83.6%
Taylor expanded in x around 0 67.5%
associate-*r/67.5%
sub-neg67.5%
mul-1-neg67.5%
+-commutative67.5%
mul-1-neg67.5%
distribute-rgt-neg-in67.5%
fma-undefine67.5%
associate-*r/67.5%
neg-mul-167.5%
distribute-neg-frac267.5%
neg-sub067.5%
fma-undefine67.5%
distribute-rgt-neg-in67.5%
distribute-lft-neg-in67.5%
*-commutative67.5%
associate--r+67.5%
neg-sub067.5%
distribute-rgt-neg-out67.5%
remove-double-neg67.5%
Simplified67.5%
Taylor expanded in z around 0 51.3%
mul-1-neg51.3%
associate-/l*67.1%
distribute-lft-neg-in67.1%
Simplified67.1%
if -8e17 < z < 6e-49 or 1.32e17 < z < 2.6e39Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 63.5%
if 6e-49 < z < 1.32e17Initial program 92.9%
*-commutative92.9%
Simplified92.9%
Taylor expanded in x around inf 31.1%
Taylor expanded in t around 0 31.8%
associate-*r/31.8%
neg-mul-131.8%
*-commutative31.8%
Simplified31.8%
Taylor expanded in x around 0 31.8%
mul-1-neg31.8%
associate-/l/38.6%
Simplified38.6%
Final simplification60.1%
(FPCore (x y z t a)
:precision binary64
(if (<= z -3.2e+84)
(/ y a)
(if (<= z -5.2e+26)
(* y (/ z (- t)))
(if (<= z -6.8e+17)
(/ y a)
(if (<= z 4.9e-49)
(/ x t)
(if (<= z 1.16e+21)
(/ (/ x a) (- z))
(if (<= z 1e+43) (/ x t) (/ y a))))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.2e+84) {
tmp = y / a;
} else if (z <= -5.2e+26) {
tmp = y * (z / -t);
} else if (z <= -6.8e+17) {
tmp = y / a;
} else if (z <= 4.9e-49) {
tmp = x / t;
} else if (z <= 1.16e+21) {
tmp = (x / a) / -z;
} else if (z <= 1e+43) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-3.2d+84)) then
tmp = y / a
else if (z <= (-5.2d+26)) then
tmp = y * (z / -t)
else if (z <= (-6.8d+17)) then
tmp = y / a
else if (z <= 4.9d-49) then
tmp = x / t
else if (z <= 1.16d+21) then
tmp = (x / a) / -z
else if (z <= 1d+43) then
tmp = x / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.2e+84) {
tmp = y / a;
} else if (z <= -5.2e+26) {
tmp = y * (z / -t);
} else if (z <= -6.8e+17) {
tmp = y / a;
} else if (z <= 4.9e-49) {
tmp = x / t;
} else if (z <= 1.16e+21) {
tmp = (x / a) / -z;
} else if (z <= 1e+43) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -3.2e+84: tmp = y / a elif z <= -5.2e+26: tmp = y * (z / -t) elif z <= -6.8e+17: tmp = y / a elif z <= 4.9e-49: tmp = x / t elif z <= 1.16e+21: tmp = (x / a) / -z elif z <= 1e+43: tmp = x / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -3.2e+84) tmp = Float64(y / a); elseif (z <= -5.2e+26) tmp = Float64(y * Float64(z / Float64(-t))); elseif (z <= -6.8e+17) tmp = Float64(y / a); elseif (z <= 4.9e-49) tmp = Float64(x / t); elseif (z <= 1.16e+21) tmp = Float64(Float64(x / a) / Float64(-z)); elseif (z <= 1e+43) tmp = Float64(x / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -3.2e+84) tmp = y / a; elseif (z <= -5.2e+26) tmp = y * (z / -t); elseif (z <= -6.8e+17) tmp = y / a; elseif (z <= 4.9e-49) tmp = x / t; elseif (z <= 1.16e+21) tmp = (x / a) / -z; elseif (z <= 1e+43) tmp = x / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -3.2e+84], N[(y / a), $MachinePrecision], If[LessEqual[z, -5.2e+26], N[(y * N[(z / (-t)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -6.8e+17], N[(y / a), $MachinePrecision], If[LessEqual[z, 4.9e-49], N[(x / t), $MachinePrecision], If[LessEqual[z, 1.16e+21], N[(N[(x / a), $MachinePrecision] / (-z)), $MachinePrecision], If[LessEqual[z, 1e+43], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.2 \cdot 10^{+84}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -5.2 \cdot 10^{+26}:\\
\;\;\;\;y \cdot \frac{z}{-t}\\
\mathbf{elif}\;z \leq -6.8 \cdot 10^{+17}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 4.9 \cdot 10^{-49}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{elif}\;z \leq 1.16 \cdot 10^{+21}:\\
\;\;\;\;\frac{\frac{x}{a}}{-z}\\
\mathbf{elif}\;z \leq 10^{+43}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -3.2000000000000001e84 or -5.20000000000000004e26 < z < -6.8e17 or 1.00000000000000001e43 < z Initial program 61.8%
*-commutative61.8%
Simplified61.8%
Taylor expanded in z around inf 57.7%
if -3.2000000000000001e84 < z < -5.20000000000000004e26Initial program 83.6%
*-commutative83.6%
Simplified83.6%
Taylor expanded in x around 0 67.5%
associate-*r/67.5%
sub-neg67.5%
mul-1-neg67.5%
+-commutative67.5%
mul-1-neg67.5%
distribute-rgt-neg-in67.5%
fma-undefine67.5%
associate-*r/67.5%
neg-mul-167.5%
distribute-neg-frac267.5%
neg-sub067.5%
fma-undefine67.5%
distribute-rgt-neg-in67.5%
distribute-lft-neg-in67.5%
*-commutative67.5%
associate--r+67.5%
neg-sub067.5%
distribute-rgt-neg-out67.5%
remove-double-neg67.5%
Simplified67.5%
Taylor expanded in z around 0 51.3%
mul-1-neg51.3%
associate-/l*67.1%
distribute-lft-neg-in67.1%
Simplified67.1%
if -6.8e17 < z < 4.9000000000000002e-49 or 1.16e21 < z < 1.00000000000000001e43Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 63.5%
if 4.9000000000000002e-49 < z < 1.16e21Initial program 92.9%
*-commutative92.9%
Simplified92.9%
Taylor expanded in x around inf 31.1%
Taylor expanded in t around 0 31.8%
mul-1-neg31.8%
associate-/r*38.7%
distribute-neg-frac238.7%
Simplified38.7%
Final simplification60.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ x (- t (* z a)))) (t_2 (/ (- y (/ x z)) a)))
(if (<= z -2.8e+44)
t_2
(if (<= z 1.7e-76)
t_1
(if (<= z 7.5e+18)
(/ (* y z) (- (* z a) t))
(if (<= z 1.25e+43) t_1 t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x / (t - (z * a));
double t_2 = (y - (x / z)) / a;
double tmp;
if (z <= -2.8e+44) {
tmp = t_2;
} else if (z <= 1.7e-76) {
tmp = t_1;
} else if (z <= 7.5e+18) {
tmp = (y * z) / ((z * a) - t);
} else if (z <= 1.25e+43) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / (t - (z * a))
t_2 = (y - (x / z)) / a
if (z <= (-2.8d+44)) then
tmp = t_2
else if (z <= 1.7d-76) then
tmp = t_1
else if (z <= 7.5d+18) then
tmp = (y * z) / ((z * a) - t)
else if (z <= 1.25d+43) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x / (t - (z * a));
double t_2 = (y - (x / z)) / a;
double tmp;
if (z <= -2.8e+44) {
tmp = t_2;
} else if (z <= 1.7e-76) {
tmp = t_1;
} else if (z <= 7.5e+18) {
tmp = (y * z) / ((z * a) - t);
} else if (z <= 1.25e+43) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x / (t - (z * a)) t_2 = (y - (x / z)) / a tmp = 0 if z <= -2.8e+44: tmp = t_2 elif z <= 1.7e-76: tmp = t_1 elif z <= 7.5e+18: tmp = (y * z) / ((z * a) - t) elif z <= 1.25e+43: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(x / Float64(t - Float64(z * a))) t_2 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -2.8e+44) tmp = t_2; elseif (z <= 1.7e-76) tmp = t_1; elseif (z <= 7.5e+18) tmp = Float64(Float64(y * z) / Float64(Float64(z * a) - t)); elseif (z <= 1.25e+43) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x / (t - (z * a)); t_2 = (y - (x / z)) / a; tmp = 0.0; if (z <= -2.8e+44) tmp = t_2; elseif (z <= 1.7e-76) tmp = t_1; elseif (z <= 7.5e+18) tmp = (y * z) / ((z * a) - t); elseif (z <= 1.25e+43) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -2.8e+44], t$95$2, If[LessEqual[z, 1.7e-76], t$95$1, If[LessEqual[z, 7.5e+18], N[(N[(y * z), $MachinePrecision] / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.25e+43], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{t - z \cdot a}\\
t_2 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -2.8 \cdot 10^{+44}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 1.7 \cdot 10^{-76}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{+18}:\\
\;\;\;\;\frac{y \cdot z}{z \cdot a - t}\\
\mathbf{elif}\;z \leq 1.25 \cdot 10^{+43}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if z < -2.8000000000000001e44 or 1.2500000000000001e43 < z Initial program 61.0%
*-commutative61.0%
Simplified61.0%
Taylor expanded in x around 0 61.0%
fma-define61.0%
associate-/l*73.7%
cancel-sign-sub-inv73.7%
*-commutative73.7%
+-commutative73.7%
fma-define73.7%
cancel-sign-sub-inv73.7%
*-commutative73.7%
+-commutative73.7%
fma-define73.7%
Simplified73.7%
Taylor expanded in a around inf 72.0%
mul-1-neg72.0%
unsub-neg72.0%
Simplified72.0%
if -2.8000000000000001e44 < z < 1.7e-76 or 7.5e18 < z < 1.2500000000000001e43Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 77.8%
if 1.7e-76 < z < 7.5e18Initial program 94.6%
*-commutative94.6%
Simplified94.6%
Taylor expanded in x around 0 64.4%
associate-*r/64.4%
sub-neg64.4%
mul-1-neg64.4%
+-commutative64.4%
mul-1-neg64.4%
distribute-rgt-neg-in64.4%
fma-undefine64.4%
associate-*r/64.4%
neg-mul-164.4%
distribute-neg-frac264.4%
neg-sub064.4%
fma-undefine64.4%
distribute-rgt-neg-in64.4%
distribute-lft-neg-in64.4%
*-commutative64.4%
associate--r+64.4%
neg-sub064.4%
distribute-rgt-neg-out64.4%
remove-double-neg64.4%
Simplified64.4%
Final simplification74.6%
(FPCore (x y z t a)
:precision binary64
(if (<= z -3.5e+46)
(/ y a)
(if (<= z 2.2e-49)
(/ x t)
(if (<= z 1.52e+19)
(/ (/ x z) (- a))
(if (<= z 2.35e+39) (/ x t) (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.5e+46) {
tmp = y / a;
} else if (z <= 2.2e-49) {
tmp = x / t;
} else if (z <= 1.52e+19) {
tmp = (x / z) / -a;
} else if (z <= 2.35e+39) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-3.5d+46)) then
tmp = y / a
else if (z <= 2.2d-49) then
tmp = x / t
else if (z <= 1.52d+19) then
tmp = (x / z) / -a
else if (z <= 2.35d+39) then
tmp = x / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.5e+46) {
tmp = y / a;
} else if (z <= 2.2e-49) {
tmp = x / t;
} else if (z <= 1.52e+19) {
tmp = (x / z) / -a;
} else if (z <= 2.35e+39) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -3.5e+46: tmp = y / a elif z <= 2.2e-49: tmp = x / t elif z <= 1.52e+19: tmp = (x / z) / -a elif z <= 2.35e+39: tmp = x / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -3.5e+46) tmp = Float64(y / a); elseif (z <= 2.2e-49) tmp = Float64(x / t); elseif (z <= 1.52e+19) tmp = Float64(Float64(x / z) / Float64(-a)); elseif (z <= 2.35e+39) tmp = Float64(x / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -3.5e+46) tmp = y / a; elseif (z <= 2.2e-49) tmp = x / t; elseif (z <= 1.52e+19) tmp = (x / z) / -a; elseif (z <= 2.35e+39) tmp = x / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -3.5e+46], N[(y / a), $MachinePrecision], If[LessEqual[z, 2.2e-49], N[(x / t), $MachinePrecision], If[LessEqual[z, 1.52e+19], N[(N[(x / z), $MachinePrecision] / (-a)), $MachinePrecision], If[LessEqual[z, 2.35e+39], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.5 \cdot 10^{+46}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{-49}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{elif}\;z \leq 1.52 \cdot 10^{+19}:\\
\;\;\;\;\frac{\frac{x}{z}}{-a}\\
\mathbf{elif}\;z \leq 2.35 \cdot 10^{+39}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -3.49999999999999985e46 or 2.35e39 < z Initial program 61.0%
*-commutative61.0%
Simplified61.0%
Taylor expanded in z around inf 56.1%
if -3.49999999999999985e46 < z < 2.1999999999999999e-49 or 1.52e19 < z < 2.35e39Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 61.9%
if 2.1999999999999999e-49 < z < 1.52e19Initial program 92.9%
*-commutative92.9%
Simplified92.9%
Taylor expanded in x around inf 31.1%
Taylor expanded in t around 0 31.8%
associate-*r/31.8%
neg-mul-131.8%
*-commutative31.8%
Simplified31.8%
Taylor expanded in x around 0 31.8%
mul-1-neg31.8%
associate-/l/38.6%
Simplified38.6%
Final simplification58.4%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -3.3e+50) (not (<= z 9.2e+55))) (/ y a) (/ x (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -3.3e+50) || !(z <= 9.2e+55)) {
tmp = y / a;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-3.3d+50)) .or. (.not. (z <= 9.2d+55))) then
tmp = y / a
else
tmp = x / (t - (z * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -3.3e+50) || !(z <= 9.2e+55)) {
tmp = y / a;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -3.3e+50) or not (z <= 9.2e+55): tmp = y / a else: tmp = x / (t - (z * a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -3.3e+50) || !(z <= 9.2e+55)) tmp = Float64(y / a); else tmp = Float64(x / Float64(t - Float64(z * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -3.3e+50) || ~((z <= 9.2e+55))) tmp = y / a; else tmp = x / (t - (z * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -3.3e+50], N[Not[LessEqual[z, 9.2e+55]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.3 \cdot 10^{+50} \lor \neg \left(z \leq 9.2 \cdot 10^{+55}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\end{array}
\end{array}
if z < -3.3e50 or 9.1999999999999995e55 < z Initial program 60.6%
*-commutative60.6%
Simplified60.6%
Taylor expanded in z around inf 56.6%
if -3.3e50 < z < 9.1999999999999995e55Initial program 99.2%
*-commutative99.2%
Simplified99.2%
Taylor expanded in x around inf 72.7%
Final simplification66.6%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -5.5e+52) (not (<= z 7.2e-10))) (/ (- y (/ x z)) a) (/ (- x (* y z)) t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.5e+52) || !(z <= 7.2e-10)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-5.5d+52)) .or. (.not. (z <= 7.2d-10))) then
tmp = (y - (x / z)) / a
else
tmp = (x - (y * z)) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.5e+52) || !(z <= 7.2e-10)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -5.5e+52) or not (z <= 7.2e-10): tmp = (y - (x / z)) / a else: tmp = (x - (y * z)) / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -5.5e+52) || !(z <= 7.2e-10)) tmp = Float64(Float64(y - Float64(x / z)) / a); else tmp = Float64(Float64(x - Float64(y * z)) / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -5.5e+52) || ~((z <= 7.2e-10))) tmp = (y - (x / z)) / a; else tmp = (x - (y * z)) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -5.5e+52], N[Not[LessEqual[z, 7.2e-10]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.5 \cdot 10^{+52} \lor \neg \left(z \leq 7.2 \cdot 10^{-10}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\end{array}
\end{array}
if z < -5.49999999999999996e52 or 7.2e-10 < z Initial program 64.0%
*-commutative64.0%
Simplified64.0%
Taylor expanded in x around 0 64.0%
fma-define64.0%
associate-/l*75.5%
cancel-sign-sub-inv75.5%
*-commutative75.5%
+-commutative75.5%
fma-define75.5%
cancel-sign-sub-inv75.5%
*-commutative75.5%
+-commutative75.5%
fma-define75.5%
Simplified75.5%
Taylor expanded in a around inf 71.2%
mul-1-neg71.2%
unsub-neg71.2%
Simplified71.2%
if -5.49999999999999996e52 < z < 7.2e-10Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in t around inf 74.0%
Final simplification72.8%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -3.1e+44) (not (<= z 1.7e-77))) (/ y a) (/ x t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -3.1e+44) || !(z <= 1.7e-77)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-3.1d+44)) .or. (.not. (z <= 1.7d-77))) then
tmp = y / a
else
tmp = x / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -3.1e+44) || !(z <= 1.7e-77)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -3.1e+44) or not (z <= 1.7e-77): tmp = y / a else: tmp = x / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -3.1e+44) || !(z <= 1.7e-77)) tmp = Float64(y / a); else tmp = Float64(x / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -3.1e+44) || ~((z <= 1.7e-77))) tmp = y / a; else tmp = x / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -3.1e+44], N[Not[LessEqual[z, 1.7e-77]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.1 \cdot 10^{+44} \lor \neg \left(z \leq 1.7 \cdot 10^{-77}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t}\\
\end{array}
\end{array}
if z < -3.09999999999999996e44 or 1.69999999999999991e-77 < z Initial program 67.8%
*-commutative67.8%
Simplified67.8%
Taylor expanded in z around inf 50.5%
if -3.09999999999999996e44 < z < 1.69999999999999991e-77Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 62.1%
Final simplification56.5%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 84.6%
*-commutative84.6%
Simplified84.6%
Taylor expanded in z around 0 38.1%
Final simplification38.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024040
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -32113435955957344.0) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a)))))
(/ (- x (* y z)) (- t (* a z))))