
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -2e-276) (not (<= t_0 0.0))) t_0 (* z (/ (- (- x) y) y)))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-276) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-2d-276)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((-x - y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-276) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -2e-276) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * ((-x - y) / y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -2e-276) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(Float64(Float64(-x) - y) / y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -2e-276) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * ((-x - y) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-276], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(N[((-x) - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-276} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{\left(-x\right) - y}{y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -2e-276 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -2e-276 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0Initial program 15.1%
Taylor expanded in z around 0 91.5%
mul-1-neg91.5%
associate-/l*99.9%
distribute-lft-neg-in99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ y t_0)))
(if (<= y -3e+172)
(- z)
(if (<= y -4.8e-71)
t_1
(if (<= y 2.25e-79)
(+ x y)
(if (<= y 7600000000000.0)
(/ x t_0)
(if (or (<= y 5.5e+94) (and (not (<= y 1.8e+111)) (<= y 8e+186)))
t_1
(- z))))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = y / t_0;
double tmp;
if (y <= -3e+172) {
tmp = -z;
} else if (y <= -4.8e-71) {
tmp = t_1;
} else if (y <= 2.25e-79) {
tmp = x + y;
} else if (y <= 7600000000000.0) {
tmp = x / t_0;
} else if ((y <= 5.5e+94) || (!(y <= 1.8e+111) && (y <= 8e+186))) {
tmp = t_1;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = y / t_0
if (y <= (-3d+172)) then
tmp = -z
else if (y <= (-4.8d-71)) then
tmp = t_1
else if (y <= 2.25d-79) then
tmp = x + y
else if (y <= 7600000000000.0d0) then
tmp = x / t_0
else if ((y <= 5.5d+94) .or. (.not. (y <= 1.8d+111)) .and. (y <= 8d+186)) then
tmp = t_1
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = y / t_0;
double tmp;
if (y <= -3e+172) {
tmp = -z;
} else if (y <= -4.8e-71) {
tmp = t_1;
} else if (y <= 2.25e-79) {
tmp = x + y;
} else if (y <= 7600000000000.0) {
tmp = x / t_0;
} else if ((y <= 5.5e+94) || (!(y <= 1.8e+111) && (y <= 8e+186))) {
tmp = t_1;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = y / t_0 tmp = 0 if y <= -3e+172: tmp = -z elif y <= -4.8e-71: tmp = t_1 elif y <= 2.25e-79: tmp = x + y elif y <= 7600000000000.0: tmp = x / t_0 elif (y <= 5.5e+94) or (not (y <= 1.8e+111) and (y <= 8e+186)): tmp = t_1 else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(y / t_0) tmp = 0.0 if (y <= -3e+172) tmp = Float64(-z); elseif (y <= -4.8e-71) tmp = t_1; elseif (y <= 2.25e-79) tmp = Float64(x + y); elseif (y <= 7600000000000.0) tmp = Float64(x / t_0); elseif ((y <= 5.5e+94) || (!(y <= 1.8e+111) && (y <= 8e+186))) tmp = t_1; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = y / t_0; tmp = 0.0; if (y <= -3e+172) tmp = -z; elseif (y <= -4.8e-71) tmp = t_1; elseif (y <= 2.25e-79) tmp = x + y; elseif (y <= 7600000000000.0) tmp = x / t_0; elseif ((y <= 5.5e+94) || (~((y <= 1.8e+111)) && (y <= 8e+186))) tmp = t_1; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / t$95$0), $MachinePrecision]}, If[LessEqual[y, -3e+172], (-z), If[LessEqual[y, -4.8e-71], t$95$1, If[LessEqual[y, 2.25e-79], N[(x + y), $MachinePrecision], If[LessEqual[y, 7600000000000.0], N[(x / t$95$0), $MachinePrecision], If[Or[LessEqual[y, 5.5e+94], And[N[Not[LessEqual[y, 1.8e+111]], $MachinePrecision], LessEqual[y, 8e+186]]], t$95$1, (-z)]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{y}{t\_0}\\
\mathbf{if}\;y \leq -3 \cdot 10^{+172}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -4.8 \cdot 10^{-71}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.25 \cdot 10^{-79}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 7600000000000:\\
\;\;\;\;\frac{x}{t\_0}\\
\mathbf{elif}\;y \leq 5.5 \cdot 10^{+94} \lor \neg \left(y \leq 1.8 \cdot 10^{+111}\right) \land y \leq 8 \cdot 10^{+186}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.9999999999999999e172 or 5.4999999999999997e94 < y < 1.8000000000000001e111 or 7.99999999999999984e186 < y Initial program 56.5%
Taylor expanded in y around inf 85.8%
mul-1-neg85.8%
Simplified85.8%
if -2.9999999999999999e172 < y < -4.8e-71 or 7.6e12 < y < 5.4999999999999997e94 or 1.8000000000000001e111 < y < 7.99999999999999984e186Initial program 90.0%
Taylor expanded in x around 0 66.7%
if -4.8e-71 < y < 2.2500000000000001e-79Initial program 100.0%
Taylor expanded in z around inf 86.1%
+-commutative86.1%
Simplified86.1%
if 2.2500000000000001e-79 < y < 7.6e12Initial program 99.8%
Taylor expanded in x around inf 63.5%
Final simplification78.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ x (- 1.0 (/ y z)))))
(if (<= y -1.12e+42)
(- z)
(if (<= y -1.3e-14)
t_0
(if (<= y -7.2e-44)
(- z)
(if (<= y 6.3e-81)
(+ x y)
(if (<= y 3.5e+81) t_0 (if (<= y 7e+93) y (- z)))))))))
double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -1.12e+42) {
tmp = -z;
} else if (y <= -1.3e-14) {
tmp = t_0;
} else if (y <= -7.2e-44) {
tmp = -z;
} else if (y <= 6.3e-81) {
tmp = x + y;
} else if (y <= 3.5e+81) {
tmp = t_0;
} else if (y <= 7e+93) {
tmp = y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x / (1.0d0 - (y / z))
if (y <= (-1.12d+42)) then
tmp = -z
else if (y <= (-1.3d-14)) then
tmp = t_0
else if (y <= (-7.2d-44)) then
tmp = -z
else if (y <= 6.3d-81) then
tmp = x + y
else if (y <= 3.5d+81) then
tmp = t_0
else if (y <= 7d+93) then
tmp = y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -1.12e+42) {
tmp = -z;
} else if (y <= -1.3e-14) {
tmp = t_0;
} else if (y <= -7.2e-44) {
tmp = -z;
} else if (y <= 6.3e-81) {
tmp = x + y;
} else if (y <= 3.5e+81) {
tmp = t_0;
} else if (y <= 7e+93) {
tmp = y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = x / (1.0 - (y / z)) tmp = 0 if y <= -1.12e+42: tmp = -z elif y <= -1.3e-14: tmp = t_0 elif y <= -7.2e-44: tmp = -z elif y <= 6.3e-81: tmp = x + y elif y <= 3.5e+81: tmp = t_0 elif y <= 7e+93: tmp = y else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(x / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (y <= -1.12e+42) tmp = Float64(-z); elseif (y <= -1.3e-14) tmp = t_0; elseif (y <= -7.2e-44) tmp = Float64(-z); elseif (y <= 6.3e-81) tmp = Float64(x + y); elseif (y <= 3.5e+81) tmp = t_0; elseif (y <= 7e+93) tmp = y; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x / (1.0 - (y / z)); tmp = 0.0; if (y <= -1.12e+42) tmp = -z; elseif (y <= -1.3e-14) tmp = t_0; elseif (y <= -7.2e-44) tmp = -z; elseif (y <= 6.3e-81) tmp = x + y; elseif (y <= 3.5e+81) tmp = t_0; elseif (y <= 7e+93) tmp = y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.12e+42], (-z), If[LessEqual[y, -1.3e-14], t$95$0, If[LessEqual[y, -7.2e-44], (-z), If[LessEqual[y, 6.3e-81], N[(x + y), $MachinePrecision], If[LessEqual[y, 3.5e+81], t$95$0, If[LessEqual[y, 7e+93], y, (-z)]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 - \frac{y}{z}}\\
\mathbf{if}\;y \leq -1.12 \cdot 10^{+42}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.3 \cdot 10^{-14}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -7.2 \cdot 10^{-44}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 6.3 \cdot 10^{-81}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 7 \cdot 10^{+93}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.12e42 or -1.29999999999999998e-14 < y < -7.1999999999999998e-44 or 6.99999999999999996e93 < y Initial program 71.2%
Taylor expanded in y around inf 75.6%
mul-1-neg75.6%
Simplified75.6%
if -1.12e42 < y < -1.29999999999999998e-14 or 6.30000000000000023e-81 < y < 3.5e81Initial program 95.2%
Taylor expanded in x around inf 56.5%
if -7.1999999999999998e-44 < y < 6.30000000000000023e-81Initial program 100.0%
Taylor expanded in z around inf 84.7%
+-commutative84.7%
Simplified84.7%
if 3.5e81 < y < 6.99999999999999996e93Initial program 81.8%
Taylor expanded in x around 0 81.8%
Taylor expanded in y around 0 80.5%
Final simplification75.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (/ (- (- x) y) y))))
(if (<= y -550000.0)
t_0
(if (<= y -4e-71)
(/ y (- 1.0 (/ y z)))
(if (<= y 2.12e-78) (+ x y) t_0)))))
double code(double x, double y, double z) {
double t_0 = z * ((-x - y) / y);
double tmp;
if (y <= -550000.0) {
tmp = t_0;
} else if (y <= -4e-71) {
tmp = y / (1.0 - (y / z));
} else if (y <= 2.12e-78) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * ((-x - y) / y)
if (y <= (-550000.0d0)) then
tmp = t_0
else if (y <= (-4d-71)) then
tmp = y / (1.0d0 - (y / z))
else if (y <= 2.12d-78) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * ((-x - y) / y);
double tmp;
if (y <= -550000.0) {
tmp = t_0;
} else if (y <= -4e-71) {
tmp = y / (1.0 - (y / z));
} else if (y <= 2.12e-78) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * ((-x - y) / y) tmp = 0 if y <= -550000.0: tmp = t_0 elif y <= -4e-71: tmp = y / (1.0 - (y / z)) elif y <= 2.12e-78: tmp = x + y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(Float64(Float64(-x) - y) / y)) tmp = 0.0 if (y <= -550000.0) tmp = t_0; elseif (y <= -4e-71) tmp = Float64(y / Float64(1.0 - Float64(y / z))); elseif (y <= 2.12e-78) tmp = Float64(x + y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * ((-x - y) / y); tmp = 0.0; if (y <= -550000.0) tmp = t_0; elseif (y <= -4e-71) tmp = y / (1.0 - (y / z)); elseif (y <= 2.12e-78) tmp = x + y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(N[((-x) - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -550000.0], t$95$0, If[LessEqual[y, -4e-71], N[(y / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.12e-78], N[(x + y), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \frac{\left(-x\right) - y}{y}\\
\mathbf{if}\;y \leq -550000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -4 \cdot 10^{-71}:\\
\;\;\;\;\frac{y}{1 - \frac{y}{z}}\\
\mathbf{elif}\;y \leq 2.12 \cdot 10^{-78}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -5.5e5 or 2.1199999999999999e-78 < y Initial program 76.1%
Taylor expanded in z around 0 68.1%
mul-1-neg68.1%
associate-/l*78.4%
distribute-lft-neg-in78.4%
+-commutative78.4%
Simplified78.4%
if -5.5e5 < y < -3.9999999999999997e-71Initial program 99.9%
Taylor expanded in x around 0 83.1%
if -3.9999999999999997e-71 < y < 2.1199999999999999e-78Initial program 100.0%
Taylor expanded in z around inf 86.1%
+-commutative86.1%
Simplified86.1%
Final simplification81.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -3e+51) (not (<= y 2.6e+94))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3e+51) || !(y <= 2.6e+94)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3d+51)) .or. (.not. (y <= 2.6d+94))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3e+51) || !(y <= 2.6e+94)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3e+51) or not (y <= 2.6e+94): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3e+51) || !(y <= 2.6e+94)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3e+51) || ~((y <= 2.6e+94))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3e+51], N[Not[LessEqual[y, 2.6e+94]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3 \cdot 10^{+51} \lor \neg \left(y \leq 2.6 \cdot 10^{+94}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -3e51 or 2.5999999999999999e94 < y Initial program 68.9%
Taylor expanded in y around inf 77.3%
mul-1-neg77.3%
Simplified77.3%
if -3e51 < y < 2.5999999999999999e94Initial program 98.0%
Taylor expanded in z around inf 69.0%
+-commutative69.0%
Simplified69.0%
Final simplification72.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -4e-71) (not (<= y 3.15e-105))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4e-71) || !(y <= 3.15e-105)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4d-71)) .or. (.not. (y <= 3.15d-105))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4e-71) || !(y <= 3.15e-105)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4e-71) or not (y <= 3.15e-105): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4e-71) || !(y <= 3.15e-105)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4e-71) || ~((y <= 3.15e-105))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4e-71], N[Not[LessEqual[y, 3.15e-105]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{-71} \lor \neg \left(y \leq 3.15 \cdot 10^{-105}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -3.9999999999999997e-71 or 3.15e-105 < y Initial program 78.8%
Taylor expanded in y around inf 62.2%
mul-1-neg62.2%
Simplified62.2%
if -3.9999999999999997e-71 < y < 3.15e-105Initial program 100.0%
Taylor expanded in y around 0 71.8%
Final simplification65.3%
(FPCore (x y z) :precision binary64 (if (<= x -9.2e-104) x (if (<= x 6.2e-207) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -9.2e-104) {
tmp = x;
} else if (x <= 6.2e-207) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-9.2d-104)) then
tmp = x
else if (x <= 6.2d-207) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -9.2e-104) {
tmp = x;
} else if (x <= 6.2e-207) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -9.2e-104: tmp = x elif x <= 6.2e-207: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -9.2e-104) tmp = x; elseif (x <= 6.2e-207) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -9.2e-104) tmp = x; elseif (x <= 6.2e-207) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -9.2e-104], x, If[LessEqual[x, 6.2e-207], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.2 \cdot 10^{-104}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 6.2 \cdot 10^{-207}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -9.1999999999999998e-104 or 6.2000000000000003e-207 < x Initial program 85.3%
Taylor expanded in y around 0 38.1%
if -9.1999999999999998e-104 < x < 6.2000000000000003e-207Initial program 86.5%
Taylor expanded in x around 0 74.9%
Taylor expanded in y around 0 35.3%
Final simplification37.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 85.6%
Taylor expanded in y around 0 32.0%
Final simplification32.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024040
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))