
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z): return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z) return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z)))) end
function tmp = code(x, y, z) tmp = (1.0 / x) / (y * (1.0 + (z * z))); end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z): return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z) return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z)))) end
function tmp = code(x, y, z) tmp = (1.0 / x) / (y * (1.0 + (z * z))); end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}
z_m = (fabs.f64 z)
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z_m)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* z_m z_m) 2e+259)
(* (/ 1.0 y_m) (/ (/ 1.0 x_m) (fma z_m z_m 1.0)))
(/ (/ 1.0 (* y_m (* z_m x_m))) (hypot 1.0 z_m))))))z_m = fabs(z);
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z_m);
double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if ((z_m * z_m) <= 2e+259) {
tmp = (1.0 / y_m) * ((1.0 / x_m) / fma(z_m, z_m, 1.0));
} else {
tmp = (1.0 / (y_m * (z_m * x_m))) / hypot(1.0, z_m);
}
return y_s * (x_s * tmp);
}
z_m = abs(z) x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z_m = sort([x_m, y_m, z_m]) function code(y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (Float64(z_m * z_m) <= 2e+259) tmp = Float64(Float64(1.0 / y_m) * Float64(Float64(1.0 / x_m) / fma(z_m, z_m, 1.0))); else tmp = Float64(Float64(1.0 / Float64(y_m * Float64(z_m * x_m))) / hypot(1.0, z_m)); end return Float64(y_s * Float64(x_s * tmp)) end
z_m = N[Abs[z], $MachinePrecision]
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(z$95$m * z$95$m), $MachinePrecision], 2e+259], N[(N[(1.0 / y$95$m), $MachinePrecision] * N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(z$95$m * z$95$m + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(y$95$m * N[(z$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sqrt[1.0 ^ 2 + z$95$m ^ 2], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \cdot z\_m \leq 2 \cdot 10^{+259}:\\
\;\;\;\;\frac{1}{y\_m} \cdot \frac{\frac{1}{x\_m}}{\mathsf{fma}\left(z\_m, z\_m, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{y\_m \cdot \left(z\_m \cdot x\_m\right)}}{\mathsf{hypot}\left(1, z\_m\right)}\\
\end{array}\right)
\end{array}
if (*.f64 z z) < 2e259Initial program 96.4%
associate-/l/95.3%
associate-*l*94.3%
*-commutative94.3%
sqr-neg94.3%
+-commutative94.3%
sqr-neg94.3%
fma-define94.3%
Simplified94.3%
fma-undefine94.3%
+-commutative94.3%
*-commutative94.3%
associate-*r*95.3%
associate-/l/96.4%
*-un-lft-identity96.4%
times-frac95.5%
+-commutative95.5%
fma-undefine95.5%
Applied egg-rr95.5%
if 2e259 < (*.f64 z z) Initial program 81.3%
associate-/l/81.3%
associate-*l*81.3%
*-commutative81.3%
sqr-neg81.3%
+-commutative81.3%
sqr-neg81.3%
fma-define81.3%
Simplified81.3%
fma-undefine81.3%
+-commutative81.3%
*-commutative81.3%
associate-*r*81.3%
associate-/l/81.3%
add-sqr-sqrt34.7%
*-un-lft-identity34.7%
times-frac34.7%
*-commutative34.7%
sqrt-prod34.7%
hypot-1-def34.7%
*-commutative34.7%
sqrt-prod34.7%
hypot-1-def46.8%
Applied egg-rr46.8%
frac-times42.4%
swap-sqr34.7%
hypot-undefine34.7%
metadata-eval34.7%
unpow234.7%
hypot-undefine34.7%
metadata-eval34.7%
unpow234.7%
add-sqr-sqrt34.7%
+-commutative34.7%
unpow234.7%
fma-undefine34.7%
add-sqr-sqrt81.3%
*-commutative81.3%
frac-times81.3%
associate-*r/77.6%
div-inv77.6%
associate-/r*77.6%
add-sqr-sqrt77.6%
Applied egg-rr90.6%
Taylor expanded in z around inf 86.3%
associate-*r*81.6%
*-commutative81.6%
associate-*l*86.3%
Simplified86.3%
Final simplification92.5%
z_m = (fabs.f64 z) x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z_m) :precision binary64 (let* ((t_0 (* (hypot 1.0 z_m) (sqrt y_m)))) (* y_s (* x_s (* (/ 1.0 t_0) (/ (/ 1.0 x_m) t_0))))))
z_m = fabs(z);
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z_m);
double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
double t_0 = hypot(1.0, z_m) * sqrt(y_m);
return y_s * (x_s * ((1.0 / t_0) * ((1.0 / x_m) / t_0)));
}
z_m = Math.abs(z);
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z_m;
public static double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
double t_0 = Math.hypot(1.0, z_m) * Math.sqrt(y_m);
return y_s * (x_s * ((1.0 / t_0) * ((1.0 / x_m) / t_0)));
}
z_m = math.fabs(z) x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z_m] = sort([x_m, y_m, z_m]) def code(y_s, x_s, x_m, y_m, z_m): t_0 = math.hypot(1.0, z_m) * math.sqrt(y_m) return y_s * (x_s * ((1.0 / t_0) * ((1.0 / x_m) / t_0)))
z_m = abs(z) x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z_m = sort([x_m, y_m, z_m]) function code(y_s, x_s, x_m, y_m, z_m) t_0 = Float64(hypot(1.0, z_m) * sqrt(y_m)) return Float64(y_s * Float64(x_s * Float64(Float64(1.0 / t_0) * Float64(Float64(1.0 / x_m) / t_0)))) end
z_m = abs(z);
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z_m = num2cell(sort([x_m, y_m, z_m])){:}
function tmp = code(y_s, x_s, x_m, y_m, z_m)
t_0 = hypot(1.0, z_m) * sqrt(y_m);
tmp = y_s * (x_s * ((1.0 / t_0) * ((1.0 / x_m) / t_0)));
end
z_m = N[Abs[z], $MachinePrecision]
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := Block[{t$95$0 = N[(N[Sqrt[1.0 ^ 2 + z$95$m ^ 2], $MachinePrecision] * N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * N[(N[(1.0 / t$95$0), $MachinePrecision] * N[(N[(1.0 / x$95$m), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\
\\
\begin{array}{l}
t_0 := \mathsf{hypot}\left(1, z\_m\right) \cdot \sqrt{y\_m}\\
y\_s \cdot \left(x\_s \cdot \left(\frac{1}{t\_0} \cdot \frac{\frac{1}{x\_m}}{t\_0}\right)\right)
\end{array}
\end{array}
Initial program 91.5%
associate-/l/90.8%
associate-*l*90.1%
*-commutative90.1%
sqr-neg90.1%
+-commutative90.1%
sqr-neg90.1%
fma-define90.1%
Simplified90.1%
fma-undefine90.1%
+-commutative90.1%
*-commutative90.1%
associate-*r*90.8%
associate-/l/91.5%
add-sqr-sqrt41.9%
*-un-lft-identity41.9%
times-frac41.9%
*-commutative41.9%
sqrt-prod42.0%
hypot-1-def42.0%
*-commutative42.0%
sqrt-prod42.6%
hypot-1-def46.6%
Applied egg-rr46.6%
Final simplification46.6%
z_m = (fabs.f64 z) x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z_m) :precision binary64 (* y_s (* x_s (pow (/ (/ (pow x_m -0.5) (sqrt y_m)) (hypot 1.0 z_m)) 2.0))))
z_m = fabs(z);
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z_m);
double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
return y_s * (x_s * pow(((pow(x_m, -0.5) / sqrt(y_m)) / hypot(1.0, z_m)), 2.0));
}
z_m = Math.abs(z);
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z_m;
public static double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
return y_s * (x_s * Math.pow(((Math.pow(x_m, -0.5) / Math.sqrt(y_m)) / Math.hypot(1.0, z_m)), 2.0));
}
z_m = math.fabs(z) x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z_m] = sort([x_m, y_m, z_m]) def code(y_s, x_s, x_m, y_m, z_m): return y_s * (x_s * math.pow(((math.pow(x_m, -0.5) / math.sqrt(y_m)) / math.hypot(1.0, z_m)), 2.0))
z_m = abs(z) x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z_m = sort([x_m, y_m, z_m]) function code(y_s, x_s, x_m, y_m, z_m) return Float64(y_s * Float64(x_s * (Float64(Float64((x_m ^ -0.5) / sqrt(y_m)) / hypot(1.0, z_m)) ^ 2.0))) end
z_m = abs(z);
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z_m = num2cell(sort([x_m, y_m, z_m])){:}
function tmp = code(y_s, x_s, x_m, y_m, z_m)
tmp = y_s * (x_s * ((((x_m ^ -0.5) / sqrt(y_m)) / hypot(1.0, z_m)) ^ 2.0));
end
z_m = N[Abs[z], $MachinePrecision]
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(y$95$s * N[(x$95$s * N[Power[N[(N[(N[Power[x$95$m, -0.5], $MachinePrecision] / N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision] / N[Sqrt[1.0 ^ 2 + z$95$m ^ 2], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\
\\
y\_s \cdot \left(x\_s \cdot {\left(\frac{\frac{{x\_m}^{-0.5}}{\sqrt{y\_m}}}{\mathsf{hypot}\left(1, z\_m\right)}\right)}^{2}\right)
\end{array}
Initial program 91.5%
associate-/l/90.8%
associate-*l*90.1%
*-commutative90.1%
sqr-neg90.1%
+-commutative90.1%
sqr-neg90.1%
fma-define90.1%
Simplified90.1%
fma-undefine90.1%
+-commutative90.1%
*-commutative90.1%
associate-*r*90.8%
associate-/l/91.5%
add-sqr-sqrt63.0%
sqrt-div20.0%
inv-pow20.0%
sqrt-pow120.0%
metadata-eval20.0%
*-commutative20.0%
sqrt-prod20.0%
hypot-1-def20.0%
sqrt-div20.0%
inv-pow20.0%
sqrt-pow119.9%
metadata-eval19.9%
*-commutative19.9%
Applied egg-rr22.4%
unpow222.4%
*-commutative22.4%
associate-/r*22.4%
Simplified22.4%
Final simplification22.4%
z_m = (fabs.f64 z)
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z_m)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* y_m (+ 1.0 (* z_m z_m))) 1e+305)
(/ (/ 1.0 x_m) (fma (* z_m y_m) z_m y_m))
(/ (/ 1.0 (* y_m (* z_m x_m))) (hypot 1.0 z_m))))))z_m = fabs(z);
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z_m);
double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if ((y_m * (1.0 + (z_m * z_m))) <= 1e+305) {
tmp = (1.0 / x_m) / fma((z_m * y_m), z_m, y_m);
} else {
tmp = (1.0 / (y_m * (z_m * x_m))) / hypot(1.0, z_m);
}
return y_s * (x_s * tmp);
}
z_m = abs(z) x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z_m = sort([x_m, y_m, z_m]) function code(y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (Float64(y_m * Float64(1.0 + Float64(z_m * z_m))) <= 1e+305) tmp = Float64(Float64(1.0 / x_m) / fma(Float64(z_m * y_m), z_m, y_m)); else tmp = Float64(Float64(1.0 / Float64(y_m * Float64(z_m * x_m))) / hypot(1.0, z_m)); end return Float64(y_s * Float64(x_s * tmp)) end
z_m = N[Abs[z], $MachinePrecision]
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(y$95$m * N[(1.0 + N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+305], N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(N[(z$95$m * y$95$m), $MachinePrecision] * z$95$m + y$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(y$95$m * N[(z$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sqrt[1.0 ^ 2 + z$95$m ^ 2], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot \left(1 + z\_m \cdot z\_m\right) \leq 10^{+305}:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{\mathsf{fma}\left(z\_m \cdot y\_m, z\_m, y\_m\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{y\_m \cdot \left(z\_m \cdot x\_m\right)}}{\mathsf{hypot}\left(1, z\_m\right)}\\
\end{array}\right)
\end{array}
if (*.f64 y (+.f64 1 (*.f64 z z))) < 9.9999999999999994e304Initial program 95.4%
+-commutative95.4%
distribute-lft-in95.5%
associate-*r*96.8%
*-rgt-identity96.8%
fma-define96.8%
Applied egg-rr96.8%
if 9.9999999999999994e304 < (*.f64 y (+.f64 1 (*.f64 z z))) Initial program 70.6%
associate-/l/70.6%
associate-*l*75.1%
*-commutative75.1%
sqr-neg75.1%
+-commutative75.1%
sqr-neg75.1%
fma-define75.1%
Simplified75.1%
fma-undefine75.1%
+-commutative75.1%
*-commutative75.1%
associate-*r*70.6%
associate-/l/70.6%
add-sqr-sqrt70.6%
*-un-lft-identity70.6%
times-frac70.6%
*-commutative70.6%
sqrt-prod70.6%
hypot-1-def70.6%
*-commutative70.6%
sqrt-prod75.1%
hypot-1-def99.7%
Applied egg-rr99.7%
frac-times86.3%
swap-sqr70.6%
hypot-undefine70.6%
metadata-eval70.6%
unpow270.6%
hypot-undefine70.6%
metadata-eval70.6%
unpow270.6%
add-sqr-sqrt70.6%
+-commutative70.6%
unpow270.6%
fma-undefine70.6%
add-sqr-sqrt70.6%
*-commutative70.6%
frac-times75.1%
associate-*r/74.7%
div-inv74.7%
associate-/r*74.7%
add-sqr-sqrt74.7%
Applied egg-rr90.4%
Taylor expanded in z around inf 79.5%
associate-*r*76.9%
*-commutative76.9%
associate-*l*81.7%
Simplified81.7%
Final simplification94.4%
z_m = (fabs.f64 z)
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z_m)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* y_m (+ 1.0 (* z_m z_m))) 1e+305)
(/ (/ 1.0 x_m) (fma (* z_m y_m) z_m y_m))
(* (/ 1.0 (* y_m (* z_m x_m))) (/ 1.0 z_m))))))z_m = fabs(z);
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z_m);
double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if ((y_m * (1.0 + (z_m * z_m))) <= 1e+305) {
tmp = (1.0 / x_m) / fma((z_m * y_m), z_m, y_m);
} else {
tmp = (1.0 / (y_m * (z_m * x_m))) * (1.0 / z_m);
}
return y_s * (x_s * tmp);
}
z_m = abs(z) x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z_m = sort([x_m, y_m, z_m]) function code(y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (Float64(y_m * Float64(1.0 + Float64(z_m * z_m))) <= 1e+305) tmp = Float64(Float64(1.0 / x_m) / fma(Float64(z_m * y_m), z_m, y_m)); else tmp = Float64(Float64(1.0 / Float64(y_m * Float64(z_m * x_m))) * Float64(1.0 / z_m)); end return Float64(y_s * Float64(x_s * tmp)) end
z_m = N[Abs[z], $MachinePrecision]
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(y$95$m * N[(1.0 + N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+305], N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(N[(z$95$m * y$95$m), $MachinePrecision] * z$95$m + y$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(y$95$m * N[(z$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot \left(1 + z\_m \cdot z\_m\right) \leq 10^{+305}:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{\mathsf{fma}\left(z\_m \cdot y\_m, z\_m, y\_m\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y\_m \cdot \left(z\_m \cdot x\_m\right)} \cdot \frac{1}{z\_m}\\
\end{array}\right)
\end{array}
if (*.f64 y (+.f64 1 (*.f64 z z))) < 9.9999999999999994e304Initial program 95.4%
+-commutative95.4%
distribute-lft-in95.5%
associate-*r*96.8%
*-rgt-identity96.8%
fma-define96.8%
Applied egg-rr96.8%
if 9.9999999999999994e304 < (*.f64 y (+.f64 1 (*.f64 z z))) Initial program 70.6%
associate-/l/70.6%
associate-*l*75.1%
*-commutative75.1%
sqr-neg75.1%
+-commutative75.1%
sqr-neg75.1%
fma-define75.1%
Simplified75.1%
fma-undefine75.1%
+-commutative75.1%
*-commutative75.1%
associate-*r*70.6%
associate-/l/70.6%
add-sqr-sqrt70.6%
*-un-lft-identity70.6%
times-frac70.6%
*-commutative70.6%
sqrt-prod70.6%
hypot-1-def70.6%
*-commutative70.6%
sqrt-prod75.1%
hypot-1-def99.7%
Applied egg-rr99.7%
Taylor expanded in z around inf 70.6%
associate-/r*70.6%
*-commutative70.6%
associate-/l/74.7%
Simplified74.7%
associate-/r*74.7%
*-un-lft-identity74.7%
associate-/l/74.7%
unpow274.7%
times-frac90.3%
associate-/r*97.9%
associate-/r*98.0%
Applied egg-rr98.0%
Final simplification97.0%
z_m = (fabs.f64 z)
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z_m)
:precision binary64
(let* ((t_0 (* y_m (+ 1.0 (* z_m z_m)))))
(*
y_s
(*
x_s
(if (<= t_0 1e+305)
(/ (/ 1.0 x_m) t_0)
(* (/ 1.0 (* y_m (* z_m x_m))) (/ 1.0 z_m)))))))z_m = fabs(z);
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z_m);
double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
double t_0 = y_m * (1.0 + (z_m * z_m));
double tmp;
if (t_0 <= 1e+305) {
tmp = (1.0 / x_m) / t_0;
} else {
tmp = (1.0 / (y_m * (z_m * x_m))) * (1.0 / z_m);
}
return y_s * (x_s * tmp);
}
z_m = abs(z)
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: t_0
real(8) :: tmp
t_0 = y_m * (1.0d0 + (z_m * z_m))
if (t_0 <= 1d+305) then
tmp = (1.0d0 / x_m) / t_0
else
tmp = (1.0d0 / (y_m * (z_m * x_m))) * (1.0d0 / z_m)
end if
code = y_s * (x_s * tmp)
end function
z_m = Math.abs(z);
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z_m;
public static double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
double t_0 = y_m * (1.0 + (z_m * z_m));
double tmp;
if (t_0 <= 1e+305) {
tmp = (1.0 / x_m) / t_0;
} else {
tmp = (1.0 / (y_m * (z_m * x_m))) * (1.0 / z_m);
}
return y_s * (x_s * tmp);
}
z_m = math.fabs(z) x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z_m] = sort([x_m, y_m, z_m]) def code(y_s, x_s, x_m, y_m, z_m): t_0 = y_m * (1.0 + (z_m * z_m)) tmp = 0 if t_0 <= 1e+305: tmp = (1.0 / x_m) / t_0 else: tmp = (1.0 / (y_m * (z_m * x_m))) * (1.0 / z_m) return y_s * (x_s * tmp)
z_m = abs(z) x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z_m = sort([x_m, y_m, z_m]) function code(y_s, x_s, x_m, y_m, z_m) t_0 = Float64(y_m * Float64(1.0 + Float64(z_m * z_m))) tmp = 0.0 if (t_0 <= 1e+305) tmp = Float64(Float64(1.0 / x_m) / t_0); else tmp = Float64(Float64(1.0 / Float64(y_m * Float64(z_m * x_m))) * Float64(1.0 / z_m)); end return Float64(y_s * Float64(x_s * tmp)) end
z_m = abs(z);
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z_m = num2cell(sort([x_m, y_m, z_m])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z_m)
t_0 = y_m * (1.0 + (z_m * z_m));
tmp = 0.0;
if (t_0 <= 1e+305)
tmp = (1.0 / x_m) / t_0;
else
tmp = (1.0 / (y_m * (z_m * x_m))) * (1.0 / z_m);
end
tmp_2 = y_s * (x_s * tmp);
end
z_m = N[Abs[z], $MachinePrecision]
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := Block[{t$95$0 = N[(y$95$m * N[(1.0 + N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$0, 1e+305], N[(N[(1.0 / x$95$m), $MachinePrecision] / t$95$0), $MachinePrecision], N[(N[(1.0 / N[(y$95$m * N[(z$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\
\\
\begin{array}{l}
t_0 := y\_m \cdot \left(1 + z\_m \cdot z\_m\right)\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 10^{+305}:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y\_m \cdot \left(z\_m \cdot x\_m\right)} \cdot \frac{1}{z\_m}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 y (+.f64 1 (*.f64 z z))) < 9.9999999999999994e304Initial program 95.4%
if 9.9999999999999994e304 < (*.f64 y (+.f64 1 (*.f64 z z))) Initial program 70.6%
associate-/l/70.6%
associate-*l*75.1%
*-commutative75.1%
sqr-neg75.1%
+-commutative75.1%
sqr-neg75.1%
fma-define75.1%
Simplified75.1%
fma-undefine75.1%
+-commutative75.1%
*-commutative75.1%
associate-*r*70.6%
associate-/l/70.6%
add-sqr-sqrt70.6%
*-un-lft-identity70.6%
times-frac70.6%
*-commutative70.6%
sqrt-prod70.6%
hypot-1-def70.6%
*-commutative70.6%
sqrt-prod75.1%
hypot-1-def99.7%
Applied egg-rr99.7%
Taylor expanded in z around inf 70.6%
associate-/r*70.6%
*-commutative70.6%
associate-/l/74.7%
Simplified74.7%
associate-/r*74.7%
*-un-lft-identity74.7%
associate-/l/74.7%
unpow274.7%
times-frac90.3%
associate-/r*97.9%
associate-/r*98.0%
Applied egg-rr98.0%
Final simplification95.9%
z_m = (fabs.f64 z)
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z_m)
:precision binary64
(*
y_s
(*
x_s
(if (<= z_m 1.0)
(/ (/ 1.0 y_m) x_m)
(* (/ 1.0 (* y_m (* z_m x_m))) (/ 1.0 z_m))))))z_m = fabs(z);
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z_m);
double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (z_m <= 1.0) {
tmp = (1.0 / y_m) / x_m;
} else {
tmp = (1.0 / (y_m * (z_m * x_m))) * (1.0 / z_m);
}
return y_s * (x_s * tmp);
}
z_m = abs(z)
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (z_m <= 1.0d0) then
tmp = (1.0d0 / y_m) / x_m
else
tmp = (1.0d0 / (y_m * (z_m * x_m))) * (1.0d0 / z_m)
end if
code = y_s * (x_s * tmp)
end function
z_m = Math.abs(z);
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z_m;
public static double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (z_m <= 1.0) {
tmp = (1.0 / y_m) / x_m;
} else {
tmp = (1.0 / (y_m * (z_m * x_m))) * (1.0 / z_m);
}
return y_s * (x_s * tmp);
}
z_m = math.fabs(z) x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z_m] = sort([x_m, y_m, z_m]) def code(y_s, x_s, x_m, y_m, z_m): tmp = 0 if z_m <= 1.0: tmp = (1.0 / y_m) / x_m else: tmp = (1.0 / (y_m * (z_m * x_m))) * (1.0 / z_m) return y_s * (x_s * tmp)
z_m = abs(z) x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z_m = sort([x_m, y_m, z_m]) function code(y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (z_m <= 1.0) tmp = Float64(Float64(1.0 / y_m) / x_m); else tmp = Float64(Float64(1.0 / Float64(y_m * Float64(z_m * x_m))) * Float64(1.0 / z_m)); end return Float64(y_s * Float64(x_s * tmp)) end
z_m = abs(z);
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z_m = num2cell(sort([x_m, y_m, z_m])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z_m)
tmp = 0.0;
if (z_m <= 1.0)
tmp = (1.0 / y_m) / x_m;
else
tmp = (1.0 / (y_m * (z_m * x_m))) * (1.0 / z_m);
end
tmp_2 = y_s * (x_s * tmp);
end
z_m = N[Abs[z], $MachinePrecision]
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 1.0], N[(N[(1.0 / y$95$m), $MachinePrecision] / x$95$m), $MachinePrecision], N[(N[(1.0 / N[(y$95$m * N[(z$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1:\\
\;\;\;\;\frac{\frac{1}{y\_m}}{x\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y\_m \cdot \left(z\_m \cdot x\_m\right)} \cdot \frac{1}{z\_m}\\
\end{array}\right)
\end{array}
if z < 1Initial program 92.5%
associate-/l/91.6%
associate-*l*91.2%
*-commutative91.2%
sqr-neg91.2%
+-commutative91.2%
sqr-neg91.2%
fma-define91.2%
Simplified91.2%
Taylor expanded in z around 0 68.5%
*-commutative68.5%
associate-/r*69.4%
Simplified69.4%
if 1 < z Initial program 88.1%
associate-/l/88.1%
associate-*l*86.6%
*-commutative86.6%
sqr-neg86.6%
+-commutative86.6%
sqr-neg86.6%
fma-define86.6%
Simplified86.6%
fma-undefine86.6%
+-commutative86.6%
*-commutative86.6%
associate-*r*88.1%
associate-/l/88.1%
add-sqr-sqrt41.3%
*-un-lft-identity41.3%
times-frac41.3%
*-commutative41.3%
sqrt-prod41.4%
hypot-1-def41.3%
*-commutative41.3%
sqrt-prod42.7%
hypot-1-def48.9%
Applied egg-rr48.9%
Taylor expanded in z around inf 85.1%
associate-/r*85.0%
*-commutative85.0%
associate-/l/84.8%
Simplified84.8%
associate-/r*84.8%
*-un-lft-identity84.8%
associate-/l/84.8%
unpow284.8%
times-frac90.4%
associate-/r*93.7%
associate-/r*93.7%
Applied egg-rr93.7%
Final simplification75.2%
z_m = (fabs.f64 z) x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z_m) :precision binary64 (* y_s (* x_s (/ 1.0 (* y_m x_m)))))
z_m = fabs(z);
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z_m);
double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
return y_s * (x_s * (1.0 / (y_m * x_m)));
}
z_m = abs(z)
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
code = y_s * (x_s * (1.0d0 / (y_m * x_m)))
end function
z_m = Math.abs(z);
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z_m;
public static double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
return y_s * (x_s * (1.0 / (y_m * x_m)));
}
z_m = math.fabs(z) x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z_m] = sort([x_m, y_m, z_m]) def code(y_s, x_s, x_m, y_m, z_m): return y_s * (x_s * (1.0 / (y_m * x_m)))
z_m = abs(z) x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z_m = sort([x_m, y_m, z_m]) function code(y_s, x_s, x_m, y_m, z_m) return Float64(y_s * Float64(x_s * Float64(1.0 / Float64(y_m * x_m)))) end
z_m = abs(z);
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z_m = num2cell(sort([x_m, y_m, z_m])){:}
function tmp = code(y_s, x_s, x_m, y_m, z_m)
tmp = y_s * (x_s * (1.0 / (y_m * x_m)));
end
z_m = N[Abs[z], $MachinePrecision]
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(y$95$s * N[(x$95$s * N[(1.0 / N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\
\\
y\_s \cdot \left(x\_s \cdot \frac{1}{y\_m \cdot x\_m}\right)
\end{array}
Initial program 91.5%
associate-/l/90.8%
associate-*l*90.1%
*-commutative90.1%
sqr-neg90.1%
+-commutative90.1%
sqr-neg90.1%
fma-define90.1%
Simplified90.1%
Taylor expanded in z around 0 57.4%
Final simplification57.4%
z_m = (fabs.f64 z) x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z_m) :precision binary64 (* y_s (* x_s (/ (/ 1.0 x_m) y_m))))
z_m = fabs(z);
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z_m);
double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
return y_s * (x_s * ((1.0 / x_m) / y_m));
}
z_m = abs(z)
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
code = y_s * (x_s * ((1.0d0 / x_m) / y_m))
end function
z_m = Math.abs(z);
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z_m;
public static double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
return y_s * (x_s * ((1.0 / x_m) / y_m));
}
z_m = math.fabs(z) x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z_m] = sort([x_m, y_m, z_m]) def code(y_s, x_s, x_m, y_m, z_m): return y_s * (x_s * ((1.0 / x_m) / y_m))
z_m = abs(z) x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z_m = sort([x_m, y_m, z_m]) function code(y_s, x_s, x_m, y_m, z_m) return Float64(y_s * Float64(x_s * Float64(Float64(1.0 / x_m) / y_m))) end
z_m = abs(z);
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z_m = num2cell(sort([x_m, y_m, z_m])){:}
function tmp = code(y_s, x_s, x_m, y_m, z_m)
tmp = y_s * (x_s * ((1.0 / x_m) / y_m));
end
z_m = N[Abs[z], $MachinePrecision]
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(y$95$s * N[(x$95$s * N[(N[(1.0 / x$95$m), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\
\\
y\_s \cdot \left(x\_s \cdot \frac{\frac{1}{x\_m}}{y\_m}\right)
\end{array}
Initial program 91.5%
associate-/l/90.8%
associate-*l*90.1%
*-commutative90.1%
sqr-neg90.1%
+-commutative90.1%
sqr-neg90.1%
fma-define90.1%
Simplified90.1%
Taylor expanded in z around 0 57.4%
associate-/r*58.1%
Simplified58.1%
Final simplification58.1%
z_m = (fabs.f64 z) x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z_m) :precision binary64 (* y_s (* x_s (/ (/ 1.0 y_m) x_m))))
z_m = fabs(z);
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z_m);
double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
return y_s * (x_s * ((1.0 / y_m) / x_m));
}
z_m = abs(z)
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
code = y_s * (x_s * ((1.0d0 / y_m) / x_m))
end function
z_m = Math.abs(z);
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z_m;
public static double code(double y_s, double x_s, double x_m, double y_m, double z_m) {
return y_s * (x_s * ((1.0 / y_m) / x_m));
}
z_m = math.fabs(z) x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z_m] = sort([x_m, y_m, z_m]) def code(y_s, x_s, x_m, y_m, z_m): return y_s * (x_s * ((1.0 / y_m) / x_m))
z_m = abs(z) x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z_m = sort([x_m, y_m, z_m]) function code(y_s, x_s, x_m, y_m, z_m) return Float64(y_s * Float64(x_s * Float64(Float64(1.0 / y_m) / x_m))) end
z_m = abs(z);
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z_m = num2cell(sort([x_m, y_m, z_m])){:}
function tmp = code(y_s, x_s, x_m, y_m, z_m)
tmp = y_s * (x_s * ((1.0 / y_m) / x_m));
end
z_m = N[Abs[z], $MachinePrecision]
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(y$95$s * N[(x$95$s * N[(N[(1.0 / y$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\
\\
y\_s \cdot \left(x\_s \cdot \frac{\frac{1}{y\_m}}{x\_m}\right)
\end{array}
Initial program 91.5%
associate-/l/90.8%
associate-*l*90.1%
*-commutative90.1%
sqr-neg90.1%
+-commutative90.1%
sqr-neg90.1%
fma-define90.1%
Simplified90.1%
Taylor expanded in z around 0 57.4%
*-commutative57.4%
associate-/r*58.1%
Simplified58.1%
Final simplification58.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ 1.0 (* z z))) (t_1 (* y t_0)) (t_2 (/ (/ 1.0 y) (* t_0 x))))
(if (< t_1 (- INFINITY))
t_2
(if (< t_1 8.680743250567252e+305) (/ (/ 1.0 x) (* t_0 y)) t_2))))
double code(double x, double y, double z) {
double t_0 = 1.0 + (z * z);
double t_1 = y * t_0;
double t_2 = (1.0 / y) / (t_0 * x);
double tmp;
if (t_1 < -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 < 8.680743250567252e+305) {
tmp = (1.0 / x) / (t_0 * y);
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = 1.0 + (z * z);
double t_1 = y * t_0;
double t_2 = (1.0 / y) / (t_0 * x);
double tmp;
if (t_1 < -Double.POSITIVE_INFINITY) {
tmp = t_2;
} else if (t_1 < 8.680743250567252e+305) {
tmp = (1.0 / x) / (t_0 * y);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 + (z * z) t_1 = y * t_0 t_2 = (1.0 / y) / (t_0 * x) tmp = 0 if t_1 < -math.inf: tmp = t_2 elif t_1 < 8.680743250567252e+305: tmp = (1.0 / x) / (t_0 * y) else: tmp = t_2 return tmp
function code(x, y, z) t_0 = Float64(1.0 + Float64(z * z)) t_1 = Float64(y * t_0) t_2 = Float64(Float64(1.0 / y) / Float64(t_0 * x)) tmp = 0.0 if (t_1 < Float64(-Inf)) tmp = t_2; elseif (t_1 < 8.680743250567252e+305) tmp = Float64(Float64(1.0 / x) / Float64(t_0 * y)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 + (z * z); t_1 = y * t_0; t_2 = (1.0 / y) / (t_0 * x); tmp = 0.0; if (t_1 < -Inf) tmp = t_2; elseif (t_1 < 8.680743250567252e+305) tmp = (1.0 / x) / (t_0 * y); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(1.0 / y), $MachinePrecision] / N[(t$95$0 * x), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, (-Infinity)], t$95$2, If[Less[t$95$1, 8.680743250567252e+305], N[(N[(1.0 / x), $MachinePrecision] / N[(t$95$0 * y), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + z \cdot z\\
t_1 := y \cdot t\_0\\
t_2 := \frac{\frac{1}{y}}{t\_0 \cdot x}\\
\mathbf{if}\;t\_1 < -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 8.680743250567252 \cdot 10^{+305}:\\
\;\;\;\;\frac{\frac{1}{x}}{t\_0 \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024040
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1.0 (* z z))) (- INFINITY)) (/ (/ 1.0 y) (* (+ 1.0 (* z z)) x)) (if (< (* y (+ 1.0 (* z z))) 8.680743250567252e+305) (/ (/ 1.0 x) (* (+ 1.0 (* z z)) y)) (/ (/ 1.0 y) (* (+ 1.0 (* z z)) x))))
(/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))