
(FPCore (x y) :precision binary64 (/ x (+ y x)))
double code(double x, double y) {
return x / (y + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y + x)
end function
public static double code(double x, double y) {
return x / (y + x);
}
def code(x, y): return x / (y + x)
function code(x, y) return Float64(x / Float64(y + x)) end
function tmp = code(x, y) tmp = x / (y + x); end
code[x_, y_] := N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y + x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ x (+ y x)))
double code(double x, double y) {
return x / (y + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y + x)
end function
public static double code(double x, double y) {
return x / (y + x);
}
def code(x, y): return x / (y + x)
function code(x, y) return Float64(x / Float64(y + x)) end
function tmp = code(x, y) tmp = x / (y + x); end
code[x_, y_] := N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y + x}
\end{array}
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (/ y x))))
(if (<= x -5.4e-8)
t_0
(if (<= x 4.5e-68)
(/ x y)
(if (<= x 5e-25) 1.0 (if (<= x 3e+69) (/ x y) t_0))))))
double code(double x, double y) {
double t_0 = 1.0 - (y / x);
double tmp;
if (x <= -5.4e-8) {
tmp = t_0;
} else if (x <= 4.5e-68) {
tmp = x / y;
} else if (x <= 5e-25) {
tmp = 1.0;
} else if (x <= 3e+69) {
tmp = x / y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / x)
if (x <= (-5.4d-8)) then
tmp = t_0
else if (x <= 4.5d-68) then
tmp = x / y
else if (x <= 5d-25) then
tmp = 1.0d0
else if (x <= 3d+69) then
tmp = x / y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - (y / x);
double tmp;
if (x <= -5.4e-8) {
tmp = t_0;
} else if (x <= 4.5e-68) {
tmp = x / y;
} else if (x <= 5e-25) {
tmp = 1.0;
} else if (x <= 3e+69) {
tmp = x / y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - (y / x) tmp = 0 if x <= -5.4e-8: tmp = t_0 elif x <= 4.5e-68: tmp = x / y elif x <= 5e-25: tmp = 1.0 elif x <= 3e+69: tmp = x / y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - Float64(y / x)) tmp = 0.0 if (x <= -5.4e-8) tmp = t_0; elseif (x <= 4.5e-68) tmp = Float64(x / y); elseif (x <= 5e-25) tmp = 1.0; elseif (x <= 3e+69) tmp = Float64(x / y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - (y / x); tmp = 0.0; if (x <= -5.4e-8) tmp = t_0; elseif (x <= 4.5e-68) tmp = x / y; elseif (x <= 5e-25) tmp = 1.0; elseif (x <= 3e+69) tmp = x / y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5.4e-8], t$95$0, If[LessEqual[x, 4.5e-68], N[(x / y), $MachinePrecision], If[LessEqual[x, 5e-25], 1.0, If[LessEqual[x, 3e+69], N[(x / y), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{x}\\
\mathbf{if}\;x \leq -5.4 \cdot 10^{-8}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 4.5 \cdot 10^{-68}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;x \leq 5 \cdot 10^{-25}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 3 \cdot 10^{+69}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.40000000000000005e-8 or 2.99999999999999983e69 < x Initial program 100.0%
Taylor expanded in x around inf 87.9%
mul-1-neg87.9%
unsub-neg87.9%
Simplified87.9%
if -5.40000000000000005e-8 < x < 4.49999999999999999e-68 or 4.99999999999999962e-25 < x < 2.99999999999999983e69Initial program 100.0%
Taylor expanded in x around 0 75.6%
if 4.49999999999999999e-68 < x < 4.99999999999999962e-25Initial program 100.0%
Taylor expanded in x around inf 78.9%
Final simplification81.0%
(FPCore (x y) :precision binary64 (if (<= x -0.0065) 1.0 (if (or (<= x 6e-68) (and (not (<= x 3.6e-25)) (<= x 8e+70))) (/ x y) 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -0.0065) {
tmp = 1.0;
} else if ((x <= 6e-68) || (!(x <= 3.6e-25) && (x <= 8e+70))) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.0065d0)) then
tmp = 1.0d0
else if ((x <= 6d-68) .or. (.not. (x <= 3.6d-25)) .and. (x <= 8d+70)) then
tmp = x / y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.0065) {
tmp = 1.0;
} else if ((x <= 6e-68) || (!(x <= 3.6e-25) && (x <= 8e+70))) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.0065: tmp = 1.0 elif (x <= 6e-68) or (not (x <= 3.6e-25) and (x <= 8e+70)): tmp = x / y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -0.0065) tmp = 1.0; elseif ((x <= 6e-68) || (!(x <= 3.6e-25) && (x <= 8e+70))) tmp = Float64(x / y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.0065) tmp = 1.0; elseif ((x <= 6e-68) || (~((x <= 3.6e-25)) && (x <= 8e+70))) tmp = x / y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.0065], 1.0, If[Or[LessEqual[x, 6e-68], And[N[Not[LessEqual[x, 3.6e-25]], $MachinePrecision], LessEqual[x, 8e+70]]], N[(x / y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.0065:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 6 \cdot 10^{-68} \lor \neg \left(x \leq 3.6 \cdot 10^{-25}\right) \land x \leq 8 \cdot 10^{+70}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -0.0064999999999999997 or 6e-68 < x < 3.5999999999999999e-25 or 8.00000000000000058e70 < x Initial program 100.0%
Taylor expanded in x around inf 86.6%
if -0.0064999999999999997 < x < 6e-68 or 3.5999999999999999e-25 < x < 8.00000000000000058e70Initial program 100.0%
Taylor expanded in x around 0 75.6%
Final simplification80.7%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 53.7%
Final simplification53.7%
herbie shell --seed 2024040
(FPCore (x y)
:name "AI.Clustering.Hierarchical.Internal:average from clustering-0.2.1, B"
:precision binary64
(/ x (+ y x)))