
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ x (/ (- 1.0 x) y))))
(if (<= y -120000000.0)
t_0
(if (<= y 320000.0)
(+ 1.0 (/ (* y (+ x -1.0)) (+ y 1.0)))
(+ t_0 (/ (+ x -1.0) (pow y 2.0)))))))
double code(double x, double y) {
double t_0 = x + ((1.0 - x) / y);
double tmp;
if (y <= -120000000.0) {
tmp = t_0;
} else if (y <= 320000.0) {
tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0));
} else {
tmp = t_0 + ((x + -1.0) / pow(y, 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x + ((1.0d0 - x) / y)
if (y <= (-120000000.0d0)) then
tmp = t_0
else if (y <= 320000.0d0) then
tmp = 1.0d0 + ((y * (x + (-1.0d0))) / (y + 1.0d0))
else
tmp = t_0 + ((x + (-1.0d0)) / (y ** 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x + ((1.0 - x) / y);
double tmp;
if (y <= -120000000.0) {
tmp = t_0;
} else if (y <= 320000.0) {
tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0));
} else {
tmp = t_0 + ((x + -1.0) / Math.pow(y, 2.0));
}
return tmp;
}
def code(x, y): t_0 = x + ((1.0 - x) / y) tmp = 0 if y <= -120000000.0: tmp = t_0 elif y <= 320000.0: tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0)) else: tmp = t_0 + ((x + -1.0) / math.pow(y, 2.0)) return tmp
function code(x, y) t_0 = Float64(x + Float64(Float64(1.0 - x) / y)) tmp = 0.0 if (y <= -120000000.0) tmp = t_0; elseif (y <= 320000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(x + -1.0)) / Float64(y + 1.0))); else tmp = Float64(t_0 + Float64(Float64(x + -1.0) / (y ^ 2.0))); end return tmp end
function tmp_2 = code(x, y) t_0 = x + ((1.0 - x) / y); tmp = 0.0; if (y <= -120000000.0) tmp = t_0; elseif (y <= 320000.0) tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0)); else tmp = t_0 + ((x + -1.0) / (y ^ 2.0)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -120000000.0], t$95$0, If[LessEqual[y, 320000.0], N[(1.0 + N[(N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 + N[(N[(x + -1.0), $MachinePrecision] / N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{1 - x}{y}\\
\mathbf{if}\;y \leq -120000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 320000:\\
\;\;\;\;1 + \frac{y \cdot \left(x + -1\right)}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0 + \frac{x + -1}{{y}^{2}}\\
\end{array}
\end{array}
if y < -1.2e8Initial program 27.9%
associate-*l/51.9%
+-commutative51.9%
Simplified51.9%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
sub-neg100.0%
+-commutative100.0%
metadata-eval100.0%
distribute-neg-in100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
sub-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
if -1.2e8 < y < 3.2e5Initial program 100.0%
if 3.2e5 < y Initial program 34.4%
associate-*l/47.6%
+-commutative47.6%
Simplified47.6%
Taylor expanded in y around -inf 100.0%
associate-+r+100.0%
associate--l+100.0%
mul-1-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
div-sub100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -27000000000.0) (not (<= y 5200000000.0))) (- x (/ -1.0 y)) (+ 1.0 (* y (/ (+ x -1.0) (+ y 1.0))))))
double code(double x, double y) {
double tmp;
if ((y <= -27000000000.0) || !(y <= 5200000000.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-27000000000.0d0)) .or. (.not. (y <= 5200000000.0d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * ((x + (-1.0d0)) / (y + 1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -27000000000.0) || !(y <= 5200000000.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -27000000000.0) or not (y <= 5200000000.0): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -27000000000.0) || !(y <= 5200000000.0)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * Float64(Float64(x + -1.0) / Float64(y + 1.0)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -27000000000.0) || ~((y <= 5200000000.0))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -27000000000.0], N[Not[LessEqual[y, 5200000000.0]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -27000000000 \lor \neg \left(y \leq 5200000000\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \frac{x + -1}{y + 1}\\
\end{array}
\end{array}
if y < -2.7e10 or 5.2e9 < y Initial program 31.5%
associate-*l/49.2%
+-commutative49.2%
Simplified49.2%
Taylor expanded in y around inf 99.9%
associate--l+99.9%
div-sub99.9%
sub-neg99.9%
+-commutative99.9%
metadata-eval99.9%
distribute-neg-in99.9%
distribute-neg-frac99.9%
metadata-eval99.9%
sub-neg99.9%
unsub-neg99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
if -2.7e10 < y < 5.2e9Initial program 99.2%
associate-*l/99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= y -48000000.0)
(+ x (/ (- 1.0 x) y))
(if (<= y 11200000000.0)
(+ 1.0 (/ (* y (+ x -1.0)) (+ y 1.0)))
(- x (/ -1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -48000000.0) {
tmp = x + ((1.0 - x) / y);
} else if (y <= 11200000000.0) {
tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-48000000.0d0)) then
tmp = x + ((1.0d0 - x) / y)
else if (y <= 11200000000.0d0) then
tmp = 1.0d0 + ((y * (x + (-1.0d0))) / (y + 1.0d0))
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -48000000.0) {
tmp = x + ((1.0 - x) / y);
} else if (y <= 11200000000.0) {
tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -48000000.0: tmp = x + ((1.0 - x) / y) elif y <= 11200000000.0: tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0)) else: tmp = x - (-1.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -48000000.0) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); elseif (y <= 11200000000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(x + -1.0)) / Float64(y + 1.0))); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -48000000.0) tmp = x + ((1.0 - x) / y); elseif (y <= 11200000000.0) tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0)); else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -48000000.0], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 11200000000.0], N[(1.0 + N[(N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -48000000:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{elif}\;y \leq 11200000000:\\
\;\;\;\;1 + \frac{y \cdot \left(x + -1\right)}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -4.8e7Initial program 27.9%
associate-*l/51.9%
+-commutative51.9%
Simplified51.9%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
sub-neg100.0%
+-commutative100.0%
metadata-eval100.0%
distribute-neg-in100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
sub-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
if -4.8e7 < y < 1.12e10Initial program 100.0%
if 1.12e10 < y Initial program 34.4%
associate-*l/47.6%
+-commutative47.6%
Simplified47.6%
Taylor expanded in y around inf 99.9%
associate--l+99.9%
div-sub99.9%
sub-neg99.9%
+-commutative99.9%
metadata-eval99.9%
distribute-neg-in99.9%
distribute-neg-frac99.9%
metadata-eval99.9%
sub-neg99.9%
unsub-neg99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.78))) (- x (/ -1.0 y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.78)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.78d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.78)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.78): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.78)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.78))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.78]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.78\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 0.78000000000000003 < y Initial program 32.4%
associate-*l/50.3%
+-commutative50.3%
Simplified50.3%
Taylor expanded in y around inf 98.8%
associate--l+98.8%
div-sub98.8%
sub-neg98.8%
+-commutative98.8%
metadata-eval98.8%
distribute-neg-in98.8%
distribute-neg-frac98.8%
metadata-eval98.8%
sub-neg98.8%
unsub-neg98.8%
sub-neg98.8%
metadata-eval98.8%
Simplified98.8%
Taylor expanded in x around 0 98.5%
if -1 < y < 0.78000000000000003Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 97.7%
Final simplification98.1%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ x (/ (- 1.0 x) y)) (if (<= y 0.78) (+ 1.0 (* y (+ x -1.0))) (- x (/ -1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + ((1.0 - x) / y);
} else if (y <= 0.78) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x + ((1.0d0 - x) / y)
else if (y <= 0.78d0) then
tmp = 1.0d0 + (y * (x + (-1.0d0)))
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + ((1.0 - x) / y);
} else if (y <= 0.78) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x + ((1.0 - x) / y) elif y <= 0.78: tmp = 1.0 + (y * (x + -1.0)) else: tmp = x - (-1.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); elseif (y <= 0.78) tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x + ((1.0 - x) / y); elseif (y <= 0.78) tmp = 1.0 + (y * (x + -1.0)); else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.78], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{elif}\;y \leq 0.78:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -1Initial program 29.1%
associate-*l/52.7%
+-commutative52.7%
Simplified52.7%
Taylor expanded in y around inf 98.7%
associate--l+98.7%
div-sub98.7%
sub-neg98.7%
+-commutative98.7%
metadata-eval98.7%
distribute-neg-in98.7%
distribute-neg-frac98.7%
metadata-eval98.7%
sub-neg98.7%
unsub-neg98.7%
sub-neg98.7%
metadata-eval98.7%
Simplified98.7%
if -1 < y < 0.78000000000000003Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 97.7%
if 0.78000000000000003 < y Initial program 35.3%
associate-*l/48.2%
+-commutative48.2%
Simplified48.2%
Taylor expanded in y around inf 98.9%
associate--l+98.9%
div-sub98.9%
sub-neg98.9%
+-commutative98.9%
metadata-eval98.9%
distribute-neg-in98.9%
distribute-neg-frac98.9%
metadata-eval98.9%
sub-neg98.9%
unsub-neg98.9%
sub-neg98.9%
metadata-eval98.9%
Simplified98.9%
Taylor expanded in x around 0 98.9%
Final simplification98.3%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.01))) (- x (/ -1.0 y)) (- 1.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.01)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.01d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.01)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.01): tmp = x - (-1.0 / y) else: tmp = 1.0 - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.01)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.01))) tmp = x - (-1.0 / y); else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.01]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.01\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if y < -1 or 0.0100000000000000002 < y Initial program 32.9%
associate-*l/50.6%
+-commutative50.6%
Simplified50.6%
Taylor expanded in y around inf 98.1%
associate--l+98.1%
div-sub98.1%
sub-neg98.1%
+-commutative98.1%
metadata-eval98.1%
distribute-neg-in98.1%
distribute-neg-frac98.1%
metadata-eval98.1%
sub-neg98.1%
unsub-neg98.1%
sub-neg98.1%
metadata-eval98.1%
Simplified98.1%
Taylor expanded in x around 0 97.9%
if -1 < y < 0.0100000000000000002Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.3%
Taylor expanded in x around 0 72.7%
Final simplification86.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ -1.0 y)) (+ 1.0 (* y x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 32.4%
associate-*l/50.3%
+-commutative50.3%
Simplified50.3%
Taylor expanded in y around inf 98.8%
associate--l+98.8%
div-sub98.8%
sub-neg98.8%
+-commutative98.8%
metadata-eval98.8%
distribute-neg-in98.8%
distribute-neg-frac98.8%
metadata-eval98.8%
sub-neg98.8%
unsub-neg98.8%
sub-neg98.8%
metadata-eval98.8%
Simplified98.8%
Taylor expanded in x around 0 98.5%
if -1 < y < 1Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 97.7%
Taylor expanded in x around inf 96.9%
mul-1-neg96.9%
*-commutative96.9%
Simplified96.9%
Final simplification97.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.01) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.01) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.01d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.01) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.01: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.01) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.01) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.01], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.01:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.0100000000000000002 < y Initial program 32.9%
associate-*l/50.6%
+-commutative50.6%
Simplified50.6%
Taylor expanded in y around inf 69.2%
if -1 < y < 0.0100000000000000002Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.3%
Taylor expanded in x around 0 72.7%
Final simplification70.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 2.8e+26) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 2.8e+26) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 2.8d+26) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 2.8e+26) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 2.8e+26: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 2.8e+26) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 2.8e+26) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 2.8e+26], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 2.8 \cdot 10^{+26}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 2.8e26 < y Initial program 32.4%
associate-*l/50.9%
+-commutative50.9%
Simplified50.9%
Taylor expanded in y around inf 71.6%
if -1 < y < 2.8e26Initial program 97.8%
associate-*l/97.7%
+-commutative97.7%
Simplified97.7%
Taylor expanded in y around 0 69.5%
Final simplification70.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 64.1%
associate-*l/73.6%
+-commutative73.6%
Simplified73.6%
Taylor expanded in y around 0 35.7%
Final simplification35.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024040
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:herbie-target
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))