Linear.Projection:infinitePerspective from linear-1.19.1.3, A

Percentage Accurate: 89.7% → 96.9%
Time: 11.3s
Alternatives: 10
Speedup: 1.2×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot 2}{y \cdot z - t \cdot z} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t):
	return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t)
	return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x * 2.0) / ((y * z) - (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot 2}{y \cdot z - t \cdot z} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t):
	return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t)
	return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x * 2.0) / ((y * z) - (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}

Alternative 1: 96.9% accurate, 0.7× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \cdot 2 \leq 5 \cdot 10^{-30}:\\ \;\;\;\;\frac{\frac{x\_m}{z}}{\left(y - t\right) \cdot 0.5}\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{z \cdot \frac{y - t}{x\_m}}\\ \end{array} \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= (* x_m 2.0) 5e-30)
    (/ (/ x_m z) (* (- y t) 0.5))
    (/ 2.0 (* z (/ (- y t) x_m))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((x_m * 2.0) <= 5e-30) {
		tmp = (x_m / z) / ((y - t) * 0.5);
	} else {
		tmp = 2.0 / (z * ((y - t) / x_m));
	}
	return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if ((x_m * 2.0d0) <= 5d-30) then
        tmp = (x_m / z) / ((y - t) * 0.5d0)
    else
        tmp = 2.0d0 / (z * ((y - t) / x_m))
    end if
    code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((x_m * 2.0) <= 5e-30) {
		tmp = (x_m / z) / ((y - t) * 0.5);
	} else {
		tmp = 2.0 / (z * ((y - t) / x_m));
	}
	return x_s * tmp;
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if (x_m * 2.0) <= 5e-30:
		tmp = (x_m / z) / ((y - t) * 0.5)
	else:
		tmp = 2.0 / (z * ((y - t) / x_m))
	return x_s * tmp
x_m = abs(x)
x_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (Float64(x_m * 2.0) <= 5e-30)
		tmp = Float64(Float64(x_m / z) / Float64(Float64(y - t) * 0.5));
	else
		tmp = Float64(2.0 / Float64(z * Float64(Float64(y - t) / x_m)));
	end
	return Float64(x_s * tmp)
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if ((x_m * 2.0) <= 5e-30)
		tmp = (x_m / z) / ((y - t) * 0.5);
	else
		tmp = 2.0 / (z * ((y - t) / x_m));
	end
	tmp_2 = x_s * tmp;
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[N[(x$95$m * 2.0), $MachinePrecision], 5e-30], N[(N[(x$95$m / z), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(z * N[(N[(y - t), $MachinePrecision] / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot 2 \leq 5 \cdot 10^{-30}:\\
\;\;\;\;\frac{\frac{x\_m}{z}}{\left(y - t\right) \cdot 0.5}\\

\mathbf{else}:\\
\;\;\;\;\frac{2}{z \cdot \frac{y - t}{x\_m}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 x 2) < 4.99999999999999972e-30

    1. Initial program 91.6%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative91.6%

        \[\leadsto \frac{\color{blue}{2 \cdot x}}{y \cdot z - t \cdot z} \]
      2. associate-*l/91.1%

        \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
      3. *-commutative91.1%

        \[\leadsto \color{blue}{x \cdot \frac{2}{y \cdot z - t \cdot z}} \]
      4. distribute-rgt-out--92.8%

        \[\leadsto x \cdot \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. associate-/l/94.1%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y - t}}{z}} \]
    3. Simplified94.1%

      \[\leadsto \color{blue}{x \cdot \frac{\frac{2}{y - t}}{z}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-*r/86.6%

        \[\leadsto \color{blue}{\frac{x \cdot \frac{2}{y - t}}{z}} \]
      2. associate-*l/90.8%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
      3. clear-num90.8%

        \[\leadsto \frac{x}{z} \cdot \color{blue}{\frac{1}{\frac{y - t}{2}}} \]
      4. un-div-inv90.8%

        \[\leadsto \color{blue}{\frac{\frac{x}{z}}{\frac{y - t}{2}}} \]
      5. div-inv90.8%

        \[\leadsto \frac{\frac{x}{z}}{\color{blue}{\left(y - t\right) \cdot \frac{1}{2}}} \]
      6. metadata-eval90.8%

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \color{blue}{0.5}} \]
    6. Applied egg-rr90.8%

      \[\leadsto \color{blue}{\frac{\frac{x}{z}}{\left(y - t\right) \cdot 0.5}} \]

    if 4.99999999999999972e-30 < (*.f64 x 2)

    1. Initial program 86.8%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative86.8%

        \[\leadsto \frac{\color{blue}{2 \cdot x}}{y \cdot z - t \cdot z} \]
      2. associate-*l/86.7%

        \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
      3. *-commutative86.7%

        \[\leadsto \color{blue}{x \cdot \frac{2}{y \cdot z - t \cdot z}} \]
      4. distribute-rgt-out--86.9%

        \[\leadsto x \cdot \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. associate-/l/87.8%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y - t}}{z}} \]
    3. Simplified87.8%

      \[\leadsto \color{blue}{x \cdot \frac{\frac{2}{y - t}}{z}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-/l/86.9%

        \[\leadsto x \cdot \color{blue}{\frac{2}{z \cdot \left(y - t\right)}} \]
      2. associate-*r/87.0%

        \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
      3. *-commutative87.0%

        \[\leadsto \frac{\color{blue}{2 \cdot x}}{z \cdot \left(y - t\right)} \]
      4. associate-/l*86.8%

        \[\leadsto \color{blue}{\frac{2}{\frac{z \cdot \left(y - t\right)}{x}}} \]
      5. *-commutative86.8%

        \[\leadsto \frac{2}{\frac{\color{blue}{\left(y - t\right) \cdot z}}{x}} \]
    6. Applied egg-rr86.8%

      \[\leadsto \color{blue}{\frac{2}{\frac{\left(y - t\right) \cdot z}{x}}} \]
    7. Step-by-step derivation
      1. associate-/l*84.2%

        \[\leadsto \frac{2}{\color{blue}{\frac{y - t}{\frac{x}{z}}}} \]
      2. associate-/r/98.4%

        \[\leadsto \frac{2}{\color{blue}{\frac{y - t}{x} \cdot z}} \]
    8. Applied egg-rr98.4%

      \[\leadsto \frac{2}{\color{blue}{\frac{y - t}{x} \cdot z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification93.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot 2 \leq 5 \cdot 10^{-30}:\\ \;\;\;\;\frac{\frac{x}{z}}{\left(y - t\right) \cdot 0.5}\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{z \cdot \frac{y - t}{x}}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 74.2% accurate, 0.6× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -0.245 \lor \neg \left(y \leq 3.6\right):\\ \;\;\;\;x\_m \cdot \frac{\frac{2}{y}}{z}\\ \mathbf{else}:\\ \;\;\;\;-2 \cdot \frac{\frac{x\_m}{t}}{z}\\ \end{array} \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (or (<= y -0.245) (not (<= y 3.6)))
    (* x_m (/ (/ 2.0 y) z))
    (* -2.0 (/ (/ x_m t) z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((y <= -0.245) || !(y <= 3.6)) {
		tmp = x_m * ((2.0 / y) / z);
	} else {
		tmp = -2.0 * ((x_m / t) / z);
	}
	return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if ((y <= (-0.245d0)) .or. (.not. (y <= 3.6d0))) then
        tmp = x_m * ((2.0d0 / y) / z)
    else
        tmp = (-2.0d0) * ((x_m / t) / z)
    end if
    code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((y <= -0.245) || !(y <= 3.6)) {
		tmp = x_m * ((2.0 / y) / z);
	} else {
		tmp = -2.0 * ((x_m / t) / z);
	}
	return x_s * tmp;
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if (y <= -0.245) or not (y <= 3.6):
		tmp = x_m * ((2.0 / y) / z)
	else:
		tmp = -2.0 * ((x_m / t) / z)
	return x_s * tmp
x_m = abs(x)
x_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if ((y <= -0.245) || !(y <= 3.6))
		tmp = Float64(x_m * Float64(Float64(2.0 / y) / z));
	else
		tmp = Float64(-2.0 * Float64(Float64(x_m / t) / z));
	end
	return Float64(x_s * tmp)
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if ((y <= -0.245) || ~((y <= 3.6)))
		tmp = x_m * ((2.0 / y) / z);
	else
		tmp = -2.0 * ((x_m / t) / z);
	end
	tmp_2 = x_s * tmp;
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[Or[LessEqual[y, -0.245], N[Not[LessEqual[y, 3.6]], $MachinePrecision]], N[(x$95$m * N[(N[(2.0 / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x$95$m / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -0.245 \lor \neg \left(y \leq 3.6\right):\\
\;\;\;\;x\_m \cdot \frac{\frac{2}{y}}{z}\\

\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x\_m}{t}}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -0.245 or 3.60000000000000009 < y

    1. Initial program 91.3%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative91.3%

        \[\leadsto \frac{\color{blue}{2 \cdot x}}{y \cdot z - t \cdot z} \]
      2. associate-*l/91.1%

        \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
      3. *-commutative91.1%

        \[\leadsto \color{blue}{x \cdot \frac{2}{y \cdot z - t \cdot z}} \]
      4. distribute-rgt-out--92.7%

        \[\leadsto x \cdot \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. associate-/l/93.8%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y - t}}{z}} \]
    3. Simplified93.8%

      \[\leadsto \color{blue}{x \cdot \frac{\frac{2}{y - t}}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 78.8%

      \[\leadsto x \cdot \color{blue}{\frac{2}{y \cdot z}} \]
    6. Step-by-step derivation
      1. associate-/r*79.5%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y}}{z}} \]
    7. Simplified79.5%

      \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y}}{z}} \]

    if -0.245 < y < 3.60000000000000009

    1. Initial program 89.0%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative89.0%

        \[\leadsto \frac{\color{blue}{2 \cdot x}}{y \cdot z - t \cdot z} \]
      2. associate-*l/88.4%

        \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
      3. *-commutative88.4%

        \[\leadsto \color{blue}{x \cdot \frac{2}{y \cdot z - t \cdot z}} \]
      4. distribute-rgt-out--89.3%

        \[\leadsto x \cdot \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. associate-/l/90.6%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y - t}}{z}} \]
    3. Simplified90.6%

      \[\leadsto \color{blue}{x \cdot \frac{\frac{2}{y - t}}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 76.0%

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    6. Step-by-step derivation
      1. associate-/r*81.1%

        \[\leadsto -2 \cdot \color{blue}{\frac{\frac{x}{t}}{z}} \]
    7. Simplified81.1%

      \[\leadsto \color{blue}{-2 \cdot \frac{\frac{x}{t}}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification80.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -0.245 \lor \neg \left(y \leq 3.6\right):\\ \;\;\;\;x \cdot \frac{\frac{2}{y}}{z}\\ \mathbf{else}:\\ \;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 74.2% accurate, 0.6× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -0.028:\\ \;\;\;\;x\_m \cdot \frac{\frac{2}{y}}{z}\\ \mathbf{elif}\;y \leq 0.003:\\ \;\;\;\;-2 \cdot \frac{\frac{x\_m}{t}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m \cdot 2}{z \cdot y}\\ \end{array} \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= y -0.028)
    (* x_m (/ (/ 2.0 y) z))
    (if (<= y 0.003) (* -2.0 (/ (/ x_m t) z)) (/ (* x_m 2.0) (* z y))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (y <= -0.028) {
		tmp = x_m * ((2.0 / y) / z);
	} else if (y <= 0.003) {
		tmp = -2.0 * ((x_m / t) / z);
	} else {
		tmp = (x_m * 2.0) / (z * y);
	}
	return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (y <= (-0.028d0)) then
        tmp = x_m * ((2.0d0 / y) / z)
    else if (y <= 0.003d0) then
        tmp = (-2.0d0) * ((x_m / t) / z)
    else
        tmp = (x_m * 2.0d0) / (z * y)
    end if
    code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (y <= -0.028) {
		tmp = x_m * ((2.0 / y) / z);
	} else if (y <= 0.003) {
		tmp = -2.0 * ((x_m / t) / z);
	} else {
		tmp = (x_m * 2.0) / (z * y);
	}
	return x_s * tmp;
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if y <= -0.028:
		tmp = x_m * ((2.0 / y) / z)
	elif y <= 0.003:
		tmp = -2.0 * ((x_m / t) / z)
	else:
		tmp = (x_m * 2.0) / (z * y)
	return x_s * tmp
x_m = abs(x)
x_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (y <= -0.028)
		tmp = Float64(x_m * Float64(Float64(2.0 / y) / z));
	elseif (y <= 0.003)
		tmp = Float64(-2.0 * Float64(Float64(x_m / t) / z));
	else
		tmp = Float64(Float64(x_m * 2.0) / Float64(z * y));
	end
	return Float64(x_s * tmp)
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if (y <= -0.028)
		tmp = x_m * ((2.0 / y) / z);
	elseif (y <= 0.003)
		tmp = -2.0 * ((x_m / t) / z);
	else
		tmp = (x_m * 2.0) / (z * y);
	end
	tmp_2 = x_s * tmp;
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[y, -0.028], N[(x$95$m * N[(N[(2.0 / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.003], N[(-2.0 * N[(N[(x$95$m / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m * 2.0), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -0.028:\\
\;\;\;\;x\_m \cdot \frac{\frac{2}{y}}{z}\\

\mathbf{elif}\;y \leq 0.003:\\
\;\;\;\;-2 \cdot \frac{\frac{x\_m}{t}}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m \cdot 2}{z \cdot y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -0.0280000000000000006

    1. Initial program 88.3%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative88.3%

        \[\leadsto \frac{\color{blue}{2 \cdot x}}{y \cdot z - t \cdot z} \]
      2. associate-*l/88.2%

        \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
      3. *-commutative88.2%

        \[\leadsto \color{blue}{x \cdot \frac{2}{y \cdot z - t \cdot z}} \]
      4. distribute-rgt-out--89.6%

        \[\leadsto x \cdot \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. associate-/l/91.5%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y - t}}{z}} \]
    3. Simplified91.5%

      \[\leadsto \color{blue}{x \cdot \frac{\frac{2}{y - t}}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 79.1%

      \[\leadsto x \cdot \color{blue}{\frac{2}{y \cdot z}} \]
    6. Step-by-step derivation
      1. associate-/r*80.3%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y}}{z}} \]
    7. Simplified80.3%

      \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y}}{z}} \]

    if -0.0280000000000000006 < y < 0.0030000000000000001

    1. Initial program 89.0%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative89.0%

        \[\leadsto \frac{\color{blue}{2 \cdot x}}{y \cdot z - t \cdot z} \]
      2. associate-*l/88.4%

        \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
      3. *-commutative88.4%

        \[\leadsto \color{blue}{x \cdot \frac{2}{y \cdot z - t \cdot z}} \]
      4. distribute-rgt-out--89.3%

        \[\leadsto x \cdot \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. associate-/l/90.6%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y - t}}{z}} \]
    3. Simplified90.6%

      \[\leadsto \color{blue}{x \cdot \frac{\frac{2}{y - t}}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 76.0%

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    6. Step-by-step derivation
      1. associate-/r*81.1%

        \[\leadsto -2 \cdot \color{blue}{\frac{\frac{x}{t}}{z}} \]
    7. Simplified81.1%

      \[\leadsto \color{blue}{-2 \cdot \frac{\frac{x}{t}}{z}} \]

    if 0.0030000000000000001 < y

    1. Initial program 94.8%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--96.6%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified96.6%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 78.6%

      \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z}} \]
    6. Step-by-step derivation
      1. *-commutative78.6%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
    7. Simplified78.6%

      \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification80.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -0.028:\\ \;\;\;\;x \cdot \frac{\frac{2}{y}}{z}\\ \mathbf{elif}\;y \leq 0.003:\\ \;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x \cdot 2}{z \cdot y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 74.2% accurate, 0.6× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -0.095:\\ \;\;\;\;\frac{\frac{x\_m}{y \cdot 0.5}}{z}\\ \mathbf{elif}\;y \leq 0.0014:\\ \;\;\;\;-2 \cdot \frac{\frac{x\_m}{t}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m \cdot 2}{z \cdot y}\\ \end{array} \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= y -0.095)
    (/ (/ x_m (* y 0.5)) z)
    (if (<= y 0.0014) (* -2.0 (/ (/ x_m t) z)) (/ (* x_m 2.0) (* z y))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (y <= -0.095) {
		tmp = (x_m / (y * 0.5)) / z;
	} else if (y <= 0.0014) {
		tmp = -2.0 * ((x_m / t) / z);
	} else {
		tmp = (x_m * 2.0) / (z * y);
	}
	return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (y <= (-0.095d0)) then
        tmp = (x_m / (y * 0.5d0)) / z
    else if (y <= 0.0014d0) then
        tmp = (-2.0d0) * ((x_m / t) / z)
    else
        tmp = (x_m * 2.0d0) / (z * y)
    end if
    code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (y <= -0.095) {
		tmp = (x_m / (y * 0.5)) / z;
	} else if (y <= 0.0014) {
		tmp = -2.0 * ((x_m / t) / z);
	} else {
		tmp = (x_m * 2.0) / (z * y);
	}
	return x_s * tmp;
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if y <= -0.095:
		tmp = (x_m / (y * 0.5)) / z
	elif y <= 0.0014:
		tmp = -2.0 * ((x_m / t) / z)
	else:
		tmp = (x_m * 2.0) / (z * y)
	return x_s * tmp
x_m = abs(x)
x_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (y <= -0.095)
		tmp = Float64(Float64(x_m / Float64(y * 0.5)) / z);
	elseif (y <= 0.0014)
		tmp = Float64(-2.0 * Float64(Float64(x_m / t) / z));
	else
		tmp = Float64(Float64(x_m * 2.0) / Float64(z * y));
	end
	return Float64(x_s * tmp)
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if (y <= -0.095)
		tmp = (x_m / (y * 0.5)) / z;
	elseif (y <= 0.0014)
		tmp = -2.0 * ((x_m / t) / z);
	else
		tmp = (x_m * 2.0) / (z * y);
	end
	tmp_2 = x_s * tmp;
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[y, -0.095], N[(N[(x$95$m / N[(y * 0.5), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[y, 0.0014], N[(-2.0 * N[(N[(x$95$m / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m * 2.0), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -0.095:\\
\;\;\;\;\frac{\frac{x\_m}{y \cdot 0.5}}{z}\\

\mathbf{elif}\;y \leq 0.0014:\\
\;\;\;\;-2 \cdot \frac{\frac{x\_m}{t}}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m \cdot 2}{z \cdot y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -0.095000000000000001

    1. Initial program 88.3%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative88.3%

        \[\leadsto \frac{\color{blue}{2 \cdot x}}{y \cdot z - t \cdot z} \]
      2. associate-*l/88.2%

        \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
      3. *-commutative88.2%

        \[\leadsto \color{blue}{x \cdot \frac{2}{y \cdot z - t \cdot z}} \]
      4. distribute-rgt-out--89.6%

        \[\leadsto x \cdot \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. associate-/l/91.5%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y - t}}{z}} \]
    3. Simplified91.5%

      \[\leadsto \color{blue}{x \cdot \frac{\frac{2}{y - t}}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 79.1%

      \[\leadsto x \cdot \color{blue}{\frac{2}{y \cdot z}} \]
    6. Step-by-step derivation
      1. associate-/r*80.3%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y}}{z}} \]
    7. Simplified80.3%

      \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y}}{z}} \]
    8. Step-by-step derivation
      1. associate-*r/83.1%

        \[\leadsto \color{blue}{\frac{x \cdot \frac{2}{y}}{z}} \]
      2. clear-num83.1%

        \[\leadsto \frac{x \cdot \color{blue}{\frac{1}{\frac{y}{2}}}}{z} \]
      3. un-div-inv83.2%

        \[\leadsto \frac{\color{blue}{\frac{x}{\frac{y}{2}}}}{z} \]
      4. div-inv83.2%

        \[\leadsto \frac{\frac{x}{\color{blue}{y \cdot \frac{1}{2}}}}{z} \]
      5. metadata-eval83.2%

        \[\leadsto \frac{\frac{x}{y \cdot \color{blue}{0.5}}}{z} \]
    9. Applied egg-rr83.2%

      \[\leadsto \color{blue}{\frac{\frac{x}{y \cdot 0.5}}{z}} \]

    if -0.095000000000000001 < y < 0.00139999999999999999

    1. Initial program 89.0%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative89.0%

        \[\leadsto \frac{\color{blue}{2 \cdot x}}{y \cdot z - t \cdot z} \]
      2. associate-*l/88.4%

        \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
      3. *-commutative88.4%

        \[\leadsto \color{blue}{x \cdot \frac{2}{y \cdot z - t \cdot z}} \]
      4. distribute-rgt-out--89.3%

        \[\leadsto x \cdot \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. associate-/l/90.6%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y - t}}{z}} \]
    3. Simplified90.6%

      \[\leadsto \color{blue}{x \cdot \frac{\frac{2}{y - t}}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 76.0%

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    6. Step-by-step derivation
      1. associate-/r*81.1%

        \[\leadsto -2 \cdot \color{blue}{\frac{\frac{x}{t}}{z}} \]
    7. Simplified81.1%

      \[\leadsto \color{blue}{-2 \cdot \frac{\frac{x}{t}}{z}} \]

    if 0.00139999999999999999 < y

    1. Initial program 94.8%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--96.6%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified96.6%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 78.6%

      \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z}} \]
    6. Step-by-step derivation
      1. *-commutative78.6%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
    7. Simplified78.6%

      \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification81.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -0.095:\\ \;\;\;\;\frac{\frac{x}{y \cdot 0.5}}{z}\\ \mathbf{elif}\;y \leq 0.0014:\\ \;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x \cdot 2}{z \cdot y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 97.0% accurate, 0.7× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \cdot 2 \leq 10^{+37}:\\ \;\;\;\;\frac{x\_m}{z} \cdot \frac{2}{y - t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m}{y - t} \cdot \frac{2}{z}\\ \end{array} \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= (* x_m 2.0) 1e+37)
    (* (/ x_m z) (/ 2.0 (- y t)))
    (* (/ x_m (- y t)) (/ 2.0 z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((x_m * 2.0) <= 1e+37) {
		tmp = (x_m / z) * (2.0 / (y - t));
	} else {
		tmp = (x_m / (y - t)) * (2.0 / z);
	}
	return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if ((x_m * 2.0d0) <= 1d+37) then
        tmp = (x_m / z) * (2.0d0 / (y - t))
    else
        tmp = (x_m / (y - t)) * (2.0d0 / z)
    end if
    code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((x_m * 2.0) <= 1e+37) {
		tmp = (x_m / z) * (2.0 / (y - t));
	} else {
		tmp = (x_m / (y - t)) * (2.0 / z);
	}
	return x_s * tmp;
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if (x_m * 2.0) <= 1e+37:
		tmp = (x_m / z) * (2.0 / (y - t))
	else:
		tmp = (x_m / (y - t)) * (2.0 / z)
	return x_s * tmp
x_m = abs(x)
x_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (Float64(x_m * 2.0) <= 1e+37)
		tmp = Float64(Float64(x_m / z) * Float64(2.0 / Float64(y - t)));
	else
		tmp = Float64(Float64(x_m / Float64(y - t)) * Float64(2.0 / z));
	end
	return Float64(x_s * tmp)
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if ((x_m * 2.0) <= 1e+37)
		tmp = (x_m / z) * (2.0 / (y - t));
	else
		tmp = (x_m / (y - t)) * (2.0 / z);
	end
	tmp_2 = x_s * tmp;
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[N[(x$95$m * 2.0), $MachinePrecision], 1e+37], N[(N[(x$95$m / z), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot 2 \leq 10^{+37}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{2}{y - t}\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{y - t} \cdot \frac{2}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 x 2) < 9.99999999999999954e36

    1. Initial program 92.0%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--93.6%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      2. times-frac91.2%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
    3. Simplified91.2%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
    4. Add Preprocessing

    if 9.99999999999999954e36 < (*.f64 x 2)

    1. Initial program 84.9%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--85.2%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    3. Simplified85.2%

      \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. *-commutative85.2%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      2. times-frac98.1%

        \[\leadsto \color{blue}{\frac{x}{y - t} \cdot \frac{2}{z}} \]
    6. Applied egg-rr98.1%

      \[\leadsto \color{blue}{\frac{x}{y - t} \cdot \frac{2}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification92.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot 2 \leq 10^{+37}:\\ \;\;\;\;\frac{x}{z} \cdot \frac{2}{y - t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y - t} \cdot \frac{2}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 96.9% accurate, 0.7× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \cdot 2 \leq 5 \cdot 10^{-30}:\\ \;\;\;\;\frac{x\_m}{z} \cdot \frac{2}{y - t}\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{z \cdot \frac{y - t}{x\_m}}\\ \end{array} \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= (* x_m 2.0) 5e-30)
    (* (/ x_m z) (/ 2.0 (- y t)))
    (/ 2.0 (* z (/ (- y t) x_m))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((x_m * 2.0) <= 5e-30) {
		tmp = (x_m / z) * (2.0 / (y - t));
	} else {
		tmp = 2.0 / (z * ((y - t) / x_m));
	}
	return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if ((x_m * 2.0d0) <= 5d-30) then
        tmp = (x_m / z) * (2.0d0 / (y - t))
    else
        tmp = 2.0d0 / (z * ((y - t) / x_m))
    end if
    code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((x_m * 2.0) <= 5e-30) {
		tmp = (x_m / z) * (2.0 / (y - t));
	} else {
		tmp = 2.0 / (z * ((y - t) / x_m));
	}
	return x_s * tmp;
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if (x_m * 2.0) <= 5e-30:
		tmp = (x_m / z) * (2.0 / (y - t))
	else:
		tmp = 2.0 / (z * ((y - t) / x_m))
	return x_s * tmp
x_m = abs(x)
x_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (Float64(x_m * 2.0) <= 5e-30)
		tmp = Float64(Float64(x_m / z) * Float64(2.0 / Float64(y - t)));
	else
		tmp = Float64(2.0 / Float64(z * Float64(Float64(y - t) / x_m)));
	end
	return Float64(x_s * tmp)
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if ((x_m * 2.0) <= 5e-30)
		tmp = (x_m / z) * (2.0 / (y - t));
	else
		tmp = 2.0 / (z * ((y - t) / x_m));
	end
	tmp_2 = x_s * tmp;
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[N[(x$95$m * 2.0), $MachinePrecision], 5e-30], N[(N[(x$95$m / z), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(z * N[(N[(y - t), $MachinePrecision] / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot 2 \leq 5 \cdot 10^{-30}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{2}{y - t}\\

\mathbf{else}:\\
\;\;\;\;\frac{2}{z \cdot \frac{y - t}{x\_m}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 x 2) < 4.99999999999999972e-30

    1. Initial program 91.6%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--93.3%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      2. times-frac90.8%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
    3. Simplified90.8%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
    4. Add Preprocessing

    if 4.99999999999999972e-30 < (*.f64 x 2)

    1. Initial program 86.8%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative86.8%

        \[\leadsto \frac{\color{blue}{2 \cdot x}}{y \cdot z - t \cdot z} \]
      2. associate-*l/86.7%

        \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
      3. *-commutative86.7%

        \[\leadsto \color{blue}{x \cdot \frac{2}{y \cdot z - t \cdot z}} \]
      4. distribute-rgt-out--86.9%

        \[\leadsto x \cdot \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. associate-/l/87.8%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y - t}}{z}} \]
    3. Simplified87.8%

      \[\leadsto \color{blue}{x \cdot \frac{\frac{2}{y - t}}{z}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-/l/86.9%

        \[\leadsto x \cdot \color{blue}{\frac{2}{z \cdot \left(y - t\right)}} \]
      2. associate-*r/87.0%

        \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot \left(y - t\right)}} \]
      3. *-commutative87.0%

        \[\leadsto \frac{\color{blue}{2 \cdot x}}{z \cdot \left(y - t\right)} \]
      4. associate-/l*86.8%

        \[\leadsto \color{blue}{\frac{2}{\frac{z \cdot \left(y - t\right)}{x}}} \]
      5. *-commutative86.8%

        \[\leadsto \frac{2}{\frac{\color{blue}{\left(y - t\right) \cdot z}}{x}} \]
    6. Applied egg-rr86.8%

      \[\leadsto \color{blue}{\frac{2}{\frac{\left(y - t\right) \cdot z}{x}}} \]
    7. Step-by-step derivation
      1. associate-/l*84.2%

        \[\leadsto \frac{2}{\color{blue}{\frac{y - t}{\frac{x}{z}}}} \]
      2. associate-/r/98.4%

        \[\leadsto \frac{2}{\color{blue}{\frac{y - t}{x} \cdot z}} \]
    8. Applied egg-rr98.4%

      \[\leadsto \frac{2}{\color{blue}{\frac{y - t}{x} \cdot z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification92.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot 2 \leq 5 \cdot 10^{-30}:\\ \;\;\;\;\frac{x}{z} \cdot \frac{2}{y - t}\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{z \cdot \frac{y - t}{x}}\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 94.3% accurate, 0.8× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_1 := \frac{2}{y - t}\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq 1.46 \cdot 10^{-49}:\\ \;\;\;\;x\_m \cdot \frac{t\_1}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m}{z} \cdot t\_1\\ \end{array} \end{array} \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (let* ((t_1 (/ 2.0 (- y t))))
   (* x_s (if (<= z 1.46e-49) (* x_m (/ t_1 z)) (* (/ x_m z) t_1)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = 2.0 / (y - t);
	double tmp;
	if (z <= 1.46e-49) {
		tmp = x_m * (t_1 / z);
	} else {
		tmp = (x_m / z) * t_1;
	}
	return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = 2.0d0 / (y - t)
    if (z <= 1.46d-49) then
        tmp = x_m * (t_1 / z)
    else
        tmp = (x_m / z) * t_1
    end if
    code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = 2.0 / (y - t);
	double tmp;
	if (z <= 1.46e-49) {
		tmp = x_m * (t_1 / z);
	} else {
		tmp = (x_m / z) * t_1;
	}
	return x_s * tmp;
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	t_1 = 2.0 / (y - t)
	tmp = 0
	if z <= 1.46e-49:
		tmp = x_m * (t_1 / z)
	else:
		tmp = (x_m / z) * t_1
	return x_s * tmp
x_m = abs(x)
x_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	t_1 = Float64(2.0 / Float64(y - t))
	tmp = 0.0
	if (z <= 1.46e-49)
		tmp = Float64(x_m * Float64(t_1 / z));
	else
		tmp = Float64(Float64(x_m / z) * t_1);
	end
	return Float64(x_s * tmp)
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	t_1 = 2.0 / (y - t);
	tmp = 0.0;
	if (z <= 1.46e-49)
		tmp = x_m * (t_1 / z);
	else
		tmp = (x_m / z) * t_1;
	end
	tmp_2 = x_s * tmp;
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, 1.46e-49], N[(x$95$m * N[(t$95$1 / z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * t$95$1), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_1 := \frac{2}{y - t}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 1.46 \cdot 10^{-49}:\\
\;\;\;\;x\_m \cdot \frac{t\_1}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot t\_1\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 1.46000000000000007e-49

    1. Initial program 92.6%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative92.6%

        \[\leadsto \frac{\color{blue}{2 \cdot x}}{y \cdot z - t \cdot z} \]
      2. associate-*l/92.1%

        \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
      3. *-commutative92.1%

        \[\leadsto \color{blue}{x \cdot \frac{2}{y \cdot z - t \cdot z}} \]
      4. distribute-rgt-out--93.2%

        \[\leadsto x \cdot \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. associate-/l/93.5%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y - t}}{z}} \]
    3. Simplified93.5%

      \[\leadsto \color{blue}{x \cdot \frac{\frac{2}{y - t}}{z}} \]
    4. Add Preprocessing

    if 1.46000000000000007e-49 < z

    1. Initial program 83.3%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. distribute-rgt-out--85.1%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      2. times-frac98.2%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
    3. Simplified98.2%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
    4. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification94.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 1.46 \cdot 10^{-49}:\\ \;\;\;\;x \cdot \frac{\frac{2}{y - t}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z} \cdot \frac{2}{y - t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 55.0% accurate, 0.9× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 4 \cdot 10^{-51}:\\ \;\;\;\;x\_m \cdot \frac{-2}{z \cdot t}\\ \mathbf{else}:\\ \;\;\;\;-2 \cdot \frac{\frac{x\_m}{t}}{z}\\ \end{array} \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (* x_s (if (<= x_m 4e-51) (* x_m (/ -2.0 (* z t))) (* -2.0 (/ (/ x_m t) z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (x_m <= 4e-51) {
		tmp = x_m * (-2.0 / (z * t));
	} else {
		tmp = -2.0 * ((x_m / t) / z);
	}
	return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (x_m <= 4d-51) then
        tmp = x_m * ((-2.0d0) / (z * t))
    else
        tmp = (-2.0d0) * ((x_m / t) / z)
    end if
    code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (x_m <= 4e-51) {
		tmp = x_m * (-2.0 / (z * t));
	} else {
		tmp = -2.0 * ((x_m / t) / z);
	}
	return x_s * tmp;
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if x_m <= 4e-51:
		tmp = x_m * (-2.0 / (z * t))
	else:
		tmp = -2.0 * ((x_m / t) / z)
	return x_s * tmp
x_m = abs(x)
x_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (x_m <= 4e-51)
		tmp = Float64(x_m * Float64(-2.0 / Float64(z * t)));
	else
		tmp = Float64(-2.0 * Float64(Float64(x_m / t) / z));
	end
	return Float64(x_s * tmp)
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if (x_m <= 4e-51)
		tmp = x_m * (-2.0 / (z * t));
	else
		tmp = -2.0 * ((x_m / t) / z);
	end
	tmp_2 = x_s * tmp;
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[x$95$m, 4e-51], N[(x$95$m * N[(-2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x$95$m / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 4 \cdot 10^{-51}:\\
\;\;\;\;x\_m \cdot \frac{-2}{z \cdot t}\\

\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x\_m}{t}}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 4e-51

    1. Initial program 91.4%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative91.4%

        \[\leadsto \frac{\color{blue}{2 \cdot x}}{y \cdot z - t \cdot z} \]
      2. associate-*l/91.0%

        \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
      3. *-commutative91.0%

        \[\leadsto \color{blue}{x \cdot \frac{2}{y \cdot z - t \cdot z}} \]
      4. distribute-rgt-out--92.7%

        \[\leadsto x \cdot \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. associate-/l/94.0%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y - t}}{z}} \]
    3. Simplified94.0%

      \[\leadsto \color{blue}{x \cdot \frac{\frac{2}{y - t}}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 49.3%

      \[\leadsto x \cdot \color{blue}{\frac{-2}{t \cdot z}} \]
    6. Step-by-step derivation
      1. *-commutative49.3%

        \[\leadsto x \cdot \frac{-2}{\color{blue}{z \cdot t}} \]
    7. Simplified49.3%

      \[\leadsto x \cdot \color{blue}{\frac{-2}{z \cdot t}} \]

    if 4e-51 < x

    1. Initial program 87.4%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative87.4%

        \[\leadsto \frac{\color{blue}{2 \cdot x}}{y \cdot z - t \cdot z} \]
      2. associate-*l/87.3%

        \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
      3. *-commutative87.3%

        \[\leadsto \color{blue}{x \cdot \frac{2}{y \cdot z - t \cdot z}} \]
      4. distribute-rgt-out--87.5%

        \[\leadsto x \cdot \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. associate-/l/88.4%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y - t}}{z}} \]
    3. Simplified88.4%

      \[\leadsto \color{blue}{x \cdot \frac{\frac{2}{y - t}}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 55.1%

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    6. Step-by-step derivation
      1. associate-/r*61.7%

        \[\leadsto -2 \cdot \color{blue}{\frac{\frac{x}{t}}{z}} \]
    7. Simplified61.7%

      \[\leadsto \color{blue}{-2 \cdot \frac{\frac{x}{t}}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification53.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 4 \cdot 10^{-51}:\\ \;\;\;\;x \cdot \frac{-2}{z \cdot t}\\ \mathbf{else}:\\ \;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 9: 92.0% accurate, 1.2× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \left(x\_m \cdot \frac{\frac{2}{y - t}}{z}\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (* x_s (* x_m (/ (/ 2.0 (- y t)) z))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * (x_m * ((2.0 / (y - t)) / z));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x_s * (x_m * ((2.0d0 / (y - t)) / z))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * (x_m * ((2.0 / (y - t)) / z));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	return x_s * (x_m * ((2.0 / (y - t)) / z))
x_m = abs(x)
x_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	return Float64(x_s * Float64(x_m * Float64(Float64(2.0 / Float64(y - t)) / z)))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
function tmp = code(x_s, x_m, y, z, t)
	tmp = x_s * (x_m * ((2.0 / (y - t)) / z));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(x$95$m * N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \left(x\_m \cdot \frac{\frac{2}{y - t}}{z}\right)
\end{array}
Derivation
  1. Initial program 90.2%

    \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
  2. Step-by-step derivation
    1. *-commutative90.2%

      \[\leadsto \frac{\color{blue}{2 \cdot x}}{y \cdot z - t \cdot z} \]
    2. associate-*l/89.9%

      \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
    3. *-commutative89.9%

      \[\leadsto \color{blue}{x \cdot \frac{2}{y \cdot z - t \cdot z}} \]
    4. distribute-rgt-out--91.1%

      \[\leadsto x \cdot \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    5. associate-/l/92.3%

      \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y - t}}{z}} \]
  3. Simplified92.3%

    \[\leadsto \color{blue}{x \cdot \frac{\frac{2}{y - t}}{z}} \]
  4. Add Preprocessing
  5. Final simplification92.3%

    \[\leadsto x \cdot \frac{\frac{2}{y - t}}{z} \]
  6. Add Preprocessing

Alternative 10: 52.9% accurate, 1.6× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \left(-2 \cdot \frac{\frac{x\_m}{t}}{z}\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z t) :precision binary64 (* x_s (* -2.0 (/ (/ x_m t) z))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * (-2.0 * ((x_m / t) / z));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x_s * ((-2.0d0) * ((x_m / t) / z))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * (-2.0 * ((x_m / t) / z));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	return x_s * (-2.0 * ((x_m / t) / z))
x_m = abs(x)
x_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	return Float64(x_s * Float64(-2.0 * Float64(Float64(x_m / t) / z)))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
function tmp = code(x_s, x_m, y, z, t)
	tmp = x_s * (-2.0 * ((x_m / t) / z));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(-2.0 * N[(N[(x$95$m / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \left(-2 \cdot \frac{\frac{x\_m}{t}}{z}\right)
\end{array}
Derivation
  1. Initial program 90.2%

    \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
  2. Step-by-step derivation
    1. *-commutative90.2%

      \[\leadsto \frac{\color{blue}{2 \cdot x}}{y \cdot z - t \cdot z} \]
    2. associate-*l/89.9%

      \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
    3. *-commutative89.9%

      \[\leadsto \color{blue}{x \cdot \frac{2}{y \cdot z - t \cdot z}} \]
    4. distribute-rgt-out--91.1%

      \[\leadsto x \cdot \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \]
    5. associate-/l/92.3%

      \[\leadsto x \cdot \color{blue}{\frac{\frac{2}{y - t}}{z}} \]
  3. Simplified92.3%

    \[\leadsto \color{blue}{x \cdot \frac{\frac{2}{y - t}}{z}} \]
  4. Add Preprocessing
  5. Taylor expanded in y around 0 51.3%

    \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
  6. Step-by-step derivation
    1. associate-/r*52.2%

      \[\leadsto -2 \cdot \color{blue}{\frac{\frac{x}{t}}{z}} \]
  7. Simplified52.2%

    \[\leadsto \color{blue}{-2 \cdot \frac{\frac{x}{t}}{z}} \]
  8. Final simplification52.2%

    \[\leadsto -2 \cdot \frac{\frac{x}{t}}{z} \]
  9. Add Preprocessing

Developer target: 97.3% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\ t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\ \mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\ \;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
        (t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
   (if (< t_2 -2.559141628295061e-13)
     t_1
     (if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = (x / ((y - t) * z)) * 2.0;
	double t_2 = (x * 2.0) / ((y * z) - (t * z));
	double tmp;
	if (t_2 < -2.559141628295061e-13) {
		tmp = t_1;
	} else if (t_2 < 1.045027827330126e-269) {
		tmp = ((x / z) * 2.0) / (y - t);
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = (x / ((y - t) * z)) * 2.0d0
    t_2 = (x * 2.0d0) / ((y * z) - (t * z))
    if (t_2 < (-2.559141628295061d-13)) then
        tmp = t_1
    else if (t_2 < 1.045027827330126d-269) then
        tmp = ((x / z) * 2.0d0) / (y - t)
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = (x / ((y - t) * z)) * 2.0;
	double t_2 = (x * 2.0) / ((y * z) - (t * z));
	double tmp;
	if (t_2 < -2.559141628295061e-13) {
		tmp = t_1;
	} else if (t_2 < 1.045027827330126e-269) {
		tmp = ((x / z) * 2.0) / (y - t);
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (x / ((y - t) * z)) * 2.0
	t_2 = (x * 2.0) / ((y * z) - (t * z))
	tmp = 0
	if t_2 < -2.559141628295061e-13:
		tmp = t_1
	elif t_2 < 1.045027827330126e-269:
		tmp = ((x / z) * 2.0) / (y - t)
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0)
	t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
	tmp = 0.0
	if (t_2 < -2.559141628295061e-13)
		tmp = t_1;
	elseif (t_2 < 1.045027827330126e-269)
		tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (x / ((y - t) * z)) * 2.0;
	t_2 = (x * 2.0) / ((y * z) - (t * z));
	tmp = 0.0;
	if (t_2 < -2.559141628295061e-13)
		tmp = t_1;
	elseif (t_2 < 1.045027827330126e-269)
		tmp = ((x / z) * 2.0) / (y - t);
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024040 
(FPCore (x y z t)
  :name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
  :precision binary64

  :herbie-target
  (if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))

  (/ (* x 2.0) (- (* y z) (* t z))))