
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ t (/ (- z t) (/ y x))))
double code(double x, double y, double z, double t) {
return t + ((z - t) / (y / x));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((z - t) / (y / x))
end function
public static double code(double x, double y, double z, double t) {
return t + ((z - t) / (y / x));
}
def code(x, y, z, t): return t + ((z - t) / (y / x))
function code(x, y, z, t) return Float64(t + Float64(Float64(z - t) / Float64(y / x))) end
function tmp = code(x, y, z, t) tmp = t + ((z - t) / (y / x)); end
code[x_, y_, z_, t_] := N[(t + N[(N[(z - t), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \frac{z - t}{\frac{y}{x}}
\end{array}
Initial program 98.0%
Taylor expanded in x around 0 91.1%
*-commutative91.1%
associate-/l*98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (x y z t) :precision binary64 (if (or (<= z -9.5e-131) (not (<= z 3.8e-78))) (+ t (* z (/ x y))) (- t (/ (* t x) y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -9.5e-131) || !(z <= 3.8e-78)) {
tmp = t + (z * (x / y));
} else {
tmp = t - ((t * x) / y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-9.5d-131)) .or. (.not. (z <= 3.8d-78))) then
tmp = t + (z * (x / y))
else
tmp = t - ((t * x) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -9.5e-131) || !(z <= 3.8e-78)) {
tmp = t + (z * (x / y));
} else {
tmp = t - ((t * x) / y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -9.5e-131) or not (z <= 3.8e-78): tmp = t + (z * (x / y)) else: tmp = t - ((t * x) / y) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -9.5e-131) || !(z <= 3.8e-78)) tmp = Float64(t + Float64(z * Float64(x / y))); else tmp = Float64(t - Float64(Float64(t * x) / y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -9.5e-131) || ~((z <= 3.8e-78))) tmp = t + (z * (x / y)); else tmp = t - ((t * x) / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -9.5e-131], N[Not[LessEqual[z, 3.8e-78]], $MachinePrecision]], N[(t + N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t - N[(N[(t * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.5 \cdot 10^{-131} \lor \neg \left(z \leq 3.8 \cdot 10^{-78}\right):\\
\;\;\;\;t + z \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t - \frac{t \cdot x}{y}\\
\end{array}
\end{array}
if z < -9.4999999999999996e-131 or 3.7999999999999999e-78 < z Initial program 98.2%
Taylor expanded in z around inf 80.5%
associate-*l/85.1%
*-commutative85.1%
Simplified85.1%
if -9.4999999999999996e-131 < z < 3.7999999999999999e-78Initial program 97.6%
Taylor expanded in z around 0 89.4%
mul-1-neg89.4%
*-commutative89.4%
Simplified89.4%
Final simplification86.4%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.7e-124) (not (<= z 1.7e-79))) (+ t (* z (/ x y))) (- t (* x (/ t y)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.7e-124) || !(z <= 1.7e-79)) {
tmp = t + (z * (x / y));
} else {
tmp = t - (x * (t / y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.7d-124)) .or. (.not. (z <= 1.7d-79))) then
tmp = t + (z * (x / y))
else
tmp = t - (x * (t / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.7e-124) || !(z <= 1.7e-79)) {
tmp = t + (z * (x / y));
} else {
tmp = t - (x * (t / y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.7e-124) or not (z <= 1.7e-79): tmp = t + (z * (x / y)) else: tmp = t - (x * (t / y)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.7e-124) || !(z <= 1.7e-79)) tmp = Float64(t + Float64(z * Float64(x / y))); else tmp = Float64(t - Float64(x * Float64(t / y))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.7e-124) || ~((z <= 1.7e-79))) tmp = t + (z * (x / y)); else tmp = t - (x * (t / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.7e-124], N[Not[LessEqual[z, 1.7e-79]], $MachinePrecision]], N[(t + N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t - N[(x * N[(t / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.7 \cdot 10^{-124} \lor \neg \left(z \leq 1.7 \cdot 10^{-79}\right):\\
\;\;\;\;t + z \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t - x \cdot \frac{t}{y}\\
\end{array}
\end{array}
if z < -1.7e-124 or 1.69999999999999988e-79 < z Initial program 98.1%
Taylor expanded in z around inf 81.0%
associate-*l/85.2%
*-commutative85.2%
Simplified85.2%
if -1.7e-124 < z < 1.69999999999999988e-79Initial program 97.7%
Taylor expanded in x around 0 92.2%
*-commutative92.2%
associate-/l*97.7%
Simplified97.7%
Taylor expanded in z around 0 87.8%
mul-1-neg87.8%
associate-*l/92.2%
distribute-rgt-neg-in92.2%
Simplified92.2%
Final simplification87.5%
(FPCore (x y z t) :precision binary64 (if (or (<= z -360.0) (not (<= z 4e-78))) (+ t (* z (/ x y))) (- t (* t (/ x y)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -360.0) || !(z <= 4e-78)) {
tmp = t + (z * (x / y));
} else {
tmp = t - (t * (x / y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-360.0d0)) .or. (.not. (z <= 4d-78))) then
tmp = t + (z * (x / y))
else
tmp = t - (t * (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -360.0) || !(z <= 4e-78)) {
tmp = t + (z * (x / y));
} else {
tmp = t - (t * (x / y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -360.0) or not (z <= 4e-78): tmp = t + (z * (x / y)) else: tmp = t - (t * (x / y)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -360.0) || !(z <= 4e-78)) tmp = Float64(t + Float64(z * Float64(x / y))); else tmp = Float64(t - Float64(t * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -360.0) || ~((z <= 4e-78))) tmp = t + (z * (x / y)); else tmp = t - (t * (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -360.0], N[Not[LessEqual[z, 4e-78]], $MachinePrecision]], N[(t + N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t - N[(t * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -360 \lor \neg \left(z \leq 4 \cdot 10^{-78}\right):\\
\;\;\;\;t + z \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t - t \cdot \frac{x}{y}\\
\end{array}
\end{array}
if z < -360 or 4e-78 < z Initial program 99.0%
Taylor expanded in z around inf 83.5%
associate-*l/89.3%
*-commutative89.3%
Simplified89.3%
if -360 < z < 4e-78Initial program 96.7%
Taylor expanded in z around 0 80.9%
mul-1-neg80.9%
*-commutative80.9%
associate-*l/85.8%
distribute-rgt-neg-out85.8%
Simplified85.8%
Final simplification87.7%
(FPCore (x y z t) :precision binary64 (+ t (* (- z t) (/ x y))))
double code(double x, double y, double z, double t) {
return t + ((z - t) * (x / y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((z - t) * (x / y))
end function
public static double code(double x, double y, double z, double t) {
return t + ((z - t) * (x / y));
}
def code(x, y, z, t): return t + ((z - t) * (x / y))
function code(x, y, z, t) return Float64(t + Float64(Float64(z - t) * Float64(x / y))) end
function tmp = code(x, y, z, t) tmp = t + ((z - t) * (x / y)); end
code[x_, y_, z_, t_] := N[(t + N[(N[(z - t), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(z - t\right) \cdot \frac{x}{y}
\end{array}
Initial program 98.0%
Final simplification98.0%
(FPCore (x y z t) :precision binary64 (+ t (* x (/ z y))))
double code(double x, double y, double z, double t) {
return t + (x * (z / y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + (x * (z / y))
end function
public static double code(double x, double y, double z, double t) {
return t + (x * (z / y));
}
def code(x, y, z, t): return t + (x * (z / y))
function code(x, y, z, t) return Float64(t + Float64(x * Float64(z / y))) end
function tmp = code(x, y, z, t) tmp = t + (x * (z / y)); end
code[x_, y_, z_, t_] := N[(t + N[(x * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + x \cdot \frac{z}{y}
\end{array}
Initial program 98.0%
Taylor expanded in z around inf 68.4%
*-commutative68.4%
associate-*l/68.4%
*-commutative68.4%
Simplified68.4%
Final simplification68.4%
(FPCore (x y z t) :precision binary64 (+ t (* z (/ x y))))
double code(double x, double y, double z, double t) {
return t + (z * (x / y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + (z * (x / y))
end function
public static double code(double x, double y, double z, double t) {
return t + (z * (x / y));
}
def code(x, y, z, t): return t + (z * (x / y))
function code(x, y, z, t) return Float64(t + Float64(z * Float64(x / y))) end
function tmp = code(x, y, z, t) tmp = t + (z * (x / y)); end
code[x_, y_, z_, t_] := N[(t + N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + z \cdot \frac{x}{y}
\end{array}
Initial program 98.0%
Taylor expanded in z around inf 68.4%
associate-*l/72.4%
*-commutative72.4%
Simplified72.4%
Final simplification72.4%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 98.0%
Taylor expanded in z around inf 68.4%
*-commutative68.4%
associate-*l/68.4%
*-commutative68.4%
Simplified68.4%
Taylor expanded in x around 0 34.2%
Final simplification34.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024040
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:herbie-target
(if (< z 2.759456554562692e-282) (+ (* (/ x y) (- z t)) t) (if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t)))
(+ (* (/ x y) (- z t)) t))