
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= (/ y 500.0) -2e-44) (not (<= (/ y 500.0) 10000.0))) (/ y 500.0) x))
double code(double x, double y) {
double tmp;
if (((y / 500.0) <= -2e-44) || !((y / 500.0) <= 10000.0)) {
tmp = y / 500.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((y / 500.0d0) <= (-2d-44)) .or. (.not. ((y / 500.0d0) <= 10000.0d0))) then
tmp = y / 500.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((y / 500.0) <= -2e-44) || !((y / 500.0) <= 10000.0)) {
tmp = y / 500.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((y / 500.0) <= -2e-44) or not ((y / 500.0) <= 10000.0): tmp = y / 500.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((Float64(y / 500.0) <= -2e-44) || !(Float64(y / 500.0) <= 10000.0)) tmp = Float64(y / 500.0); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((y / 500.0) <= -2e-44) || ~(((y / 500.0) <= 10000.0))) tmp = y / 500.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(y / 500.0), $MachinePrecision], -2e-44], N[Not[LessEqual[N[(y / 500.0), $MachinePrecision], 10000.0]], $MachinePrecision]], N[(y / 500.0), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{500} \leq -2 \cdot 10^{-44} \lor \neg \left(\frac{y}{500} \leq 10000\right):\\
\;\;\;\;\frac{y}{500}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 y 500) < -1.99999999999999991e-44 or 1e4 < (/.f64 y 500) Initial program 100.0%
remove-double-neg100.0%
distribute-frac-neg100.0%
unsub-neg100.0%
neg-mul-1100.0%
associate-/l*99.6%
associate-/r/99.8%
cancel-sign-sub-inv99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 80.1%
*-commutative80.1%
metadata-eval80.1%
div-inv80.3%
Applied egg-rr80.3%
if -1.99999999999999991e-44 < (/.f64 y 500) < 1e4Initial program 100.0%
remove-double-neg100.0%
distribute-frac-neg100.0%
unsub-neg100.0%
neg-mul-1100.0%
associate-/l*99.5%
associate-/r/99.9%
cancel-sign-sub-inv99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 77.1%
Final simplification78.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1e-41) (not (<= y 4500000.0))) (* y 0.002) x))
double code(double x, double y) {
double tmp;
if ((y <= -1e-41) || !(y <= 4500000.0)) {
tmp = y * 0.002;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1d-41)) .or. (.not. (y <= 4500000.0d0))) then
tmp = y * 0.002d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1e-41) || !(y <= 4500000.0)) {
tmp = y * 0.002;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1e-41) or not (y <= 4500000.0): tmp = y * 0.002 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1e-41) || !(y <= 4500000.0)) tmp = Float64(y * 0.002); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1e-41) || ~((y <= 4500000.0))) tmp = y * 0.002; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1e-41], N[Not[LessEqual[y, 4500000.0]], $MachinePrecision]], N[(y * 0.002), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-41} \lor \neg \left(y \leq 4500000\right):\\
\;\;\;\;y \cdot 0.002\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.00000000000000001e-41 or 4.5e6 < y Initial program 100.0%
remove-double-neg100.0%
distribute-frac-neg100.0%
unsub-neg100.0%
neg-mul-1100.0%
associate-/l*99.6%
associate-/r/99.8%
cancel-sign-sub-inv99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 80.1%
if -1.00000000000000001e-41 < y < 4.5e6Initial program 100.0%
remove-double-neg100.0%
distribute-frac-neg100.0%
unsub-neg100.0%
neg-mul-1100.0%
associate-/l*99.5%
associate-/r/99.9%
cancel-sign-sub-inv99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 77.1%
Final simplification78.6%
(FPCore (x y) :precision binary64 (+ x (* y 0.002)))
double code(double x, double y) {
return x + (y * 0.002);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y * 0.002d0)
end function
public static double code(double x, double y) {
return x + (y * 0.002);
}
def code(x, y): return x + (y * 0.002)
function code(x, y) return Float64(x + Float64(y * 0.002)) end
function tmp = code(x, y) tmp = x + (y * 0.002); end
code[x_, y_] := N[(x + N[(y * 0.002), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot 0.002
\end{array}
Initial program 100.0%
remove-double-neg100.0%
distribute-frac-neg100.0%
unsub-neg100.0%
neg-mul-1100.0%
associate-/l*99.5%
associate-/r/99.9%
cancel-sign-sub-inv99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
remove-double-neg100.0%
distribute-frac-neg100.0%
unsub-neg100.0%
neg-mul-1100.0%
associate-/l*99.5%
associate-/r/99.9%
cancel-sign-sub-inv99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 49.3%
Final simplification49.3%
herbie shell --seed 2024040
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, C"
:precision binary64
(+ x (/ y 500.0)))