
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.16e+32) (not (<= z 1.42e-15))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.16e+32) || !(z <= 1.42e-15)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.16d+32)) .or. (.not. (z <= 1.42d-15))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.16e+32) || !(z <= 1.42e-15)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.16e+32) or not (z <= 1.42e-15): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.16e+32) || !(z <= 1.42e-15)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.16e+32) || ~((z <= 1.42e-15))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.16e+32], N[Not[LessEqual[z, 1.42e-15]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.16 \cdot 10^{+32} \lor \neg \left(z \leq 1.42 \cdot 10^{-15}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -1.16e32 or 1.42e-15 < z Initial program 70.9%
Simplified87.0%
Taylor expanded in y around 0 94.0%
if -1.16e32 < z < 1.42e-15Initial program 89.2%
Simplified88.9%
Taylor expanded in y around inf 94.7%
*-commutative94.7%
associate-*l/94.7%
Simplified94.7%
Final simplification94.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* z (* 2.0 z))))
(if (<= (- x (/ (* (* y 2.0) z) (- t_1 (* y t)))) 2e+303)
(+ x (* (* y 2.0) (/ z (- (* y t) t_1))))
(- x (/ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = z * (2.0 * z);
double tmp;
if ((x - (((y * 2.0) * z) / (t_1 - (y * t)))) <= 2e+303) {
tmp = x + ((y * 2.0) * (z / ((y * t) - t_1)));
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = z * (2.0d0 * z)
if ((x - (((y * 2.0d0) * z) / (t_1 - (y * t)))) <= 2d+303) then
tmp = x + ((y * 2.0d0) * (z / ((y * t) - t_1)))
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = z * (2.0 * z);
double tmp;
if ((x - (((y * 2.0) * z) / (t_1 - (y * t)))) <= 2e+303) {
tmp = x + ((y * 2.0) * (z / ((y * t) - t_1)));
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = z * (2.0 * z) tmp = 0 if (x - (((y * 2.0) * z) / (t_1 - (y * t)))) <= 2e+303: tmp = x + ((y * 2.0) * (z / ((y * t) - t_1))) else: tmp = x - (y / z) return tmp
function code(x, y, z, t) t_1 = Float64(z * Float64(2.0 * z)) tmp = 0.0 if (Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(t_1 - Float64(y * t)))) <= 2e+303) tmp = Float64(x + Float64(Float64(y * 2.0) * Float64(z / Float64(Float64(y * t) - t_1)))); else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = z * (2.0 * z); tmp = 0.0; if ((x - (((y * 2.0) * z) / (t_1 - (y * t)))) <= 2e+303) tmp = x + ((y * 2.0) * (z / ((y * t) - t_1))); else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(t$95$1 - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+303], N[(x + N[(N[(y * 2.0), $MachinePrecision] * N[(z / N[(N[(y * t), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(2 \cdot z\right)\\
\mathbf{if}\;x - \frac{\left(y \cdot 2\right) \cdot z}{t\_1 - y \cdot t} \leq 2 \cdot 10^{+303}:\\
\;\;\;\;x + \left(y \cdot 2\right) \cdot \frac{z}{y \cdot t - t\_1}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (-.f64 x (/.f64 (*.f64 (*.f64 y 2) z) (-.f64 (*.f64 (*.f64 z 2) z) (*.f64 y t)))) < 2e303Initial program 95.5%
Simplified96.1%
if 2e303 < (-.f64 x (/.f64 (*.f64 (*.f64 y 2) z) (-.f64 (*.f64 (*.f64 z 2) z) (*.f64 y t)))) Initial program 5.0%
Simplified45.7%
Taylor expanded in y around 0 83.0%
Final simplification94.0%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.16e+32) (not (<= z 4.5e-20))) (- x (/ y z)) (+ x (* z (/ 2.0 t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.16e+32) || !(z <= 4.5e-20)) {
tmp = x - (y / z);
} else {
tmp = x + (z * (2.0 / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.16d+32)) .or. (.not. (z <= 4.5d-20))) then
tmp = x - (y / z)
else
tmp = x + (z * (2.0d0 / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.16e+32) || !(z <= 4.5e-20)) {
tmp = x - (y / z);
} else {
tmp = x + (z * (2.0 / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.16e+32) or not (z <= 4.5e-20): tmp = x - (y / z) else: tmp = x + (z * (2.0 / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.16e+32) || !(z <= 4.5e-20)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x + Float64(z * Float64(2.0 / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.16e+32) || ~((z <= 4.5e-20))) tmp = x - (y / z); else tmp = x + (z * (2.0 / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.16e+32], N[Not[LessEqual[z, 4.5e-20]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(2.0 / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.16 \cdot 10^{+32} \lor \neg \left(z \leq 4.5 \cdot 10^{-20}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \frac{2}{t}\\
\end{array}
\end{array}
if z < -1.16e32 or 4.5000000000000001e-20 < z Initial program 70.9%
Simplified87.0%
Taylor expanded in y around 0 94.0%
if -1.16e32 < z < 4.5000000000000001e-20Initial program 89.2%
Simplified88.9%
Taylor expanded in z around 0 82.8%
associate-*r/82.8%
*-commutative82.8%
associate-/r*89.1%
Simplified89.1%
fma-undefine89.2%
associate-/l/82.8%
*-commutative82.8%
associate-/l*82.8%
Applied egg-rr82.8%
associate-*r*82.8%
clear-num82.8%
un-div-inv82.8%
*-commutative82.8%
associate-/l*82.2%
Applied egg-rr82.2%
Taylor expanded in y around 0 94.7%
associate-*r/94.7%
remove-double-neg94.7%
neg-mul-194.7%
distribute-lft-neg-in94.7%
metadata-eval94.7%
*-inverses94.7%
associate-*l/91.9%
associate-*r/85.4%
associate-*l*85.4%
*-commutative85.4%
associate-*l/78.3%
associate-*r/78.2%
*-commutative78.2%
associate-*l/78.3%
associate-*r/80.3%
associate-*l/94.6%
*-inverses94.6%
associate-*r/94.6%
metadata-eval94.6%
Simplified94.6%
Final simplification94.3%
(FPCore (x y z t) :precision binary64 (if (or (<= z -3.7e+23) (not (<= z 5.4e-14))) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.7e+23) || !(z <= 5.4e-14)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-3.7d+23)) .or. (.not. (z <= 5.4d-14))) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.7e+23) || !(z <= 5.4e-14)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -3.7e+23) or not (z <= 5.4e-14): tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -3.7e+23) || !(z <= 5.4e-14)) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -3.7e+23) || ~((z <= 5.4e-14))) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -3.7e+23], N[Not[LessEqual[z, 5.4e-14]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.7 \cdot 10^{+23} \lor \neg \left(z \leq 5.4 \cdot 10^{-14}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -3.70000000000000013e23 or 5.3999999999999997e-14 < z Initial program 70.8%
Simplified86.5%
Taylor expanded in y around 0 91.7%
if -3.70000000000000013e23 < z < 5.3999999999999997e-14Initial program 89.6%
Simplified89.4%
Taylor expanded in x around inf 73.8%
Final simplification82.0%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 81.0%
Simplified88.1%
Taylor expanded in x around inf 71.5%
Final simplification71.5%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024039
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:herbie-target
(- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))