
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (/ (/ (+ x y) (hypot x y)) (/ (hypot x y) (- x y))))
double code(double x, double y) {
return ((x + y) / hypot(x, y)) / (hypot(x, y) / (x - y));
}
public static double code(double x, double y) {
return ((x + y) / Math.hypot(x, y)) / (Math.hypot(x, y) / (x - y));
}
def code(x, y): return ((x + y) / math.hypot(x, y)) / (math.hypot(x, y) / (x - y))
function code(x, y) return Float64(Float64(Float64(x + y) / hypot(x, y)) / Float64(hypot(x, y) / Float64(x - y))) end
function tmp = code(x, y) tmp = ((x + y) / hypot(x, y)) / (hypot(x, y) / (x - y)); end
code[x_, y_] := N[(N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{x + y}{\mathsf{hypot}\left(x, y\right)}}{\frac{\mathsf{hypot}\left(x, y\right)}{x - y}}
\end{array}
Initial program 74.6%
add-sqr-sqrt74.6%
times-frac74.3%
hypot-define74.3%
hypot-define100.0%
Applied egg-rr100.0%
*-commutative100.0%
clear-num100.0%
un-div-inv100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* (+ x y) (/ (/ (- x y) (hypot x y)) (hypot x y))))
double code(double x, double y) {
return (x + y) * (((x - y) / hypot(x, y)) / hypot(x, y));
}
public static double code(double x, double y) {
return (x + y) * (((x - y) / Math.hypot(x, y)) / Math.hypot(x, y));
}
def code(x, y): return (x + y) * (((x - y) / math.hypot(x, y)) / math.hypot(x, y))
function code(x, y) return Float64(Float64(x + y) * Float64(Float64(Float64(x - y) / hypot(x, y)) / hypot(x, y))) end
function tmp = code(x, y) tmp = (x + y) * (((x - y) / hypot(x, y)) / hypot(x, y)); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \frac{\frac{x - y}{\mathsf{hypot}\left(x, y\right)}}{\mathsf{hypot}\left(x, y\right)}
\end{array}
Initial program 74.6%
add-sqr-sqrt74.6%
times-frac74.3%
hypot-define74.3%
hypot-define100.0%
Applied egg-rr100.0%
*-commutative100.0%
frac-2neg100.0%
associate-*r/100.0%
Applied egg-rr100.0%
associate-/l*100.0%
div-inv99.8%
frac-2neg99.8%
associate-*l*99.8%
+-commutative99.8%
Applied egg-rr99.8%
associate-*l/99.8%
*-lft-identity99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (* (/ (+ x y) (hypot x y)) (/ (- x y) (hypot x y))))
double code(double x, double y) {
return ((x + y) / hypot(x, y)) * ((x - y) / hypot(x, y));
}
public static double code(double x, double y) {
return ((x + y) / Math.hypot(x, y)) * ((x - y) / Math.hypot(x, y));
}
def code(x, y): return ((x + y) / math.hypot(x, y)) * ((x - y) / math.hypot(x, y))
function code(x, y) return Float64(Float64(Float64(x + y) / hypot(x, y)) * Float64(Float64(x - y) / hypot(x, y))) end
function tmp = code(x, y) tmp = ((x + y) / hypot(x, y)) * ((x - y) / hypot(x, y)); end
code[x_, y_] := N[(N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{\mathsf{hypot}\left(x, y\right)} \cdot \frac{x - y}{\mathsf{hypot}\left(x, y\right)}
\end{array}
Initial program 74.6%
add-sqr-sqrt74.6%
times-frac74.3%
hypot-define74.3%
hypot-define100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (+ x y) (- x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (+ (* 2.0 (* (/ x y) (/ x y))) -1.0))))
double code(double x, double y) {
double t_0 = ((x + y) * (x - y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (2.0 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x + y) * (x - y)) / ((x * x) + (y * y))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (2.0d0 * ((x / y) * (x / y))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x + y) * (x - y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (2.0 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
def code(x, y): t_0 = ((x + y) * (x - y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = (2.0 * ((x / y) * (x / y))) + -1.0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x + y) * Float64(x - y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(2.0 * Float64(Float64(x / y) * Float64(x / y))) + -1.0); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x + y) * (x - y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = (2.0 * ((x / y) * (x / y))) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x + y), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(2.0 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x + y\right) \cdot \left(x - y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right) + -1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
fma-define3.1%
Simplified3.1%
Taylor expanded in x around 0 61.5%
unpow261.5%
unpow261.5%
times-frac81.0%
Applied egg-rr81.0%
Final simplification95.2%
(FPCore (x y) :precision binary64 (if (or (<= y 3.3e-137) (and (not (<= y 4.1e-103)) (<= y 1.1e-78))) (+ 1.0 (* -2.0 (* (/ y x) (/ y x)))) -1.0))
double code(double x, double y) {
double tmp;
if ((y <= 3.3e-137) || (!(y <= 4.1e-103) && (y <= 1.1e-78))) {
tmp = 1.0 + (-2.0 * ((y / x) * (y / x)));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= 3.3d-137) .or. (.not. (y <= 4.1d-103)) .and. (y <= 1.1d-78)) then
tmp = 1.0d0 + ((-2.0d0) * ((y / x) * (y / x)))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= 3.3e-137) || (!(y <= 4.1e-103) && (y <= 1.1e-78))) {
tmp = 1.0 + (-2.0 * ((y / x) * (y / x)));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= 3.3e-137) or (not (y <= 4.1e-103) and (y <= 1.1e-78)): tmp = 1.0 + (-2.0 * ((y / x) * (y / x))) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= 3.3e-137) || (!(y <= 4.1e-103) && (y <= 1.1e-78))) tmp = Float64(1.0 + Float64(-2.0 * Float64(Float64(y / x) * Float64(y / x)))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= 3.3e-137) || (~((y <= 4.1e-103)) && (y <= 1.1e-78))) tmp = 1.0 + (-2.0 * ((y / x) * (y / x))); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, 3.3e-137], And[N[Not[LessEqual[y, 4.1e-103]], $MachinePrecision], LessEqual[y, 1.1e-78]]], N[(1.0 + N[(-2.0 * N[(N[(y / x), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.3 \cdot 10^{-137} \lor \neg \left(y \leq 4.1 \cdot 10^{-103}\right) \land y \leq 1.1 \cdot 10^{-78}:\\
\;\;\;\;1 + -2 \cdot \left(\frac{y}{x} \cdot \frac{y}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 3.3000000000000002e-137 or 4.09999999999999996e-103 < y < 1.0999999999999999e-78Initial program 69.6%
associate-/l*68.9%
+-commutative68.9%
fma-define68.9%
Simplified68.9%
Taylor expanded in y around 0 32.0%
unpow232.0%
unpow232.0%
times-frac38.3%
Applied egg-rr38.3%
if 3.3000000000000002e-137 < y < 4.09999999999999996e-103 or 1.0999999999999999e-78 < y Initial program 100.0%
associate-/l*99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Taylor expanded in x around 0 90.6%
Final simplification46.9%
(FPCore (x y) :precision binary64 (if (or (<= y 4.5e-138) (and (not (<= y 6.5e-103)) (<= y 1.1e-78))) (+ 1.0 (* -2.0 (* (/ y x) (/ y x)))) (+ (* 2.0 (* (/ x y) (/ x y))) -1.0)))
double code(double x, double y) {
double tmp;
if ((y <= 4.5e-138) || (!(y <= 6.5e-103) && (y <= 1.1e-78))) {
tmp = 1.0 + (-2.0 * ((y / x) * (y / x)));
} else {
tmp = (2.0 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= 4.5d-138) .or. (.not. (y <= 6.5d-103)) .and. (y <= 1.1d-78)) then
tmp = 1.0d0 + ((-2.0d0) * ((y / x) * (y / x)))
else
tmp = (2.0d0 * ((x / y) * (x / y))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= 4.5e-138) || (!(y <= 6.5e-103) && (y <= 1.1e-78))) {
tmp = 1.0 + (-2.0 * ((y / x) * (y / x)));
} else {
tmp = (2.0 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= 4.5e-138) or (not (y <= 6.5e-103) and (y <= 1.1e-78)): tmp = 1.0 + (-2.0 * ((y / x) * (y / x))) else: tmp = (2.0 * ((x / y) * (x / y))) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= 4.5e-138) || (!(y <= 6.5e-103) && (y <= 1.1e-78))) tmp = Float64(1.0 + Float64(-2.0 * Float64(Float64(y / x) * Float64(y / x)))); else tmp = Float64(Float64(2.0 * Float64(Float64(x / y) * Float64(x / y))) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= 4.5e-138) || (~((y <= 6.5e-103)) && (y <= 1.1e-78))) tmp = 1.0 + (-2.0 * ((y / x) * (y / x))); else tmp = (2.0 * ((x / y) * (x / y))) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, 4.5e-138], And[N[Not[LessEqual[y, 6.5e-103]], $MachinePrecision], LessEqual[y, 1.1e-78]]], N[(1.0 + N[(-2.0 * N[(N[(y / x), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.5 \cdot 10^{-138} \lor \neg \left(y \leq 6.5 \cdot 10^{-103}\right) \land y \leq 1.1 \cdot 10^{-78}:\\
\;\;\;\;1 + -2 \cdot \left(\frac{y}{x} \cdot \frac{y}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right) + -1\\
\end{array}
\end{array}
if y < 4.50000000000000008e-138 or 6.49999999999999966e-103 < y < 1.0999999999999999e-78Initial program 69.6%
associate-/l*68.9%
+-commutative68.9%
fma-define68.9%
Simplified68.9%
Taylor expanded in y around 0 32.0%
unpow232.0%
unpow232.0%
times-frac38.3%
Applied egg-rr38.3%
if 4.50000000000000008e-138 < y < 6.49999999999999966e-103 or 1.0999999999999999e-78 < y Initial program 100.0%
associate-/l*99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Taylor expanded in x around 0 91.1%
unpow291.1%
unpow291.1%
times-frac91.1%
Applied egg-rr91.1%
Final simplification47.0%
(FPCore (x y) :precision binary64 (if (<= y 2e-139) 1.0 (if (<= y 5e-103) -1.0 (if (<= y 1.1e-78) 1.0 -1.0))))
double code(double x, double y) {
double tmp;
if (y <= 2e-139) {
tmp = 1.0;
} else if (y <= 5e-103) {
tmp = -1.0;
} else if (y <= 1.1e-78) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2d-139) then
tmp = 1.0d0
else if (y <= 5d-103) then
tmp = -1.0d0
else if (y <= 1.1d-78) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2e-139) {
tmp = 1.0;
} else if (y <= 5e-103) {
tmp = -1.0;
} else if (y <= 1.1e-78) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2e-139: tmp = 1.0 elif y <= 5e-103: tmp = -1.0 elif y <= 1.1e-78: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 2e-139) tmp = 1.0; elseif (y <= 5e-103) tmp = -1.0; elseif (y <= 1.1e-78) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2e-139) tmp = 1.0; elseif (y <= 5e-103) tmp = -1.0; elseif (y <= 1.1e-78) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2e-139], 1.0, If[LessEqual[y, 5e-103], -1.0, If[LessEqual[y, 1.1e-78], 1.0, -1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2 \cdot 10^{-139}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-103}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{-78}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 2.00000000000000006e-139 or 4.99999999999999966e-103 < y < 1.0999999999999999e-78Initial program 69.6%
associate-/l*68.9%
+-commutative68.9%
fma-define68.9%
Simplified68.9%
Taylor expanded in x around inf 36.2%
if 2.00000000000000006e-139 < y < 4.99999999999999966e-103 or 1.0999999999999999e-78 < y Initial program 100.0%
associate-/l*99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Taylor expanded in x around 0 90.6%
Final simplification45.1%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 74.6%
associate-/l*74.0%
+-commutative74.0%
fma-define74.0%
Simplified74.0%
Taylor expanded in x around 0 68.5%
Final simplification68.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024039
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:herbie-target
(if (and (< 0.5 (fabs (/ x y))) (< (fabs (/ x y)) 2.0)) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))