
(FPCore (x y) :precision binary64 (+ x (/ (fabs (- y x)) 2.0)))
double code(double x, double y) {
return x + (fabs((y - x)) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (abs((y - x)) / 2.0d0)
end function
public static double code(double x, double y) {
return x + (Math.abs((y - x)) / 2.0);
}
def code(x, y): return x + (math.fabs((y - x)) / 2.0)
function code(x, y) return Float64(x + Float64(abs(Float64(y - x)) / 2.0)) end
function tmp = code(x, y) tmp = x + (abs((y - x)) / 2.0); end
code[x_, y_] := N[(x + N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left|y - x\right|}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (fabs (- y x)) 2.0)))
double code(double x, double y) {
return x + (fabs((y - x)) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (abs((y - x)) / 2.0d0)
end function
public static double code(double x, double y) {
return x + (Math.abs((y - x)) / 2.0);
}
def code(x, y): return x + (math.fabs((y - x)) / 2.0)
function code(x, y) return Float64(x + Float64(abs(Float64(y - x)) / 2.0)) end
function tmp = code(x, y) tmp = x + (abs((y - x)) / 2.0); end
code[x_, y_] := N[(x + N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left|y - x\right|}{2}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ (fabs (- y x)) 2.0)))
double code(double x, double y) {
return x + (fabs((y - x)) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (abs((y - x)) / 2.0d0)
end function
public static double code(double x, double y) {
return x + (Math.abs((y - x)) / 2.0);
}
def code(x, y): return x + (math.fabs((y - x)) / 2.0)
function code(x, y) return Float64(x + Float64(abs(Float64(y - x)) / 2.0)) end
function tmp = code(x, y) tmp = x + (abs((y - x)) / 2.0); end
code[x_, y_] := N[(x + N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left|y - x\right|}{2}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= y -7.6e-81) (* (fabs (- y x)) 0.5) (* 0.5 (+ x y))))
double code(double x, double y) {
double tmp;
if (y <= -7.6e-81) {
tmp = fabs((y - x)) * 0.5;
} else {
tmp = 0.5 * (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-7.6d-81)) then
tmp = abs((y - x)) * 0.5d0
else
tmp = 0.5d0 * (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -7.6e-81) {
tmp = Math.abs((y - x)) * 0.5;
} else {
tmp = 0.5 * (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7.6e-81: tmp = math.fabs((y - x)) * 0.5 else: tmp = 0.5 * (x + y) return tmp
function code(x, y) tmp = 0.0 if (y <= -7.6e-81) tmp = Float64(abs(Float64(y - x)) * 0.5); else tmp = Float64(0.5 * Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -7.6e-81) tmp = abs((y - x)) * 0.5; else tmp = 0.5 * (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -7.6e-81], N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(0.5 * N[(x + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.6 \cdot 10^{-81}:\\
\;\;\;\;\left|y - x\right| \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x + y\right)\\
\end{array}
\end{array}
if y < -7.5999999999999997e-81Initial program 99.9%
Taylor expanded in x around 0 69.6%
if -7.5999999999999997e-81 < y Initial program 99.9%
+-commutative99.9%
div-inv99.9%
fma-define99.9%
add-sqr-sqrt66.3%
fabs-sqr66.3%
add-sqr-sqrt72.2%
fma-define72.2%
div-inv72.2%
add-sqr-sqrt66.3%
fabs-sqr66.3%
add-sqr-sqrt99.9%
add-cube-cbrt98.2%
associate-/l*98.2%
fma-define98.2%
Applied egg-rr70.8%
fma-undefine70.8%
+-commutative70.8%
associate-*r/70.8%
unpow270.8%
rem-3cbrt-lft72.2%
Simplified72.2%
Taylor expanded in x around 0 72.2%
distribute-lft-out72.2%
+-commutative72.2%
Simplified72.2%
Final simplification71.5%
(FPCore (x y) :precision binary64 (if (<= x -1.68e-90) (* x 0.5) (* y 0.5)))
double code(double x, double y) {
double tmp;
if (x <= -1.68e-90) {
tmp = x * 0.5;
} else {
tmp = y * 0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.68d-90)) then
tmp = x * 0.5d0
else
tmp = y * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.68e-90) {
tmp = x * 0.5;
} else {
tmp = y * 0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.68e-90: tmp = x * 0.5 else: tmp = y * 0.5 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.68e-90) tmp = Float64(x * 0.5); else tmp = Float64(y * 0.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.68e-90) tmp = x * 0.5; else tmp = y * 0.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.68e-90], N[(x * 0.5), $MachinePrecision], N[(y * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.68 \cdot 10^{-90}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;y \cdot 0.5\\
\end{array}
\end{array}
if x < -1.6799999999999999e-90Initial program 100.0%
+-commutative100.0%
div-inv100.0%
fma-define100.0%
add-sqr-sqrt81.9%
fabs-sqr81.9%
add-sqr-sqrt82.7%
fma-define82.7%
div-inv82.7%
add-sqr-sqrt81.9%
fabs-sqr81.9%
add-sqr-sqrt100.0%
add-cube-cbrt98.1%
associate-/l*98.1%
fma-define98.1%
Applied egg-rr81.1%
fma-undefine81.1%
+-commutative81.1%
associate-*r/81.1%
unpow281.1%
rem-3cbrt-lft82.7%
Simplified82.7%
Taylor expanded in x around inf 74.2%
if -1.6799999999999999e-90 < x Initial program 99.9%
+-commutative99.9%
div-inv99.9%
fma-define99.9%
add-sqr-sqrt37.3%
fabs-sqr37.3%
add-sqr-sqrt44.4%
fma-define44.4%
div-inv44.4%
add-sqr-sqrt37.3%
fabs-sqr37.3%
add-sqr-sqrt99.9%
add-cube-cbrt98.3%
associate-/l*98.3%
fma-define98.3%
Applied egg-rr43.6%
fma-undefine43.6%
+-commutative43.6%
associate-*r/43.6%
unpow243.6%
rem-3cbrt-lft44.4%
Simplified44.4%
Taylor expanded in x around 0 34.9%
Final simplification46.4%
(FPCore (x y) :precision binary64 (* 0.5 (+ x y)))
double code(double x, double y) {
return 0.5 * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * (x + y)
end function
public static double code(double x, double y) {
return 0.5 * (x + y);
}
def code(x, y): return 0.5 * (x + y)
function code(x, y) return Float64(0.5 * Float64(x + y)) end
function tmp = code(x, y) tmp = 0.5 * (x + y); end
code[x_, y_] := N[(0.5 * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x + y\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
div-inv99.9%
fma-define99.9%
add-sqr-sqrt50.3%
fabs-sqr50.3%
add-sqr-sqrt55.7%
fma-define55.7%
div-inv55.7%
add-sqr-sqrt50.3%
fabs-sqr50.3%
add-sqr-sqrt99.9%
add-cube-cbrt98.3%
associate-/l*98.3%
fma-define98.2%
Applied egg-rr54.6%
fma-undefine54.6%
+-commutative54.6%
associate-*r/54.6%
unpow254.6%
rem-3cbrt-lft55.7%
Simplified55.7%
Taylor expanded in x around 0 55.7%
distribute-lft-out55.7%
+-commutative55.7%
Simplified55.7%
Final simplification55.7%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.9%
+-commutative99.9%
div-inv99.9%
fma-define99.9%
add-sqr-sqrt50.3%
fabs-sqr50.3%
add-sqr-sqrt55.7%
fma-define55.7%
div-inv55.7%
add-sqr-sqrt50.3%
fabs-sqr50.3%
add-sqr-sqrt99.9%
add-cube-cbrt98.3%
associate-/l*98.3%
fma-define98.2%
Applied egg-rr54.6%
fma-undefine54.6%
+-commutative54.6%
associate-*r/54.6%
unpow254.6%
rem-3cbrt-lft55.7%
Simplified55.7%
Taylor expanded in x around inf 30.2%
Final simplification30.2%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around inf 11.5%
Final simplification11.5%
herbie shell --seed 2024039
(FPCore (x y)
:name "Graphics.Rendering.Chart.Plot.AreaSpots:renderSpotLegend from Chart-1.5.3"
:precision binary64
(+ x (/ (fabs (- y x)) 2.0)))