
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
(FPCore (x y) :precision binary64 (+ y (* (+ y 1.0) x)))
double code(double x, double y) {
return y + ((y + 1.0) * x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + ((y + 1.0d0) * x)
end function
public static double code(double x, double y) {
return y + ((y + 1.0) * x);
}
def code(x, y): return y + ((y + 1.0) * x)
function code(x, y) return Float64(y + Float64(Float64(y + 1.0) * x)) end
function tmp = code(x, y) tmp = y + ((y + 1.0) * x); end
code[x_, y_] := N[(y + N[(N[(y + 1.0), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \left(y + 1\right) \cdot x
\end{array}
Initial program 100.0%
*-commutative100.0%
distribute-lft1-in100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y -1.9) (* y x) (if (<= y 4.5e-15) (+ y x) (+ y (* y x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.9) {
tmp = y * x;
} else if (y <= 4.5e-15) {
tmp = y + x;
} else {
tmp = y + (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.9d0)) then
tmp = y * x
else if (y <= 4.5d-15) then
tmp = y + x
else
tmp = y + (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.9) {
tmp = y * x;
} else if (y <= 4.5e-15) {
tmp = y + x;
} else {
tmp = y + (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.9: tmp = y * x elif y <= 4.5e-15: tmp = y + x else: tmp = y + (y * x) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.9) tmp = Float64(y * x); elseif (y <= 4.5e-15) tmp = Float64(y + x); else tmp = Float64(y + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.9) tmp = y * x; elseif (y <= 4.5e-15) tmp = y + x; else tmp = y + (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.9], N[(y * x), $MachinePrecision], If[LessEqual[y, 4.5e-15], N[(y + x), $MachinePrecision], N[(y + N[(y * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.9:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{-15}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;y + y \cdot x\\
\end{array}
\end{array}
if y < -1.8999999999999999Initial program 99.9%
Taylor expanded in y around inf 96.8%
Taylor expanded in x around inf 50.5%
*-commutative50.5%
Simplified50.5%
if -1.8999999999999999 < y < 4.4999999999999998e-15Initial program 100.0%
Taylor expanded in y around 0 99.2%
if 4.4999999999999998e-15 < y Initial program 100.0%
Taylor expanded in y around inf 98.3%
Final simplification87.7%
(FPCore (x y) :precision binary64 (if (or (<= x -1.08e+18) (not (<= x 1.0))) (* y x) y))
double code(double x, double y) {
double tmp;
if ((x <= -1.08e+18) || !(x <= 1.0)) {
tmp = y * x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.08d+18)) .or. (.not. (x <= 1.0d0))) then
tmp = y * x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.08e+18) || !(x <= 1.0)) {
tmp = y * x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.08e+18) or not (x <= 1.0): tmp = y * x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.08e+18) || !(x <= 1.0)) tmp = Float64(y * x); else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.08e+18) || ~((x <= 1.0))) tmp = y * x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.08e+18], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(y * x), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.08 \cdot 10^{+18} \lor \neg \left(x \leq 1\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -1.08e18 or 1 < x Initial program 100.0%
Taylor expanded in y around inf 48.7%
Taylor expanded in x around inf 48.7%
*-commutative48.7%
Simplified48.7%
if -1.08e18 < x < 1Initial program 100.0%
*-commutative100.0%
distribute-lft1-in100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 70.5%
Final simplification60.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.9) (not (<= y 8.5e+290))) (* y x) (+ y x)))
double code(double x, double y) {
double tmp;
if ((y <= -1.9) || !(y <= 8.5e+290)) {
tmp = y * x;
} else {
tmp = y + x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.9d0)) .or. (.not. (y <= 8.5d+290))) then
tmp = y * x
else
tmp = y + x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.9) || !(y <= 8.5e+290)) {
tmp = y * x;
} else {
tmp = y + x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.9) or not (y <= 8.5e+290): tmp = y * x else: tmp = y + x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.9) || !(y <= 8.5e+290)) tmp = Float64(y * x); else tmp = Float64(y + x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.9) || ~((y <= 8.5e+290))) tmp = y * x; else tmp = y + x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.9], N[Not[LessEqual[y, 8.5e+290]], $MachinePrecision]], N[(y * x), $MachinePrecision], N[(y + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.9 \lor \neg \left(y \leq 8.5 \cdot 10^{+290}\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if y < -1.8999999999999999 or 8.50000000000000061e290 < y Initial program 100.0%
Taylor expanded in y around inf 97.1%
Taylor expanded in x around inf 52.0%
*-commutative52.0%
Simplified52.0%
if -1.8999999999999999 < y < 8.50000000000000061e290Initial program 100.0%
Taylor expanded in y around 0 87.3%
Final simplification78.3%
(FPCore (x y) :precision binary64 y)
double code(double x, double y) {
return y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
public static double code(double x, double y) {
return y;
}
def code(x, y): return y
function code(x, y) return y end
function tmp = code(x, y) tmp = y; end
code[x_, y_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 100.0%
*-commutative100.0%
distribute-lft1-in100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 38.5%
Final simplification38.5%
herbie shell --seed 2024039
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))