
(FPCore (x y z t a b) :precision binary64 (* (* x (cos (/ (* (* (+ (* y 2.0) 1.0) z) t) 16.0))) (cos (/ (* (* (+ (* a 2.0) 1.0) b) t) 16.0))))
double code(double x, double y, double z, double t, double a, double b) {
return (x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos((((((a * 2.0) + 1.0) * b) * t) / 16.0));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x * cos((((((y * 2.0d0) + 1.0d0) * z) * t) / 16.0d0))) * cos((((((a * 2.0d0) + 1.0d0) * b) * t) / 16.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x * Math.cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * Math.cos((((((a * 2.0) + 1.0) * b) * t) / 16.0));
}
def code(x, y, z, t, a, b): return (x * math.cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * math.cos((((((a * 2.0) + 1.0) * b) * t) / 16.0))
function code(x, y, z, t, a, b) return Float64(Float64(x * cos(Float64(Float64(Float64(Float64(Float64(y * 2.0) + 1.0) * z) * t) / 16.0))) * cos(Float64(Float64(Float64(Float64(Float64(a * 2.0) + 1.0) * b) * t) / 16.0))) end
function tmp = code(x, y, z, t, a, b) tmp = (x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos((((((a * 2.0) + 1.0) * b) * t) / 16.0)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x * N[Cos[N[(N[(N[(N[(N[(y * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(N[(N[(N[(a * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * b), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \cos \left(\frac{\left(\left(y \cdot 2 + 1\right) \cdot z\right) \cdot t}{16}\right)\right) \cdot \cos \left(\frac{\left(\left(a \cdot 2 + 1\right) \cdot b\right) \cdot t}{16}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (* (* x (cos (/ (* (* (+ (* y 2.0) 1.0) z) t) 16.0))) (cos (/ (* (* (+ (* a 2.0) 1.0) b) t) 16.0))))
double code(double x, double y, double z, double t, double a, double b) {
return (x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos((((((a * 2.0) + 1.0) * b) * t) / 16.0));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x * cos((((((y * 2.0d0) + 1.0d0) * z) * t) / 16.0d0))) * cos((((((a * 2.0d0) + 1.0d0) * b) * t) / 16.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x * Math.cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * Math.cos((((((a * 2.0) + 1.0) * b) * t) / 16.0));
}
def code(x, y, z, t, a, b): return (x * math.cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * math.cos((((((a * 2.0) + 1.0) * b) * t) / 16.0))
function code(x, y, z, t, a, b) return Float64(Float64(x * cos(Float64(Float64(Float64(Float64(Float64(y * 2.0) + 1.0) * z) * t) / 16.0))) * cos(Float64(Float64(Float64(Float64(Float64(a * 2.0) + 1.0) * b) * t) / 16.0))) end
function tmp = code(x, y, z, t, a, b) tmp = (x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos((((((a * 2.0) + 1.0) * b) * t) / 16.0)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x * N[Cos[N[(N[(N[(N[(N[(y * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(N[(N[(N[(a * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * b), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \cos \left(\frac{\left(\left(y \cdot 2 + 1\right) \cdot z\right) \cdot t}{16}\right)\right) \cdot \cos \left(\frac{\left(\left(a \cdot 2 + 1\right) \cdot b\right) \cdot t}{16}\right)
\end{array}
(FPCore (x y z t a b)
:precision binary64
(if (<=
(*
(* x (cos (/ (* (* (+ (* y 2.0) 1.0) z) t) 16.0)))
(cos (/ (* t (* (+ 1.0 (* 2.0 a)) b)) 16.0)))
2e+305)
(*
x
(*
(+ (exp (log1p (cos (* (fma 2.0 y 1.0) (* t (* z 0.0625)))))) -1.0)
(cos (* (* b (fma a 2.0 1.0)) (/ t 16.0)))))
x))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos(((t * ((1.0 + (2.0 * a)) * b)) / 16.0))) <= 2e+305) {
tmp = x * ((exp(log1p(cos((fma(2.0, y, 1.0) * (t * (z * 0.0625)))))) + -1.0) * cos(((b * fma(a, 2.0, 1.0)) * (t / 16.0))));
} else {
tmp = x;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(Float64(x * cos(Float64(Float64(Float64(Float64(Float64(y * 2.0) + 1.0) * z) * t) / 16.0))) * cos(Float64(Float64(t * Float64(Float64(1.0 + Float64(2.0 * a)) * b)) / 16.0))) <= 2e+305) tmp = Float64(x * Float64(Float64(exp(log1p(cos(Float64(fma(2.0, y, 1.0) * Float64(t * Float64(z * 0.0625)))))) + -1.0) * cos(Float64(Float64(b * fma(a, 2.0, 1.0)) * Float64(t / 16.0))))); else tmp = x; end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(x * N[Cos[N[(N[(N[(N[(N[(y * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(t * N[(N[(1.0 + N[(2.0 * a), $MachinePrecision]), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2e+305], N[(x * N[(N[(N[Exp[N[Log[1 + N[Cos[N[(N[(2.0 * y + 1.0), $MachinePrecision] * N[(t * N[(z * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] + -1.0), $MachinePrecision] * N[Cos[N[(N[(b * N[(a * 2.0 + 1.0), $MachinePrecision]), $MachinePrecision] * N[(t / 16.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(x \cdot \cos \left(\frac{\left(\left(y \cdot 2 + 1\right) \cdot z\right) \cdot t}{16}\right)\right) \cdot \cos \left(\frac{t \cdot \left(\left(1 + 2 \cdot a\right) \cdot b\right)}{16}\right) \leq 2 \cdot 10^{+305}:\\
\;\;\;\;x \cdot \left(\left(e^{\mathsf{log1p}\left(\cos \left(\mathsf{fma}\left(2, y, 1\right) \cdot \left(t \cdot \left(z \cdot 0.0625\right)\right)\right)\right)} + -1\right) \cdot \cos \left(\left(b \cdot \mathsf{fma}\left(a, 2, 1\right)\right) \cdot \frac{t}{16}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y 2) 1) z) t) 16))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a 2) 1) b) t) 16))) < 1.9999999999999999e305Initial program 48.9%
associate-*l*48.9%
*-commutative48.9%
*-commutative48.9%
associate-/l*48.9%
fma-define48.9%
associate-/l*48.9%
fma-define48.9%
Simplified48.9%
associate-*r*49.4%
expm1-log1p-u49.4%
expm1-undefine49.4%
associate-*r*48.9%
associate-*r*49.4%
*-commutative49.4%
fma-define49.4%
*-commutative49.4%
fma-define49.4%
div-inv49.4%
metadata-eval49.4%
associate-*l*49.4%
Applied egg-rr49.4%
if 1.9999999999999999e305 < (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y 2) 1) z) t) 16))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a 2) 1) b) t) 16))) Initial program 0.0%
associate-*l*0.0%
*-commutative0.0%
*-commutative0.0%
associate-/l*0.0%
fma-define0.0%
associate-/l*0.0%
fma-define0.0%
Simplified0.0%
Taylor expanded in b around 0 4.3%
Taylor expanded in z around 0 11.1%
Final simplification34.3%
(FPCore (x y z t a b)
:precision binary64
(if (<=
(*
(* x (cos (/ (* (* (+ (* y 2.0) 1.0) z) t) 16.0)))
(cos (/ (* t (* (+ 1.0 (* 2.0 a)) b)) 16.0)))
2e+305)
(*
x
(*
(cos (* (* b (fma a 2.0 1.0)) (/ t 16.0)))
(log (exp (cos (* (fma 2.0 y 1.0) (* t (* z 0.0625))))))))
x))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos(((t * ((1.0 + (2.0 * a)) * b)) / 16.0))) <= 2e+305) {
tmp = x * (cos(((b * fma(a, 2.0, 1.0)) * (t / 16.0))) * log(exp(cos((fma(2.0, y, 1.0) * (t * (z * 0.0625)))))));
} else {
tmp = x;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(Float64(x * cos(Float64(Float64(Float64(Float64(Float64(y * 2.0) + 1.0) * z) * t) / 16.0))) * cos(Float64(Float64(t * Float64(Float64(1.0 + Float64(2.0 * a)) * b)) / 16.0))) <= 2e+305) tmp = Float64(x * Float64(cos(Float64(Float64(b * fma(a, 2.0, 1.0)) * Float64(t / 16.0))) * log(exp(cos(Float64(fma(2.0, y, 1.0) * Float64(t * Float64(z * 0.0625)))))))); else tmp = x; end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(x * N[Cos[N[(N[(N[(N[(N[(y * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(t * N[(N[(1.0 + N[(2.0 * a), $MachinePrecision]), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2e+305], N[(x * N[(N[Cos[N[(N[(b * N[(a * 2.0 + 1.0), $MachinePrecision]), $MachinePrecision] * N[(t / 16.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Log[N[Exp[N[Cos[N[(N[(2.0 * y + 1.0), $MachinePrecision] * N[(t * N[(z * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(x \cdot \cos \left(\frac{\left(\left(y \cdot 2 + 1\right) \cdot z\right) \cdot t}{16}\right)\right) \cdot \cos \left(\frac{t \cdot \left(\left(1 + 2 \cdot a\right) \cdot b\right)}{16}\right) \leq 2 \cdot 10^{+305}:\\
\;\;\;\;x \cdot \left(\cos \left(\left(b \cdot \mathsf{fma}\left(a, 2, 1\right)\right) \cdot \frac{t}{16}\right) \cdot \log \left(e^{\cos \left(\mathsf{fma}\left(2, y, 1\right) \cdot \left(t \cdot \left(z \cdot 0.0625\right)\right)\right)}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y 2) 1) z) t) 16))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a 2) 1) b) t) 16))) < 1.9999999999999999e305Initial program 48.9%
associate-*l*48.9%
*-commutative48.9%
*-commutative48.9%
associate-/l*48.9%
fma-define48.9%
associate-/l*48.9%
fma-define48.9%
Simplified48.9%
fma-define48.9%
associate-/l*48.9%
add-log-exp48.9%
fma-define48.9%
associate-*r/48.9%
associate-*r*49.4%
*-commutative49.4%
fma-define49.4%
*-commutative49.4%
fma-define49.4%
div-inv49.4%
metadata-eval49.4%
associate-*l*49.4%
Applied egg-rr49.4%
if 1.9999999999999999e305 < (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y 2) 1) z) t) 16))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a 2) 1) b) t) 16))) Initial program 0.0%
associate-*l*0.0%
*-commutative0.0%
*-commutative0.0%
associate-/l*0.0%
fma-define0.0%
associate-/l*0.0%
fma-define0.0%
Simplified0.0%
Taylor expanded in b around 0 4.3%
Taylor expanded in z around 0 11.1%
Final simplification34.3%
(FPCore (x y z t a b)
:precision binary64
(if (<=
(*
(* x (cos (/ (* (* (+ (* y 2.0) 1.0) z) t) 16.0)))
(cos (/ (* t (* (+ 1.0 (* 2.0 a)) b)) 16.0)))
2e+305)
(*
x
(*
(cos (* 0.0625 (* z t)))
(cos (* t (+ (* b 0.0625) (* 0.125 (* a b)))))))
x))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos(((t * ((1.0 + (2.0 * a)) * b)) / 16.0))) <= 2e+305) {
tmp = x * (cos((0.0625 * (z * t))) * cos((t * ((b * 0.0625) + (0.125 * (a * b))))));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (((x * cos((((((y * 2.0d0) + 1.0d0) * z) * t) / 16.0d0))) * cos(((t * ((1.0d0 + (2.0d0 * a)) * b)) / 16.0d0))) <= 2d+305) then
tmp = x * (cos((0.0625d0 * (z * t))) * cos((t * ((b * 0.0625d0) + (0.125d0 * (a * b))))))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x * Math.cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * Math.cos(((t * ((1.0 + (2.0 * a)) * b)) / 16.0))) <= 2e+305) {
tmp = x * (Math.cos((0.0625 * (z * t))) * Math.cos((t * ((b * 0.0625) + (0.125 * (a * b))))));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if ((x * math.cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * math.cos(((t * ((1.0 + (2.0 * a)) * b)) / 16.0))) <= 2e+305: tmp = x * (math.cos((0.0625 * (z * t))) * math.cos((t * ((b * 0.0625) + (0.125 * (a * b)))))) else: tmp = x return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(Float64(x * cos(Float64(Float64(Float64(Float64(Float64(y * 2.0) + 1.0) * z) * t) / 16.0))) * cos(Float64(Float64(t * Float64(Float64(1.0 + Float64(2.0 * a)) * b)) / 16.0))) <= 2e+305) tmp = Float64(x * Float64(cos(Float64(0.0625 * Float64(z * t))) * cos(Float64(t * Float64(Float64(b * 0.0625) + Float64(0.125 * Float64(a * b))))))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (((x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos(((t * ((1.0 + (2.0 * a)) * b)) / 16.0))) <= 2e+305) tmp = x * (cos((0.0625 * (z * t))) * cos((t * ((b * 0.0625) + (0.125 * (a * b)))))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(x * N[Cos[N[(N[(N[(N[(N[(y * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(t * N[(N[(1.0 + N[(2.0 * a), $MachinePrecision]), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2e+305], N[(x * N[(N[Cos[N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(t * N[(N[(b * 0.0625), $MachinePrecision] + N[(0.125 * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(x \cdot \cos \left(\frac{\left(\left(y \cdot 2 + 1\right) \cdot z\right) \cdot t}{16}\right)\right) \cdot \cos \left(\frac{t \cdot \left(\left(1 + 2 \cdot a\right) \cdot b\right)}{16}\right) \leq 2 \cdot 10^{+305}:\\
\;\;\;\;x \cdot \left(\cos \left(0.0625 \cdot \left(z \cdot t\right)\right) \cdot \cos \left(t \cdot \left(b \cdot 0.0625 + 0.125 \cdot \left(a \cdot b\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y 2) 1) z) t) 16))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a 2) 1) b) t) 16))) < 1.9999999999999999e305Initial program 48.9%
associate-*l*48.9%
*-commutative48.9%
*-commutative48.9%
associate-/l*48.9%
fma-define48.9%
associate-/l*48.9%
fma-define48.9%
Simplified48.9%
Taylor expanded in y around 0 49.2%
Taylor expanded in a around 0 49.1%
Taylor expanded in t around 0 49.2%
if 1.9999999999999999e305 < (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y 2) 1) z) t) 16))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a 2) 1) b) t) 16))) Initial program 0.0%
associate-*l*0.0%
*-commutative0.0%
*-commutative0.0%
associate-/l*0.0%
fma-define0.0%
associate-/l*0.0%
fma-define0.0%
Simplified0.0%
Taylor expanded in b around 0 4.3%
Taylor expanded in z around 0 11.1%
Final simplification34.2%
(FPCore (x y z t a b)
:precision binary64
(if (<= t 7e-50)
(*
x
(*
(cos (* 0.0625 (* z t)))
(cos (* 0.0625 (* b (* t (- 1.0 (* a -2.0))))))))
x))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= 7e-50) {
tmp = x * (cos((0.0625 * (z * t))) * cos((0.0625 * (b * (t * (1.0 - (a * -2.0)))))));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= 7d-50) then
tmp = x * (cos((0.0625d0 * (z * t))) * cos((0.0625d0 * (b * (t * (1.0d0 - (a * (-2.0d0))))))))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= 7e-50) {
tmp = x * (Math.cos((0.0625 * (z * t))) * Math.cos((0.0625 * (b * (t * (1.0 - (a * -2.0)))))));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if t <= 7e-50: tmp = x * (math.cos((0.0625 * (z * t))) * math.cos((0.0625 * (b * (t * (1.0 - (a * -2.0))))))) else: tmp = x return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= 7e-50) tmp = Float64(x * Float64(cos(Float64(0.0625 * Float64(z * t))) * cos(Float64(0.0625 * Float64(b * Float64(t * Float64(1.0 - Float64(a * -2.0)))))))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (t <= 7e-50) tmp = x * (cos((0.0625 * (z * t))) * cos((0.0625 * (b * (t * (1.0 - (a * -2.0))))))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, 7e-50], N[(x * N[(N[Cos[N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(0.0625 * N[(b * N[(t * N[(1.0 - N[(a * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq 7 \cdot 10^{-50}:\\
\;\;\;\;x \cdot \left(\cos \left(0.0625 \cdot \left(z \cdot t\right)\right) \cdot \cos \left(0.0625 \cdot \left(b \cdot \left(t \cdot \left(1 - a \cdot -2\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if t < 6.99999999999999993e-50Initial program 35.9%
associate-*l*35.9%
*-commutative35.9%
*-commutative35.9%
associate-/l*35.9%
fma-define35.9%
associate-/l*35.9%
fma-define35.9%
Simplified35.9%
Taylor expanded in y around 0 37.4%
Taylor expanded in a around -inf 38.4%
if 6.99999999999999993e-50 < t Initial program 13.9%
associate-*l*13.9%
*-commutative13.9%
*-commutative13.9%
associate-/l*13.9%
fma-define13.9%
associate-/l*13.9%
fma-define13.9%
Simplified13.9%
Taylor expanded in b around 0 16.1%
Taylor expanded in z around 0 16.4%
Final simplification32.1%
(FPCore (x y z t a b) :precision binary64 (if (<= t 1.15e+25) (* x (* (cos (* 0.0625 (* z t))) (cos (* (* t b) (+ 0.0625 (* a 0.125)))))) x))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= 1.15e+25) {
tmp = x * (cos((0.0625 * (z * t))) * cos(((t * b) * (0.0625 + (a * 0.125)))));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= 1.15d+25) then
tmp = x * (cos((0.0625d0 * (z * t))) * cos(((t * b) * (0.0625d0 + (a * 0.125d0)))))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= 1.15e+25) {
tmp = x * (Math.cos((0.0625 * (z * t))) * Math.cos(((t * b) * (0.0625 + (a * 0.125)))));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if t <= 1.15e+25: tmp = x * (math.cos((0.0625 * (z * t))) * math.cos(((t * b) * (0.0625 + (a * 0.125))))) else: tmp = x return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= 1.15e+25) tmp = Float64(x * Float64(cos(Float64(0.0625 * Float64(z * t))) * cos(Float64(Float64(t * b) * Float64(0.0625 + Float64(a * 0.125)))))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (t <= 1.15e+25) tmp = x * (cos((0.0625 * (z * t))) * cos(((t * b) * (0.0625 + (a * 0.125))))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, 1.15e+25], N[(x * N[(N[Cos[N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(N[(t * b), $MachinePrecision] * N[(0.0625 + N[(a * 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq 1.15 \cdot 10^{+25}:\\
\;\;\;\;x \cdot \left(\cos \left(0.0625 \cdot \left(z \cdot t\right)\right) \cdot \cos \left(\left(t \cdot b\right) \cdot \left(0.0625 + a \cdot 0.125\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if t < 1.1499999999999999e25Initial program 35.3%
associate-*l*35.3%
*-commutative35.3%
*-commutative35.3%
associate-/l*35.3%
fma-define35.3%
associate-/l*35.3%
fma-define35.3%
Simplified35.3%
Taylor expanded in y around 0 36.7%
Taylor expanded in a around 0 37.9%
+-commutative37.9%
associate-*r*37.9%
distribute-rgt-out37.8%
*-commutative37.8%
Simplified37.8%
if 1.1499999999999999e25 < t Initial program 12.5%
associate-*l*12.5%
*-commutative12.5%
*-commutative12.5%
associate-/l*12.5%
fma-define12.5%
associate-/l*12.5%
fma-define12.5%
Simplified12.5%
Taylor expanded in b around 0 15.7%
Taylor expanded in z around 0 16.6%
Final simplification32.5%
(FPCore (x y z t a b) :precision binary64 (if (<= t 1.8e+72) (* x (* (cos (* 0.0625 (* z t))) (cos (* t (* b -0.0625))))) x))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= 1.8e+72) {
tmp = x * (cos((0.0625 * (z * t))) * cos((t * (b * -0.0625))));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= 1.8d+72) then
tmp = x * (cos((0.0625d0 * (z * t))) * cos((t * (b * (-0.0625d0)))))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= 1.8e+72) {
tmp = x * (Math.cos((0.0625 * (z * t))) * Math.cos((t * (b * -0.0625))));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if t <= 1.8e+72: tmp = x * (math.cos((0.0625 * (z * t))) * math.cos((t * (b * -0.0625)))) else: tmp = x return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= 1.8e+72) tmp = Float64(x * Float64(cos(Float64(0.0625 * Float64(z * t))) * cos(Float64(t * Float64(b * -0.0625))))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (t <= 1.8e+72) tmp = x * (cos((0.0625 * (z * t))) * cos((t * (b * -0.0625)))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, 1.8e+72], N[(x * N[(N[Cos[N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(t * N[(b * -0.0625), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq 1.8 \cdot 10^{+72}:\\
\;\;\;\;x \cdot \left(\cos \left(0.0625 \cdot \left(z \cdot t\right)\right) \cdot \cos \left(t \cdot \left(b \cdot -0.0625\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if t < 1.80000000000000017e72Initial program 33.6%
associate-*l*33.6%
*-commutative33.6%
*-commutative33.6%
associate-/l*33.6%
fma-define33.6%
associate-/l*33.6%
fma-define33.6%
Simplified33.6%
Taylor expanded in y around 0 35.0%
Taylor expanded in a around 0 35.5%
*-commutative35.5%
associate-*r*35.5%
cos-neg35.5%
associate-*r*35.5%
*-commutative35.5%
distribute-lft-neg-in35.5%
metadata-eval35.5%
*-commutative35.5%
*-commutative35.5%
associate-*l*35.5%
Simplified35.5%
if 1.80000000000000017e72 < t Initial program 10.8%
associate-*l*10.8%
*-commutative10.8%
*-commutative10.8%
associate-/l*10.8%
fma-define10.8%
associate-/l*10.8%
fma-define10.8%
Simplified10.8%
Taylor expanded in b around 0 15.0%
Taylor expanded in z around 0 15.2%
Final simplification31.9%
(FPCore (x y z t a b) :precision binary64 (* x (cos (* z (* t 0.0625)))))
double code(double x, double y, double z, double t, double a, double b) {
return x * cos((z * (t * 0.0625)));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x * cos((z * (t * 0.0625d0)))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x * Math.cos((z * (t * 0.0625)));
}
def code(x, y, z, t, a, b): return x * math.cos((z * (t * 0.0625)))
function code(x, y, z, t, a, b) return Float64(x * cos(Float64(z * Float64(t * 0.0625)))) end
function tmp = code(x, y, z, t, a, b) tmp = x * cos((z * (t * 0.0625))); end
code[x_, y_, z_, t_, a_, b_] := N[(x * N[Cos[N[(z * N[(t * 0.0625), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos \left(z \cdot \left(t \cdot 0.0625\right)\right)
\end{array}
Initial program 29.6%
associate-*l*29.6%
*-commutative29.6%
*-commutative29.6%
associate-/l*29.6%
fma-define29.6%
associate-/l*29.6%
fma-define29.6%
Simplified29.6%
Taylor expanded in b around 0 29.6%
Taylor expanded in y around 0 31.2%
associate-*r*31.2%
*-commutative31.2%
Simplified31.2%
Final simplification31.2%
(FPCore (x y z t a b) :precision binary64 x)
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
def code(x, y, z, t, a, b): return x
function code(x, y, z, t, a, b) return x end
function tmp = code(x, y, z, t, a, b) tmp = x; end
code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 29.6%
associate-*l*29.6%
*-commutative29.6%
*-commutative29.6%
associate-/l*29.6%
fma-define29.6%
associate-/l*29.6%
fma-define29.6%
Simplified29.6%
Taylor expanded in b around 0 29.6%
Taylor expanded in z around 0 31.0%
Final simplification31.0%
(FPCore (x y z t a b) :precision binary64 (* x (cos (* (/ b 16.0) (/ t (+ (- 1.0 (* a 2.0)) (pow (* a 2.0) 2.0)))))))
double code(double x, double y, double z, double t, double a, double b) {
return x * cos(((b / 16.0) * (t / ((1.0 - (a * 2.0)) + pow((a * 2.0), 2.0)))));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x * cos(((b / 16.0d0) * (t / ((1.0d0 - (a * 2.0d0)) + ((a * 2.0d0) ** 2.0d0)))))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x * Math.cos(((b / 16.0) * (t / ((1.0 - (a * 2.0)) + Math.pow((a * 2.0), 2.0)))));
}
def code(x, y, z, t, a, b): return x * math.cos(((b / 16.0) * (t / ((1.0 - (a * 2.0)) + math.pow((a * 2.0), 2.0)))))
function code(x, y, z, t, a, b) return Float64(x * cos(Float64(Float64(b / 16.0) * Float64(t / Float64(Float64(1.0 - Float64(a * 2.0)) + (Float64(a * 2.0) ^ 2.0)))))) end
function tmp = code(x, y, z, t, a, b) tmp = x * cos(((b / 16.0) * (t / ((1.0 - (a * 2.0)) + ((a * 2.0) ^ 2.0))))); end
code[x_, y_, z_, t_, a_, b_] := N[(x * N[Cos[N[(N[(b / 16.0), $MachinePrecision] * N[(t / N[(N[(1.0 - N[(a * 2.0), $MachinePrecision]), $MachinePrecision] + N[Power[N[(a * 2.0), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos \left(\frac{b}{16} \cdot \frac{t}{\left(1 - a \cdot 2\right) + {\left(a \cdot 2\right)}^{2}}\right)
\end{array}
herbie shell --seed 2024039
(FPCore (x y z t a b)
:name "Codec.Picture.Jpg.FastDct:referenceDct from JuicyPixels-3.2.6.1"
:precision binary64
:herbie-target
(* x (cos (* (/ b 16.0) (/ t (+ (- 1.0 (* a 2.0)) (pow (* a 2.0) 2.0))))))
(* (* x (cos (/ (* (* (+ (* y 2.0) 1.0) z) t) 16.0))) (cos (/ (* (* (+ (* a 2.0) 1.0) b) t) 16.0))))