
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -2e-243) (not (<= t_0 0.0))) t_0 (* z (- -1.0 (/ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-243) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-2d-243)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((-1.0d0) - (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-243) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -2e-243) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * (-1.0 - (x / y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -2e-243) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(-1.0 - Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -2e-243) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * (-1.0 - (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-243], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-243} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1.99999999999999999e-243 or 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.8%
if -1.99999999999999999e-243 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0Initial program 8.4%
Taylor expanded in z around 0 97.3%
mul-1-neg97.3%
associate-/l*99.8%
distribute-rgt-neg-in99.8%
distribute-neg-frac299.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 97.3%
mul-1-neg97.3%
associate-/l*99.8%
+-commutative99.8%
distribute-rgt-neg-in99.8%
neg-mul-199.8%
*-commutative99.8%
*-lft-identity99.8%
associate-*r/99.8%
associate-*l/99.7%
+-commutative99.7%
distribute-rgt-in99.7%
rgt-mult-inverse99.8%
associate-*r/99.9%
*-rgt-identity99.9%
distribute-lft1-in99.9%
*-commutative99.9%
+-commutative99.9%
mul-1-neg99.9%
sub-neg99.9%
Simplified99.9%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (+ x y) (+ 1.0 (/ y z)))))
(if (<= z -1.2e+79)
t_0
(if (<= z -9.6e+64)
(* z (- -1.0 (/ x y)))
(if (<= z -3e-14)
t_0
(if (<= z 3.8e-59) (- (- z) (/ (* x z) y)) (+ x y)))))))
double code(double x, double y, double z) {
double t_0 = (x + y) * (1.0 + (y / z));
double tmp;
if (z <= -1.2e+79) {
tmp = t_0;
} else if (z <= -9.6e+64) {
tmp = z * (-1.0 - (x / y));
} else if (z <= -3e-14) {
tmp = t_0;
} else if (z <= 3.8e-59) {
tmp = -z - ((x * z) / y);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) * (1.0d0 + (y / z))
if (z <= (-1.2d+79)) then
tmp = t_0
else if (z <= (-9.6d+64)) then
tmp = z * ((-1.0d0) - (x / y))
else if (z <= (-3d-14)) then
tmp = t_0
else if (z <= 3.8d-59) then
tmp = -z - ((x * z) / y)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) * (1.0 + (y / z));
double tmp;
if (z <= -1.2e+79) {
tmp = t_0;
} else if (z <= -9.6e+64) {
tmp = z * (-1.0 - (x / y));
} else if (z <= -3e-14) {
tmp = t_0;
} else if (z <= 3.8e-59) {
tmp = -z - ((x * z) / y);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) * (1.0 + (y / z)) tmp = 0 if z <= -1.2e+79: tmp = t_0 elif z <= -9.6e+64: tmp = z * (-1.0 - (x / y)) elif z <= -3e-14: tmp = t_0 elif z <= 3.8e-59: tmp = -z - ((x * z) / y) else: tmp = x + y return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) * Float64(1.0 + Float64(y / z))) tmp = 0.0 if (z <= -1.2e+79) tmp = t_0; elseif (z <= -9.6e+64) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); elseif (z <= -3e-14) tmp = t_0; elseif (z <= 3.8e-59) tmp = Float64(Float64(-z) - Float64(Float64(x * z) / y)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) * (1.0 + (y / z)); tmp = 0.0; if (z <= -1.2e+79) tmp = t_0; elseif (z <= -9.6e+64) tmp = z * (-1.0 - (x / y)); elseif (z <= -3e-14) tmp = t_0; elseif (z <= 3.8e-59) tmp = -z - ((x * z) / y); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] * N[(1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.2e+79], t$95$0, If[LessEqual[z, -9.6e+64], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3e-14], t$95$0, If[LessEqual[z, 3.8e-59], N[((-z) - N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\
\mathbf{if}\;z \leq -1.2 \cdot 10^{+79}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -9.6 \cdot 10^{+64}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{elif}\;z \leq -3 \cdot 10^{-14}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 3.8 \cdot 10^{-59}:\\
\;\;\;\;\left(-z\right) - \frac{x \cdot z}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -1.19999999999999993e79 or -9.59999999999999997e64 < z < -2.9999999999999998e-14Initial program 99.9%
Taylor expanded in z around inf 75.5%
associate-+r+75.5%
*-rgt-identity75.5%
*-commutative75.5%
associate-/l*79.0%
distribute-lft-in79.0%
+-commutative79.0%
Simplified79.0%
if -1.19999999999999993e79 < z < -9.59999999999999997e64Initial program 100.0%
Taylor expanded in z around 0 36.2%
mul-1-neg36.2%
associate-/l*84.0%
distribute-rgt-neg-in84.0%
distribute-neg-frac284.0%
+-commutative84.0%
Simplified84.0%
Taylor expanded in z around 0 36.2%
mul-1-neg36.2%
associate-/l*84.0%
+-commutative84.0%
distribute-rgt-neg-in84.0%
neg-mul-184.0%
*-commutative84.0%
*-lft-identity84.0%
associate-*r/84.0%
associate-*l/83.7%
+-commutative83.7%
distribute-rgt-in83.7%
rgt-mult-inverse84.0%
associate-*r/84.0%
*-rgt-identity84.0%
distribute-lft1-in84.0%
*-commutative84.0%
+-commutative84.0%
mul-1-neg84.0%
sub-neg84.0%
Simplified84.0%
if -2.9999999999999998e-14 < z < 3.79999999999999983e-59Initial program 72.4%
Taylor expanded in z around 0 77.7%
Taylor expanded in x around 0 80.8%
if 3.79999999999999983e-59 < z Initial program 98.6%
Taylor expanded in z around inf 74.9%
+-commutative74.9%
Simplified74.9%
Final simplification78.8%
(FPCore (x y z)
:precision binary64
(if (or (<= y -1e+164)
(and (not (<= y -4.3e+108))
(or (<= y -2.8e-38) (not (<= y 1.9e+129)))))
(- z)
(+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1e+164) || (!(y <= -4.3e+108) && ((y <= -2.8e-38) || !(y <= 1.9e+129)))) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1d+164)) .or. (.not. (y <= (-4.3d+108))) .and. (y <= (-2.8d-38)) .or. (.not. (y <= 1.9d+129))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1e+164) || (!(y <= -4.3e+108) && ((y <= -2.8e-38) || !(y <= 1.9e+129)))) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1e+164) or (not (y <= -4.3e+108) and ((y <= -2.8e-38) or not (y <= 1.9e+129))): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1e+164) || (!(y <= -4.3e+108) && ((y <= -2.8e-38) || !(y <= 1.9e+129)))) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1e+164) || (~((y <= -4.3e+108)) && ((y <= -2.8e-38) || ~((y <= 1.9e+129))))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1e+164], And[N[Not[LessEqual[y, -4.3e+108]], $MachinePrecision], Or[LessEqual[y, -2.8e-38], N[Not[LessEqual[y, 1.9e+129]], $MachinePrecision]]]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+164} \lor \neg \left(y \leq -4.3 \cdot 10^{+108}\right) \land \left(y \leq -2.8 \cdot 10^{-38} \lor \neg \left(y \leq 1.9 \cdot 10^{+129}\right)\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -1e164 or -4.29999999999999996e108 < y < -2.8e-38 or 1.90000000000000003e129 < y Initial program 66.7%
Taylor expanded in y around inf 63.9%
mul-1-neg63.9%
Simplified63.9%
if -1e164 < y < -4.29999999999999996e108 or -2.8e-38 < y < 1.90000000000000003e129Initial program 99.8%
Taylor expanded in z around inf 69.7%
+-commutative69.7%
Simplified69.7%
Final simplification67.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -5.4e-15) (not (<= z 3.8e-59))) (+ x y) (- (- z) (/ (* x z) y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -5.4e-15) || !(z <= 3.8e-59)) {
tmp = x + y;
} else {
tmp = -z - ((x * z) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-5.4d-15)) .or. (.not. (z <= 3.8d-59))) then
tmp = x + y
else
tmp = -z - ((x * z) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -5.4e-15) || !(z <= 3.8e-59)) {
tmp = x + y;
} else {
tmp = -z - ((x * z) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -5.4e-15) or not (z <= 3.8e-59): tmp = x + y else: tmp = -z - ((x * z) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -5.4e-15) || !(z <= 3.8e-59)) tmp = Float64(x + y); else tmp = Float64(Float64(-z) - Float64(Float64(x * z) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -5.4e-15) || ~((z <= 3.8e-59))) tmp = x + y; else tmp = -z - ((x * z) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -5.4e-15], N[Not[LessEqual[z, 3.8e-59]], $MachinePrecision]], N[(x + y), $MachinePrecision], N[((-z) - N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.4 \cdot 10^{-15} \lor \neg \left(z \leq 3.8 \cdot 10^{-59}\right):\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - \frac{x \cdot z}{y}\\
\end{array}
\end{array}
if z < -5.40000000000000018e-15 or 3.79999999999999983e-59 < z Initial program 99.2%
Taylor expanded in z around inf 73.8%
+-commutative73.8%
Simplified73.8%
if -5.40000000000000018e-15 < z < 3.79999999999999983e-59Initial program 72.4%
Taylor expanded in z around 0 77.7%
Taylor expanded in x around 0 80.8%
Final simplification77.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -4.8e-21) (not (<= z 2.3e-59))) (+ x y) (* z (- -1.0 (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4.8e-21) || !(z <= 2.3e-59)) {
tmp = x + y;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4.8d-21)) .or. (.not. (z <= 2.3d-59))) then
tmp = x + y
else
tmp = z * ((-1.0d0) - (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4.8e-21) || !(z <= 2.3e-59)) {
tmp = x + y;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4.8e-21) or not (z <= 2.3e-59): tmp = x + y else: tmp = z * (-1.0 - (x / y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4.8e-21) || !(z <= 2.3e-59)) tmp = Float64(x + y); else tmp = Float64(z * Float64(-1.0 - Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4.8e-21) || ~((z <= 2.3e-59))) tmp = x + y; else tmp = z * (-1.0 - (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4.8e-21], N[Not[LessEqual[z, 2.3e-59]], $MachinePrecision]], N[(x + y), $MachinePrecision], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.8 \cdot 10^{-21} \lor \neg \left(z \leq 2.3 \cdot 10^{-59}\right):\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\end{array}
\end{array}
if z < -4.7999999999999999e-21 or 2.29999999999999979e-59 < z Initial program 99.2%
Taylor expanded in z around inf 73.8%
+-commutative73.8%
Simplified73.8%
if -4.7999999999999999e-21 < z < 2.29999999999999979e-59Initial program 72.4%
Taylor expanded in z around 0 77.7%
mul-1-neg77.7%
associate-/l*80.5%
distribute-rgt-neg-in80.5%
distribute-neg-frac280.5%
+-commutative80.5%
Simplified80.5%
Taylor expanded in z around 0 77.7%
mul-1-neg77.7%
associate-/l*80.5%
+-commutative80.5%
distribute-rgt-neg-in80.5%
neg-mul-180.5%
*-commutative80.5%
*-lft-identity80.5%
associate-*r/80.5%
associate-*l/80.4%
+-commutative80.4%
distribute-rgt-in80.4%
rgt-mult-inverse80.5%
associate-*r/80.6%
*-rgt-identity80.6%
distribute-lft1-in80.6%
*-commutative80.6%
+-commutative80.6%
mul-1-neg80.6%
sub-neg80.6%
Simplified80.6%
Final simplification77.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.3e-39) (not (<= y 1.8e+27))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.3e-39) || !(y <= 1.8e+27)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.3d-39)) .or. (.not. (y <= 1.8d+27))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.3e-39) || !(y <= 1.8e+27)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.3e-39) or not (y <= 1.8e+27): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.3e-39) || !(y <= 1.8e+27)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.3e-39) || ~((y <= 1.8e+27))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.3e-39], N[Not[LessEqual[y, 1.8e+27]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{-39} \lor \neg \left(y \leq 1.8 \cdot 10^{+27}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.30000000000000008e-39 or 1.79999999999999991e27 < y Initial program 73.0%
Taylor expanded in y around inf 56.8%
mul-1-neg56.8%
Simplified56.8%
if -2.30000000000000008e-39 < y < 1.79999999999999991e27Initial program 99.8%
Taylor expanded in y around 0 54.1%
Final simplification55.4%
(FPCore (x y z) :precision binary64 (if (<= x -1.6e-131) x (if (<= x 1.65e-113) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.6e-131) {
tmp = x;
} else if (x <= 1.65e-113) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.6d-131)) then
tmp = x
else if (x <= 1.65d-113) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.6e-131) {
tmp = x;
} else if (x <= 1.65e-113) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.6e-131: tmp = x elif x <= 1.65e-113: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.6e-131) tmp = x; elseif (x <= 1.65e-113) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.6e-131) tmp = x; elseif (x <= 1.65e-113) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.6e-131], x, If[LessEqual[x, 1.65e-113], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.6 \cdot 10^{-131}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.65 \cdot 10^{-113}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.6e-131 or 1.6500000000000001e-113 < x Initial program 86.1%
Taylor expanded in y around 0 37.1%
if -1.6e-131 < x < 1.6500000000000001e-113Initial program 87.8%
Taylor expanded in x around 0 75.8%
Taylor expanded in y around 0 43.4%
Final simplification39.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 86.6%
Taylor expanded in y around 0 30.2%
Final simplification30.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024039
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))