
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (- y x) (/ z t) x))
double code(double x, double y, double z, double t) {
return fma((y - x), (z / t), x);
}
function code(x, y, z, t) return fma(Float64(y - x), Float64(z / t), x) end
code[x_, y_, z_, t_] := N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)
\end{array}
Initial program 98.8%
+-commutative98.8%
fma-define98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (/ z t))))
(if (<= (/ z t) -2e+155)
t_1
(if (<= (/ z t) -1e+110)
(* x (/ z (- t)))
(if (or (<= (/ z t) -1000.0) (not (<= (/ z t) 5e-20))) t_1 x)))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -2e+155) {
tmp = t_1;
} else if ((z / t) <= -1e+110) {
tmp = x * (z / -t);
} else if (((z / t) <= -1000.0) || !((z / t) <= 5e-20)) {
tmp = t_1;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / t)
if ((z / t) <= (-2d+155)) then
tmp = t_1
else if ((z / t) <= (-1d+110)) then
tmp = x * (z / -t)
else if (((z / t) <= (-1000.0d0)) .or. (.not. ((z / t) <= 5d-20))) then
tmp = t_1
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -2e+155) {
tmp = t_1;
} else if ((z / t) <= -1e+110) {
tmp = x * (z / -t);
} else if (((z / t) <= -1000.0) || !((z / t) <= 5e-20)) {
tmp = t_1;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z / t) tmp = 0 if (z / t) <= -2e+155: tmp = t_1 elif (z / t) <= -1e+110: tmp = x * (z / -t) elif ((z / t) <= -1000.0) or not ((z / t) <= 5e-20): tmp = t_1 else: tmp = x return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z / t)) tmp = 0.0 if (Float64(z / t) <= -2e+155) tmp = t_1; elseif (Float64(z / t) <= -1e+110) tmp = Float64(x * Float64(z / Float64(-t))); elseif ((Float64(z / t) <= -1000.0) || !(Float64(z / t) <= 5e-20)) tmp = t_1; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z / t); tmp = 0.0; if ((z / t) <= -2e+155) tmp = t_1; elseif ((z / t) <= -1e+110) tmp = x * (z / -t); elseif (((z / t) <= -1000.0) || ~(((z / t) <= 5e-20))) tmp = t_1; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -2e+155], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], -1e+110], N[(x * N[(z / (-t)), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(z / t), $MachinePrecision], -1000.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 5e-20]], $MachinePrecision]], t$95$1, x]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{+155}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{z}{t} \leq -1 \cdot 10^{+110}:\\
\;\;\;\;x \cdot \frac{z}{-t}\\
\mathbf{elif}\;\frac{z}{t} \leq -1000 \lor \neg \left(\frac{z}{t} \leq 5 \cdot 10^{-20}\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -2.00000000000000001e155 or -1e110 < (/.f64 z t) < -1e3 or 4.9999999999999999e-20 < (/.f64 z t) Initial program 98.2%
Taylor expanded in z around inf 86.8%
*-commutative86.8%
sub-div92.1%
associate-/r/97.0%
Applied egg-rr97.0%
associate-/r/92.1%
Applied egg-rr92.1%
Taylor expanded in y around inf 60.0%
associate-/l*65.7%
*-commutative65.7%
Simplified65.7%
if -2.00000000000000001e155 < (/.f64 z t) < -1e110Initial program 100.0%
Taylor expanded in x around inf 71.5%
mul-1-neg71.5%
unsub-neg71.5%
Simplified71.5%
Taylor expanded in z around inf 71.2%
*-commutative71.2%
associate-/l*71.5%
associate-*r*71.5%
*-commutative71.5%
associate-*r/71.5%
neg-mul-171.5%
Simplified71.5%
if -1e3 < (/.f64 z t) < 4.9999999999999999e-20Initial program 99.2%
Taylor expanded in z around 0 82.2%
Final simplification74.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (/ z t))) (t_2 (* x (- 1.0 (/ z t)))))
(if (<= y -5e+207)
t_1
(if (<= y -5.2e+43)
t_2
(if (<= y -6.4e-27) (* z (/ y t)) (if (<= y 5e+109) t_2 t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double t_2 = x * (1.0 - (z / t));
double tmp;
if (y <= -5e+207) {
tmp = t_1;
} else if (y <= -5.2e+43) {
tmp = t_2;
} else if (y <= -6.4e-27) {
tmp = z * (y / t);
} else if (y <= 5e+109) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y * (z / t)
t_2 = x * (1.0d0 - (z / t))
if (y <= (-5d+207)) then
tmp = t_1
else if (y <= (-5.2d+43)) then
tmp = t_2
else if (y <= (-6.4d-27)) then
tmp = z * (y / t)
else if (y <= 5d+109) then
tmp = t_2
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double t_2 = x * (1.0 - (z / t));
double tmp;
if (y <= -5e+207) {
tmp = t_1;
} else if (y <= -5.2e+43) {
tmp = t_2;
} else if (y <= -6.4e-27) {
tmp = z * (y / t);
} else if (y <= 5e+109) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z / t) t_2 = x * (1.0 - (z / t)) tmp = 0 if y <= -5e+207: tmp = t_1 elif y <= -5.2e+43: tmp = t_2 elif y <= -6.4e-27: tmp = z * (y / t) elif y <= 5e+109: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z / t)) t_2 = Float64(x * Float64(1.0 - Float64(z / t))) tmp = 0.0 if (y <= -5e+207) tmp = t_1; elseif (y <= -5.2e+43) tmp = t_2; elseif (y <= -6.4e-27) tmp = Float64(z * Float64(y / t)); elseif (y <= 5e+109) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z / t); t_2 = x * (1.0 - (z / t)); tmp = 0.0; if (y <= -5e+207) tmp = t_1; elseif (y <= -5.2e+43) tmp = t_2; elseif (y <= -6.4e-27) tmp = z * (y / t); elseif (y <= 5e+109) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5e+207], t$95$1, If[LessEqual[y, -5.2e+43], t$95$2, If[LessEqual[y, -6.4e-27], N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5e+109], t$95$2, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{t}\\
t_2 := x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{if}\;y \leq -5 \cdot 10^{+207}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -5.2 \cdot 10^{+43}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;y \leq -6.4 \cdot 10^{-27}:\\
\;\;\;\;z \cdot \frac{y}{t}\\
\mathbf{elif}\;y \leq 5 \cdot 10^{+109}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -4.9999999999999999e207 or 5.0000000000000001e109 < y Initial program 98.6%
Taylor expanded in z around inf 61.4%
*-commutative61.4%
sub-div67.2%
associate-/r/77.8%
Applied egg-rr77.8%
associate-/r/67.2%
Applied egg-rr67.2%
Taylor expanded in y around inf 72.5%
associate-/l*77.8%
*-commutative77.8%
Simplified77.8%
if -4.9999999999999999e207 < y < -5.20000000000000042e43 or -6.39999999999999982e-27 < y < 5.0000000000000001e109Initial program 98.8%
Taylor expanded in x around inf 83.4%
mul-1-neg83.4%
unsub-neg83.4%
Simplified83.4%
if -5.20000000000000042e43 < y < -6.39999999999999982e-27Initial program 99.9%
Taylor expanded in z around inf 82.0%
Taylor expanded in y around inf 82.2%
Final simplification81.8%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -1e+27) (not (<= (/ z t) 1e+14))) (* z (/ (- y x) t)) (* x (- 1.0 (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1e+27) || !((z / t) <= 1e+14)) {
tmp = z * ((y - x) / t);
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-1d+27)) .or. (.not. ((z / t) <= 1d+14))) then
tmp = z * ((y - x) / t)
else
tmp = x * (1.0d0 - (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1e+27) || !((z / t) <= 1e+14)) {
tmp = z * ((y - x) / t);
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -1e+27) or not ((z / t) <= 1e+14): tmp = z * ((y - x) / t) else: tmp = x * (1.0 - (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -1e+27) || !(Float64(z / t) <= 1e+14)) tmp = Float64(z * Float64(Float64(y - x) / t)); else tmp = Float64(x * Float64(1.0 - Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -1e+27) || ~(((z / t) <= 1e+14))) tmp = z * ((y - x) / t); else tmp = x * (1.0 - (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -1e+27], N[Not[LessEqual[N[(z / t), $MachinePrecision], 1e+14]], $MachinePrecision]], N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{+27} \lor \neg \left(\frac{z}{t} \leq 10^{+14}\right):\\
\;\;\;\;z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\end{array}
\end{array}
if (/.f64 z t) < -1e27 or 1e14 < (/.f64 z t) Initial program 98.3%
Taylor expanded in z around inf 87.9%
Taylor expanded in y around 0 87.9%
mul-1-neg87.9%
distribute-frac-neg287.9%
+-commutative87.9%
distribute-frac-neg287.9%
sub-neg87.9%
div-sub93.1%
Simplified93.1%
if -1e27 < (/.f64 z t) < 1e14Initial program 99.3%
Taylor expanded in x around inf 81.3%
mul-1-neg81.3%
unsub-neg81.3%
Simplified81.3%
Final simplification86.7%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -10000000000000.0) (not (<= (/ z t) 5e+15))) (* z (/ (- y x) t)) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -10000000000000.0) || !((z / t) <= 5e+15)) {
tmp = z * ((y - x) / t);
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-10000000000000.0d0)) .or. (.not. ((z / t) <= 5d+15))) then
tmp = z * ((y - x) / t)
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -10000000000000.0) || !((z / t) <= 5e+15)) {
tmp = z * ((y - x) / t);
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -10000000000000.0) or not ((z / t) <= 5e+15): tmp = z * ((y - x) / t) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -10000000000000.0) || !(Float64(z / t) <= 5e+15)) tmp = Float64(z * Float64(Float64(y - x) / t)); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -10000000000000.0) || ~(((z / t) <= 5e+15))) tmp = z * ((y - x) / t); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -10000000000000.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 5e+15]], $MachinePrecision]], N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -10000000000000 \lor \neg \left(\frac{z}{t} \leq 5 \cdot 10^{+15}\right):\\
\;\;\;\;z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -1e13 or 5e15 < (/.f64 z t) Initial program 98.3%
Taylor expanded in z around inf 88.7%
Taylor expanded in y around 0 88.7%
mul-1-neg88.7%
distribute-frac-neg288.7%
+-commutative88.7%
distribute-frac-neg288.7%
sub-neg88.7%
div-sub93.9%
Simplified93.9%
if -1e13 < (/.f64 z t) < 5e15Initial program 99.3%
Taylor expanded in y around inf 92.8%
associate-*r/97.0%
Simplified97.0%
Final simplification95.5%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -10000000000000.0) (not (<= (/ z t) 0.0002))) (/ (- y x) (/ t z)) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -10000000000000.0) || !((z / t) <= 0.0002)) {
tmp = (y - x) / (t / z);
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-10000000000000.0d0)) .or. (.not. ((z / t) <= 0.0002d0))) then
tmp = (y - x) / (t / z)
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -10000000000000.0) || !((z / t) <= 0.0002)) {
tmp = (y - x) / (t / z);
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -10000000000000.0) or not ((z / t) <= 0.0002): tmp = (y - x) / (t / z) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -10000000000000.0) || !(Float64(z / t) <= 0.0002)) tmp = Float64(Float64(y - x) / Float64(t / z)); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -10000000000000.0) || ~(((z / t) <= 0.0002))) tmp = (y - x) / (t / z); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -10000000000000.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 0.0002]], $MachinePrecision]], N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -10000000000000 \lor \neg \left(\frac{z}{t} \leq 0.0002\right):\\
\;\;\;\;\frac{y - x}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -1e13 or 2.0000000000000001e-4 < (/.f64 z t) Initial program 98.4%
Taylor expanded in z around inf 86.7%
*-commutative86.7%
sub-div91.7%
associate-/r/97.2%
Applied egg-rr97.2%
if -1e13 < (/.f64 z t) < 2.0000000000000001e-4Initial program 99.2%
Taylor expanded in y around inf 95.5%
associate-*r/99.1%
Simplified99.1%
Final simplification98.2%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -1000.0) (not (<= (/ z t) 5e-20))) (* y (/ z t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1000.0) || !((z / t) <= 5e-20)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-1000.0d0)) .or. (.not. ((z / t) <= 5d-20))) then
tmp = y * (z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1000.0) || !((z / t) <= 5e-20)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -1000.0) or not ((z / t) <= 5e-20): tmp = y * (z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -1000.0) || !(Float64(z / t) <= 5e-20)) tmp = Float64(y * Float64(z / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -1000.0) || ~(((z / t) <= 5e-20))) tmp = y * (z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -1000.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 5e-20]], $MachinePrecision]], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -1000 \lor \neg \left(\frac{z}{t} \leq 5 \cdot 10^{-20}\right):\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -1e3 or 4.9999999999999999e-20 < (/.f64 z t) Initial program 98.4%
Taylor expanded in z around inf 86.2%
*-commutative86.2%
sub-div91.1%
associate-/r/97.2%
Applied egg-rr97.2%
associate-/r/91.1%
Applied egg-rr91.1%
Taylor expanded in y around inf 57.3%
associate-/l*62.5%
*-commutative62.5%
Simplified62.5%
if -1e3 < (/.f64 z t) < 4.9999999999999999e-20Initial program 99.2%
Taylor expanded in z around 0 82.2%
Final simplification72.5%
(FPCore (x y z t) :precision binary64 (if (or (<= z -5e-18) (not (<= z 9.5e+60))) (* z (/ y t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5e-18) || !(z <= 9.5e+60)) {
tmp = z * (y / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-5d-18)) .or. (.not. (z <= 9.5d+60))) then
tmp = z * (y / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5e-18) || !(z <= 9.5e+60)) {
tmp = z * (y / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -5e-18) or not (z <= 9.5e+60): tmp = z * (y / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -5e-18) || !(z <= 9.5e+60)) tmp = Float64(z * Float64(y / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -5e-18) || ~((z <= 9.5e+60))) tmp = z * (y / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -5e-18], N[Not[LessEqual[z, 9.5e+60]], $MachinePrecision]], N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5 \cdot 10^{-18} \lor \neg \left(z \leq 9.5 \cdot 10^{+60}\right):\\
\;\;\;\;z \cdot \frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -5.00000000000000036e-18 or 9.49999999999999988e60 < z Initial program 98.3%
Taylor expanded in z around inf 79.6%
Taylor expanded in y around inf 58.8%
if -5.00000000000000036e-18 < z < 9.49999999999999988e60Initial program 99.2%
Taylor expanded in z around 0 62.7%
Final simplification61.0%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 98.8%
Final simplification98.8%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 98.8%
Taylor expanded in z around 0 43.2%
Final simplification43.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024039
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:herbie-target
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))