
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 1.7e+27)
(/ (* x 2.0) (* z_m (- y t)))
(* 2.0 (/ (/ x z_m) (- y t))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 1.7e+27) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = 2.0 * ((x / z_m) / (y - t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 1.7d+27) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = 2.0d0 * ((x / z_m) / (y - t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 1.7e+27) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = 2.0 * ((x / z_m) / (y - t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 1.7e+27: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = 2.0 * ((x / z_m) / (y - t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 1.7e+27) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(2.0 * Float64(Float64(x / z_m) / Float64(y - t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 1.7e+27) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = 2.0 * ((x / z_m) / (y - t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 1.7e+27], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.7 \cdot 10^{+27}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y - t}\\
\end{array}
\end{array}
if z < 1.7e27Initial program 93.8%
distribute-rgt-out--95.8%
Simplified95.8%
if 1.7e27 < z Initial program 79.8%
distribute-rgt-out--81.8%
Simplified81.8%
Taylor expanded in x around 0 81.8%
associate-/r*96.6%
Simplified96.6%
Final simplification96.0%
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= t -1.4e-20) (not (<= t 1.42e+37)))
(* -2.0 (/ x (* z_m t)))
(* 2.0 (/ (/ x y) z_m)))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -1.4e-20) || !(t <= 1.42e+37)) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = 2.0 * ((x / y) / z_m);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-1.4d-20)) .or. (.not. (t <= 1.42d+37))) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = 2.0d0 * ((x / y) / z_m)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -1.4e-20) || !(t <= 1.42e+37)) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = 2.0 * ((x / y) / z_m);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (t <= -1.4e-20) or not (t <= 1.42e+37): tmp = -2.0 * (x / (z_m * t)) else: tmp = 2.0 * ((x / y) / z_m) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((t <= -1.4e-20) || !(t <= 1.42e+37)) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(2.0 * Float64(Float64(x / y) / z_m)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((t <= -1.4e-20) || ~((t <= 1.42e+37))) tmp = -2.0 * (x / (z_m * t)); else tmp = 2.0 * ((x / y) / z_m); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[t, -1.4e-20], N[Not[LessEqual[t, 1.42e+37]], $MachinePrecision]], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(x / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1.4 \cdot 10^{-20} \lor \neg \left(t \leq 1.42 \cdot 10^{+37}\right):\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{y}}{z\_m}\\
\end{array}
\end{array}
if t < -1.4000000000000001e-20 or 1.4199999999999999e37 < t Initial program 89.3%
distribute-rgt-out--91.7%
Simplified91.7%
Taylor expanded in y around 0 81.7%
*-commutative81.7%
Simplified81.7%
if -1.4000000000000001e-20 < t < 1.4199999999999999e37Initial program 92.1%
distribute-rgt-out--93.7%
Simplified93.7%
clear-num92.4%
distribute-rgt-out--90.7%
inv-pow90.7%
distribute-rgt-out--92.4%
*-commutative92.4%
associate-/l*90.8%
Applied egg-rr90.8%
Taylor expanded in y around inf 75.6%
associate-/r*76.0%
Simplified76.0%
Final simplification79.0%
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -8.6e-18)
(* x (/ (/ -2.0 t) z_m))
(if (<= t 3.45e+37) (* 2.0 (/ (/ x y) z_m)) (* -2.0 (/ x (* z_m t)))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -8.6e-18) {
tmp = x * ((-2.0 / t) / z_m);
} else if (t <= 3.45e+37) {
tmp = 2.0 * ((x / y) / z_m);
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-8.6d-18)) then
tmp = x * (((-2.0d0) / t) / z_m)
else if (t <= 3.45d+37) then
tmp = 2.0d0 * ((x / y) / z_m)
else
tmp = (-2.0d0) * (x / (z_m * t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -8.6e-18) {
tmp = x * ((-2.0 / t) / z_m);
} else if (t <= 3.45e+37) {
tmp = 2.0 * ((x / y) / z_m);
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -8.6e-18: tmp = x * ((-2.0 / t) / z_m) elif t <= 3.45e+37: tmp = 2.0 * ((x / y) / z_m) else: tmp = -2.0 * (x / (z_m * t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -8.6e-18) tmp = Float64(x * Float64(Float64(-2.0 / t) / z_m)); elseif (t <= 3.45e+37) tmp = Float64(2.0 * Float64(Float64(x / y) / z_m)); else tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -8.6e-18) tmp = x * ((-2.0 / t) / z_m); elseif (t <= 3.45e+37) tmp = 2.0 * ((x / y) / z_m); else tmp = -2.0 * (x / (z_m * t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -8.6e-18], N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 3.45e+37], N[(2.0 * N[(N[(x / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -8.6 \cdot 10^{-18}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z\_m}\\
\mathbf{elif}\;t \leq 3.45 \cdot 10^{+37}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{y}}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\end{array}
\end{array}
if t < -8.6000000000000005e-18Initial program 87.7%
distribute-rgt-out--91.5%
Simplified91.5%
Taylor expanded in x around 0 91.5%
associate-*r/91.5%
*-commutative91.5%
associate-/l/88.0%
associate-/l*87.9%
associate-/l*91.8%
Simplified91.8%
Taylor expanded in y around 0 78.7%
if -8.6000000000000005e-18 < t < 3.4499999999999998e37Initial program 92.1%
distribute-rgt-out--93.7%
Simplified93.7%
clear-num92.4%
distribute-rgt-out--90.7%
inv-pow90.7%
distribute-rgt-out--92.4%
*-commutative92.4%
associate-/l*90.8%
Applied egg-rr90.8%
Taylor expanded in y around inf 75.6%
associate-/r*76.0%
Simplified76.0%
if 3.4499999999999998e37 < t Initial program 91.6%
distribute-rgt-out--91.9%
Simplified91.9%
Taylor expanded in y around 0 86.5%
*-commutative86.5%
Simplified86.5%
Final simplification79.1%
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 6.2e+16)
(* x (/ (/ 2.0 (- y t)) z_m))
(* 2.0 (/ (/ x z_m) (- y t))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 6.2e+16) {
tmp = x * ((2.0 / (y - t)) / z_m);
} else {
tmp = 2.0 * ((x / z_m) / (y - t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 6.2d+16) then
tmp = x * ((2.0d0 / (y - t)) / z_m)
else
tmp = 2.0d0 * ((x / z_m) / (y - t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 6.2e+16) {
tmp = x * ((2.0 / (y - t)) / z_m);
} else {
tmp = 2.0 * ((x / z_m) / (y - t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 6.2e+16: tmp = x * ((2.0 / (y - t)) / z_m) else: tmp = 2.0 * ((x / z_m) / (y - t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 6.2e+16) tmp = Float64(x * Float64(Float64(2.0 / Float64(y - t)) / z_m)); else tmp = Float64(2.0 * Float64(Float64(x / z_m) / Float64(y - t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 6.2e+16) tmp = x * ((2.0 / (y - t)) / z_m); else tmp = 2.0 * ((x / z_m) / (y - t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 6.2e+16], N[(x * N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 6.2 \cdot 10^{+16}:\\
\;\;\;\;x \cdot \frac{\frac{2}{y - t}}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y - t}\\
\end{array}
\end{array}
if z < 6.2e16Initial program 93.8%
distribute-rgt-out--95.8%
Simplified95.8%
Taylor expanded in x around 0 95.8%
associate-*r/95.8%
*-commutative95.8%
associate-/l/88.2%
associate-/l*88.1%
associate-/l*95.9%
Simplified95.9%
if 6.2e16 < z Initial program 80.2%
distribute-rgt-out--82.1%
Simplified82.1%
Taylor expanded in x around 0 82.1%
associate-/r*96.6%
Simplified96.6%
Final simplification96.0%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (if (<= x 8e-43) (* -2.0 (/ x (* z_m t))) (* -2.0 (/ (/ x t) z_m)))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (x <= 8e-43) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = -2.0 * ((x / t) / z_m);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (x <= 8d-43) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = (-2.0d0) * ((x / t) / z_m)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (x <= 8e-43) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = -2.0 * ((x / t) / z_m);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if x <= 8e-43: tmp = -2.0 * (x / (z_m * t)) else: tmp = -2.0 * ((x / t) / z_m) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (x <= 8e-43) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(-2.0 * Float64(Float64(x / t) / z_m)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (x <= 8e-43) tmp = -2.0 * (x / (z_m * t)); else tmp = -2.0 * ((x / t) / z_m); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[x, 8e-43], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq 8 \cdot 10^{-43}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z\_m}\\
\end{array}
\end{array}
if x < 8.00000000000000062e-43Initial program 95.6%
distribute-rgt-out--96.2%
Simplified96.2%
Taylor expanded in y around 0 57.1%
*-commutative57.1%
Simplified57.1%
if 8.00000000000000062e-43 < x Initial program 79.2%
distribute-rgt-out--84.5%
Simplified84.5%
Taylor expanded in y around 0 52.9%
associate-/r*60.7%
Simplified60.7%
Final simplification58.2%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* 2.0 (/ (/ x z_m) (- y t)))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (2.0 * ((x / z_m) / (y - t)));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (2.0d0 * ((x / z_m) / (y - t)))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (2.0 * ((x / z_m) / (y - t)));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (2.0 * ((x / z_m) / (y - t)))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(2.0 * Float64(Float64(x / z_m) / Float64(y - t)))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (2.0 * ((x / z_m) / (y - t))); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(2 \cdot \frac{\frac{x}{z\_m}}{y - t}\right)
\end{array}
Initial program 90.6%
distribute-rgt-out--92.6%
Simplified92.6%
Taylor expanded in x around 0 92.6%
associate-/r*90.3%
Simplified90.3%
Final simplification90.3%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* -2.0 (/ x (* z_m t)))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((-2.0d0) * (x / (z_m * t)))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (-2.0 * (x / (z_m * t)))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(-2.0 * Float64(x / Float64(z_m * t)))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (-2.0 * (x / (z_m * t))); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(-2 \cdot \frac{x}{z\_m \cdot t}\right)
\end{array}
Initial program 90.6%
distribute-rgt-out--92.6%
Simplified92.6%
Taylor expanded in y around 0 55.8%
*-commutative55.8%
Simplified55.8%
Final simplification55.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024039
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))