Numeric.SpecFunctions:$slogFactorial from math-functions-0.1.5.2, B

Percentage Accurate: 94.1% → 98.2%
Time: 16.7s
Alternatives: 8
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+
  (+ (- (* (- x 0.5) (log x)) x) 0.91893853320467)
  (/
   (+
    (* (- (* (+ y 0.0007936500793651) z) 0.0027777777777778) z)
    0.083333333333333)
   x)))
double code(double x, double y, double z) {
	return ((((x - 0.5) * log(x)) - x) + 0.91893853320467) + ((((((y + 0.0007936500793651) * z) - 0.0027777777777778) * z) + 0.083333333333333) / x);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = ((((x - 0.5d0) * log(x)) - x) + 0.91893853320467d0) + ((((((y + 0.0007936500793651d0) * z) - 0.0027777777777778d0) * z) + 0.083333333333333d0) / x)
end function
public static double code(double x, double y, double z) {
	return ((((x - 0.5) * Math.log(x)) - x) + 0.91893853320467) + ((((((y + 0.0007936500793651) * z) - 0.0027777777777778) * z) + 0.083333333333333) / x);
}
def code(x, y, z):
	return ((((x - 0.5) * math.log(x)) - x) + 0.91893853320467) + ((((((y + 0.0007936500793651) * z) - 0.0027777777777778) * z) + 0.083333333333333) / x)
function code(x, y, z)
	return Float64(Float64(Float64(Float64(Float64(x - 0.5) * log(x)) - x) + 0.91893853320467) + Float64(Float64(Float64(Float64(Float64(Float64(y + 0.0007936500793651) * z) - 0.0027777777777778) * z) + 0.083333333333333) / x))
end
function tmp = code(x, y, z)
	tmp = ((((x - 0.5) * log(x)) - x) + 0.91893853320467) + ((((((y + 0.0007936500793651) * z) - 0.0027777777777778) * z) + 0.083333333333333) / x);
end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x - 0.5), $MachinePrecision] * N[Log[x], $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision] + 0.91893853320467), $MachinePrecision] + N[(N[(N[(N[(N[(N[(y + 0.0007936500793651), $MachinePrecision] * z), $MachinePrecision] - 0.0027777777777778), $MachinePrecision] * z), $MachinePrecision] + 0.083333333333333), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 94.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+
  (+ (- (* (- x 0.5) (log x)) x) 0.91893853320467)
  (/
   (+
    (* (- (* (+ y 0.0007936500793651) z) 0.0027777777777778) z)
    0.083333333333333)
   x)))
double code(double x, double y, double z) {
	return ((((x - 0.5) * log(x)) - x) + 0.91893853320467) + ((((((y + 0.0007936500793651) * z) - 0.0027777777777778) * z) + 0.083333333333333) / x);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = ((((x - 0.5d0) * log(x)) - x) + 0.91893853320467d0) + ((((((y + 0.0007936500793651d0) * z) - 0.0027777777777778d0) * z) + 0.083333333333333d0) / x)
end function
public static double code(double x, double y, double z) {
	return ((((x - 0.5) * Math.log(x)) - x) + 0.91893853320467) + ((((((y + 0.0007936500793651) * z) - 0.0027777777777778) * z) + 0.083333333333333) / x);
}
def code(x, y, z):
	return ((((x - 0.5) * math.log(x)) - x) + 0.91893853320467) + ((((((y + 0.0007936500793651) * z) - 0.0027777777777778) * z) + 0.083333333333333) / x)
function code(x, y, z)
	return Float64(Float64(Float64(Float64(Float64(x - 0.5) * log(x)) - x) + 0.91893853320467) + Float64(Float64(Float64(Float64(Float64(Float64(y + 0.0007936500793651) * z) - 0.0027777777777778) * z) + 0.083333333333333) / x))
end
function tmp = code(x, y, z)
	tmp = ((((x - 0.5) * log(x)) - x) + 0.91893853320467) + ((((((y + 0.0007936500793651) * z) - 0.0027777777777778) * z) + 0.083333333333333) / x);
end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x - 0.5), $MachinePrecision] * N[Log[x], $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision] + 0.91893853320467), $MachinePrecision] + N[(N[(N[(N[(N[(N[(y + 0.0007936500793651), $MachinePrecision] * z), $MachinePrecision] - 0.0027777777777778), $MachinePrecision] * z), $MachinePrecision] + 0.083333333333333), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x}
\end{array}

Alternative 1: 98.2% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := z \cdot \left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right)\\ \mathbf{if}\;t\_0 \leq 2 \cdot 10^{+148}:\\ \;\;\;\;\left(\left(-0.5 \cdot \log x + x \cdot \left(\log x + -1\right)\right) + 0.91893853320467\right) + \frac{t\_0 + 0.083333333333333}{x}\\ \mathbf{else}:\\ \;\;\;\;\left(0.91893853320467 + \left(\log x \cdot \left(x - 0.5\right) - x\right)\right) + {\left(z \cdot \sqrt{\frac{y + 0.0007936500793651}{x}}\right)}^{2}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* z (- (* (+ y 0.0007936500793651) z) 0.0027777777777778))))
   (if (<= t_0 2e+148)
     (+
      (+ (+ (* -0.5 (log x)) (* x (+ (log x) -1.0))) 0.91893853320467)
      (/ (+ t_0 0.083333333333333) x))
     (+
      (+ 0.91893853320467 (- (* (log x) (- x 0.5)) x))
      (pow (* z (sqrt (/ (+ y 0.0007936500793651) x))) 2.0)))))
double code(double x, double y, double z) {
	double t_0 = z * (((y + 0.0007936500793651) * z) - 0.0027777777777778);
	double tmp;
	if (t_0 <= 2e+148) {
		tmp = (((-0.5 * log(x)) + (x * (log(x) + -1.0))) + 0.91893853320467) + ((t_0 + 0.083333333333333) / x);
	} else {
		tmp = (0.91893853320467 + ((log(x) * (x - 0.5)) - x)) + pow((z * sqrt(((y + 0.0007936500793651) / x))), 2.0);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = z * (((y + 0.0007936500793651d0) * z) - 0.0027777777777778d0)
    if (t_0 <= 2d+148) then
        tmp = ((((-0.5d0) * log(x)) + (x * (log(x) + (-1.0d0)))) + 0.91893853320467d0) + ((t_0 + 0.083333333333333d0) / x)
    else
        tmp = (0.91893853320467d0 + ((log(x) * (x - 0.5d0)) - x)) + ((z * sqrt(((y + 0.0007936500793651d0) / x))) ** 2.0d0)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = z * (((y + 0.0007936500793651) * z) - 0.0027777777777778);
	double tmp;
	if (t_0 <= 2e+148) {
		tmp = (((-0.5 * Math.log(x)) + (x * (Math.log(x) + -1.0))) + 0.91893853320467) + ((t_0 + 0.083333333333333) / x);
	} else {
		tmp = (0.91893853320467 + ((Math.log(x) * (x - 0.5)) - x)) + Math.pow((z * Math.sqrt(((y + 0.0007936500793651) / x))), 2.0);
	}
	return tmp;
}
def code(x, y, z):
	t_0 = z * (((y + 0.0007936500793651) * z) - 0.0027777777777778)
	tmp = 0
	if t_0 <= 2e+148:
		tmp = (((-0.5 * math.log(x)) + (x * (math.log(x) + -1.0))) + 0.91893853320467) + ((t_0 + 0.083333333333333) / x)
	else:
		tmp = (0.91893853320467 + ((math.log(x) * (x - 0.5)) - x)) + math.pow((z * math.sqrt(((y + 0.0007936500793651) / x))), 2.0)
	return tmp
function code(x, y, z)
	t_0 = Float64(z * Float64(Float64(Float64(y + 0.0007936500793651) * z) - 0.0027777777777778))
	tmp = 0.0
	if (t_0 <= 2e+148)
		tmp = Float64(Float64(Float64(Float64(-0.5 * log(x)) + Float64(x * Float64(log(x) + -1.0))) + 0.91893853320467) + Float64(Float64(t_0 + 0.083333333333333) / x));
	else
		tmp = Float64(Float64(0.91893853320467 + Float64(Float64(log(x) * Float64(x - 0.5)) - x)) + (Float64(z * sqrt(Float64(Float64(y + 0.0007936500793651) / x))) ^ 2.0));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = z * (((y + 0.0007936500793651) * z) - 0.0027777777777778);
	tmp = 0.0;
	if (t_0 <= 2e+148)
		tmp = (((-0.5 * log(x)) + (x * (log(x) + -1.0))) + 0.91893853320467) + ((t_0 + 0.083333333333333) / x);
	else
		tmp = (0.91893853320467 + ((log(x) * (x - 0.5)) - x)) + ((z * sqrt(((y + 0.0007936500793651) / x))) ^ 2.0);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(N[(N[(y + 0.0007936500793651), $MachinePrecision] * z), $MachinePrecision] - 0.0027777777777778), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e+148], N[(N[(N[(N[(-0.5 * N[Log[x], $MachinePrecision]), $MachinePrecision] + N[(x * N[(N[Log[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 0.91893853320467), $MachinePrecision] + N[(N[(t$95$0 + 0.083333333333333), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(0.91893853320467 + N[(N[(N[Log[x], $MachinePrecision] * N[(x - 0.5), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + N[Power[N[(z * N[Sqrt[N[(N[(y + 0.0007936500793651), $MachinePrecision] / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := z \cdot \left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right)\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{+148}:\\
\;\;\;\;\left(\left(-0.5 \cdot \log x + x \cdot \left(\log x + -1\right)\right) + 0.91893853320467\right) + \frac{t\_0 + 0.083333333333333}{x}\\

\mathbf{else}:\\
\;\;\;\;\left(0.91893853320467 + \left(\log x \cdot \left(x - 0.5\right) - x\right)\right) + {\left(z \cdot \sqrt{\frac{y + 0.0007936500793651}{x}}\right)}^{2}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (-.f64 (*.f64 (+.f64 y 7936500793651/10000000000000000) z) 13888888888889/5000000000000000) z) < 2.0000000000000001e148

    1. Initial program 98.0%

      \[\left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 98.0%

      \[\leadsto \left(\color{blue}{\left(-0.5 \cdot \log x + x \cdot \left(\log x - 1\right)\right)} + 0.91893853320467\right) + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x} \]

    if 2.0000000000000001e148 < (*.f64 (-.f64 (*.f64 (+.f64 y 7936500793651/10000000000000000) z) 13888888888889/5000000000000000) z)

    1. Initial program 85.9%

      \[\left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 86.0%

      \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \color{blue}{\frac{{z}^{2} \cdot \left(0.0007936500793651 + y\right)}{x}} \]
    4. Step-by-step derivation
      1. add-sqr-sqrt85.9%

        \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \color{blue}{\sqrt{\frac{{z}^{2} \cdot \left(0.0007936500793651 + y\right)}{x}} \cdot \sqrt{\frac{{z}^{2} \cdot \left(0.0007936500793651 + y\right)}{x}}} \]
      2. pow285.9%

        \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \color{blue}{{\left(\sqrt{\frac{{z}^{2} \cdot \left(0.0007936500793651 + y\right)}{x}}\right)}^{2}} \]
      3. associate-/l*91.7%

        \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + {\left(\sqrt{\color{blue}{{z}^{2} \cdot \frac{0.0007936500793651 + y}{x}}}\right)}^{2} \]
      4. sqrt-prod91.8%

        \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + {\color{blue}{\left(\sqrt{{z}^{2}} \cdot \sqrt{\frac{0.0007936500793651 + y}{x}}\right)}}^{2} \]
      5. unpow291.8%

        \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + {\left(\sqrt{\color{blue}{z \cdot z}} \cdot \sqrt{\frac{0.0007936500793651 + y}{x}}\right)}^{2} \]
      6. sqrt-prod60.6%

        \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + {\left(\color{blue}{\left(\sqrt{z} \cdot \sqrt{z}\right)} \cdot \sqrt{\frac{0.0007936500793651 + y}{x}}\right)}^{2} \]
      7. add-sqr-sqrt99.8%

        \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + {\left(\color{blue}{z} \cdot \sqrt{\frac{0.0007936500793651 + y}{x}}\right)}^{2} \]
      8. +-commutative99.8%

        \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + {\left(z \cdot \sqrt{\frac{\color{blue}{y + 0.0007936500793651}}{x}}\right)}^{2} \]
    5. Applied egg-rr99.8%

      \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \color{blue}{{\left(z \cdot \sqrt{\frac{y + 0.0007936500793651}{x}}\right)}^{2}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot \left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \leq 2 \cdot 10^{+148}:\\ \;\;\;\;\left(\left(-0.5 \cdot \log x + x \cdot \left(\log x + -1\right)\right) + 0.91893853320467\right) + \frac{z \cdot \left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) + 0.083333333333333}{x}\\ \mathbf{else}:\\ \;\;\;\;\left(0.91893853320467 + \left(\log x \cdot \left(x - 0.5\right) - x\right)\right) + {\left(z \cdot \sqrt{\frac{y + 0.0007936500793651}{x}}\right)}^{2}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 94.2% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \left(\left(-0.5 \cdot \log x + x \cdot \left(\log x + -1\right)\right) + 0.91893853320467\right) + \frac{z \cdot \left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) + 0.083333333333333}{x} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+
  (+ (+ (* -0.5 (log x)) (* x (+ (log x) -1.0))) 0.91893853320467)
  (/
   (+
    (* z (- (* (+ y 0.0007936500793651) z) 0.0027777777777778))
    0.083333333333333)
   x)))
double code(double x, double y, double z) {
	return (((-0.5 * log(x)) + (x * (log(x) + -1.0))) + 0.91893853320467) + (((z * (((y + 0.0007936500793651) * z) - 0.0027777777777778)) + 0.083333333333333) / x);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = ((((-0.5d0) * log(x)) + (x * (log(x) + (-1.0d0)))) + 0.91893853320467d0) + (((z * (((y + 0.0007936500793651d0) * z) - 0.0027777777777778d0)) + 0.083333333333333d0) / x)
end function
public static double code(double x, double y, double z) {
	return (((-0.5 * Math.log(x)) + (x * (Math.log(x) + -1.0))) + 0.91893853320467) + (((z * (((y + 0.0007936500793651) * z) - 0.0027777777777778)) + 0.083333333333333) / x);
}
def code(x, y, z):
	return (((-0.5 * math.log(x)) + (x * (math.log(x) + -1.0))) + 0.91893853320467) + (((z * (((y + 0.0007936500793651) * z) - 0.0027777777777778)) + 0.083333333333333) / x)
function code(x, y, z)
	return Float64(Float64(Float64(Float64(-0.5 * log(x)) + Float64(x * Float64(log(x) + -1.0))) + 0.91893853320467) + Float64(Float64(Float64(z * Float64(Float64(Float64(y + 0.0007936500793651) * z) - 0.0027777777777778)) + 0.083333333333333) / x))
end
function tmp = code(x, y, z)
	tmp = (((-0.5 * log(x)) + (x * (log(x) + -1.0))) + 0.91893853320467) + (((z * (((y + 0.0007936500793651) * z) - 0.0027777777777778)) + 0.083333333333333) / x);
end
code[x_, y_, z_] := N[(N[(N[(N[(-0.5 * N[Log[x], $MachinePrecision]), $MachinePrecision] + N[(x * N[(N[Log[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 0.91893853320467), $MachinePrecision] + N[(N[(N[(z * N[(N[(N[(y + 0.0007936500793651), $MachinePrecision] * z), $MachinePrecision] - 0.0027777777777778), $MachinePrecision]), $MachinePrecision] + 0.083333333333333), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\left(-0.5 \cdot \log x + x \cdot \left(\log x + -1\right)\right) + 0.91893853320467\right) + \frac{z \cdot \left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) + 0.083333333333333}{x}
\end{array}
Derivation
  1. Initial program 94.3%

    \[\left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x} \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0 94.3%

    \[\leadsto \left(\color{blue}{\left(-0.5 \cdot \log x + x \cdot \left(\log x - 1\right)\right)} + 0.91893853320467\right) + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x} \]
  4. Final simplification94.3%

    \[\leadsto \left(\left(-0.5 \cdot \log x + x \cdot \left(\log x + -1\right)\right) + 0.91893853320467\right) + \frac{z \cdot \left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) + 0.083333333333333}{x} \]
  5. Add Preprocessing

Alternative 3: 94.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{z \cdot \left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) + 0.083333333333333}{x} + \left(0.91893853320467 + \left(\log x \cdot \left(x - 0.5\right) - x\right)\right) \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+
  (/
   (+
    (* z (- (* (+ y 0.0007936500793651) z) 0.0027777777777778))
    0.083333333333333)
   x)
  (+ 0.91893853320467 (- (* (log x) (- x 0.5)) x))))
double code(double x, double y, double z) {
	return (((z * (((y + 0.0007936500793651) * z) - 0.0027777777777778)) + 0.083333333333333) / x) + (0.91893853320467 + ((log(x) * (x - 0.5)) - x));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (((z * (((y + 0.0007936500793651d0) * z) - 0.0027777777777778d0)) + 0.083333333333333d0) / x) + (0.91893853320467d0 + ((log(x) * (x - 0.5d0)) - x))
end function
public static double code(double x, double y, double z) {
	return (((z * (((y + 0.0007936500793651) * z) - 0.0027777777777778)) + 0.083333333333333) / x) + (0.91893853320467 + ((Math.log(x) * (x - 0.5)) - x));
}
def code(x, y, z):
	return (((z * (((y + 0.0007936500793651) * z) - 0.0027777777777778)) + 0.083333333333333) / x) + (0.91893853320467 + ((math.log(x) * (x - 0.5)) - x))
function code(x, y, z)
	return Float64(Float64(Float64(Float64(z * Float64(Float64(Float64(y + 0.0007936500793651) * z) - 0.0027777777777778)) + 0.083333333333333) / x) + Float64(0.91893853320467 + Float64(Float64(log(x) * Float64(x - 0.5)) - x)))
end
function tmp = code(x, y, z)
	tmp = (((z * (((y + 0.0007936500793651) * z) - 0.0027777777777778)) + 0.083333333333333) / x) + (0.91893853320467 + ((log(x) * (x - 0.5)) - x));
end
code[x_, y_, z_] := N[(N[(N[(N[(z * N[(N[(N[(y + 0.0007936500793651), $MachinePrecision] * z), $MachinePrecision] - 0.0027777777777778), $MachinePrecision]), $MachinePrecision] + 0.083333333333333), $MachinePrecision] / x), $MachinePrecision] + N[(0.91893853320467 + N[(N[(N[Log[x], $MachinePrecision] * N[(x - 0.5), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{z \cdot \left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) + 0.083333333333333}{x} + \left(0.91893853320467 + \left(\log x \cdot \left(x - 0.5\right) - x\right)\right)
\end{array}
Derivation
  1. Initial program 94.3%

    \[\left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x} \]
  2. Add Preprocessing
  3. Final simplification94.3%

    \[\leadsto \frac{z \cdot \left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) + 0.083333333333333}{x} + \left(0.91893853320467 + \left(\log x \cdot \left(x - 0.5\right) - x\right)\right) \]
  4. Add Preprocessing

Alternative 4: 93.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{z \cdot \left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) + 0.083333333333333}{x} + x \cdot \left(\log x + -1\right) \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+
  (/
   (+
    (* z (- (* (+ y 0.0007936500793651) z) 0.0027777777777778))
    0.083333333333333)
   x)
  (* x (+ (log x) -1.0))))
double code(double x, double y, double z) {
	return (((z * (((y + 0.0007936500793651) * z) - 0.0027777777777778)) + 0.083333333333333) / x) + (x * (log(x) + -1.0));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (((z * (((y + 0.0007936500793651d0) * z) - 0.0027777777777778d0)) + 0.083333333333333d0) / x) + (x * (log(x) + (-1.0d0)))
end function
public static double code(double x, double y, double z) {
	return (((z * (((y + 0.0007936500793651) * z) - 0.0027777777777778)) + 0.083333333333333) / x) + (x * (Math.log(x) + -1.0));
}
def code(x, y, z):
	return (((z * (((y + 0.0007936500793651) * z) - 0.0027777777777778)) + 0.083333333333333) / x) + (x * (math.log(x) + -1.0))
function code(x, y, z)
	return Float64(Float64(Float64(Float64(z * Float64(Float64(Float64(y + 0.0007936500793651) * z) - 0.0027777777777778)) + 0.083333333333333) / x) + Float64(x * Float64(log(x) + -1.0)))
end
function tmp = code(x, y, z)
	tmp = (((z * (((y + 0.0007936500793651) * z) - 0.0027777777777778)) + 0.083333333333333) / x) + (x * (log(x) + -1.0));
end
code[x_, y_, z_] := N[(N[(N[(N[(z * N[(N[(N[(y + 0.0007936500793651), $MachinePrecision] * z), $MachinePrecision] - 0.0027777777777778), $MachinePrecision]), $MachinePrecision] + 0.083333333333333), $MachinePrecision] / x), $MachinePrecision] + N[(x * N[(N[Log[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{z \cdot \left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) + 0.083333333333333}{x} + x \cdot \left(\log x + -1\right)
\end{array}
Derivation
  1. Initial program 94.3%

    \[\left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x} \]
  2. Add Preprocessing
  3. Taylor expanded in x around inf 93.3%

    \[\leadsto \color{blue}{x \cdot \left(-1 \cdot \log \left(\frac{1}{x}\right) - 1\right)} + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x} \]
  4. Step-by-step derivation
    1. sub-neg56.6%

      \[\leadsto x \cdot \color{blue}{\left(-1 \cdot \log \left(\frac{1}{x}\right) + \left(-1\right)\right)} + \frac{0.083333333333333}{x} \]
    2. mul-1-neg56.6%

      \[\leadsto x \cdot \left(\color{blue}{\left(-\log \left(\frac{1}{x}\right)\right)} + \left(-1\right)\right) + \frac{0.083333333333333}{x} \]
    3. log-rec56.6%

      \[\leadsto x \cdot \left(\left(-\color{blue}{\left(-\log x\right)}\right) + \left(-1\right)\right) + \frac{0.083333333333333}{x} \]
    4. remove-double-neg56.6%

      \[\leadsto x \cdot \left(\color{blue}{\log x} + \left(-1\right)\right) + \frac{0.083333333333333}{x} \]
    5. metadata-eval56.6%

      \[\leadsto x \cdot \left(\log x + \color{blue}{-1}\right) + \frac{0.083333333333333}{x} \]
  5. Simplified93.3%

    \[\leadsto \color{blue}{x \cdot \left(\log x + -1\right)} + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x} \]
  6. Final simplification93.3%

    \[\leadsto \frac{z \cdot \left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) + 0.083333333333333}{x} + x \cdot \left(\log x + -1\right) \]
  7. Add Preprocessing

Alternative 5: 56.9% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \left(0.91893853320467 + \left(\log x \cdot \left(x - 0.5\right) - x\right)\right) + 0.083333333333333 \cdot \frac{1}{x} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+
  (+ 0.91893853320467 (- (* (log x) (- x 0.5)) x))
  (* 0.083333333333333 (/ 1.0 x))))
double code(double x, double y, double z) {
	return (0.91893853320467 + ((log(x) * (x - 0.5)) - x)) + (0.083333333333333 * (1.0 / x));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (0.91893853320467d0 + ((log(x) * (x - 0.5d0)) - x)) + (0.083333333333333d0 * (1.0d0 / x))
end function
public static double code(double x, double y, double z) {
	return (0.91893853320467 + ((Math.log(x) * (x - 0.5)) - x)) + (0.083333333333333 * (1.0 / x));
}
def code(x, y, z):
	return (0.91893853320467 + ((math.log(x) * (x - 0.5)) - x)) + (0.083333333333333 * (1.0 / x))
function code(x, y, z)
	return Float64(Float64(0.91893853320467 + Float64(Float64(log(x) * Float64(x - 0.5)) - x)) + Float64(0.083333333333333 * Float64(1.0 / x)))
end
function tmp = code(x, y, z)
	tmp = (0.91893853320467 + ((log(x) * (x - 0.5)) - x)) + (0.083333333333333 * (1.0 / x));
end
code[x_, y_, z_] := N[(N[(0.91893853320467 + N[(N[(N[Log[x], $MachinePrecision] * N[(x - 0.5), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + N[(0.083333333333333 * N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(0.91893853320467 + \left(\log x \cdot \left(x - 0.5\right) - x\right)\right) + 0.083333333333333 \cdot \frac{1}{x}
\end{array}
Derivation
  1. Initial program 94.3%

    \[\left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x} \]
  2. Add Preprocessing
  3. Taylor expanded in z around 0 57.5%

    \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \color{blue}{\frac{0.083333333333333}{x}} \]
  4. Step-by-step derivation
    1. div-inv57.5%

      \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \color{blue}{0.083333333333333 \cdot \frac{1}{x}} \]
  5. Applied egg-rr57.5%

    \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \color{blue}{0.083333333333333 \cdot \frac{1}{x}} \]
  6. Final simplification57.5%

    \[\leadsto \left(0.91893853320467 + \left(\log x \cdot \left(x - 0.5\right) - x\right)\right) + 0.083333333333333 \cdot \frac{1}{x} \]
  7. Add Preprocessing

Alternative 6: 56.9% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \left(0.91893853320467 + \left(\log x \cdot \left(x - 0.5\right) - x\right)\right) + \frac{0.083333333333333}{x} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ (+ 0.91893853320467 (- (* (log x) (- x 0.5)) x)) (/ 0.083333333333333 x)))
double code(double x, double y, double z) {
	return (0.91893853320467 + ((log(x) * (x - 0.5)) - x)) + (0.083333333333333 / x);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (0.91893853320467d0 + ((log(x) * (x - 0.5d0)) - x)) + (0.083333333333333d0 / x)
end function
public static double code(double x, double y, double z) {
	return (0.91893853320467 + ((Math.log(x) * (x - 0.5)) - x)) + (0.083333333333333 / x);
}
def code(x, y, z):
	return (0.91893853320467 + ((math.log(x) * (x - 0.5)) - x)) + (0.083333333333333 / x)
function code(x, y, z)
	return Float64(Float64(0.91893853320467 + Float64(Float64(log(x) * Float64(x - 0.5)) - x)) + Float64(0.083333333333333 / x))
end
function tmp = code(x, y, z)
	tmp = (0.91893853320467 + ((log(x) * (x - 0.5)) - x)) + (0.083333333333333 / x);
end
code[x_, y_, z_] := N[(N[(0.91893853320467 + N[(N[(N[Log[x], $MachinePrecision] * N[(x - 0.5), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + N[(0.083333333333333 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(0.91893853320467 + \left(\log x \cdot \left(x - 0.5\right) - x\right)\right) + \frac{0.083333333333333}{x}
\end{array}
Derivation
  1. Initial program 94.3%

    \[\left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x} \]
  2. Add Preprocessing
  3. Taylor expanded in z around 0 57.5%

    \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \color{blue}{\frac{0.083333333333333}{x}} \]
  4. Final simplification57.5%

    \[\leadsto \left(0.91893853320467 + \left(\log x \cdot \left(x - 0.5\right) - x\right)\right) + \frac{0.083333333333333}{x} \]
  5. Add Preprocessing

Alternative 7: 55.9% accurate, 1.1× speedup?

\[\begin{array}{l} \\ x \cdot \left(\log x + -1\right) + \frac{0.083333333333333}{x} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ (* x (+ (log x) -1.0)) (/ 0.083333333333333 x)))
double code(double x, double y, double z) {
	return (x * (log(x) + -1.0)) + (0.083333333333333 / x);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (log(x) + (-1.0d0))) + (0.083333333333333d0 / x)
end function
public static double code(double x, double y, double z) {
	return (x * (Math.log(x) + -1.0)) + (0.083333333333333 / x);
}
def code(x, y, z):
	return (x * (math.log(x) + -1.0)) + (0.083333333333333 / x)
function code(x, y, z)
	return Float64(Float64(x * Float64(log(x) + -1.0)) + Float64(0.083333333333333 / x))
end
function tmp = code(x, y, z)
	tmp = (x * (log(x) + -1.0)) + (0.083333333333333 / x);
end
code[x_, y_, z_] := N[(N[(x * N[(N[Log[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] + N[(0.083333333333333 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \left(\log x + -1\right) + \frac{0.083333333333333}{x}
\end{array}
Derivation
  1. Initial program 94.3%

    \[\left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x} \]
  2. Add Preprocessing
  3. Taylor expanded in z around 0 57.5%

    \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \color{blue}{\frac{0.083333333333333}{x}} \]
  4. Taylor expanded in x around inf 56.6%

    \[\leadsto \color{blue}{x \cdot \left(-1 \cdot \log \left(\frac{1}{x}\right) - 1\right)} + \frac{0.083333333333333}{x} \]
  5. Step-by-step derivation
    1. sub-neg56.6%

      \[\leadsto x \cdot \color{blue}{\left(-1 \cdot \log \left(\frac{1}{x}\right) + \left(-1\right)\right)} + \frac{0.083333333333333}{x} \]
    2. mul-1-neg56.6%

      \[\leadsto x \cdot \left(\color{blue}{\left(-\log \left(\frac{1}{x}\right)\right)} + \left(-1\right)\right) + \frac{0.083333333333333}{x} \]
    3. log-rec56.6%

      \[\leadsto x \cdot \left(\left(-\color{blue}{\left(-\log x\right)}\right) + \left(-1\right)\right) + \frac{0.083333333333333}{x} \]
    4. remove-double-neg56.6%

      \[\leadsto x \cdot \left(\color{blue}{\log x} + \left(-1\right)\right) + \frac{0.083333333333333}{x} \]
    5. metadata-eval56.6%

      \[\leadsto x \cdot \left(\log x + \color{blue}{-1}\right) + \frac{0.083333333333333}{x} \]
  6. Simplified56.6%

    \[\leadsto \color{blue}{x \cdot \left(\log x + -1\right)} + \frac{0.083333333333333}{x} \]
  7. Final simplification56.6%

    \[\leadsto x \cdot \left(\log x + -1\right) + \frac{0.083333333333333}{x} \]
  8. Add Preprocessing

Alternative 8: 22.4% accurate, 24.6× speedup?

\[\begin{array}{l} \\ \frac{0.083333333333333}{x} - x \end{array} \]
(FPCore (x y z) :precision binary64 (- (/ 0.083333333333333 x) x))
double code(double x, double y, double z) {
	return (0.083333333333333 / x) - x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (0.083333333333333d0 / x) - x
end function
public static double code(double x, double y, double z) {
	return (0.083333333333333 / x) - x;
}
def code(x, y, z):
	return (0.083333333333333 / x) - x
function code(x, y, z)
	return Float64(Float64(0.083333333333333 / x) - x)
end
function tmp = code(x, y, z)
	tmp = (0.083333333333333 / x) - x;
end
code[x_, y_, z_] := N[(N[(0.083333333333333 / x), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}

\\
\frac{0.083333333333333}{x} - x
\end{array}
Derivation
  1. Initial program 94.3%

    \[\left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \frac{\left(\left(y + 0.0007936500793651\right) \cdot z - 0.0027777777777778\right) \cdot z + 0.083333333333333}{x} \]
  2. Add Preprocessing
  3. Taylor expanded in z around 0 57.5%

    \[\leadsto \left(\left(\left(x - 0.5\right) \cdot \log x - x\right) + 0.91893853320467\right) + \color{blue}{\frac{0.083333333333333}{x}} \]
  4. Step-by-step derivation
    1. add-sqr-sqrt57.3%

      \[\leadsto \left(\left(\color{blue}{\sqrt{\left(x - 0.5\right) \cdot \log x} \cdot \sqrt{\left(x - 0.5\right) \cdot \log x}} - x\right) + 0.91893853320467\right) + \frac{0.083333333333333}{x} \]
    2. pow257.3%

      \[\leadsto \left(\left(\color{blue}{{\left(\sqrt{\left(x - 0.5\right) \cdot \log x}\right)}^{2}} - x\right) + 0.91893853320467\right) + \frac{0.083333333333333}{x} \]
    3. sub-neg57.3%

      \[\leadsto \left(\left({\left(\sqrt{\color{blue}{\left(x + \left(-0.5\right)\right)} \cdot \log x}\right)}^{2} - x\right) + 0.91893853320467\right) + \frac{0.083333333333333}{x} \]
    4. metadata-eval57.3%

      \[\leadsto \left(\left({\left(\sqrt{\left(x + \color{blue}{-0.5}\right) \cdot \log x}\right)}^{2} - x\right) + 0.91893853320467\right) + \frac{0.083333333333333}{x} \]
    5. *-commutative57.3%

      \[\leadsto \left(\left({\left(\sqrt{\color{blue}{\log x \cdot \left(x + -0.5\right)}}\right)}^{2} - x\right) + 0.91893853320467\right) + \frac{0.083333333333333}{x} \]
  5. Applied egg-rr57.3%

    \[\leadsto \left(\left(\color{blue}{{\left(\sqrt{\log x \cdot \left(x + -0.5\right)}\right)}^{2}} - x\right) + 0.91893853320467\right) + \frac{0.083333333333333}{x} \]
  6. Taylor expanded in x around inf 24.4%

    \[\leadsto \color{blue}{-1 \cdot x} + \frac{0.083333333333333}{x} \]
  7. Step-by-step derivation
    1. neg-mul-124.4%

      \[\leadsto \color{blue}{\left(-x\right)} + \frac{0.083333333333333}{x} \]
  8. Simplified24.4%

    \[\leadsto \color{blue}{\left(-x\right)} + \frac{0.083333333333333}{x} \]
  9. Final simplification24.4%

    \[\leadsto \frac{0.083333333333333}{x} - x \]
  10. Add Preprocessing

Developer target: 98.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(\left(\left(x - 0.5\right) \cdot \log x + \left(0.91893853320467 - x\right)\right) + \frac{0.083333333333333}{x}\right) + \frac{z}{x} \cdot \left(z \cdot \left(y + 0.0007936500793651\right) - 0.0027777777777778\right) \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+
  (+ (+ (* (- x 0.5) (log x)) (- 0.91893853320467 x)) (/ 0.083333333333333 x))
  (* (/ z x) (- (* z (+ y 0.0007936500793651)) 0.0027777777777778))))
double code(double x, double y, double z) {
	return ((((x - 0.5) * log(x)) + (0.91893853320467 - x)) + (0.083333333333333 / x)) + ((z / x) * ((z * (y + 0.0007936500793651)) - 0.0027777777777778));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = ((((x - 0.5d0) * log(x)) + (0.91893853320467d0 - x)) + (0.083333333333333d0 / x)) + ((z / x) * ((z * (y + 0.0007936500793651d0)) - 0.0027777777777778d0))
end function
public static double code(double x, double y, double z) {
	return ((((x - 0.5) * Math.log(x)) + (0.91893853320467 - x)) + (0.083333333333333 / x)) + ((z / x) * ((z * (y + 0.0007936500793651)) - 0.0027777777777778));
}
def code(x, y, z):
	return ((((x - 0.5) * math.log(x)) + (0.91893853320467 - x)) + (0.083333333333333 / x)) + ((z / x) * ((z * (y + 0.0007936500793651)) - 0.0027777777777778))
function code(x, y, z)
	return Float64(Float64(Float64(Float64(Float64(x - 0.5) * log(x)) + Float64(0.91893853320467 - x)) + Float64(0.083333333333333 / x)) + Float64(Float64(z / x) * Float64(Float64(z * Float64(y + 0.0007936500793651)) - 0.0027777777777778)))
end
function tmp = code(x, y, z)
	tmp = ((((x - 0.5) * log(x)) + (0.91893853320467 - x)) + (0.083333333333333 / x)) + ((z / x) * ((z * (y + 0.0007936500793651)) - 0.0027777777777778));
end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x - 0.5), $MachinePrecision] * N[Log[x], $MachinePrecision]), $MachinePrecision] + N[(0.91893853320467 - x), $MachinePrecision]), $MachinePrecision] + N[(0.083333333333333 / x), $MachinePrecision]), $MachinePrecision] + N[(N[(z / x), $MachinePrecision] * N[(N[(z * N[(y + 0.0007936500793651), $MachinePrecision]), $MachinePrecision] - 0.0027777777777778), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\left(\left(x - 0.5\right) \cdot \log x + \left(0.91893853320467 - x\right)\right) + \frac{0.083333333333333}{x}\right) + \frac{z}{x} \cdot \left(z \cdot \left(y + 0.0007936500793651\right) - 0.0027777777777778\right)
\end{array}

Reproduce

?
herbie shell --seed 2024039 
(FPCore (x y z)
  :name "Numeric.SpecFunctions:$slogFactorial from math-functions-0.1.5.2, B"
  :precision binary64

  :herbie-target
  (+ (+ (+ (* (- x 0.5) (log x)) (- 0.91893853320467 x)) (/ 0.083333333333333 x)) (* (/ z x) (- (* z (+ y 0.0007936500793651)) 0.0027777777777778)))

  (+ (+ (- (* (- x 0.5) (log x)) x) 0.91893853320467) (/ (+ (* (- (* (+ y 0.0007936500793651) z) 0.0027777777777778) z) 0.083333333333333) x)))