
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (/ (/ x_m (* z (/ z y_m))) z)))
(*
y_s
(*
x_s
(if (<= z -9e+69)
t_0
(if (<= z -1.15e-16)
(* (/ x_m (+ z 1.0)) (/ y_m (* z z)))
(if (<= z 0.46) (* y_m (/ (/ x_m z) z)) t_0)))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (x_m / (z * (z / y_m))) / z;
double tmp;
if (z <= -9e+69) {
tmp = t_0;
} else if (z <= -1.15e-16) {
tmp = (x_m / (z + 1.0)) * (y_m / (z * z));
} else if (z <= 0.46) {
tmp = y_m * ((x_m / z) / z);
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x_m / (z * (z / y_m))) / z
if (z <= (-9d+69)) then
tmp = t_0
else if (z <= (-1.15d-16)) then
tmp = (x_m / (z + 1.0d0)) * (y_m / (z * z))
else if (z <= 0.46d0) then
tmp = y_m * ((x_m / z) / z)
else
tmp = t_0
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (x_m / (z * (z / y_m))) / z;
double tmp;
if (z <= -9e+69) {
tmp = t_0;
} else if (z <= -1.15e-16) {
tmp = (x_m / (z + 1.0)) * (y_m / (z * z));
} else if (z <= 0.46) {
tmp = y_m * ((x_m / z) / z);
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): t_0 = (x_m / (z * (z / y_m))) / z tmp = 0 if z <= -9e+69: tmp = t_0 elif z <= -1.15e-16: tmp = (x_m / (z + 1.0)) * (y_m / (z * z)) elif z <= 0.46: tmp = y_m * ((x_m / z) / z) else: tmp = t_0 return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(x_m / Float64(z * Float64(z / y_m))) / z) tmp = 0.0 if (z <= -9e+69) tmp = t_0; elseif (z <= -1.15e-16) tmp = Float64(Float64(x_m / Float64(z + 1.0)) * Float64(y_m / Float64(z * z))); elseif (z <= 0.46) tmp = Float64(y_m * Float64(Float64(x_m / z) / z)); else tmp = t_0; end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
t_0 = (x_m / (z * (z / y_m))) / z;
tmp = 0.0;
if (z <= -9e+69)
tmp = t_0;
elseif (z <= -1.15e-16)
tmp = (x_m / (z + 1.0)) * (y_m / (z * z));
elseif (z <= 0.46)
tmp = y_m * ((x_m / z) / z);
else
tmp = t_0;
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(x$95$m / N[(z * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[z, -9e+69], t$95$0, If[LessEqual[z, -1.15e-16], N[(N[(x$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.46], N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{\frac{x\_m}{z \cdot \frac{z}{y\_m}}}{z}\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -9 \cdot 10^{+69}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -1.15 \cdot 10^{-16}:\\
\;\;\;\;\frac{x\_m}{z + 1} \cdot \frac{y\_m}{z \cdot z}\\
\mathbf{elif}\;z \leq 0.46:\\
\;\;\;\;y\_m \cdot \frac{\frac{x\_m}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if z < -8.9999999999999999e69 or 0.46000000000000002 < z Initial program 80.6%
*-commutative80.6%
associate-/l*81.3%
sqr-neg81.3%
associate-/r*85.6%
sqr-neg85.6%
Simplified85.6%
associate-*r/85.6%
*-commutative85.6%
associate-*r/84.8%
associate-/r*94.1%
associate-*l/96.4%
Applied egg-rr96.4%
Taylor expanded in z around inf 96.3%
*-commutative96.3%
clear-num96.4%
frac-times95.6%
*-un-lft-identity95.6%
Applied egg-rr95.6%
if -8.9999999999999999e69 < z < -1.15e-16Initial program 92.2%
*-commutative92.2%
sqr-neg92.2%
times-frac98.7%
sqr-neg98.7%
Simplified98.7%
if -1.15e-16 < z < 0.46000000000000002Initial program 86.8%
*-commutative86.8%
associate-/l*88.7%
sqr-neg88.7%
associate-/r*88.7%
sqr-neg88.7%
Simplified88.7%
associate-*r/88.7%
*-commutative88.7%
associate-*r/88.7%
associate-/r*93.4%
associate-*l/96.5%
Applied egg-rr96.5%
Taylor expanded in z around 0 87.7%
associate-*r/96.5%
Simplified96.5%
associate-*l/96.5%
*-commutative96.5%
div-inv96.5%
associate-*l*92.6%
Applied egg-rr92.6%
associate-*l/92.7%
*-un-lft-identity92.7%
Applied egg-rr92.7%
Final simplification94.5%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (let* ((t_0 (/ (sqrt y_m) z))) (* y_s (* x_s (* t_0 (* t_0 (/ x_m (+ z 1.0))))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = sqrt(y_m) / z;
return y_s * (x_s * (t_0 * (t_0 * (x_m / (z + 1.0)))));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
t_0 = sqrt(y_m) / z
code = y_s * (x_s * (t_0 * (t_0 * (x_m / (z + 1.0d0)))))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = Math.sqrt(y_m) / z;
return y_s * (x_s * (t_0 * (t_0 * (x_m / (z + 1.0)))));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): t_0 = math.sqrt(y_m) / z return y_s * (x_s * (t_0 * (t_0 * (x_m / (z + 1.0)))))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(sqrt(y_m) / z) return Float64(y_s * Float64(x_s * Float64(t_0 * Float64(t_0 * Float64(x_m / Float64(z + 1.0)))))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
t_0 = sqrt(y_m) / z;
tmp = y_s * (x_s * (t_0 * (t_0 * (x_m / (z + 1.0)))));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[Sqrt[y$95$m], $MachinePrecision] / z), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * N[(t$95$0 * N[(t$95$0 * N[(x$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{\sqrt{y\_m}}{z}\\
y\_s \cdot \left(x\_s \cdot \left(t\_0 \cdot \left(t\_0 \cdot \frac{x\_m}{z + 1}\right)\right)\right)
\end{array}
\end{array}
Initial program 84.7%
*-commutative84.7%
frac-times88.8%
add-sqr-sqrt59.1%
associate-*l*59.1%
sqrt-div45.7%
sqrt-prod17.5%
add-sqr-sqrt26.9%
sqrt-div28.0%
sqrt-prod20.4%
add-sqr-sqrt50.4%
Applied egg-rr50.4%
Final simplification50.4%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (/ (/ x_m (* z (/ z y_m))) z)))
(*
y_s
(*
x_s
(if (<= z -5.2e+67)
t_0
(if (<= z -2e-110)
(* y_m (/ (/ x_m (* z z)) (+ z 1.0)))
(if (<= z 0.46) (* y_m (/ (/ x_m z) z)) t_0)))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (x_m / (z * (z / y_m))) / z;
double tmp;
if (z <= -5.2e+67) {
tmp = t_0;
} else if (z <= -2e-110) {
tmp = y_m * ((x_m / (z * z)) / (z + 1.0));
} else if (z <= 0.46) {
tmp = y_m * ((x_m / z) / z);
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x_m / (z * (z / y_m))) / z
if (z <= (-5.2d+67)) then
tmp = t_0
else if (z <= (-2d-110)) then
tmp = y_m * ((x_m / (z * z)) / (z + 1.0d0))
else if (z <= 0.46d0) then
tmp = y_m * ((x_m / z) / z)
else
tmp = t_0
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (x_m / (z * (z / y_m))) / z;
double tmp;
if (z <= -5.2e+67) {
tmp = t_0;
} else if (z <= -2e-110) {
tmp = y_m * ((x_m / (z * z)) / (z + 1.0));
} else if (z <= 0.46) {
tmp = y_m * ((x_m / z) / z);
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): t_0 = (x_m / (z * (z / y_m))) / z tmp = 0 if z <= -5.2e+67: tmp = t_0 elif z <= -2e-110: tmp = y_m * ((x_m / (z * z)) / (z + 1.0)) elif z <= 0.46: tmp = y_m * ((x_m / z) / z) else: tmp = t_0 return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(x_m / Float64(z * Float64(z / y_m))) / z) tmp = 0.0 if (z <= -5.2e+67) tmp = t_0; elseif (z <= -2e-110) tmp = Float64(y_m * Float64(Float64(x_m / Float64(z * z)) / Float64(z + 1.0))); elseif (z <= 0.46) tmp = Float64(y_m * Float64(Float64(x_m / z) / z)); else tmp = t_0; end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
t_0 = (x_m / (z * (z / y_m))) / z;
tmp = 0.0;
if (z <= -5.2e+67)
tmp = t_0;
elseif (z <= -2e-110)
tmp = y_m * ((x_m / (z * z)) / (z + 1.0));
elseif (z <= 0.46)
tmp = y_m * ((x_m / z) / z);
else
tmp = t_0;
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(x$95$m / N[(z * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[z, -5.2e+67], t$95$0, If[LessEqual[z, -2e-110], N[(y$95$m * N[(N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.46], N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{\frac{x\_m}{z \cdot \frac{z}{y\_m}}}{z}\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -5.2 \cdot 10^{+67}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -2 \cdot 10^{-110}:\\
\;\;\;\;y\_m \cdot \frac{\frac{x\_m}{z \cdot z}}{z + 1}\\
\mathbf{elif}\;z \leq 0.46:\\
\;\;\;\;y\_m \cdot \frac{\frac{x\_m}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if z < -5.2000000000000001e67 or 0.46000000000000002 < z Initial program 80.9%
*-commutative80.9%
associate-/l*81.1%
sqr-neg81.1%
associate-/r*85.3%
sqr-neg85.3%
Simplified85.3%
associate-*r/85.9%
*-commutative85.9%
associate-*r/85.1%
associate-/r*94.2%
associate-*l/96.5%
Applied egg-rr96.5%
Taylor expanded in z around inf 96.4%
*-commutative96.4%
clear-num96.5%
frac-times95.7%
*-un-lft-identity95.7%
Applied egg-rr95.7%
if -5.2000000000000001e67 < z < -2.0000000000000001e-110Initial program 91.2%
*-commutative91.2%
associate-/l*99.4%
sqr-neg99.4%
associate-/r*99.7%
sqr-neg99.7%
Simplified99.7%
if -2.0000000000000001e-110 < z < 0.46000000000000002Initial program 85.9%
*-commutative85.9%
associate-/l*86.4%
sqr-neg86.4%
associate-/r*86.4%
sqr-neg86.4%
Simplified86.4%
associate-*r/86.4%
*-commutative86.4%
associate-*r/86.4%
associate-/r*92.1%
associate-*l/96.3%
Applied egg-rr96.3%
Taylor expanded in z around 0 87.1%
associate-*r/97.2%
Simplified97.2%
associate-*l/96.9%
*-commutative96.9%
div-inv96.8%
associate-*l*91.2%
Applied egg-rr91.2%
associate-*l/91.2%
*-un-lft-identity91.2%
Applied egg-rr91.2%
Final simplification94.6%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (/ (/ x_m z) z)))
(*
y_s
(*
x_s
(if (or (<= z -1.0) (not (<= z 0.46))) (* t_0 (/ y_m z)) (* y_m t_0))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (x_m / z) / z;
double tmp;
if ((z <= -1.0) || !(z <= 0.46)) {
tmp = t_0 * (y_m / z);
} else {
tmp = y_m * t_0;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x_m / z) / z
if ((z <= (-1.0d0)) .or. (.not. (z <= 0.46d0))) then
tmp = t_0 * (y_m / z)
else
tmp = y_m * t_0
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (x_m / z) / z;
double tmp;
if ((z <= -1.0) || !(z <= 0.46)) {
tmp = t_0 * (y_m / z);
} else {
tmp = y_m * t_0;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): t_0 = (x_m / z) / z tmp = 0 if (z <= -1.0) or not (z <= 0.46): tmp = t_0 * (y_m / z) else: tmp = y_m * t_0 return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(x_m / z) / z) tmp = 0.0 if ((z <= -1.0) || !(z <= 0.46)) tmp = Float64(t_0 * Float64(y_m / z)); else tmp = Float64(y_m * t_0); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
t_0 = (x_m / z) / z;
tmp = 0.0;
if ((z <= -1.0) || ~((z <= 0.46)))
tmp = t_0 * (y_m / z);
else
tmp = y_m * t_0;
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 0.46]], $MachinePrecision]], N[(t$95$0 * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], N[(y$95$m * t$95$0), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{\frac{x\_m}{z}}{z}\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 0.46\right):\\
\;\;\;\;t\_0 \cdot \frac{y\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot t\_0\\
\end{array}\right)
\end{array}
\end{array}
if z < -1 or 0.46000000000000002 < z Initial program 82.2%
*-commutative82.2%
associate-/l*83.7%
sqr-neg83.7%
associate-/r*87.4%
sqr-neg87.4%
Simplified87.4%
associate-*r/87.2%
*-commutative87.2%
associate-*r/87.1%
associate-/r*94.9%
associate-*l/96.2%
Applied egg-rr96.2%
Taylor expanded in z around inf 93.0%
*-commutative93.0%
associate-/l*91.7%
Applied egg-rr91.7%
if -1 < z < 0.46000000000000002Initial program 87.3%
*-commutative87.3%
associate-/l*89.1%
sqr-neg89.1%
associate-/r*89.2%
sqr-neg89.2%
Simplified89.2%
associate-*r/89.1%
*-commutative89.1%
associate-*r/89.2%
associate-/r*93.7%
associate-*l/96.7%
Applied egg-rr96.7%
Taylor expanded in z around 0 85.7%
associate-*r/94.2%
Simplified94.2%
associate-*l/94.2%
*-commutative94.2%
div-inv94.2%
associate-*l*90.4%
Applied egg-rr90.4%
associate-*l/90.5%
*-un-lft-identity90.5%
Applied egg-rr90.5%
Final simplification91.1%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (or (<= z -1.0) (not (<= z 0.46)))
(* (/ x_m z) (/ (/ y_m z) z))
(* y_m (/ (/ x_m z) z))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 0.46)) {
tmp = (x_m / z) * ((y_m / z) / z);
} else {
tmp = y_m * ((x_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 0.46d0))) then
tmp = (x_m / z) * ((y_m / z) / z)
else
tmp = y_m * ((x_m / z) / z)
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 0.46)) {
tmp = (x_m / z) * ((y_m / z) / z);
} else {
tmp = y_m * ((x_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if (z <= -1.0) or not (z <= 0.46): tmp = (x_m / z) * ((y_m / z) / z) else: tmp = y_m * ((x_m / z) / z) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 0.46)) tmp = Float64(Float64(x_m / z) * Float64(Float64(y_m / z) / z)); else tmp = Float64(y_m * Float64(Float64(x_m / z) / z)); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if ((z <= -1.0) || ~((z <= 0.46)))
tmp = (x_m / z) * ((y_m / z) / z);
else
tmp = y_m * ((x_m / z) / z);
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 0.46]], $MachinePrecision]], N[(N[(x$95$m / z), $MachinePrecision] * N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 0.46\right):\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{\frac{y\_m}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{\frac{x\_m}{z}}{z}\\
\end{array}\right)
\end{array}
if z < -1 or 0.46000000000000002 < z Initial program 82.2%
*-commutative82.2%
associate-/l*83.7%
sqr-neg83.7%
associate-/r*87.4%
sqr-neg87.4%
Simplified87.4%
associate-/l/83.7%
associate-/r*87.4%
associate-/l*88.4%
associate-/r*95.5%
clear-num94.8%
un-div-inv95.0%
Applied egg-rr95.0%
associate-/l/87.9%
associate-/r/89.8%
times-frac94.3%
Applied egg-rr94.3%
Taylor expanded in z around inf 91.3%
if -1 < z < 0.46000000000000002Initial program 87.3%
*-commutative87.3%
associate-/l*89.1%
sqr-neg89.1%
associate-/r*89.2%
sqr-neg89.2%
Simplified89.2%
associate-*r/89.1%
*-commutative89.1%
associate-*r/89.2%
associate-/r*93.7%
associate-*l/96.7%
Applied egg-rr96.7%
Taylor expanded in z around 0 85.7%
associate-*r/94.2%
Simplified94.2%
associate-*l/94.2%
*-commutative94.2%
div-inv94.2%
associate-*l*90.4%
Applied egg-rr90.4%
associate-*l/90.5%
*-un-lft-identity90.5%
Applied egg-rr90.5%
Final simplification90.9%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (or (<= z -1.0) (not (<= z 0.46)))
(/ (/ x_m (* z (/ z y_m))) z)
(* y_m (/ (/ x_m z) z))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 0.46)) {
tmp = (x_m / (z * (z / y_m))) / z;
} else {
tmp = y_m * ((x_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 0.46d0))) then
tmp = (x_m / (z * (z / y_m))) / z
else
tmp = y_m * ((x_m / z) / z)
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 0.46)) {
tmp = (x_m / (z * (z / y_m))) / z;
} else {
tmp = y_m * ((x_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if (z <= -1.0) or not (z <= 0.46): tmp = (x_m / (z * (z / y_m))) / z else: tmp = y_m * ((x_m / z) / z) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 0.46)) tmp = Float64(Float64(x_m / Float64(z * Float64(z / y_m))) / z); else tmp = Float64(y_m * Float64(Float64(x_m / z) / z)); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if ((z <= -1.0) || ~((z <= 0.46)))
tmp = (x_m / (z * (z / y_m))) / z;
else
tmp = y_m * ((x_m / z) / z);
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 0.46]], $MachinePrecision]], N[(N[(x$95$m / N[(z * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 0.46\right):\\
\;\;\;\;\frac{\frac{x\_m}{z \cdot \frac{z}{y\_m}}}{z}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{\frac{x\_m}{z}}{z}\\
\end{array}\right)
\end{array}
if z < -1 or 0.46000000000000002 < z Initial program 82.2%
*-commutative82.2%
associate-/l*83.7%
sqr-neg83.7%
associate-/r*87.4%
sqr-neg87.4%
Simplified87.4%
associate-*r/87.2%
*-commutative87.2%
associate-*r/87.1%
associate-/r*94.9%
associate-*l/96.2%
Applied egg-rr96.2%
Taylor expanded in z around inf 93.0%
*-commutative93.0%
clear-num92.8%
frac-times92.1%
*-un-lft-identity92.1%
Applied egg-rr92.1%
if -1 < z < 0.46000000000000002Initial program 87.3%
*-commutative87.3%
associate-/l*89.1%
sqr-neg89.1%
associate-/r*89.2%
sqr-neg89.2%
Simplified89.2%
associate-*r/89.1%
*-commutative89.1%
associate-*r/89.2%
associate-/r*93.7%
associate-*l/96.7%
Applied egg-rr96.7%
Taylor expanded in z around 0 85.7%
associate-*r/94.2%
Simplified94.2%
associate-*l/94.2%
*-commutative94.2%
div-inv94.2%
associate-*l*90.4%
Applied egg-rr90.4%
associate-*l/90.5%
*-un-lft-identity90.5%
Applied egg-rr90.5%
Final simplification91.3%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (/ (/ x_m z) z)))
(*
y_s
(*
x_s
(if (<= z -1.0)
(* t_0 (/ y_m z))
(if (<= z 0.46) (* y_m t_0) (* (/ x_m z) (/ y_m (* z z)))))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (x_m / z) / z;
double tmp;
if (z <= -1.0) {
tmp = t_0 * (y_m / z);
} else if (z <= 0.46) {
tmp = y_m * t_0;
} else {
tmp = (x_m / z) * (y_m / (z * z));
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x_m / z) / z
if (z <= (-1.0d0)) then
tmp = t_0 * (y_m / z)
else if (z <= 0.46d0) then
tmp = y_m * t_0
else
tmp = (x_m / z) * (y_m / (z * z))
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (x_m / z) / z;
double tmp;
if (z <= -1.0) {
tmp = t_0 * (y_m / z);
} else if (z <= 0.46) {
tmp = y_m * t_0;
} else {
tmp = (x_m / z) * (y_m / (z * z));
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): t_0 = (x_m / z) / z tmp = 0 if z <= -1.0: tmp = t_0 * (y_m / z) elif z <= 0.46: tmp = y_m * t_0 else: tmp = (x_m / z) * (y_m / (z * z)) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(x_m / z) / z) tmp = 0.0 if (z <= -1.0) tmp = Float64(t_0 * Float64(y_m / z)); elseif (z <= 0.46) tmp = Float64(y_m * t_0); else tmp = Float64(Float64(x_m / z) * Float64(y_m / Float64(z * z))); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
t_0 = (x_m / z) / z;
tmp = 0.0;
if (z <= -1.0)
tmp = t_0 * (y_m / z);
elseif (z <= 0.46)
tmp = y_m * t_0;
else
tmp = (x_m / z) * (y_m / (z * z));
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[z, -1.0], N[(t$95$0 * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.46], N[(y$95$m * t$95$0), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{\frac{x\_m}{z}}{z}\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0 \cdot \frac{y\_m}{z}\\
\mathbf{elif}\;z \leq 0.46:\\
\;\;\;\;y\_m \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z \cdot z}\\
\end{array}\right)
\end{array}
\end{array}
if z < -1Initial program 81.5%
*-commutative81.5%
associate-/l*85.7%
sqr-neg85.7%
associate-/r*89.2%
sqr-neg89.2%
Simplified89.2%
associate-*r/88.8%
*-commutative88.8%
associate-*r/88.8%
associate-/r*96.5%
associate-*l/96.5%
Applied egg-rr96.5%
Taylor expanded in z around inf 91.5%
*-commutative91.5%
associate-/l*91.6%
Applied egg-rr91.6%
if -1 < z < 0.46000000000000002Initial program 87.3%
*-commutative87.3%
associate-/l*89.1%
sqr-neg89.1%
associate-/r*89.2%
sqr-neg89.2%
Simplified89.2%
associate-*r/89.1%
*-commutative89.1%
associate-*r/89.2%
associate-/r*93.7%
associate-*l/96.7%
Applied egg-rr96.7%
Taylor expanded in z around 0 85.7%
associate-*r/94.2%
Simplified94.2%
associate-*l/94.2%
*-commutative94.2%
div-inv94.2%
associate-*l*90.4%
Applied egg-rr90.4%
associate-*l/90.5%
*-un-lft-identity90.5%
Applied egg-rr90.5%
if 0.46000000000000002 < z Initial program 83.5%
*-commutative83.5%
sqr-neg83.5%
times-frac85.9%
sqr-neg85.9%
Simplified85.9%
Taylor expanded in z around inf 85.7%
Final simplification89.9%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (or (<= z -1.0) (not (<= z -5e-310)))
(/ y_m (/ z x_m))
(* x_m (/ y_m (- z)))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= -5e-310)) {
tmp = y_m / (z / x_m);
} else {
tmp = x_m * (y_m / -z);
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= (-5d-310)))) then
tmp = y_m / (z / x_m)
else
tmp = x_m * (y_m / -z)
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= -5e-310)) {
tmp = y_m / (z / x_m);
} else {
tmp = x_m * (y_m / -z);
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if (z <= -1.0) or not (z <= -5e-310): tmp = y_m / (z / x_m) else: tmp = x_m * (y_m / -z) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if ((z <= -1.0) || !(z <= -5e-310)) tmp = Float64(y_m / Float64(z / x_m)); else tmp = Float64(x_m * Float64(y_m / Float64(-z))); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if ((z <= -1.0) || ~((z <= -5e-310)))
tmp = y_m / (z / x_m);
else
tmp = x_m * (y_m / -z);
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, -5e-310]], $MachinePrecision]], N[(y$95$m / N[(z / x$95$m), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(y$95$m / (-z)), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq -5 \cdot 10^{-310}\right):\\
\;\;\;\;\frac{y\_m}{\frac{z}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{-z}\\
\end{array}\right)
\end{array}
if z < -1 or -4.999999999999985e-310 < z Initial program 83.0%
*-commutative83.0%
associate-/l*84.3%
sqr-neg84.3%
associate-/r*86.8%
sqr-neg86.8%
Simplified86.8%
associate-*r/86.6%
*-commutative86.6%
associate-*r/86.6%
associate-/r*93.9%
associate-*l/95.7%
Applied egg-rr95.7%
Taylor expanded in z around 0 42.0%
neg-mul-142.0%
distribute-rgt-neg-in42.0%
associate-*r/45.5%
distribute-lft-out50.3%
Simplified50.3%
Taylor expanded in z around inf 20.5%
mul-1-neg20.5%
distribute-frac-neg220.5%
associate-/l*25.0%
Simplified25.0%
associate-*r/20.5%
add-sqr-sqrt11.6%
*-commutative11.6%
sqrt-unprod49.7%
sqr-neg49.7%
sqrt-unprod19.0%
add-sqr-sqrt31.4%
associate-*l/36.4%
associate-/r/38.8%
Applied egg-rr38.8%
if -1 < z < -4.999999999999985e-310Initial program 89.5%
*-commutative89.5%
associate-/l*92.5%
sqr-neg92.5%
associate-/r*92.6%
sqr-neg92.6%
Simplified92.6%
associate-*r/92.5%
*-commutative92.5%
associate-*r/92.5%
associate-/r*95.5%
associate-*l/98.7%
Applied egg-rr98.7%
Taylor expanded in z around 0 88.1%
neg-mul-188.1%
distribute-rgt-neg-in88.1%
associate-*r/94.0%
distribute-lft-out94.0%
Simplified94.0%
Taylor expanded in z around inf 47.0%
mul-1-neg47.0%
distribute-frac-neg247.0%
associate-/l*54.2%
Simplified54.2%
Final simplification42.7%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* (/ (/ y_m (+ z 1.0)) z) (/ x_m z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (((y_m / (z + 1.0)) / z) * (x_m / z)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (((y_m / (z + 1.0d0)) / z) * (x_m / z)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (((y_m / (z + 1.0)) / z) * (x_m / z)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (((y_m / (z + 1.0)) / z) * (x_m / z)))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(Float64(Float64(y_m / Float64(z + 1.0)) / z) * Float64(x_m / z)))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (((y_m / (z + 1.0)) / z) * (x_m / z)));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(N[(y$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \left(\frac{\frac{y\_m}{z + 1}}{z} \cdot \frac{x\_m}{z}\right)\right)
\end{array}
Initial program 84.7%
*-commutative84.7%
associate-/l*86.4%
sqr-neg86.4%
associate-/r*88.3%
sqr-neg88.3%
Simplified88.3%
associate-/l/86.4%
associate-/r*88.2%
associate-/l*87.9%
associate-/r*92.3%
clear-num92.0%
un-div-inv92.0%
Applied egg-rr92.0%
associate-/l/87.6%
associate-/r/88.6%
times-frac95.8%
Applied egg-rr95.8%
Final simplification95.8%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (/ (/ x_m (* z (/ (+ z 1.0) y_m))) z))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((x_m / (z * ((z + 1.0) / y_m))) / z));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * ((x_m / (z * ((z + 1.0d0) / y_m))) / z))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((x_m / (z * ((z + 1.0) / y_m))) / z));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * ((x_m / (z * ((z + 1.0) / y_m))) / z))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(Float64(x_m / Float64(z * Float64(Float64(z + 1.0) / y_m))) / z))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * ((x_m / (z * ((z + 1.0) / y_m))) / z));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(x$95$m / N[(z * N[(N[(z + 1.0), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \frac{\frac{x\_m}{z \cdot \frac{z + 1}{y\_m}}}{z}\right)
\end{array}
Initial program 84.7%
*-commutative84.7%
associate-/l*86.4%
sqr-neg86.4%
associate-/r*88.3%
sqr-neg88.3%
Simplified88.3%
associate-*r/88.1%
*-commutative88.1%
associate-*r/88.1%
associate-/r*94.3%
associate-*l/96.4%
Applied egg-rr96.4%
*-commutative96.4%
clear-num96.2%
frac-times96.3%
*-un-lft-identity96.3%
Applied egg-rr96.3%
Final simplification96.3%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* y_m (/ (/ x_m z) z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m * ((x_m / z) / z)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (y_m * ((x_m / z) / z)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m * ((x_m / z) / z)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (y_m * ((x_m / z) / z)))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(y_m * Float64(Float64(x_m / z) / z)))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (y_m * ((x_m / z) / z)));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \left(y\_m \cdot \frac{\frac{x\_m}{z}}{z}\right)\right)
\end{array}
Initial program 84.7%
*-commutative84.7%
associate-/l*86.4%
sqr-neg86.4%
associate-/r*88.3%
sqr-neg88.3%
Simplified88.3%
associate-*r/88.1%
*-commutative88.1%
associate-*r/88.1%
associate-/r*94.3%
associate-*l/96.4%
Applied egg-rr96.4%
Taylor expanded in z around 0 65.6%
associate-*r/70.8%
Simplified70.8%
associate-*l/72.0%
*-commutative72.0%
div-inv72.0%
associate-*l*72.0%
Applied egg-rr72.0%
associate-*l/72.0%
*-un-lft-identity72.0%
Applied egg-rr72.0%
Final simplification72.0%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (/ x_m (/ z y_m)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (x_m / (z / y_m)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (x_m / (z / y_m)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (x_m / (z / y_m)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (x_m / (z / y_m)))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(x_m / Float64(z / y_m)))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (x_m / (z / y_m)));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(x$95$m / N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \frac{x\_m}{\frac{z}{y\_m}}\right)
\end{array}
Initial program 84.7%
*-commutative84.7%
associate-/l*86.4%
sqr-neg86.4%
associate-/r*88.3%
sqr-neg88.3%
Simplified88.3%
associate-*r/88.1%
*-commutative88.1%
associate-*r/88.1%
associate-/r*94.3%
associate-*l/96.4%
Applied egg-rr96.4%
Taylor expanded in z around 0 53.7%
neg-mul-153.7%
distribute-rgt-neg-in53.7%
associate-*r/57.9%
distribute-lft-out61.4%
Simplified61.4%
Taylor expanded in z around inf 27.2%
mul-1-neg27.2%
distribute-frac-neg227.2%
associate-/l*32.4%
Simplified32.4%
clear-num32.5%
un-div-inv32.5%
add-sqr-sqrt24.0%
sqrt-unprod53.5%
sqr-neg53.5%
sqrt-unprod16.4%
add-sqr-sqrt27.9%
Applied egg-rr27.9%
Final simplification27.9%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (/ y_m (/ z x_m)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m / (z / x_m)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (y_m / (z / x_m)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m / (z / x_m)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (y_m / (z / x_m)))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(y_m / Float64(z / x_m)))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (y_m / (z / x_m)));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(y$95$m / N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \frac{y\_m}{\frac{z}{x\_m}}\right)
\end{array}
Initial program 84.7%
*-commutative84.7%
associate-/l*86.4%
sqr-neg86.4%
associate-/r*88.3%
sqr-neg88.3%
Simplified88.3%
associate-*r/88.1%
*-commutative88.1%
associate-*r/88.1%
associate-/r*94.3%
associate-*l/96.4%
Applied egg-rr96.4%
Taylor expanded in z around 0 53.7%
neg-mul-153.7%
distribute-rgt-neg-in53.7%
associate-*r/57.9%
distribute-lft-out61.4%
Simplified61.4%
Taylor expanded in z around inf 27.2%
mul-1-neg27.2%
distribute-frac-neg227.2%
associate-/l*32.4%
Simplified32.4%
associate-*r/27.2%
add-sqr-sqrt20.6%
*-commutative20.6%
sqrt-unprod52.0%
sqr-neg52.0%
sqrt-unprod14.2%
add-sqr-sqrt24.1%
associate-*l/27.8%
associate-/r/29.6%
Applied egg-rr29.6%
Final simplification29.6%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024039
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z))
(/ (* x y) (* (* z z) (+ z 1.0))))