
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -5e+144)
(* -2.0 (/ b_2 a))
(if (or (<= b_2 7.8e-118) (and (not (<= b_2 1.04e-60)) (<= b_2 2.1e-30)))
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e+144) {
tmp = -2.0 * (b_2 / a);
} else if ((b_2 <= 7.8e-118) || (!(b_2 <= 1.04e-60) && (b_2 <= 2.1e-30))) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d+144)) then
tmp = (-2.0d0) * (b_2 / a)
else if ((b_2 <= 7.8d-118) .or. (.not. (b_2 <= 1.04d-60)) .and. (b_2 <= 2.1d-30)) then
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e+144) {
tmp = -2.0 * (b_2 / a);
} else if ((b_2 <= 7.8e-118) || (!(b_2 <= 1.04e-60) && (b_2 <= 2.1e-30))) {
tmp = (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e+144: tmp = -2.0 * (b_2 / a) elif (b_2 <= 7.8e-118) or (not (b_2 <= 1.04e-60) and (b_2 <= 2.1e-30)): tmp = (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e+144) tmp = Float64(-2.0 * Float64(b_2 / a)); elseif ((b_2 <= 7.8e-118) || (!(b_2 <= 1.04e-60) && (b_2 <= 2.1e-30))) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e+144) tmp = -2.0 * (b_2 / a); elseif ((b_2 <= 7.8e-118) || (~((b_2 <= 1.04e-60)) && (b_2 <= 2.1e-30))) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e+144], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[b$95$2, 7.8e-118], And[N[Not[LessEqual[b$95$2, 1.04e-60]], $MachinePrecision], LessEqual[b$95$2, 2.1e-30]]], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -5 \cdot 10^{+144}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\mathbf{elif}\;b\_2 \leq 7.8 \cdot 10^{-118} \lor \neg \left(b\_2 \leq 1.04 \cdot 10^{-60}\right) \land b\_2 \leq 2.1 \cdot 10^{-30}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -4.9999999999999999e144Initial program 59.9%
+-commutative59.9%
unsub-neg59.9%
Simplified59.9%
Taylor expanded in b_2 around -inf 98.3%
if -4.9999999999999999e144 < b_2 < 7.80000000000000002e-118 or 1.04000000000000004e-60 < b_2 < 2.1000000000000002e-30Initial program 85.8%
+-commutative85.8%
unsub-neg85.8%
Simplified85.8%
if 7.80000000000000002e-118 < b_2 < 1.04000000000000004e-60 or 2.1000000000000002e-30 < b_2 Initial program 13.7%
+-commutative13.7%
unsub-neg13.7%
Simplified13.7%
Taylor expanded in b_2 around inf 85.5%
*-commutative85.5%
associate-*l/85.5%
Simplified85.5%
Final simplification88.3%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1.2e-60) (/ (- (- (* 0.5 (* a (/ c b_2))) b_2) b_2) a) (if (<= b_2 1.1e-120) (/ (- (sqrt (* a (- c))) b_2) a) (/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.2e-60) {
tmp = (((0.5 * (a * (c / b_2))) - b_2) - b_2) / a;
} else if (b_2 <= 1.1e-120) {
tmp = (sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.2d-60)) then
tmp = (((0.5d0 * (a * (c / b_2))) - b_2) - b_2) / a
else if (b_2 <= 1.1d-120) then
tmp = (sqrt((a * -c)) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.2e-60) {
tmp = (((0.5 * (a * (c / b_2))) - b_2) - b_2) / a;
} else if (b_2 <= 1.1e-120) {
tmp = (Math.sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.2e-60: tmp = (((0.5 * (a * (c / b_2))) - b_2) - b_2) / a elif b_2 <= 1.1e-120: tmp = (math.sqrt((a * -c)) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.2e-60) tmp = Float64(Float64(Float64(Float64(0.5 * Float64(a * Float64(c / b_2))) - b_2) - b_2) / a); elseif (b_2 <= 1.1e-120) tmp = Float64(Float64(sqrt(Float64(a * Float64(-c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.2e-60) tmp = (((0.5 * (a * (c / b_2))) - b_2) - b_2) / a; elseif (b_2 <= 1.1e-120) tmp = (sqrt((a * -c)) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.2e-60], N[(N[(N[(N[(0.5 * N[(a * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - b$95$2), $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 1.1e-120], N[(N[(N[Sqrt[N[(a * (-c)), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.2 \cdot 10^{-60}:\\
\;\;\;\;\frac{\left(0.5 \cdot \left(a \cdot \frac{c}{b\_2}\right) - b\_2\right) - b\_2}{a}\\
\mathbf{elif}\;b\_2 \leq 1.1 \cdot 10^{-120}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(-c\right)} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1.20000000000000005e-60Initial program 77.8%
+-commutative77.8%
unsub-neg77.8%
Simplified77.8%
add-cbrt-cube65.6%
pow1/363.7%
pow363.7%
sqrt-pow263.7%
pow263.7%
metadata-eval63.7%
Applied egg-rr63.7%
unpow1/365.6%
Simplified65.6%
Taylor expanded in b_2 around -inf 90.1%
+-commutative90.1%
associate-*r/90.1%
*-commutative90.1%
*-commutative90.1%
associate-*l/90.1%
mul-1-neg90.1%
unsub-neg90.1%
*-commutative90.1%
associate-*l/92.2%
*-commutative92.2%
Simplified92.2%
if -1.20000000000000005e-60 < b_2 < 1.10000000000000006e-120Initial program 76.1%
+-commutative76.1%
unsub-neg76.1%
Simplified76.1%
Taylor expanded in b_2 around 0 69.6%
associate-*r*69.6%
neg-mul-169.6%
*-commutative69.6%
Simplified69.6%
if 1.10000000000000006e-120 < b_2 Initial program 18.2%
+-commutative18.2%
unsub-neg18.2%
Simplified18.2%
Taylor expanded in b_2 around inf 81.5%
*-commutative81.5%
associate-*l/81.5%
Simplified81.5%
Final simplification82.3%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -4e-312) (/ (- (- (* 0.5 (* a (/ c b_2))) b_2) b_2) a) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-312) {
tmp = (((0.5 * (a * (c / b_2))) - b_2) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4d-312)) then
tmp = (((0.5d0 * (a * (c / b_2))) - b_2) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-312) {
tmp = (((0.5 * (a * (c / b_2))) - b_2) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4e-312: tmp = (((0.5 * (a * (c / b_2))) - b_2) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4e-312) tmp = Float64(Float64(Float64(Float64(0.5 * Float64(a * Float64(c / b_2))) - b_2) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4e-312) tmp = (((0.5 * (a * (c / b_2))) - b_2) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4e-312], N[(N[(N[(N[(0.5 * N[(a * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - b$95$2), $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -4 \cdot 10^{-312}:\\
\;\;\;\;\frac{\left(0.5 \cdot \left(a \cdot \frac{c}{b\_2}\right) - b\_2\right) - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -3.9999999999988e-312Initial program 78.2%
+-commutative78.2%
unsub-neg78.2%
Simplified78.2%
add-cbrt-cube63.2%
pow1/361.1%
pow361.1%
sqrt-pow261.1%
pow261.1%
metadata-eval61.1%
Applied egg-rr61.1%
unpow1/363.3%
Simplified63.3%
Taylor expanded in b_2 around -inf 72.5%
+-commutative72.5%
associate-*r/72.5%
*-commutative72.5%
*-commutative72.5%
associate-*l/72.5%
mul-1-neg72.5%
unsub-neg72.5%
*-commutative72.5%
associate-*l/74.0%
*-commutative74.0%
Simplified74.0%
if -3.9999999999988e-312 < b_2 Initial program 32.1%
+-commutative32.1%
unsub-neg32.1%
Simplified32.1%
Taylor expanded in b_2 around inf 63.4%
*-commutative63.4%
associate-*l/63.4%
Simplified63.4%
Final simplification68.8%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -4e-312) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-312) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4d-312)) then
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-312) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4e-312: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4e-312) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4e-312) tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4e-312], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -4 \cdot 10^{-312}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -3.9999999999988e-312Initial program 78.2%
+-commutative78.2%
unsub-neg78.2%
Simplified78.2%
Taylor expanded in b_2 around -inf 74.0%
if -3.9999999999988e-312 < b_2 Initial program 32.1%
+-commutative32.1%
unsub-neg32.1%
Simplified32.1%
Taylor expanded in b_2 around inf 63.4%
*-commutative63.4%
associate-*l/63.4%
Simplified63.4%
Final simplification68.8%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 0.00055) (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 0.00055) {
tmp = -2.0 * (b_2 / a);
} else {
tmp = 0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 0.00055d0) then
tmp = (-2.0d0) * (b_2 / a)
else
tmp = 0.5d0 * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 0.00055) {
tmp = -2.0 * (b_2 / a);
} else {
tmp = 0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 0.00055: tmp = -2.0 * (b_2 / a) else: tmp = 0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 0.00055) tmp = Float64(-2.0 * Float64(b_2 / a)); else tmp = Float64(0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 0.00055) tmp = -2.0 * (b_2 / a); else tmp = 0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 0.00055], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 0.00055:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < 5.50000000000000033e-4Initial program 73.1%
+-commutative73.1%
unsub-neg73.1%
Simplified73.1%
Taylor expanded in b_2 around -inf 54.0%
if 5.50000000000000033e-4 < b_2 Initial program 12.9%
+-commutative12.9%
unsub-neg12.9%
Simplified12.9%
Taylor expanded in b_2 around -inf 2.2%
Taylor expanded in b_2 around 0 26.6%
Final simplification46.0%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 6.8e-303) (* -2.0 (/ b_2 a)) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 6.8e-303) {
tmp = -2.0 * (b_2 / a);
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 6.8d-303) then
tmp = (-2.0d0) * (b_2 / a)
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 6.8e-303) {
tmp = -2.0 * (b_2 / a);
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 6.8e-303: tmp = -2.0 * (b_2 / a) else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 6.8e-303) tmp = Float64(-2.0 * Float64(b_2 / a)); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 6.8e-303) tmp = -2.0 * (b_2 / a); else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 6.8e-303], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 6.8 \cdot 10^{-303}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < 6.8e-303Initial program 77.9%
+-commutative77.9%
unsub-neg77.9%
Simplified77.9%
Taylor expanded in b_2 around -inf 72.3%
if 6.8e-303 < b_2 Initial program 31.2%
+-commutative31.2%
unsub-neg31.2%
Simplified31.2%
Taylor expanded in b_2 around inf 64.8%
*-commutative64.8%
associate-*l/64.8%
Simplified64.8%
Final simplification68.7%
(FPCore (a b_2 c) :precision binary64 (* -2.0 (/ b_2 a)))
double code(double a, double b_2, double c) {
return -2.0 * (b_2 / a);
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-2.0d0) * (b_2 / a)
end function
public static double code(double a, double b_2, double c) {
return -2.0 * (b_2 / a);
}
def code(a, b_2, c): return -2.0 * (b_2 / a)
function code(a, b_2, c) return Float64(-2.0 * Float64(b_2 / a)) end
function tmp = code(a, b_2, c) tmp = -2.0 * (b_2 / a); end
code[a_, b$95$2_, c_] := N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \frac{b\_2}{a}
\end{array}
Initial program 55.5%
+-commutative55.5%
unsub-neg55.5%
Simplified55.5%
Taylor expanded in b_2 around -inf 38.9%
Final simplification38.9%
(FPCore (a b_2 c) :precision binary64 (/ (- b_2) a))
double code(double a, double b_2, double c) {
return -b_2 / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = -b_2 / a
end function
public static double code(double a, double b_2, double c) {
return -b_2 / a;
}
def code(a, b_2, c): return -b_2 / a
function code(a, b_2, c) return Float64(Float64(-b_2) / a) end
function tmp = code(a, b_2, c) tmp = -b_2 / a; end
code[a_, b$95$2_, c_] := N[((-b$95$2) / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{-b\_2}{a}
\end{array}
Initial program 55.5%
+-commutative55.5%
unsub-neg55.5%
Simplified55.5%
Taylor expanded in b_2 around 0 35.8%
associate-*r*35.8%
neg-mul-135.8%
*-commutative35.8%
Simplified35.8%
Taylor expanded in c around 0 18.7%
associate-*r/18.7%
neg-mul-118.7%
Simplified18.7%
Final simplification18.7%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = (t_1 - b_2) / a else: tmp_1 = -c / (b_2 + t_1) return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(Float64(t_1 - b_2) / a); else tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = (t_1 - b_2) / a; else tmp_2 = -c / (b_2 + t_1); end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{t\_1 - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b\_2 + t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024039
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
:herbie-expected 10
:herbie-target
(if (< b_2 0.0) (/ (- (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))) b_2) a) (/ (- c) (+ b_2 (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))))))
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))