
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* a c))))) (t_1 (/ b (- a))))
(if (<= b -1.1e+61)
(if (>= b 0.0) t_1 (/ c (- b)))
(if (<= b 4.4e+57)
(if (>= b 0.0) (/ (+ b t_0) (* a (- 2.0))) (* 2.0 (/ c (- t_0 b))))
(if (>= b 0.0)
t_1
(*
2.0
(cbrt
(pow (/ c (+ b (sqrt (fma c (* a -4.0) (pow b 2.0))))) 3.0))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (a * c))));
double t_1 = b / -a;
double tmp_1;
if (b <= -1.1e+61) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b <= 4.4e+57) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + t_0) / (a * -2.0);
} else {
tmp_3 = 2.0 * (c / (t_0 - b));
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = 2.0 * cbrt(pow((c / (b + sqrt(fma(c, (a * -4.0), pow(b, 2.0))))), 3.0));
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) t_1 = Float64(b / Float64(-a)) tmp_1 = 0.0 if (b <= -1.1e+61) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b <= 4.4e+57) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(b + t_0) / Float64(a * Float64(-2.0))); else tmp_3 = Float64(2.0 * Float64(c / Float64(t_0 - b))); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_1; else tmp_1 = Float64(2.0 * cbrt((Float64(c / Float64(b + sqrt(fma(c, Float64(a * -4.0), (b ^ 2.0))))) ^ 3.0))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(b / (-a)), $MachinePrecision]}, If[LessEqual[b, -1.1e+61], If[GreaterEqual[b, 0.0], t$95$1, N[(c / (-b)), $MachinePrecision]], If[LessEqual[b, 4.4e+57], If[GreaterEqual[b, 0.0], N[(N[(b + t$95$0), $MachinePrecision] / N[(a * (-2.0)), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(c / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$1, N[(2.0 * N[Power[N[Power[N[(c / N[(b + N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}\\
t_1 := \frac{b}{-a}\\
\mathbf{if}\;b \leq -1.1 \cdot 10^{+61}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \leq 4.4 \cdot 10^{+57}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b + t\_0}{a \cdot \left(-2\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt[3]{{\left(\frac{c}{b + \sqrt{\mathsf{fma}\left(c, a \cdot -4, {b}^{2}\right)}}\right)}^{3}}\\
\end{array}
\end{array}
if b < -1.1e61Initial program 52.7%
sqr-neg52.7%
sqr-neg52.7%
associate-*l*52.7%
*-commutative52.7%
associate-/l*52.7%
sqr-neg52.7%
Simplified52.7%
Taylor expanded in b around inf 52.7%
associate-*r/52.7%
mul-1-neg52.7%
Simplified52.7%
Taylor expanded in b around -inf 94.3%
*-commutative94.3%
Simplified94.3%
Taylor expanded in c around 0 94.4%
associate-*r/94.4%
neg-mul-194.4%
Simplified94.4%
if -1.1e61 < b < 4.4000000000000001e57Initial program 85.9%
sqr-neg85.9%
sqr-neg85.9%
associate-*l*86.0%
*-commutative86.0%
associate-/l*86.0%
sqr-neg86.0%
Simplified86.0%
if 4.4000000000000001e57 < b Initial program 66.2%
sqr-neg66.2%
sqr-neg66.2%
associate-*l*66.2%
*-commutative66.2%
associate-/l*66.2%
sqr-neg66.2%
Simplified66.2%
Taylor expanded in b around inf 94.8%
associate-*r/94.8%
mul-1-neg94.8%
Simplified94.8%
add-sqr-sqrt94.8%
pow294.8%
pow1/294.8%
pow294.8%
sqrt-pow194.8%
sub-neg94.8%
+-commutative94.8%
*-commutative94.8%
distribute-rgt-neg-in94.8%
*-commutative94.8%
metadata-eval94.8%
associate-*r*94.8%
fma-undefine94.8%
metadata-eval94.8%
Applied egg-rr94.8%
add-cbrt-cube94.8%
pow394.8%
add-sqr-sqrt94.8%
sqrt-unprod94.8%
sqr-neg94.8%
sqrt-prod94.8%
add-sqr-sqrt94.8%
pow-pow94.8%
metadata-eval94.8%
pow1/294.8%
Applied egg-rr94.8%
Final simplification90.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* a c))))) (t_1 (/ b (- a))))
(if (<= b -1.1e+61)
(if (>= b 0.0) t_1 (/ c (- b)))
(if (<= b 4.6e+57)
(if (>= b 0.0) (/ (+ b t_0) (* a (- 2.0))) (* 2.0 (/ c (- t_0 b))))
(if (>= b 0.0) t_1 (/ b a))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (a * c))));
double t_1 = b / -a;
double tmp_1;
if (b <= -1.1e+61) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b <= 4.6e+57) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + t_0) / (a * -2.0);
} else {
tmp_3 = 2.0 * (c / (t_0 - b));
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = b / a;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (4.0d0 * (a * c))))
t_1 = b / -a
if (b <= (-1.1d+61)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b <= 4.6d+57) then
if (b >= 0.0d0) then
tmp_3 = (b + t_0) / (a * -2.0d0)
else
tmp_3 = 2.0d0 * (c / (t_0 - b))
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_1
else
tmp_1 = b / a
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (4.0 * (a * c))));
double t_1 = b / -a;
double tmp_1;
if (b <= -1.1e+61) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b <= 4.6e+57) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + t_0) / (a * -2.0);
} else {
tmp_3 = 2.0 * (c / (t_0 - b));
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = b / a;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (4.0 * (a * c)))) t_1 = b / -a tmp_1 = 0 if b <= -1.1e+61: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = c / -b tmp_1 = tmp_2 elif b <= 4.6e+57: tmp_3 = 0 if b >= 0.0: tmp_3 = (b + t_0) / (a * -2.0) else: tmp_3 = 2.0 * (c / (t_0 - b)) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_1 else: tmp_1 = b / a return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) t_1 = Float64(b / Float64(-a)) tmp_1 = 0.0 if (b <= -1.1e+61) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b <= 4.6e+57) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(b + t_0) / Float64(a * Float64(-2.0))); else tmp_3 = Float64(2.0 * Float64(c / Float64(t_0 - b))); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_1; else tmp_1 = Float64(b / a); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (4.0 * (a * c)))); t_1 = b / -a; tmp_2 = 0.0; if (b <= -1.1e+61) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b <= 4.6e+57) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (b + t_0) / (a * -2.0); else tmp_4 = 2.0 * (c / (t_0 - b)); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_1; else tmp_2 = b / a; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(b / (-a)), $MachinePrecision]}, If[LessEqual[b, -1.1e+61], If[GreaterEqual[b, 0.0], t$95$1, N[(c / (-b)), $MachinePrecision]], If[LessEqual[b, 4.6e+57], If[GreaterEqual[b, 0.0], N[(N[(b + t$95$0), $MachinePrecision] / N[(a * (-2.0)), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(c / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$1, N[(b / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}\\
t_1 := \frac{b}{-a}\\
\mathbf{if}\;b \leq -1.1 \cdot 10^{+61}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \leq 4.6 \cdot 10^{+57}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b + t\_0}{a \cdot \left(-2\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
if b < -1.1e61Initial program 52.7%
sqr-neg52.7%
sqr-neg52.7%
associate-*l*52.7%
*-commutative52.7%
associate-/l*52.7%
sqr-neg52.7%
Simplified52.7%
Taylor expanded in b around inf 52.7%
associate-*r/52.7%
mul-1-neg52.7%
Simplified52.7%
Taylor expanded in b around -inf 94.3%
*-commutative94.3%
Simplified94.3%
Taylor expanded in c around 0 94.4%
associate-*r/94.4%
neg-mul-194.4%
Simplified94.4%
if -1.1e61 < b < 4.5999999999999998e57Initial program 85.9%
sqr-neg85.9%
sqr-neg85.9%
associate-*l*86.0%
*-commutative86.0%
associate-/l*86.0%
sqr-neg86.0%
Simplified86.0%
if 4.5999999999999998e57 < b Initial program 66.2%
sqr-neg66.2%
sqr-neg66.2%
associate-*l*66.2%
*-commutative66.2%
associate-/l*66.2%
sqr-neg66.2%
Simplified66.2%
Taylor expanded in b around inf 94.8%
associate-*r/94.8%
mul-1-neg94.8%
Simplified94.8%
Taylor expanded in b around -inf 94.8%
Taylor expanded in c around inf 94.8%
Final simplification90.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ b (- a))))
(if (<= b -1.1e+61)
(if (>= b 0.0) t_0 (/ c (- b)))
(if (>= b 0.0)
t_0
(* 2.0 (/ c (- (sqrt (- (* b b) (* 4.0 (* a c)))) b)))))))
double code(double a, double b, double c) {
double t_0 = b / -a;
double tmp_1;
if (b <= -1.1e+61) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = 2.0 * (c / (sqrt(((b * b) - (4.0 * (a * c)))) - b));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = b / -a
if (b <= (-1.1d+61)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = 2.0d0 * (c / (sqrt(((b * b) - (4.0d0 * (a * c)))) - b))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = b / -a;
double tmp_1;
if (b <= -1.1e+61) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = 2.0 * (c / (Math.sqrt(((b * b) - (4.0 * (a * c)))) - b));
}
return tmp_1;
}
def code(a, b, c): t_0 = b / -a tmp_1 = 0 if b <= -1.1e+61: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = c / -b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = 2.0 * (c / (math.sqrt(((b * b) - (4.0 * (a * c)))) - b)) return tmp_1
function code(a, b, c) t_0 = Float64(b / Float64(-a)) tmp_1 = 0.0 if (b <= -1.1e+61) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(2.0 * Float64(c / Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) - b))); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = b / -a; tmp_2 = 0.0; if (b <= -1.1e+61) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = 2.0 * (c / (sqrt(((b * b) - (4.0 * (a * c)))) - b)); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(b / (-a)), $MachinePrecision]}, If[LessEqual[b, -1.1e+61], If[GreaterEqual[b, 0.0], t$95$0, N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(2.0 * N[(c / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b}{-a}\\
\mathbf{if}\;b \leq -1.1 \cdot 10^{+61}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{\sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)} - b}\\
\end{array}
\end{array}
if b < -1.1e61Initial program 52.7%
sqr-neg52.7%
sqr-neg52.7%
associate-*l*52.7%
*-commutative52.7%
associate-/l*52.7%
sqr-neg52.7%
Simplified52.7%
Taylor expanded in b around inf 52.7%
associate-*r/52.7%
mul-1-neg52.7%
Simplified52.7%
Taylor expanded in b around -inf 94.3%
*-commutative94.3%
Simplified94.3%
Taylor expanded in c around 0 94.4%
associate-*r/94.4%
neg-mul-194.4%
Simplified94.4%
if -1.1e61 < b Initial program 78.6%
sqr-neg78.6%
sqr-neg78.6%
associate-*l*78.6%
*-commutative78.6%
associate-/l*78.6%
sqr-neg78.6%
Simplified78.6%
Taylor expanded in b around inf 76.1%
associate-*r/76.1%
mul-1-neg76.1%
Simplified76.1%
Final simplification80.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ b (- a))))
(if (<= b -4e-21)
(if (>= b 0.0) t_0 (* 2.0 (/ c (- (- (* c (/ (* a 2.0) b)) b) b))))
(if (>= b 0.0) t_0 (* 2.0 (/ c (- (sqrt (* a (* c -4.0))) b)))))))
double code(double a, double b, double c) {
double t_0 = b / -a;
double tmp_1;
if (b <= -4e-21) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = 2.0 * (c / (((c * ((a * 2.0) / b)) - b) - b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = 2.0 * (c / (sqrt((a * (c * -4.0))) - b));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = b / -a
if (b <= (-4d-21)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = 2.0d0 * (c / (((c * ((a * 2.0d0) / b)) - b) - b))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = 2.0d0 * (c / (sqrt((a * (c * (-4.0d0)))) - b))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = b / -a;
double tmp_1;
if (b <= -4e-21) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = 2.0 * (c / (((c * ((a * 2.0) / b)) - b) - b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = 2.0 * (c / (Math.sqrt((a * (c * -4.0))) - b));
}
return tmp_1;
}
def code(a, b, c): t_0 = b / -a tmp_1 = 0 if b <= -4e-21: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = 2.0 * (c / (((c * ((a * 2.0) / b)) - b) - b)) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = 2.0 * (c / (math.sqrt((a * (c * -4.0))) - b)) return tmp_1
function code(a, b, c) t_0 = Float64(b / Float64(-a)) tmp_1 = 0.0 if (b <= -4e-21) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(2.0 * Float64(c / Float64(Float64(Float64(c * Float64(Float64(a * 2.0) / b)) - b) - b))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(2.0 * Float64(c / Float64(sqrt(Float64(a * Float64(c * -4.0))) - b))); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = b / -a; tmp_2 = 0.0; if (b <= -4e-21) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = 2.0 * (c / (((c * ((a * 2.0) / b)) - b) - b)); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = 2.0 * (c / (sqrt((a * (c * -4.0))) - b)); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(b / (-a)), $MachinePrecision]}, If[LessEqual[b, -4e-21], If[GreaterEqual[b, 0.0], t$95$0, N[(2.0 * N[(c / N[(N[(N[(c * N[(N[(a * 2.0), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(2.0 * N[(c / N[(N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b}{-a}\\
\mathbf{if}\;b \leq -4 \cdot 10^{-21}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{\left(c \cdot \frac{a \cdot 2}{b} - b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{\sqrt{a \cdot \left(c \cdot -4\right)} - b}\\
\end{array}
\end{array}
if b < -3.99999999999999963e-21Initial program 59.2%
sqr-neg59.2%
sqr-neg59.2%
associate-*l*59.2%
*-commutative59.2%
associate-/l*59.2%
sqr-neg59.2%
Simplified59.2%
Taylor expanded in b around inf 59.2%
associate-*r/59.2%
mul-1-neg59.2%
Simplified59.2%
Taylor expanded in b around -inf 84.1%
+-commutative84.1%
mul-1-neg84.1%
unsub-neg84.1%
associate-/l*91.6%
associate-*r*91.6%
*-commutative91.6%
associate-*l/84.1%
associate-/l*91.6%
*-commutative91.6%
Simplified91.6%
if -3.99999999999999963e-21 < b Initial program 77.6%
sqr-neg77.6%
sqr-neg77.6%
associate-*l*77.6%
*-commutative77.6%
associate-/l*77.6%
sqr-neg77.6%
Simplified77.6%
Taylor expanded in b around inf 74.9%
associate-*r/74.9%
mul-1-neg74.9%
Simplified74.9%
add-sqr-sqrt74.8%
pow274.8%
pow1/274.8%
pow274.8%
sqrt-pow174.8%
sub-neg74.8%
+-commutative74.8%
*-commutative74.8%
distribute-rgt-neg-in74.8%
*-commutative74.8%
metadata-eval74.8%
associate-*r*74.8%
fma-undefine74.8%
metadata-eval74.8%
Applied egg-rr74.8%
Taylor expanded in b around 0 69.1%
*-commutative69.1%
Simplified69.1%
Taylor expanded in c around 0 59.8%
Simplified69.2%
Final simplification76.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b (- a)) (* 2.0 (/ c (- (- (* c (/ (* a 2.0) b)) b) b)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = 2.0 * (c / (((c * ((a * 2.0) / b)) - b) - b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = 2.0d0 * (c / (((c * ((a * 2.0d0) / b)) - b) - b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = 2.0 * (c / (((c * ((a * 2.0) / b)) - b) - b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = 2.0 * (c / (((c * ((a * 2.0) / b)) - b) - b)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(2.0 * Float64(c / Float64(Float64(Float64(c * Float64(Float64(a * 2.0) / b)) - b) - b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = 2.0 * (c / (((c * ((a * 2.0) / b)) - b) - b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(2.0 * N[(c / N[(N[(N[(c * N[(N[(a * 2.0), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{\left(c \cdot \frac{a \cdot 2}{b} - b\right) - b}\\
\end{array}
\end{array}
Initial program 71.9%
sqr-neg71.9%
sqr-neg71.9%
associate-*l*71.9%
*-commutative71.9%
associate-/l*71.9%
sqr-neg71.9%
Simplified71.9%
Taylor expanded in b around inf 70.0%
associate-*r/70.0%
mul-1-neg70.0%
Simplified70.0%
Taylor expanded in b around -inf 67.9%
+-commutative67.9%
mul-1-neg67.9%
unsub-neg67.9%
associate-/l*70.2%
associate-*r*70.2%
*-commutative70.2%
associate-*l/67.9%
associate-/l*70.2%
*-commutative70.2%
Simplified70.2%
Final simplification70.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -0.5 (+ (* -2.0 (/ c b)) (* 2.0 (/ b a)))) (* c (/ 2.0 (- (- b) b)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
} else {
tmp = c * (2.0 / (-b - b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-0.5d0) * (((-2.0d0) * (c / b)) + (2.0d0 * (b / a)))
else
tmp = c * (2.0d0 / (-b - b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
} else {
tmp = c * (2.0 / (-b - b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))) else: tmp = c * (2.0 / (-b - b)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 * Float64(Float64(-2.0 * Float64(c / b)) + Float64(2.0 * Float64(b / a)))); else tmp = Float64(c * Float64(2.0 / Float64(Float64(-b) - b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))); else tmp = c * (2.0 / (-b - b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[((-b) - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \left(-2 \cdot \frac{c}{b} + 2 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\left(-b\right) - b}\\
\end{array}
\end{array}
Initial program 71.9%
Simplified71.9%
Taylor expanded in b around -inf 71.8%
Taylor expanded in b around inf 70.0%
Final simplification70.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b (- a)) (/ b a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(b / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(b / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
Initial program 71.9%
sqr-neg71.9%
sqr-neg71.9%
associate-*l*71.9%
*-commutative71.9%
associate-/l*71.9%
sqr-neg71.9%
Simplified71.9%
Taylor expanded in b around inf 70.0%
associate-*r/70.0%
mul-1-neg70.0%
Simplified70.0%
Taylor expanded in b around -inf 67.9%
Taylor expanded in c around inf 37.6%
Final simplification37.6%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b (- a)) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
Initial program 71.9%
sqr-neg71.9%
sqr-neg71.9%
associate-*l*71.9%
*-commutative71.9%
associate-/l*71.9%
sqr-neg71.9%
Simplified71.9%
Taylor expanded in b around inf 70.0%
associate-*r/70.0%
mul-1-neg70.0%
Simplified70.0%
Taylor expanded in b around -inf 70.0%
*-commutative70.0%
Simplified70.0%
Taylor expanded in c around 0 70.0%
associate-*r/70.0%
neg-mul-170.0%
Simplified70.0%
Final simplification70.0%
herbie shell --seed 2024039
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))