
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ 1.0 (/ (+ x y) (- x y))))
double code(double x, double y) {
return 1.0 / ((x + y) / (x - y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / ((x + y) / (x - y))
end function
public static double code(double x, double y) {
return 1.0 / ((x + y) / (x - y));
}
def code(x, y): return 1.0 / ((x + y) / (x - y))
function code(x, y) return Float64(1.0 / Float64(Float64(x + y) / Float64(x - y))) end
function tmp = code(x, y) tmp = 1.0 / ((x + y) / (x - y)); end
code[x_, y_] := N[(1.0 / N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{x + y}{x - y}}
\end{array}
Initial program 99.9%
clear-num100.0%
inv-pow100.0%
Applied egg-rr100.0%
unpow-1100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= x -4200.0)
(not (or (<= x 6.6e-66) (and (not (<= x 1.02e+44)) (<= x 1.5e+63)))))
(+ 1.0 (* -2.0 (/ y x)))
-1.0))
double code(double x, double y) {
double tmp;
if ((x <= -4200.0) || !((x <= 6.6e-66) || (!(x <= 1.02e+44) && (x <= 1.5e+63)))) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4200.0d0)) .or. (.not. (x <= 6.6d-66) .or. (.not. (x <= 1.02d+44)) .and. (x <= 1.5d+63))) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4200.0) || !((x <= 6.6e-66) || (!(x <= 1.02e+44) && (x <= 1.5e+63)))) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4200.0) or not ((x <= 6.6e-66) or (not (x <= 1.02e+44) and (x <= 1.5e+63))): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -4200.0) || !((x <= 6.6e-66) || (!(x <= 1.02e+44) && (x <= 1.5e+63)))) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4200.0) || ~(((x <= 6.6e-66) || (~((x <= 1.02e+44)) && (x <= 1.5e+63))))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4200.0], N[Not[Or[LessEqual[x, 6.6e-66], And[N[Not[LessEqual[x, 1.02e+44]], $MachinePrecision], LessEqual[x, 1.5e+63]]]], $MachinePrecision]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4200 \lor \neg \left(x \leq 6.6 \cdot 10^{-66} \lor \neg \left(x \leq 1.02 \cdot 10^{+44}\right) \land x \leq 1.5 \cdot 10^{+63}\right):\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -4200 or 6.5999999999999998e-66 < x < 1.01999999999999999e44 or 1.5e63 < x Initial program 99.9%
Taylor expanded in y around 0 75.3%
if -4200 < x < 6.5999999999999998e-66 or 1.01999999999999999e44 < x < 1.5e63Initial program 100.0%
Taylor expanded in x around 0 78.3%
Final simplification76.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (* -2.0 (/ y x)))))
(if (<= x -4400.0)
t_0
(if (<= x 1.35e-53)
(+ (* 2.0 (/ x y)) -1.0)
(if (or (<= x 1.16e+44) (not (<= x 1.85e+61))) t_0 -1.0)))))
double code(double x, double y) {
double t_0 = 1.0 + (-2.0 * (y / x));
double tmp;
if (x <= -4400.0) {
tmp = t_0;
} else if (x <= 1.35e-53) {
tmp = (2.0 * (x / y)) + -1.0;
} else if ((x <= 1.16e+44) || !(x <= 1.85e+61)) {
tmp = t_0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + ((-2.0d0) * (y / x))
if (x <= (-4400.0d0)) then
tmp = t_0
else if (x <= 1.35d-53) then
tmp = (2.0d0 * (x / y)) + (-1.0d0)
else if ((x <= 1.16d+44) .or. (.not. (x <= 1.85d+61))) then
tmp = t_0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (-2.0 * (y / x));
double tmp;
if (x <= -4400.0) {
tmp = t_0;
} else if (x <= 1.35e-53) {
tmp = (2.0 * (x / y)) + -1.0;
} else if ((x <= 1.16e+44) || !(x <= 1.85e+61)) {
tmp = t_0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (-2.0 * (y / x)) tmp = 0 if x <= -4400.0: tmp = t_0 elif x <= 1.35e-53: tmp = (2.0 * (x / y)) + -1.0 elif (x <= 1.16e+44) or not (x <= 1.85e+61): tmp = t_0 else: tmp = -1.0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(-2.0 * Float64(y / x))) tmp = 0.0 if (x <= -4400.0) tmp = t_0; elseif (x <= 1.35e-53) tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); elseif ((x <= 1.16e+44) || !(x <= 1.85e+61)) tmp = t_0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (-2.0 * (y / x)); tmp = 0.0; if (x <= -4400.0) tmp = t_0; elseif (x <= 1.35e-53) tmp = (2.0 * (x / y)) + -1.0; elseif ((x <= 1.16e+44) || ~((x <= 1.85e+61))) tmp = t_0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -4400.0], t$95$0, If[LessEqual[x, 1.35e-53], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], If[Or[LessEqual[x, 1.16e+44], N[Not[LessEqual[x, 1.85e+61]], $MachinePrecision]], t$95$0, -1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + -2 \cdot \frac{y}{x}\\
\mathbf{if}\;x \leq -4400:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{-53}:\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\mathbf{elif}\;x \leq 1.16 \cdot 10^{+44} \lor \neg \left(x \leq 1.85 \cdot 10^{+61}\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -4400 or 1.35e-53 < x < 1.1600000000000001e44 or 1.85000000000000001e61 < x Initial program 99.9%
Taylor expanded in y around 0 75.7%
if -4400 < x < 1.35e-53Initial program 100.0%
Taylor expanded in x around 0 77.7%
if 1.1600000000000001e44 < x < 1.85000000000000001e61Initial program 100.0%
Taylor expanded in x around 0 100.0%
Final simplification77.2%
(FPCore (x y) :precision binary64 (if (<= x -120.0) 1.0 (if (<= x 1.06e-65) -1.0 (if (<= x 7e+43) 1.0 (if (<= x 2e+61) -1.0 1.0)))))
double code(double x, double y) {
double tmp;
if (x <= -120.0) {
tmp = 1.0;
} else if (x <= 1.06e-65) {
tmp = -1.0;
} else if (x <= 7e+43) {
tmp = 1.0;
} else if (x <= 2e+61) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-120.0d0)) then
tmp = 1.0d0
else if (x <= 1.06d-65) then
tmp = -1.0d0
else if (x <= 7d+43) then
tmp = 1.0d0
else if (x <= 2d+61) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -120.0) {
tmp = 1.0;
} else if (x <= 1.06e-65) {
tmp = -1.0;
} else if (x <= 7e+43) {
tmp = 1.0;
} else if (x <= 2e+61) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -120.0: tmp = 1.0 elif x <= 1.06e-65: tmp = -1.0 elif x <= 7e+43: tmp = 1.0 elif x <= 2e+61: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -120.0) tmp = 1.0; elseif (x <= 1.06e-65) tmp = -1.0; elseif (x <= 7e+43) tmp = 1.0; elseif (x <= 2e+61) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -120.0) tmp = 1.0; elseif (x <= 1.06e-65) tmp = -1.0; elseif (x <= 7e+43) tmp = 1.0; elseif (x <= 2e+61) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -120.0], 1.0, If[LessEqual[x, 1.06e-65], -1.0, If[LessEqual[x, 7e+43], 1.0, If[LessEqual[x, 2e+61], -1.0, 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -120:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1.06 \cdot 10^{-65}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 7 \cdot 10^{+43}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 2 \cdot 10^{+61}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -120 or 1.0600000000000001e-65 < x < 7.0000000000000002e43 or 1.9999999999999999e61 < x Initial program 99.9%
Taylor expanded in x around inf 74.2%
if -120 < x < 1.0600000000000001e-65 or 7.0000000000000002e43 < x < 1.9999999999999999e61Initial program 100.0%
Taylor expanded in x around 0 78.3%
Final simplification76.1%
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 48.8%
Final simplification48.8%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024039
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:herbie-target
(- (/ x (+ x y)) (/ y (+ x y)))
(/ (- x y) (+ x y)))