
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) (- INFINITY)) (not (<= (* z t) 1e+214))) (/ (/ x z) (- t)) (/ x (- y (* z t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -((double) INFINITY)) || !((z * t) <= 1e+214)) {
tmp = (x / z) / -t;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -Double.POSITIVE_INFINITY) || !((z * t) <= 1e+214)) {
tmp = (x / z) / -t;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -math.inf) or not ((z * t) <= 1e+214): tmp = (x / z) / -t else: tmp = x / (y - (z * t)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= Float64(-Inf)) || !(Float64(z * t) <= 1e+214)) tmp = Float64(Float64(x / z) / Float64(-t)); else tmp = Float64(x / Float64(y - Float64(z * t))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -Inf) || ~(((z * t) <= 1e+214)))
tmp = (x / z) / -t;
else
tmp = x / (y - (z * t));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+214]], $MachinePrecision]], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty \lor \neg \left(z \cdot t \leq 10^{+214}\right):\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0 or 9.9999999999999995e213 < (*.f64 z t) Initial program 57.9%
clear-num57.9%
inv-pow57.9%
Applied egg-rr57.9%
Taylor expanded in y around 0 57.9%
mul-1-neg57.9%
associate-/l/99.8%
distribute-neg-frac299.8%
Simplified99.8%
if -inf.0 < (*.f64 z t) < 9.9999999999999995e213Initial program 99.8%
Final simplification99.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (or (<= (* z t) -1e+51)
(and (not (<= (* z t) -5e+15))
(or (<= (* z t) -2e-117) (not (<= (* z t) 2e-13)))))
(/ (- x) (* z t))
(/ x y)))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+51) || (!((z * t) <= -5e+15) && (((z * t) <= -2e-117) || !((z * t) <= 2e-13)))) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d+51)) .or. (.not. ((z * t) <= (-5d+15))) .and. ((z * t) <= (-2d-117)) .or. (.not. ((z * t) <= 2d-13))) then
tmp = -x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+51) || (!((z * t) <= -5e+15) && (((z * t) <= -2e-117) || !((z * t) <= 2e-13)))) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e+51) or (not ((z * t) <= -5e+15) and (((z * t) <= -2e-117) or not ((z * t) <= 2e-13))): tmp = -x / (z * t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e+51) || (!(Float64(z * t) <= -5e+15) && ((Float64(z * t) <= -2e-117) || !(Float64(z * t) <= 2e-13)))) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -1e+51) || (~(((z * t) <= -5e+15)) && (((z * t) <= -2e-117) || ~(((z * t) <= 2e-13)))))
tmp = -x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e+51], And[N[Not[LessEqual[N[(z * t), $MachinePrecision], -5e+15]], $MachinePrecision], Or[LessEqual[N[(z * t), $MachinePrecision], -2e-117], N[Not[LessEqual[N[(z * t), $MachinePrecision], 2e-13]], $MachinePrecision]]]], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+51} \lor \neg \left(z \cdot t \leq -5 \cdot 10^{+15}\right) \land \left(z \cdot t \leq -2 \cdot 10^{-117} \lor \neg \left(z \cdot t \leq 2 \cdot 10^{-13}\right)\right):\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -1e51 or -5e15 < (*.f64 z t) < -2.00000000000000006e-117 or 2.0000000000000001e-13 < (*.f64 z t) Initial program 86.8%
Taylor expanded in y around 0 69.2%
associate-*r/69.2%
neg-mul-169.2%
Simplified69.2%
if -1e51 < (*.f64 z t) < -5e15 or -2.00000000000000006e-117 < (*.f64 z t) < 2.0000000000000001e-13Initial program 100.0%
Taylor expanded in y around inf 88.4%
Final simplification77.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ x t) (- z))))
(if (<= (* z t) -1e+51)
t_1
(if (<= (* z t) -5e+15)
(/ x y)
(if (<= (* z t) -2e-117)
(/ (- x) (* z t))
(if (<= (* z t) 2e-13) (/ x y) t_1))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (x / t) / -z;
double tmp;
if ((z * t) <= -1e+51) {
tmp = t_1;
} else if ((z * t) <= -5e+15) {
tmp = x / y;
} else if ((z * t) <= -2e-117) {
tmp = -x / (z * t);
} else if ((z * t) <= 2e-13) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / t) / -z
if ((z * t) <= (-1d+51)) then
tmp = t_1
else if ((z * t) <= (-5d+15)) then
tmp = x / y
else if ((z * t) <= (-2d-117)) then
tmp = -x / (z * t)
else if ((z * t) <= 2d-13) then
tmp = x / y
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (x / t) / -z;
double tmp;
if ((z * t) <= -1e+51) {
tmp = t_1;
} else if ((z * t) <= -5e+15) {
tmp = x / y;
} else if ((z * t) <= -2e-117) {
tmp = -x / (z * t);
} else if ((z * t) <= 2e-13) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (x / t) / -z tmp = 0 if (z * t) <= -1e+51: tmp = t_1 elif (z * t) <= -5e+15: tmp = x / y elif (z * t) <= -2e-117: tmp = -x / (z * t) elif (z * t) <= 2e-13: tmp = x / y else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(x / t) / Float64(-z)) tmp = 0.0 if (Float64(z * t) <= -1e+51) tmp = t_1; elseif (Float64(z * t) <= -5e+15) tmp = Float64(x / y); elseif (Float64(z * t) <= -2e-117) tmp = Float64(Float64(-x) / Float64(z * t)); elseif (Float64(z * t) <= 2e-13) tmp = Float64(x / y); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (x / t) / -z;
tmp = 0.0;
if ((z * t) <= -1e+51)
tmp = t_1;
elseif ((z * t) <= -5e+15)
tmp = x / y;
elseif ((z * t) <= -2e-117)
tmp = -x / (z * t);
elseif ((z * t) <= 2e-13)
tmp = x / y;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -1e+51], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], -5e+15], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -2e-117], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e-13], N[(x / y), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{\frac{x}{t}}{-z}\\
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+51}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq -5 \cdot 10^{+15}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq -2 \cdot 10^{-117}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -1e51 or 2.0000000000000001e-13 < (*.f64 z t) Initial program 84.2%
Taylor expanded in y around 0 69.9%
mul-1-neg69.9%
associate-/r*82.2%
distribute-neg-frac282.2%
Simplified82.2%
if -1e51 < (*.f64 z t) < -5e15 or -2.00000000000000006e-117 < (*.f64 z t) < 2.0000000000000001e-13Initial program 100.0%
Taylor expanded in y around inf 88.4%
if -5e15 < (*.f64 z t) < -2.00000000000000006e-117Initial program 99.7%
Taylor expanded in y around 0 65.3%
associate-*r/65.3%
neg-mul-165.3%
Simplified65.3%
Final simplification83.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= (* z t) -1e+51)
(/ (/ x t) (- z))
(if (<= (* z t) -5e+15)
(/ x y)
(if (<= (* z t) -2e-117)
(/ (- x) (* z t))
(if (<= (* z t) 2e-13) (/ x y) (/ (/ x z) (- t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e+51) {
tmp = (x / t) / -z;
} else if ((z * t) <= -5e+15) {
tmp = x / y;
} else if ((z * t) <= -2e-117) {
tmp = -x / (z * t);
} else if ((z * t) <= 2e-13) {
tmp = x / y;
} else {
tmp = (x / z) / -t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-1d+51)) then
tmp = (x / t) / -z
else if ((z * t) <= (-5d+15)) then
tmp = x / y
else if ((z * t) <= (-2d-117)) then
tmp = -x / (z * t)
else if ((z * t) <= 2d-13) then
tmp = x / y
else
tmp = (x / z) / -t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e+51) {
tmp = (x / t) / -z;
} else if ((z * t) <= -5e+15) {
tmp = x / y;
} else if ((z * t) <= -2e-117) {
tmp = -x / (z * t);
} else if ((z * t) <= 2e-13) {
tmp = x / y;
} else {
tmp = (x / z) / -t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -1e+51: tmp = (x / t) / -z elif (z * t) <= -5e+15: tmp = x / y elif (z * t) <= -2e-117: tmp = -x / (z * t) elif (z * t) <= 2e-13: tmp = x / y else: tmp = (x / z) / -t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -1e+51) tmp = Float64(Float64(x / t) / Float64(-z)); elseif (Float64(z * t) <= -5e+15) tmp = Float64(x / y); elseif (Float64(z * t) <= -2e-117) tmp = Float64(Float64(-x) / Float64(z * t)); elseif (Float64(z * t) <= 2e-13) tmp = Float64(x / y); else tmp = Float64(Float64(x / z) / Float64(-t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -1e+51)
tmp = (x / t) / -z;
elseif ((z * t) <= -5e+15)
tmp = x / y;
elseif ((z * t) <= -2e-117)
tmp = -x / (z * t);
elseif ((z * t) <= 2e-13)
tmp = x / y;
else
tmp = (x / z) / -t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e+51], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -5e+15], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -2e-117], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e-13], N[(x / y), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+51}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{elif}\;z \cdot t \leq -5 \cdot 10^{+15}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq -2 \cdot 10^{-117}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\end{array}
\end{array}
if (*.f64 z t) < -1e51Initial program 75.6%
Taylor expanded in y around 0 70.3%
mul-1-neg70.3%
associate-/r*89.5%
distribute-neg-frac289.5%
Simplified89.5%
if -1e51 < (*.f64 z t) < -5e15 or -2.00000000000000006e-117 < (*.f64 z t) < 2.0000000000000001e-13Initial program 100.0%
Taylor expanded in y around inf 88.4%
if -5e15 < (*.f64 z t) < -2.00000000000000006e-117Initial program 99.7%
Taylor expanded in y around 0 65.3%
associate-*r/65.3%
neg-mul-165.3%
Simplified65.3%
if 2.0000000000000001e-13 < (*.f64 z t) Initial program 92.0%
clear-num91.9%
inv-pow91.9%
Applied egg-rr91.9%
Taylor expanded in y around 0 69.6%
mul-1-neg69.6%
associate-/l/74.1%
distribute-neg-frac274.1%
Simplified74.1%
Final simplification83.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= (* z t) -1e+51)
(/ (/ x t) (- z))
(if (<= (* z t) -5e+15)
(/ x y)
(if (<= (* z t) -2e-117)
(* x (/ (/ -1.0 z) t))
(if (<= (* z t) 2e-13) (/ x y) (/ (/ x z) (- t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e+51) {
tmp = (x / t) / -z;
} else if ((z * t) <= -5e+15) {
tmp = x / y;
} else if ((z * t) <= -2e-117) {
tmp = x * ((-1.0 / z) / t);
} else if ((z * t) <= 2e-13) {
tmp = x / y;
} else {
tmp = (x / z) / -t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-1d+51)) then
tmp = (x / t) / -z
else if ((z * t) <= (-5d+15)) then
tmp = x / y
else if ((z * t) <= (-2d-117)) then
tmp = x * (((-1.0d0) / z) / t)
else if ((z * t) <= 2d-13) then
tmp = x / y
else
tmp = (x / z) / -t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e+51) {
tmp = (x / t) / -z;
} else if ((z * t) <= -5e+15) {
tmp = x / y;
} else if ((z * t) <= -2e-117) {
tmp = x * ((-1.0 / z) / t);
} else if ((z * t) <= 2e-13) {
tmp = x / y;
} else {
tmp = (x / z) / -t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -1e+51: tmp = (x / t) / -z elif (z * t) <= -5e+15: tmp = x / y elif (z * t) <= -2e-117: tmp = x * ((-1.0 / z) / t) elif (z * t) <= 2e-13: tmp = x / y else: tmp = (x / z) / -t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -1e+51) tmp = Float64(Float64(x / t) / Float64(-z)); elseif (Float64(z * t) <= -5e+15) tmp = Float64(x / y); elseif (Float64(z * t) <= -2e-117) tmp = Float64(x * Float64(Float64(-1.0 / z) / t)); elseif (Float64(z * t) <= 2e-13) tmp = Float64(x / y); else tmp = Float64(Float64(x / z) / Float64(-t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -1e+51)
tmp = (x / t) / -z;
elseif ((z * t) <= -5e+15)
tmp = x / y;
elseif ((z * t) <= -2e-117)
tmp = x * ((-1.0 / z) / t);
elseif ((z * t) <= 2e-13)
tmp = x / y;
else
tmp = (x / z) / -t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e+51], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -5e+15], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -2e-117], N[(x * N[(N[(-1.0 / z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e-13], N[(x / y), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+51}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{elif}\;z \cdot t \leq -5 \cdot 10^{+15}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq -2 \cdot 10^{-117}:\\
\;\;\;\;x \cdot \frac{\frac{-1}{z}}{t}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\end{array}
\end{array}
if (*.f64 z t) < -1e51Initial program 75.6%
Taylor expanded in y around 0 70.3%
mul-1-neg70.3%
associate-/r*89.5%
distribute-neg-frac289.5%
Simplified89.5%
if -1e51 < (*.f64 z t) < -5e15 or -2.00000000000000006e-117 < (*.f64 z t) < 2.0000000000000001e-13Initial program 100.0%
Taylor expanded in y around inf 88.4%
if -5e15 < (*.f64 z t) < -2.00000000000000006e-117Initial program 99.7%
clear-num99.3%
inv-pow99.3%
Applied egg-rr99.3%
Taylor expanded in y around 0 65.2%
associate-*r*65.2%
neg-mul-165.2%
*-commutative65.2%
Simplified65.2%
unpow-165.2%
clear-num65.3%
associate-/r*50.1%
add-sqr-sqrt23.0%
sqrt-unprod19.5%
sqr-neg19.5%
sqrt-unprod0.5%
add-sqr-sqrt2.0%
associate-/r*2.3%
Applied egg-rr2.3%
add-sqr-sqrt1.1%
sqrt-unprod20.1%
sqr-neg20.1%
sqrt-unprod38.2%
add-sqr-sqrt65.3%
neg-mul-165.3%
times-frac53.3%
clear-num53.3%
div-inv53.3%
associate-/r/65.1%
Applied egg-rr65.1%
if 2.0000000000000001e-13 < (*.f64 z t) Initial program 92.0%
clear-num91.9%
inv-pow91.9%
Applied egg-rr91.9%
Taylor expanded in y around 0 69.6%
mul-1-neg69.6%
associate-/l/74.1%
distribute-neg-frac274.1%
Simplified74.1%
Final simplification83.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= (* z t) -1e+51)
(/ -1.0 (* z (/ t x)))
(if (<= (* z t) -5e+15)
(/ x y)
(if (<= (* z t) -2e-117)
(* x (/ (/ -1.0 z) t))
(if (<= (* z t) 2e-13) (/ x y) (/ (/ x z) (- t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e+51) {
tmp = -1.0 / (z * (t / x));
} else if ((z * t) <= -5e+15) {
tmp = x / y;
} else if ((z * t) <= -2e-117) {
tmp = x * ((-1.0 / z) / t);
} else if ((z * t) <= 2e-13) {
tmp = x / y;
} else {
tmp = (x / z) / -t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-1d+51)) then
tmp = (-1.0d0) / (z * (t / x))
else if ((z * t) <= (-5d+15)) then
tmp = x / y
else if ((z * t) <= (-2d-117)) then
tmp = x * (((-1.0d0) / z) / t)
else if ((z * t) <= 2d-13) then
tmp = x / y
else
tmp = (x / z) / -t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e+51) {
tmp = -1.0 / (z * (t / x));
} else if ((z * t) <= -5e+15) {
tmp = x / y;
} else if ((z * t) <= -2e-117) {
tmp = x * ((-1.0 / z) / t);
} else if ((z * t) <= 2e-13) {
tmp = x / y;
} else {
tmp = (x / z) / -t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -1e+51: tmp = -1.0 / (z * (t / x)) elif (z * t) <= -5e+15: tmp = x / y elif (z * t) <= -2e-117: tmp = x * ((-1.0 / z) / t) elif (z * t) <= 2e-13: tmp = x / y else: tmp = (x / z) / -t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -1e+51) tmp = Float64(-1.0 / Float64(z * Float64(t / x))); elseif (Float64(z * t) <= -5e+15) tmp = Float64(x / y); elseif (Float64(z * t) <= -2e-117) tmp = Float64(x * Float64(Float64(-1.0 / z) / t)); elseif (Float64(z * t) <= 2e-13) tmp = Float64(x / y); else tmp = Float64(Float64(x / z) / Float64(-t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -1e+51)
tmp = -1.0 / (z * (t / x));
elseif ((z * t) <= -5e+15)
tmp = x / y;
elseif ((z * t) <= -2e-117)
tmp = x * ((-1.0 / z) / t);
elseif ((z * t) <= 2e-13)
tmp = x / y;
else
tmp = (x / z) / -t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e+51], N[(-1.0 / N[(z * N[(t / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -5e+15], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -2e-117], N[(x * N[(N[(-1.0 / z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e-13], N[(x / y), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+51}:\\
\;\;\;\;\frac{-1}{z \cdot \frac{t}{x}}\\
\mathbf{elif}\;z \cdot t \leq -5 \cdot 10^{+15}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq -2 \cdot 10^{-117}:\\
\;\;\;\;x \cdot \frac{\frac{-1}{z}}{t}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\end{array}
\end{array}
if (*.f64 z t) < -1e51Initial program 75.6%
clear-num75.5%
inv-pow75.5%
Applied egg-rr75.5%
Taylor expanded in y around 0 70.3%
associate-*r*70.3%
neg-mul-170.3%
*-commutative70.3%
Simplified70.3%
unpow-170.3%
clear-num70.3%
distribute-rgt-neg-out70.3%
distribute-frac-neg270.3%
clear-num70.3%
associate-*r/89.9%
distribute-neg-frac89.9%
metadata-eval89.9%
Applied egg-rr89.9%
if -1e51 < (*.f64 z t) < -5e15 or -2.00000000000000006e-117 < (*.f64 z t) < 2.0000000000000001e-13Initial program 100.0%
Taylor expanded in y around inf 88.4%
if -5e15 < (*.f64 z t) < -2.00000000000000006e-117Initial program 99.7%
clear-num99.3%
inv-pow99.3%
Applied egg-rr99.3%
Taylor expanded in y around 0 65.2%
associate-*r*65.2%
neg-mul-165.2%
*-commutative65.2%
Simplified65.2%
unpow-165.2%
clear-num65.3%
associate-/r*50.1%
add-sqr-sqrt23.0%
sqrt-unprod19.5%
sqr-neg19.5%
sqrt-unprod0.5%
add-sqr-sqrt2.0%
associate-/r*2.3%
Applied egg-rr2.3%
add-sqr-sqrt1.1%
sqrt-unprod20.1%
sqr-neg20.1%
sqrt-unprod38.2%
add-sqr-sqrt65.3%
neg-mul-165.3%
times-frac53.3%
clear-num53.3%
div-inv53.3%
associate-/r/65.1%
Applied egg-rr65.1%
if 2.0000000000000001e-13 < (*.f64 z t) Initial program 92.0%
clear-num91.9%
inv-pow91.9%
Applied egg-rr91.9%
Taylor expanded in y around 0 69.6%
mul-1-neg69.6%
associate-/l/74.1%
distribute-neg-frac274.1%
Simplified74.1%
Final simplification83.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -2e+114) (not (<= (* z t) 1e+171))) (/ x (* z t)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e+114) || !((z * t) <= 1e+171)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-2d+114)) .or. (.not. ((z * t) <= 1d+171))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e+114) || !((z * t) <= 1e+171)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -2e+114) or not ((z * t) <= 1e+171): tmp = x / (z * t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -2e+114) || !(Float64(z * t) <= 1e+171)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -2e+114) || ~(((z * t) <= 1e+171)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -2e+114], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+171]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+114} \lor \neg \left(z \cdot t \leq 10^{+171}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -2e114 or 9.99999999999999954e170 < (*.f64 z t) Initial program 75.8%
clear-num75.7%
inv-pow75.7%
Applied egg-rr75.7%
Taylor expanded in y around 0 74.5%
associate-*r*74.5%
neg-mul-174.5%
*-commutative74.5%
Simplified74.5%
unpow-174.5%
clear-num74.5%
associate-/r*97.3%
add-sqr-sqrt47.7%
sqrt-unprod60.1%
sqr-neg60.1%
sqrt-unprod24.9%
add-sqr-sqrt43.1%
associate-/r*43.5%
Applied egg-rr43.5%
if -2e114 < (*.f64 z t) < 9.99999999999999954e170Initial program 99.9%
Taylor expanded in y around inf 69.8%
Final simplification62.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / y
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / y) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 92.8%
Taylor expanded in y around inf 52.2%
Final simplification52.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024039
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))