
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* a (/ c b))) (t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2e+153)
(if (>= b 0.0)
(* c (/ -2.0 (+ b (+ b (* -2.0 t_0)))))
(/ (- b (fma -1.0 b (* t_0 2.0))) (* -2.0 a)))
(if (<= b 2e+72)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_1)) (/ (- t_1 b) (* a 2.0)))
(if (>= b 0.0)
(/ (* c -2.0) (fma t_0 -2.0 (* b 2.0)))
(- (/ c b) (/ b a)))))))
double code(double a, double b, double c) {
double t_0 = a * (c / b);
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + (b + (-2.0 * t_0))));
} else {
tmp_2 = (b - fma(-1.0, b, (t_0 * 2.0))) / (-2.0 * a);
}
tmp_1 = tmp_2;
} else if (b <= 2e+72) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_1);
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * -2.0) / fma(t_0, -2.0, (b * 2.0));
} else {
tmp_1 = (c / b) - (b / a);
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(a * Float64(c / b)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2e+153) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / Float64(b + Float64(b + Float64(-2.0 * t_0))))); else tmp_2 = Float64(Float64(b - fma(-1.0, b, Float64(t_0 * 2.0))) / Float64(-2.0 * a)); end tmp_1 = tmp_2; elseif (b <= 2e+72) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_1)); else tmp_3 = Float64(Float64(t_1 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * -2.0) / fma(t_0, -2.0, Float64(b * 2.0))); else tmp_1 = Float64(Float64(c / b) - Float64(b / a)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2e+153], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + N[(b + N[(-2.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - N[(-1.0 * b + N[(t$95$0 * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2e+72], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * -2.0), $MachinePrecision] / N[(t$95$0 * -2.0 + N[(b * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \frac{c}{b}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+153}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + \left(b + -2 \cdot t\_0\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{b - \mathsf{fma}\left(-1, b, t\_0 \cdot 2\right)}{-2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{+72}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot -2}{\mathsf{fma}\left(t\_0, -2, b \cdot 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
if b < -2e153Initial program 43.1%
Simplified43.1%
Taylor expanded in c around 0 43.1%
*-commutative43.1%
associate-/l*43.1%
Simplified43.1%
Taylor expanded in b around -inf 86.9%
fma-define86.9%
associate-/l*95.1%
Simplified95.1%
if -2e153 < b < 1.99999999999999989e72Initial program 88.8%
if 1.99999999999999989e72 < b Initial program 74.4%
Simplified74.4%
Taylor expanded in c around 0 94.6%
*-commutative94.6%
associate-/l*98.2%
Simplified98.2%
Taylor expanded in b around -inf 98.2%
+-commutative98.2%
mul-1-neg98.2%
unsub-neg98.2%
Simplified98.2%
associate-*r/98.4%
+-commutative98.4%
associate-*l*98.4%
fma-define98.4%
Applied egg-rr98.4%
+-commutative98.4%
fma-undefine98.4%
associate-+l+98.4%
associate-*r*98.4%
associate-*r/94.8%
*-commutative94.8%
*-lft-identity94.8%
distribute-rgt1-in94.8%
metadata-eval94.8%
*-commutative94.8%
fma-define94.8%
associate-*r/98.4%
*-commutative98.4%
Simplified98.4%
Final simplification91.8%
(FPCore (a b c)
:precision binary64
(if (<= b 2.5e+72)
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (sqrt (- (* b b) (* c (* a 4.0))))))
(/ (* b -2.0) (* a 2.0)))
(if (>= b 0.0)
(/ (* c -2.0) (fma (* a (/ c b)) -2.0 (* b 2.0)))
(- (/ c b) (/ b a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= 2.5e+72) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - sqrt(((b * b) - (c * (a * 4.0)))));
} else {
tmp_2 = (b * -2.0) / (a * 2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * -2.0) / fma((a * (c / b)), -2.0, (b * 2.0));
} else {
tmp_1 = (c / b) - (b / a);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= 2.5e+72) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))))); else tmp_2 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * -2.0) / fma(Float64(a * Float64(c / b)), -2.0, Float64(b * 2.0))); else tmp_1 = Float64(Float64(c / b) - Float64(b / a)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, 2.5e+72], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * -2.0), $MachinePrecision] / N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] * -2.0 + N[(b * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.5 \cdot 10^{+72}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot -2}{\mathsf{fma}\left(a \cdot \frac{c}{b}, -2, b \cdot 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
if b < 2.49999999999999996e72Initial program 80.3%
Taylor expanded in b around -inf 75.6%
*-commutative75.6%
Simplified75.6%
if 2.49999999999999996e72 < b Initial program 74.4%
Simplified74.4%
Taylor expanded in c around 0 94.6%
*-commutative94.6%
associate-/l*98.2%
Simplified98.2%
Taylor expanded in b around -inf 98.2%
+-commutative98.2%
mul-1-neg98.2%
unsub-neg98.2%
Simplified98.2%
associate-*r/98.4%
+-commutative98.4%
associate-*l*98.4%
fma-define98.4%
Applied egg-rr98.4%
+-commutative98.4%
fma-undefine98.4%
associate-+l+98.4%
associate-*r*98.4%
associate-*r/94.8%
*-commutative94.8%
*-lft-identity94.8%
distribute-rgt1-in94.8%
metadata-eval94.8%
*-commutative94.8%
fma-define94.8%
associate-*r/98.4%
*-commutative98.4%
Simplified98.4%
Final simplification80.6%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* c -2.0) (fma (* a (/ c b)) -2.0 (* b 2.0))) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c * -2.0) / fma((a * (c / b)), -2.0, (b * 2.0));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c * -2.0) / fma(Float64(a * Float64(c / b)), -2.0, Float64(b * 2.0))); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c * -2.0), $MachinePrecision] / N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] * -2.0 + N[(b * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot -2}{\mathsf{fma}\left(a \cdot \frac{c}{b}, -2, b \cdot 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 79.0%
Simplified79.0%
Taylor expanded in c around 0 69.1%
*-commutative69.1%
associate-/l*69.8%
Simplified69.8%
Taylor expanded in b around -inf 66.3%
+-commutative66.3%
mul-1-neg66.3%
unsub-neg66.3%
Simplified66.3%
associate-*r/66.4%
+-commutative66.4%
associate-*l*66.4%
fma-define66.4%
Applied egg-rr66.4%
+-commutative66.4%
fma-undefine66.4%
associate-+l+66.4%
associate-*r*66.4%
associate-*r/65.7%
*-commutative65.7%
*-lft-identity65.7%
distribute-rgt1-in65.7%
metadata-eval65.7%
*-commutative65.7%
fma-define65.7%
associate-*r/66.4%
*-commutative66.4%
Simplified66.4%
Final simplification66.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b a) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / a
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / a else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / a); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / a; else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 79.0%
Simplified79.0%
Taylor expanded in c around 0 69.1%
*-commutative69.1%
associate-/l*69.8%
Simplified69.8%
Taylor expanded in b around -inf 66.3%
+-commutative66.3%
mul-1-neg66.3%
unsub-neg66.3%
Simplified66.3%
Taylor expanded in c around inf 34.2%
Final simplification34.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c (- b)) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / -b
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / -b else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / Float64(-b)); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / -b; else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 79.0%
Simplified79.0%
Taylor expanded in c around 0 69.1%
*-commutative69.1%
associate-/l*69.8%
Simplified69.8%
Taylor expanded in b around -inf 66.3%
+-commutative66.3%
mul-1-neg66.3%
unsub-neg66.3%
Simplified66.3%
Taylor expanded in c around 0 66.4%
mul-1-neg66.4%
distribute-neg-frac266.4%
Simplified66.4%
Final simplification66.4%
herbie shell --seed 2024039
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))