
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+
(* -0.5 (/ c b))
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))
(* -1.0546875 (/ (* (pow (* a c) 4.0) (pow b -7.0)) a))))))
double code(double a, double b, double c) {
return (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))) + (-1.0546875 * ((pow((a * c), 4.0) * pow(b, -7.0)) / a))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + (((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))) + ((-1.0546875d0) * ((((a * c) ** 4.0d0) * (b ** (-7.0d0))) / a))))
end function
public static double code(double a, double b, double c) {
return (-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) + (-1.0546875 * ((Math.pow((a * c), 4.0) * Math.pow(b, -7.0)) / a))));
}
def code(a, b, c): return (-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) + (-1.0546875 * ((math.pow((a * c), 4.0) * math.pow(b, -7.0)) / a))))
function code(a, b, c) return Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) + Float64(-1.0546875 * Float64(Float64((Float64(a * c) ^ 4.0) * (b ^ -7.0)) / a))))) end
function tmp = code(a, b, c) tmp = (-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))) + (-1.0546875 * ((((a * c) ^ 4.0) * (b ^ -7.0)) / a)))); end
code[a_, b_, c_] := N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0546875 * N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] * N[Power[b, -7.0], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -1.0546875 \cdot \frac{{\left(a \cdot c\right)}^{4} \cdot {b}^{-7}}{a}\right)\right)
\end{array}
Initial program 32.8%
Taylor expanded in b around inf 95.5%
Taylor expanded in c around 0 95.5%
distribute-rgt-out95.5%
associate-*l*95.5%
*-commutative95.5%
*-commutative95.5%
times-frac95.5%
Simplified95.5%
associate-*r*95.5%
clear-num95.5%
un-div-inv95.5%
div-inv95.5%
associate-*r*95.5%
pow-flip95.5%
metadata-eval95.5%
div-inv95.5%
metadata-eval95.5%
Applied egg-rr95.5%
associate-*l*95.5%
*-commutative95.5%
times-frac95.5%
metadata-eval95.5%
Simplified95.5%
Final simplification95.5%
(FPCore (a b c) :precision binary64 (+ (* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0))) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
return (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))))
end function
public static double code(double a, double b, double c) {
return (-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))));
}
def code(a, b, c): return (-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))))
function code(a, b, c) return Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))))) end
function tmp = code(a, b, c) tmp = (-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0)))); end
code[a_, b_, c_] := N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)
\end{array}
Initial program 32.8%
Taylor expanded in b around inf 93.8%
Final simplification93.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (+ (* (* a c) -6.0) (* 3.0 (* a c)))))
(/
(+
(* -0.125 (/ (pow t_0 2.0) (pow b 3.0)))
(+ (* 0.0625 (/ (pow t_0 3.0) (pow b 5.0))) (* 0.5 (/ t_0 b))))
(* a 3.0))))
double code(double a, double b, double c) {
double t_0 = ((a * c) * -6.0) + (3.0 * (a * c));
return ((-0.125 * (pow(t_0, 2.0) / pow(b, 3.0))) + ((0.0625 * (pow(t_0, 3.0) / pow(b, 5.0))) + (0.5 * (t_0 / b)))) / (a * 3.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
t_0 = ((a * c) * (-6.0d0)) + (3.0d0 * (a * c))
code = (((-0.125d0) * ((t_0 ** 2.0d0) / (b ** 3.0d0))) + ((0.0625d0 * ((t_0 ** 3.0d0) / (b ** 5.0d0))) + (0.5d0 * (t_0 / b)))) / (a * 3.0d0)
end function
public static double code(double a, double b, double c) {
double t_0 = ((a * c) * -6.0) + (3.0 * (a * c));
return ((-0.125 * (Math.pow(t_0, 2.0) / Math.pow(b, 3.0))) + ((0.0625 * (Math.pow(t_0, 3.0) / Math.pow(b, 5.0))) + (0.5 * (t_0 / b)))) / (a * 3.0);
}
def code(a, b, c): t_0 = ((a * c) * -6.0) + (3.0 * (a * c)) return ((-0.125 * (math.pow(t_0, 2.0) / math.pow(b, 3.0))) + ((0.0625 * (math.pow(t_0, 3.0) / math.pow(b, 5.0))) + (0.5 * (t_0 / b)))) / (a * 3.0)
function code(a, b, c) t_0 = Float64(Float64(Float64(a * c) * -6.0) + Float64(3.0 * Float64(a * c))) return Float64(Float64(Float64(-0.125 * Float64((t_0 ^ 2.0) / (b ^ 3.0))) + Float64(Float64(0.0625 * Float64((t_0 ^ 3.0) / (b ^ 5.0))) + Float64(0.5 * Float64(t_0 / b)))) / Float64(a * 3.0)) end
function tmp = code(a, b, c) t_0 = ((a * c) * -6.0) + (3.0 * (a * c)); tmp = ((-0.125 * ((t_0 ^ 2.0) / (b ^ 3.0))) + ((0.0625 * ((t_0 ^ 3.0) / (b ^ 5.0))) + (0.5 * (t_0 / b)))) / (a * 3.0); end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[(a * c), $MachinePrecision] * -6.0), $MachinePrecision] + N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(-0.125 * N[(N[Power[t$95$0, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(0.0625 * N[(N[Power[t$95$0, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(t$95$0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(a \cdot c\right) \cdot -6 + 3 \cdot \left(a \cdot c\right)\\
\frac{-0.125 \cdot \frac{{t\_0}^{2}}{{b}^{3}} + \left(0.0625 \cdot \frac{{t\_0}^{3}}{{b}^{5}} + 0.5 \cdot \frac{t\_0}{b}\right)}{a \cdot 3}
\end{array}
\end{array}
Initial program 32.8%
*-commutative32.8%
prod-diff32.9%
distribute-lft-neg-in32.9%
*-commutative32.9%
distribute-rgt-neg-in32.9%
metadata-eval32.9%
associate-*r*32.9%
*-commutative32.9%
*-commutative32.9%
distribute-rgt-neg-in32.9%
metadata-eval32.9%
associate-*l*32.9%
Applied egg-rr32.9%
Taylor expanded in b around inf 93.3%
Final simplification93.3%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -2e-7) (/ (- (pow (fma b b (* a (* c -3.0))) 0.5) b) (* a 3.0)) (/ (* c -0.5) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -2e-7) {
tmp = (pow(fma(b, b, (a * (c * -3.0))), 0.5) - b) / (a * 3.0);
} else {
tmp = (c * -0.5) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -2e-7) tmp = Float64(Float64((fma(b, b, Float64(a * Float64(c * -3.0))) ^ 0.5) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(c * -0.5) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -2e-7], N[(N[(N[Power[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -2 \cdot 10^{-7}:\\
\;\;\;\;\frac{{\left(\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)\right)}^{0.5} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1.9999999999999999e-7Initial program 69.7%
+-commutative69.7%
sqr-neg69.7%
unsub-neg69.7%
div-sub68.7%
--rgt-identity68.7%
div-sub69.7%
Simplified69.7%
pow1/269.7%
Applied egg-rr69.7%
if -1.9999999999999999e-7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 17.5%
Taylor expanded in b around inf 91.5%
*-commutative91.5%
associate-*l/91.5%
Simplified91.5%
Final simplification85.1%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -2e-7) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (/ (* c -0.5) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -2e-7) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (c * -0.5) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -2e-7) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(c * -0.5) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -2e-7], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -2 \cdot 10^{-7}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1.9999999999999999e-7Initial program 69.7%
+-commutative69.7%
sqr-neg69.7%
unsub-neg69.7%
div-sub68.7%
--rgt-identity68.7%
div-sub69.7%
Simplified69.7%
if -1.9999999999999999e-7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 17.5%
Taylor expanded in b around inf 91.5%
*-commutative91.5%
associate-*l/91.5%
Simplified91.5%
Final simplification85.1%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -2e-7) (/ (- (sqrt (- (* b b) (* 3.0 (* a c)))) b) (* a 3.0)) (/ (* c -0.5) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -2e-7) {
tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = (c * -0.5) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)) <= (-2d-7)) then
tmp = (sqrt(((b * b) - (3.0d0 * (a * c)))) - b) / (a * 3.0d0)
else
tmp = (c * (-0.5d0)) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -2e-7) {
tmp = (Math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = (c * -0.5) / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -2e-7: tmp = (math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0) else: tmp = (c * -0.5) / b return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -2e-7) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(a * c)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(c * -0.5) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -2e-7) tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0); else tmp = (c * -0.5) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -2e-7], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -2 \cdot 10^{-7}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(a \cdot c\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1.9999999999999999e-7Initial program 69.7%
Taylor expanded in a around 0 69.7%
if -1.9999999999999999e-7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 17.5%
Taylor expanded in b around inf 91.5%
*-commutative91.5%
associate-*l/91.5%
Simplified91.5%
Final simplification85.1%
(FPCore (a b c) :precision binary64 (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0)));
}
def code(a, b, c): return (-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}
\end{array}
Initial program 32.8%
Taylor expanded in b around inf 90.1%
Final simplification90.1%
(FPCore (a b c) :precision binary64 (* c (/ -0.5 b)))
double code(double a, double b, double c) {
return c * (-0.5 / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((-0.5d0) / b)
end function
public static double code(double a, double b, double c) {
return c * (-0.5 / b);
}
def code(a, b, c): return c * (-0.5 / b)
function code(a, b, c) return Float64(c * Float64(-0.5 / b)) end
function tmp = code(a, b, c) tmp = c * (-0.5 / b); end
code[a_, b_, c_] := N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-0.5}{b}
\end{array}
Initial program 32.8%
*-commutative32.8%
prod-diff32.9%
distribute-lft-neg-in32.9%
*-commutative32.9%
distribute-rgt-neg-in32.9%
metadata-eval32.9%
associate-*r*32.9%
*-commutative32.9%
*-commutative32.9%
distribute-rgt-neg-in32.9%
metadata-eval32.9%
associate-*l*32.9%
Applied egg-rr32.9%
Taylor expanded in a around 0 79.9%
distribute-rgt-out79.9%
metadata-eval79.9%
Simplified79.9%
Taylor expanded in c around 0 80.3%
associate-*r/80.3%
*-commutative80.3%
*-lft-identity80.3%
times-frac80.1%
/-rgt-identity80.1%
Simplified80.1%
Final simplification80.1%
(FPCore (a b c) :precision binary64 (/ (* c -0.5) b))
double code(double a, double b, double c) {
return (c * -0.5) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b
end function
public static double code(double a, double b, double c) {
return (c * -0.5) / b;
}
def code(a, b, c): return (c * -0.5) / b
function code(a, b, c) return Float64(Float64(c * -0.5) / b) end
function tmp = code(a, b, c) tmp = (c * -0.5) / b; end
code[a_, b_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b}
\end{array}
Initial program 32.8%
Taylor expanded in b around inf 80.3%
*-commutative80.3%
associate-*l/80.3%
Simplified80.3%
Final simplification80.3%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 32.8%
Taylor expanded in a around 0 32.8%
expm1-log1p-u22.6%
expm1-undefine19.2%
neg-mul-119.2%
fma-define19.2%
cancel-sign-sub-inv19.2%
fma-define19.3%
metadata-eval19.3%
*-commutative19.3%
Applied egg-rr19.3%
Taylor expanded in a around 0 3.2%
associate-*r/3.2%
distribute-rgt1-in3.2%
metadata-eval3.2%
mul0-lft3.2%
metadata-eval3.2%
Simplified3.2%
Final simplification3.2%
herbie shell --seed 2024039
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))