
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* y_m x_m) 1e-312)
(/ (/ y_m z) (/ z x_m))
(if (<= (* y_m x_m) 2e+152)
(/ (* y_m x_m) (* (+ z 1.0) (* z z)))
(* (/ x_m (+ z 1.0)) (/ (/ y_m z) z)))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((y_m * x_m) <= 1e-312) {
tmp = (y_m / z) / (z / x_m);
} else if ((y_m * x_m) <= 2e+152) {
tmp = (y_m * x_m) / ((z + 1.0) * (z * z));
} else {
tmp = (x_m / (z + 1.0)) * ((y_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((y_m * x_m) <= 1d-312) then
tmp = (y_m / z) / (z / x_m)
else if ((y_m * x_m) <= 2d+152) then
tmp = (y_m * x_m) / ((z + 1.0d0) * (z * z))
else
tmp = (x_m / (z + 1.0d0)) * ((y_m / z) / z)
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((y_m * x_m) <= 1e-312) {
tmp = (y_m / z) / (z / x_m);
} else if ((y_m * x_m) <= 2e+152) {
tmp = (y_m * x_m) / ((z + 1.0) * (z * z));
} else {
tmp = (x_m / (z + 1.0)) * ((y_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if (y_m * x_m) <= 1e-312: tmp = (y_m / z) / (z / x_m) elif (y_m * x_m) <= 2e+152: tmp = (y_m * x_m) / ((z + 1.0) * (z * z)) else: tmp = (x_m / (z + 1.0)) * ((y_m / z) / z) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(y_m * x_m) <= 1e-312) tmp = Float64(Float64(y_m / z) / Float64(z / x_m)); elseif (Float64(y_m * x_m) <= 2e+152) tmp = Float64(Float64(y_m * x_m) / Float64(Float64(z + 1.0) * Float64(z * z))); else tmp = Float64(Float64(x_m / Float64(z + 1.0)) * Float64(Float64(y_m / z) / z)); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if ((y_m * x_m) <= 1e-312)
tmp = (y_m / z) / (z / x_m);
elseif ((y_m * x_m) <= 2e+152)
tmp = (y_m * x_m) / ((z + 1.0) * (z * z));
else
tmp = (x_m / (z + 1.0)) * ((y_m / z) / z);
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 1e-312], N[(N[(y$95$m / z), $MachinePrecision] / N[(z / x$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 2e+152], N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] * N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot x\_m \leq 10^{-312}:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{\frac{z}{x\_m}}\\
\mathbf{elif}\;y\_m \cdot x\_m \leq 2 \cdot 10^{+152}:\\
\;\;\;\;\frac{y\_m \cdot x\_m}{\left(z + 1\right) \cdot \left(z \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z + 1} \cdot \frac{\frac{y\_m}{z}}{z}\\
\end{array}\right)
\end{array}
if (*.f64 x y) < 9.9999999999847e-313Initial program 82.4%
*-commutative82.4%
associate-*l/86.1%
*-commutative86.1%
sqr-neg86.1%
*-commutative86.1%
distribute-rgt1-in74.5%
sqr-neg74.5%
fma-define86.1%
sqr-neg86.1%
cube-unmult86.1%
Simplified86.1%
fma-define74.5%
associate-*r/71.6%
*-commutative71.6%
cube-mult71.6%
distribute-rgt1-in82.4%
*-commutative82.4%
frac-times89.0%
associate-/r*94.0%
associate-*l/97.7%
Applied egg-rr97.7%
Taylor expanded in z around 0 66.7%
*-commutative66.7%
associate-/l*75.6%
associate-/r/75.6%
Simplified75.6%
associate-/l*77.7%
associate-/r/75.9%
Applied egg-rr75.9%
associate-/r/77.7%
Applied egg-rr77.7%
if 9.9999999999847e-313 < (*.f64 x y) < 2.0000000000000001e152Initial program 97.4%
if 2.0000000000000001e152 < (*.f64 x y) Initial program 68.2%
sqr-neg68.2%
*-commutative68.2%
times-frac83.2%
sqr-neg83.2%
Simplified83.2%
associate-/r*97.2%
div-inv97.1%
Applied egg-rr97.1%
un-div-inv97.2%
Applied egg-rr97.2%
Final simplification86.6%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (let* ((t_0 (/ (sqrt y_m) z))) (* y_s (* x_s (* t_0 (* t_0 (/ x_m (+ z 1.0))))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = sqrt(y_m) / z;
return y_s * (x_s * (t_0 * (t_0 * (x_m / (z + 1.0)))));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
t_0 = sqrt(y_m) / z
code = y_s * (x_s * (t_0 * (t_0 * (x_m / (z + 1.0d0)))))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = Math.sqrt(y_m) / z;
return y_s * (x_s * (t_0 * (t_0 * (x_m / (z + 1.0)))));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): t_0 = math.sqrt(y_m) / z return y_s * (x_s * (t_0 * (t_0 * (x_m / (z + 1.0)))))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(sqrt(y_m) / z) return Float64(y_s * Float64(x_s * Float64(t_0 * Float64(t_0 * Float64(x_m / Float64(z + 1.0)))))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
t_0 = sqrt(y_m) / z;
tmp = y_s * (x_s * (t_0 * (t_0 * (x_m / (z + 1.0)))));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[Sqrt[y$95$m], $MachinePrecision] / z), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * N[(t$95$0 * N[(t$95$0 * N[(x$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{\sqrt{y\_m}}{z}\\
y\_s \cdot \left(x\_s \cdot \left(t\_0 \cdot \left(t\_0 \cdot \frac{x\_m}{z + 1}\right)\right)\right)
\end{array}
\end{array}
Initial program 84.7%
*-commutative84.7%
frac-times88.8%
add-sqr-sqrt59.1%
associate-*l*59.1%
sqrt-div45.7%
sqrt-prod17.5%
add-sqr-sqrt26.9%
sqrt-div28.0%
sqrt-prod20.4%
add-sqr-sqrt50.4%
Applied egg-rr50.4%
Final simplification50.4%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (or (<= z -1.0) (not (<= z 0.46)))
(* (/ x_m z) (/ y_m (* z z)))
(* y_m (/ (/ x_m z) z))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 0.46)) {
tmp = (x_m / z) * (y_m / (z * z));
} else {
tmp = y_m * ((x_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 0.46d0))) then
tmp = (x_m / z) * (y_m / (z * z))
else
tmp = y_m * ((x_m / z) / z)
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 0.46)) {
tmp = (x_m / z) * (y_m / (z * z));
} else {
tmp = y_m * ((x_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if (z <= -1.0) or not (z <= 0.46): tmp = (x_m / z) * (y_m / (z * z)) else: tmp = y_m * ((x_m / z) / z) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 0.46)) tmp = Float64(Float64(x_m / z) * Float64(y_m / Float64(z * z))); else tmp = Float64(y_m * Float64(Float64(x_m / z) / z)); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if ((z <= -1.0) || ~((z <= 0.46)))
tmp = (x_m / z) * (y_m / (z * z));
else
tmp = y_m * ((x_m / z) / z);
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 0.46]], $MachinePrecision]], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 0.46\right):\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{\frac{x\_m}{z}}{z}\\
\end{array}\right)
\end{array}
if z < -1 or 0.46000000000000002 < z Initial program 82.2%
sqr-neg82.2%
*-commutative82.2%
times-frac88.3%
sqr-neg88.3%
Simplified88.3%
Taylor expanded in z around inf 85.2%
if -1 < z < 0.46000000000000002Initial program 87.3%
*-commutative87.3%
associate-*l/89.3%
*-commutative89.3%
sqr-neg89.3%
*-commutative89.3%
distribute-rgt1-in89.3%
sqr-neg89.3%
fma-define89.3%
sqr-neg89.3%
cube-unmult89.3%
Simplified89.3%
fma-define89.3%
associate-*r/87.3%
*-commutative87.3%
cube-mult87.3%
distribute-rgt1-in87.3%
*-commutative87.3%
frac-times89.3%
associate-/r*93.1%
associate-*l/97.4%
Applied egg-rr97.4%
Taylor expanded in z around 0 85.7%
*-commutative85.7%
associate-/l*93.4%
associate-/r/94.2%
Simplified94.2%
associate-*r/94.2%
associate-*l/93.4%
*-un-lft-identity93.4%
times-frac90.5%
Applied egg-rr90.5%
Final simplification87.8%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (or (<= z -1.0) (not (<= z 0.46)))
(* (/ (/ y_m z) z) (/ x_m z))
(* y_m (/ (/ x_m z) z))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 0.46)) {
tmp = ((y_m / z) / z) * (x_m / z);
} else {
tmp = y_m * ((x_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 0.46d0))) then
tmp = ((y_m / z) / z) * (x_m / z)
else
tmp = y_m * ((x_m / z) / z)
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 0.46)) {
tmp = ((y_m / z) / z) * (x_m / z);
} else {
tmp = y_m * ((x_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if (z <= -1.0) or not (z <= 0.46): tmp = ((y_m / z) / z) * (x_m / z) else: tmp = y_m * ((x_m / z) / z) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 0.46)) tmp = Float64(Float64(Float64(y_m / z) / z) * Float64(x_m / z)); else tmp = Float64(y_m * Float64(Float64(x_m / z) / z)); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if ((z <= -1.0) || ~((z <= 0.46)))
tmp = ((y_m / z) / z) * (x_m / z);
else
tmp = y_m * ((x_m / z) / z);
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 0.46]], $MachinePrecision]], N[(N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 0.46\right):\\
\;\;\;\;\frac{\frac{y\_m}{z}}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{\frac{x\_m}{z}}{z}\\
\end{array}\right)
\end{array}
if z < -1 or 0.46000000000000002 < z Initial program 82.2%
*-commutative82.2%
associate-*l/83.0%
*-commutative83.0%
sqr-neg83.0%
*-commutative83.0%
distribute-rgt1-in60.5%
sqr-neg60.5%
fma-define83.0%
sqr-neg83.0%
cube-unmult83.0%
Simplified83.0%
fma-define60.5%
associate-*r/60.7%
*-commutative60.7%
cube-mult60.7%
distribute-rgt1-in82.2%
*-commutative82.2%
frac-times88.3%
associate-/r*94.3%
associate-*l/96.2%
Applied egg-rr96.2%
Taylor expanded in z around inf 93.0%
associate-/l*91.2%
associate-/r/91.3%
Applied egg-rr91.3%
if -1 < z < 0.46000000000000002Initial program 87.3%
*-commutative87.3%
associate-*l/89.3%
*-commutative89.3%
sqr-neg89.3%
*-commutative89.3%
distribute-rgt1-in89.3%
sqr-neg89.3%
fma-define89.3%
sqr-neg89.3%
cube-unmult89.3%
Simplified89.3%
fma-define89.3%
associate-*r/87.3%
*-commutative87.3%
cube-mult87.3%
distribute-rgt1-in87.3%
*-commutative87.3%
frac-times89.3%
associate-/r*93.1%
associate-*l/97.4%
Applied egg-rr97.4%
Taylor expanded in z around 0 85.7%
*-commutative85.7%
associate-/l*93.4%
associate-/r/94.2%
Simplified94.2%
associate-*r/94.2%
associate-*l/93.4%
*-un-lft-identity93.4%
times-frac90.5%
Applied egg-rr90.5%
Final simplification90.9%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (or (<= z -1.0) (not (<= z 0.46)))
(* (/ (/ y_m z) z) (/ x_m z))
(/ (* y_m (- (/ x_m z) x_m)) z)))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 0.46)) {
tmp = ((y_m / z) / z) * (x_m / z);
} else {
tmp = (y_m * ((x_m / z) - x_m)) / z;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 0.46d0))) then
tmp = ((y_m / z) / z) * (x_m / z)
else
tmp = (y_m * ((x_m / z) - x_m)) / z
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 0.46)) {
tmp = ((y_m / z) / z) * (x_m / z);
} else {
tmp = (y_m * ((x_m / z) - x_m)) / z;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if (z <= -1.0) or not (z <= 0.46): tmp = ((y_m / z) / z) * (x_m / z) else: tmp = (y_m * ((x_m / z) - x_m)) / z return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 0.46)) tmp = Float64(Float64(Float64(y_m / z) / z) * Float64(x_m / z)); else tmp = Float64(Float64(y_m * Float64(Float64(x_m / z) - x_m)) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if ((z <= -1.0) || ~((z <= 0.46)))
tmp = ((y_m / z) / z) * (x_m / z);
else
tmp = (y_m * ((x_m / z) - x_m)) / z;
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 0.46]], $MachinePrecision]], N[(N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 0.46\right):\\
\;\;\;\;\frac{\frac{y\_m}{z}}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot \left(\frac{x\_m}{z} - x\_m\right)}{z}\\
\end{array}\right)
\end{array}
if z < -1 or 0.46000000000000002 < z Initial program 82.2%
*-commutative82.2%
associate-*l/83.0%
*-commutative83.0%
sqr-neg83.0%
*-commutative83.0%
distribute-rgt1-in60.5%
sqr-neg60.5%
fma-define83.0%
sqr-neg83.0%
cube-unmult83.0%
Simplified83.0%
fma-define60.5%
associate-*r/60.7%
*-commutative60.7%
cube-mult60.7%
distribute-rgt1-in82.2%
*-commutative82.2%
frac-times88.3%
associate-/r*94.3%
associate-*l/96.2%
Applied egg-rr96.2%
Taylor expanded in z around inf 93.0%
associate-/l*91.2%
associate-/r/91.3%
Applied egg-rr91.3%
if -1 < z < 0.46000000000000002Initial program 87.3%
*-commutative87.3%
associate-*l/89.3%
*-commutative89.3%
sqr-neg89.3%
*-commutative89.3%
distribute-rgt1-in89.3%
sqr-neg89.3%
fma-define89.3%
sqr-neg89.3%
cube-unmult89.3%
Simplified89.3%
fma-define89.3%
associate-*r/87.3%
*-commutative87.3%
cube-mult87.3%
distribute-rgt1-in87.3%
*-commutative87.3%
frac-times89.3%
associate-/r*93.1%
associate-*l/97.4%
Applied egg-rr97.4%
clear-num97.3%
frac-times97.6%
*-un-lft-identity97.6%
Applied egg-rr97.6%
Taylor expanded in z around 0 79.8%
associate-*r*79.8%
neg-mul-179.8%
associate-*l/87.5%
distribute-rgt-out94.7%
+-commutative94.7%
unsub-neg94.7%
Simplified94.7%
Final simplification92.9%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= z -1.0)
(* (/ (/ y_m z) z) (/ x_m z))
(if (<= z 0.46)
(/ (* y_m (- (/ x_m z) x_m)) z)
(/ (/ (* x_m (/ y_m z)) z) z))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = ((y_m / z) / z) * (x_m / z);
} else if (z <= 0.46) {
tmp = (y_m * ((x_m / z) - x_m)) / z;
} else {
tmp = ((x_m * (y_m / z)) / z) / z;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.0d0)) then
tmp = ((y_m / z) / z) * (x_m / z)
else if (z <= 0.46d0) then
tmp = (y_m * ((x_m / z) - x_m)) / z
else
tmp = ((x_m * (y_m / z)) / z) / z
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = ((y_m / z) / z) * (x_m / z);
} else if (z <= 0.46) {
tmp = (y_m * ((x_m / z) - x_m)) / z;
} else {
tmp = ((x_m * (y_m / z)) / z) / z;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if z <= -1.0: tmp = ((y_m / z) / z) * (x_m / z) elif z <= 0.46: tmp = (y_m * ((x_m / z) - x_m)) / z else: tmp = ((x_m * (y_m / z)) / z) / z return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (z <= -1.0) tmp = Float64(Float64(Float64(y_m / z) / z) * Float64(x_m / z)); elseif (z <= 0.46) tmp = Float64(Float64(y_m * Float64(Float64(x_m / z) - x_m)) / z); else tmp = Float64(Float64(Float64(x_m * Float64(y_m / z)) / z) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (z <= -1.0)
tmp = ((y_m / z) / z) * (x_m / z);
elseif (z <= 0.46)
tmp = (y_m * ((x_m / z) - x_m)) / z;
else
tmp = ((x_m * (y_m / z)) / z) / z;
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, -1.0], N[(N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.46], N[(N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(N[(x$95$m * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{z} \cdot \frac{x\_m}{z}\\
\mathbf{elif}\;z \leq 0.46:\\
\;\;\;\;\frac{y\_m \cdot \left(\frac{x\_m}{z} - x\_m\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m \cdot \frac{y\_m}{z}}{z}}{z}\\
\end{array}\right)
\end{array}
if z < -1Initial program 81.5%
*-commutative81.5%
associate-*l/82.6%
*-commutative82.6%
sqr-neg82.6%
*-commutative82.6%
distribute-rgt1-in47.5%
sqr-neg47.5%
fma-define82.6%
sqr-neg82.6%
cube-unmult82.6%
Simplified82.6%
fma-define47.5%
associate-*r/47.9%
*-commutative47.9%
cube-mult47.9%
distribute-rgt1-in81.5%
*-commutative81.5%
frac-times89.7%
associate-/r*96.3%
associate-*l/96.5%
Applied egg-rr96.5%
Taylor expanded in z around inf 91.5%
associate-/l*90.8%
associate-/r/91.6%
Applied egg-rr91.6%
if -1 < z < 0.46000000000000002Initial program 87.3%
*-commutative87.3%
associate-*l/89.3%
*-commutative89.3%
sqr-neg89.3%
*-commutative89.3%
distribute-rgt1-in89.3%
sqr-neg89.3%
fma-define89.3%
sqr-neg89.3%
cube-unmult89.3%
Simplified89.3%
fma-define89.3%
associate-*r/87.3%
*-commutative87.3%
cube-mult87.3%
distribute-rgt1-in87.3%
*-commutative87.3%
frac-times89.3%
associate-/r*93.1%
associate-*l/97.4%
Applied egg-rr97.4%
clear-num97.3%
frac-times97.6%
*-un-lft-identity97.6%
Applied egg-rr97.6%
Taylor expanded in z around 0 79.8%
associate-*r*79.8%
neg-mul-179.8%
associate-*l/87.5%
distribute-rgt-out94.7%
+-commutative94.7%
unsub-neg94.7%
Simplified94.7%
if 0.46000000000000002 < z Initial program 83.5%
*-commutative83.5%
associate-*l/83.8%
*-commutative83.8%
sqr-neg83.8%
*-commutative83.8%
distribute-rgt1-in83.8%
sqr-neg83.8%
fma-define83.8%
sqr-neg83.8%
cube-unmult83.8%
Simplified83.8%
fma-define83.8%
associate-*r/83.5%
*-commutative83.5%
cube-mult83.5%
distribute-rgt1-in83.5%
*-commutative83.5%
frac-times85.9%
associate-/r*90.8%
associate-*l/95.7%
Applied egg-rr95.7%
Taylor expanded in z around inf 95.5%
*-commutative95.5%
associate-*l/97.5%
Applied egg-rr97.5%
Final simplification94.2%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (if (<= x_m 1e-49) (/ (* y_m (/ x_m z)) z) (* x_m (/ y_m (* z z)))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 1e-49) {
tmp = (y_m * (x_m / z)) / z;
} else {
tmp = x_m * (y_m / (z * z));
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 1d-49) then
tmp = (y_m * (x_m / z)) / z
else
tmp = x_m * (y_m / (z * z))
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 1e-49) {
tmp = (y_m * (x_m / z)) / z;
} else {
tmp = x_m * (y_m / (z * z));
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if x_m <= 1e-49: tmp = (y_m * (x_m / z)) / z else: tmp = x_m * (y_m / (z * z)) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (x_m <= 1e-49) tmp = Float64(Float64(y_m * Float64(x_m / z)) / z); else tmp = Float64(x_m * Float64(y_m / Float64(z * z))); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (x_m <= 1e-49)
tmp = (y_m * (x_m / z)) / z;
else
tmp = x_m * (y_m / (z * z));
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 1e-49], N[(N[(y$95$m * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(x$95$m * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 10^{-49}:\\
\;\;\;\;\frac{y\_m \cdot \frac{x\_m}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{z \cdot z}\\
\end{array}\right)
\end{array}
if x < 9.99999999999999936e-50Initial program 85.3%
sqr-neg85.3%
*-commutative85.3%
times-frac88.8%
sqr-neg88.8%
Simplified88.8%
Taylor expanded in z around 0 73.4%
associate-*l/70.9%
associate-/r*68.5%
Applied egg-rr68.5%
associate-*r/76.3%
*-commutative76.3%
Applied egg-rr76.3%
if 9.99999999999999936e-50 < x Initial program 83.1%
sqr-neg83.1%
*-commutative83.1%
times-frac88.7%
sqr-neg88.7%
Simplified88.7%
Taylor expanded in z around 0 64.8%
Final simplification73.2%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (if (<= x_m 7e-16) (/ (/ y_m (/ z x_m)) z) (* x_m (/ y_m (* z z)))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 7e-16) {
tmp = (y_m / (z / x_m)) / z;
} else {
tmp = x_m * (y_m / (z * z));
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 7d-16) then
tmp = (y_m / (z / x_m)) / z
else
tmp = x_m * (y_m / (z * z))
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 7e-16) {
tmp = (y_m / (z / x_m)) / z;
} else {
tmp = x_m * (y_m / (z * z));
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if x_m <= 7e-16: tmp = (y_m / (z / x_m)) / z else: tmp = x_m * (y_m / (z * z)) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (x_m <= 7e-16) tmp = Float64(Float64(y_m / Float64(z / x_m)) / z); else tmp = Float64(x_m * Float64(y_m / Float64(z * z))); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (x_m <= 7e-16)
tmp = (y_m / (z / x_m)) / z;
else
tmp = x_m * (y_m / (z * z));
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 7e-16], N[(N[(y$95$m / N[(z / x$95$m), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(x$95$m * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 7 \cdot 10^{-16}:\\
\;\;\;\;\frac{\frac{y\_m}{\frac{z}{x\_m}}}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{z \cdot z}\\
\end{array}\right)
\end{array}
if x < 7.00000000000000035e-16Initial program 85.7%
*-commutative85.7%
associate-*l/86.7%
*-commutative86.7%
sqr-neg86.7%
*-commutative86.7%
distribute-rgt1-in75.2%
sqr-neg75.2%
fma-define86.7%
sqr-neg86.7%
cube-unmult86.7%
Simplified86.7%
fma-define75.2%
associate-*r/74.3%
*-commutative74.3%
cube-mult74.3%
distribute-rgt1-in85.7%
*-commutative85.7%
frac-times89.1%
associate-/r*93.8%
associate-*l/96.3%
Applied egg-rr96.3%
Taylor expanded in z around 0 68.1%
*-commutative68.1%
associate-/l*75.7%
associate-/r/74.6%
Simplified74.6%
associate-/r/75.7%
Applied egg-rr75.7%
if 7.00000000000000035e-16 < x Initial program 81.5%
sqr-neg81.5%
*-commutative81.5%
times-frac87.6%
sqr-neg87.6%
Simplified87.6%
Taylor expanded in z around 0 65.6%
Final simplification73.2%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* (/ y_m z) (/ (/ x_m (+ z 1.0)) z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((y_m / z) * ((x_m / (z + 1.0)) / z)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * ((y_m / z) * ((x_m / (z + 1.0d0)) / z)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((y_m / z) * ((x_m / (z + 1.0)) / z)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * ((y_m / z) * ((x_m / (z + 1.0)) / z)))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(Float64(y_m / z) * Float64(Float64(x_m / Float64(z + 1.0)) / z)))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * ((y_m / z) * ((x_m / (z + 1.0)) / z)));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(y$95$m / z), $MachinePrecision] * N[(N[(x$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \left(\frac{y\_m}{z} \cdot \frac{\frac{x\_m}{z + 1}}{z}\right)\right)
\end{array}
Initial program 84.7%
*-commutative84.7%
frac-times88.8%
associate-*l/87.9%
times-frac96.2%
Applied egg-rr96.2%
Final simplification96.2%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (/ (* (/ x_m (+ z 1.0)) (/ y_m z)) z))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (((x_m / (z + 1.0)) * (y_m / z)) / z));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (((x_m / (z + 1.0d0)) * (y_m / z)) / z))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (((x_m / (z + 1.0)) * (y_m / z)) / z));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (((x_m / (z + 1.0)) * (y_m / z)) / z))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(Float64(Float64(x_m / Float64(z + 1.0)) * Float64(y_m / z)) / z))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (((x_m / (z + 1.0)) * (y_m / z)) / z));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(N[(x$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \frac{\frac{x\_m}{z + 1} \cdot \frac{y\_m}{z}}{z}\right)
\end{array}
Initial program 84.7%
*-commutative84.7%
associate-*l/86.1%
*-commutative86.1%
sqr-neg86.1%
*-commutative86.1%
distribute-rgt1-in74.6%
sqr-neg74.6%
fma-define86.1%
sqr-neg86.1%
cube-unmult86.1%
Simplified86.1%
fma-define74.6%
associate-*r/73.7%
*-commutative73.7%
cube-mult73.7%
distribute-rgt1-in84.7%
*-commutative84.7%
frac-times88.8%
associate-/r*93.7%
associate-*l/96.8%
Applied egg-rr96.8%
Final simplification96.8%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (/ (/ x_m (* (+ z 1.0) (/ z y_m))) z))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((x_m / ((z + 1.0) * (z / y_m))) / z));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * ((x_m / ((z + 1.0d0) * (z / y_m))) / z))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((x_m / ((z + 1.0) * (z / y_m))) / z));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * ((x_m / ((z + 1.0) * (z / y_m))) / z))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(Float64(x_m / Float64(Float64(z + 1.0) * Float64(z / y_m))) / z))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * ((x_m / ((z + 1.0) * (z / y_m))) / z));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(x$95$m / N[(N[(z + 1.0), $MachinePrecision] * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \frac{\frac{x\_m}{\left(z + 1\right) \cdot \frac{z}{y\_m}}}{z}\right)
\end{array}
Initial program 84.7%
*-commutative84.7%
associate-*l/86.1%
*-commutative86.1%
sqr-neg86.1%
*-commutative86.1%
distribute-rgt1-in74.6%
sqr-neg74.6%
fma-define86.1%
sqr-neg86.1%
cube-unmult86.1%
Simplified86.1%
fma-define74.6%
associate-*r/73.7%
*-commutative73.7%
cube-mult73.7%
distribute-rgt1-in84.7%
*-commutative84.7%
frac-times88.8%
associate-/r*93.7%
associate-*l/96.8%
Applied egg-rr96.8%
clear-num96.5%
frac-times96.3%
*-un-lft-identity96.3%
Applied egg-rr96.3%
Final simplification96.3%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* x_m (/ y_m (* z z))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (x_m * (y_m / (z * z))));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (x_m * (y_m / (z * z))))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (x_m * (y_m / (z * z))));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (x_m * (y_m / (z * z))))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(x_m * Float64(y_m / Float64(z * z))))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (x_m * (y_m / (z * z))));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(x$95$m * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \left(x\_m \cdot \frac{y\_m}{z \cdot z}\right)\right)
\end{array}
Initial program 84.7%
sqr-neg84.7%
*-commutative84.7%
times-frac88.8%
sqr-neg88.8%
Simplified88.8%
Taylor expanded in z around 0 71.1%
Final simplification71.1%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* y_m (/ (/ x_m z) z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m * ((x_m / z) / z)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (y_m * ((x_m / z) / z)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m * ((x_m / z) / z)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (y_m * ((x_m / z) / z)))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(y_m * Float64(Float64(x_m / z) / z)))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (y_m * ((x_m / z) / z)));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \left(y\_m \cdot \frac{\frac{x\_m}{z}}{z}\right)\right)
\end{array}
Initial program 84.7%
*-commutative84.7%
associate-*l/86.1%
*-commutative86.1%
sqr-neg86.1%
*-commutative86.1%
distribute-rgt1-in74.6%
sqr-neg74.6%
fma-define86.1%
sqr-neg86.1%
cube-unmult86.1%
Simplified86.1%
fma-define74.6%
associate-*r/73.7%
*-commutative73.7%
cube-mult73.7%
distribute-rgt1-in84.7%
*-commutative84.7%
frac-times88.8%
associate-/r*93.7%
associate-*l/96.8%
Applied egg-rr96.8%
Taylor expanded in z around 0 65.6%
*-commutative65.6%
associate-/l*70.6%
associate-/r/70.8%
Simplified70.8%
associate-*r/72.0%
associate-*l/70.5%
*-un-lft-identity70.5%
times-frac72.0%
Applied egg-rr72.0%
Final simplification72.0%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024039
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z))
(/ (* x y) (* (* z z) (+ z 1.0))))