
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (exp (- (log1p (exp (/ (- x) s))))))
float code(float x, float s) {
return expf(-log1pf(expf((-x / s))));
}
function code(x, s) return exp(Float32(-log1p(exp(Float32(Float32(-x) / s))))) end
\begin{array}{l}
\\
e^{-\mathsf{log1p}\left(e^{\frac{-x}{s}}\right)}
\end{array}
Initial program 99.8%
div-inv99.8%
exp-prod84.4%
neg-mul-184.4%
exp-prod84.4%
pow-pow99.8%
div-inv99.8%
Applied egg-rr99.8%
add-exp-log99.8%
log-rec99.8%
log1p-expm1-u99.8%
log1p-define99.9%
pow-exp99.9%
expm1-log1p-u99.9%
neg-mul-199.9%
distribute-neg-frac99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x s) :precision binary32 (/ 1.0 (+ (exp (/ (- x) s)) 1.0)))
float code(float x, float s) {
return 1.0f / (expf((-x / s)) + 1.0f);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (exp((-x / s)) + 1.0e0)
end function
function code(x, s) return Float32(Float32(1.0) / Float32(exp(Float32(Float32(-x) / s)) + Float32(1.0))) end
function tmp = code(x, s) tmp = single(1.0) / (exp((-x / s)) + single(1.0)); end
\begin{array}{l}
\\
\frac{1}{e^{\frac{-x}{s}} + 1}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -10.0)
0.5
(if (<= t_0 3.999999973526325e+37)
(/ 1.0 (/ (- 4.0 (/ x (* s (/ s x)))) (+ 2.0 (/ x s))))
(/ 1.0 (/ x s))))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -10.0f) {
tmp = 0.5f;
} else if (t_0 <= 3.999999973526325e+37f) {
tmp = 1.0f / ((4.0f - (x / (s * (s / x)))) / (2.0f + (x / s)));
} else {
tmp = 1.0f / (x / s);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-10.0e0)) then
tmp = 0.5e0
else if (t_0 <= 3.999999973526325e+37) then
tmp = 1.0e0 / ((4.0e0 - (x / (s * (s / x)))) / (2.0e0 + (x / s)))
else
tmp = 1.0e0 / (x / s)
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-10.0)) tmp = Float32(0.5); elseif (t_0 <= Float32(3.999999973526325e+37)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(4.0) - Float32(x / Float32(s * Float32(s / x)))) / Float32(Float32(2.0) + Float32(x / s)))); else tmp = Float32(Float32(1.0) / Float32(x / s)); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-10.0)) tmp = single(0.5); elseif (t_0 <= single(3.999999973526325e+37)) tmp = single(1.0) / ((single(4.0) - (x / (s * (s / x)))) / (single(2.0) + (x / s))); else tmp = single(1.0) / (x / s); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t\_0 \leq -10:\\
\;\;\;\;0.5\\
\mathbf{elif}\;t\_0 \leq 3.999999973526325 \cdot 10^{+37}:\\
\;\;\;\;\frac{1}{\frac{4 - \frac{x}{s \cdot \frac{s}{x}}}{2 + \frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -10Initial program 100.0%
Taylor expanded in x around 0 28.1%
if -10 < (/.f32 (neg.f32 x) s) < 3.99999997e37Initial program 99.7%
Taylor expanded in x around 0 54.4%
mul-1-neg54.4%
unsub-neg54.4%
Simplified54.4%
sub-neg54.4%
neg-mul-154.4%
rem-log-exp94.9%
pow-exp94.9%
flip-+49.8%
metadata-eval49.8%
pow-exp49.8%
rem-log-exp49.8%
neg-mul-149.8%
pow-exp49.8%
rem-log-exp50.6%
neg-mul-150.6%
distribute-neg-frac50.6%
distribute-neg-frac50.6%
pow-exp50.6%
rem-log-exp72.3%
neg-mul-172.3%
distribute-neg-frac72.3%
Applied egg-rr72.3%
frac-times73.0%
sqr-neg73.0%
frac-times72.3%
clear-num72.3%
frac-times74.5%
*-un-lft-identity74.5%
Applied egg-rr74.5%
if 3.99999997e37 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
distribute-frac-neg100.0%
Simplified100.0%
inv-pow100.0%
add-sqr-sqrt100.0%
sqrt-unprod100.0%
sqr-neg100.0%
sqrt-unprod-0.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
unpow-1100.0%
Simplified100.0%
Final simplification58.7%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -10.0) 0.5 (/ 1.0 (+ (+ (* 0.3333333333333333 (* (* x -3.0) (/ 1.0 s))) 1.0) 1.0))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -10.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (((0.3333333333333333f * ((x * -3.0f) * (1.0f / s))) + 1.0f) + 1.0f);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-10.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (((0.3333333333333333e0 * ((x * (-3.0e0)) * (1.0e0 / s))) + 1.0e0) + 1.0e0)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-10.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(Float32(Float32(0.3333333333333333) * Float32(Float32(x * Float32(-3.0)) * Float32(Float32(1.0) / s))) + Float32(1.0)) + Float32(1.0))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-10.0)) tmp = single(0.5); else tmp = single(1.0) / (((single(0.3333333333333333) * ((x * single(-3.0)) * (single(1.0) / s))) + single(1.0)) + single(1.0)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -10:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(0.3333333333333333 \cdot \left(\left(x \cdot -3\right) \cdot \frac{1}{s}\right) + 1\right) + 1}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -10Initial program 100.0%
Taylor expanded in x around 0 28.1%
if -10 < (/.f32 (neg.f32 x) s) Initial program 99.7%
distribute-frac-neg99.7%
exp-neg99.7%
add-sqr-sqrt21.0%
sqrt-unprod42.7%
sqr-neg42.7%
sqrt-unprod23.2%
add-sqr-sqrt39.6%
add-cbrt-cube39.6%
pow1/339.6%
pow-flip39.6%
pow339.6%
add-sqr-sqrt23.2%
sqrt-unprod42.6%
sqr-neg42.6%
sqrt-unprod21.0%
add-sqr-sqrt99.2%
Applied egg-rr99.2%
Taylor expanded in s around -inf 63.4%
distribute-rgt-out63.4%
metadata-eval63.4%
Simplified63.4%
div-inv63.4%
Applied egg-rr63.4%
Final simplification49.1%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -10.0) 0.5 (/ 1.0 (+ (+ (* 0.3333333333333333 (* (/ x s) -3.0)) 1.0) 1.0))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -10.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (((0.3333333333333333f * ((x / s) * -3.0f)) + 1.0f) + 1.0f);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-10.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (((0.3333333333333333e0 * ((x / s) * (-3.0e0))) + 1.0e0) + 1.0e0)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-10.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(Float32(Float32(0.3333333333333333) * Float32(Float32(x / s) * Float32(-3.0))) + Float32(1.0)) + Float32(1.0))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-10.0)) tmp = single(0.5); else tmp = single(1.0) / (((single(0.3333333333333333) * ((x / s) * single(-3.0))) + single(1.0)) + single(1.0)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -10:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(0.3333333333333333 \cdot \left(\frac{x}{s} \cdot -3\right) + 1\right) + 1}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -10Initial program 100.0%
Taylor expanded in x around 0 28.1%
if -10 < (/.f32 (neg.f32 x) s) Initial program 99.7%
distribute-frac-neg99.7%
exp-neg99.7%
add-sqr-sqrt21.0%
sqrt-unprod42.7%
sqr-neg42.7%
sqrt-unprod23.2%
add-sqr-sqrt39.6%
add-cbrt-cube39.6%
pow1/339.6%
pow-flip39.6%
pow339.6%
add-sqr-sqrt23.2%
sqrt-unprod42.6%
sqr-neg42.6%
sqrt-unprod21.0%
add-sqr-sqrt99.2%
Applied egg-rr99.2%
Taylor expanded in s around -inf 63.4%
distribute-rgt-out63.4%
metadata-eval63.4%
Simplified63.4%
Taylor expanded in x around 0 63.4%
Final simplification49.1%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -10.0) 0.5 (/ 1.0 (+ (+ (* 0.3333333333333333 (* x (/ -3.0 s))) 1.0) 1.0))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -10.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (((0.3333333333333333f * (x * (-3.0f / s))) + 1.0f) + 1.0f);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-10.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (((0.3333333333333333e0 * (x * ((-3.0e0) / s))) + 1.0e0) + 1.0e0)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-10.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(Float32(Float32(0.3333333333333333) * Float32(x * Float32(Float32(-3.0) / s))) + Float32(1.0)) + Float32(1.0))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-10.0)) tmp = single(0.5); else tmp = single(1.0) / (((single(0.3333333333333333) * (x * (single(-3.0) / s))) + single(1.0)) + single(1.0)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -10:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(0.3333333333333333 \cdot \left(x \cdot \frac{-3}{s}\right) + 1\right) + 1}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -10Initial program 100.0%
Taylor expanded in x around 0 28.1%
if -10 < (/.f32 (neg.f32 x) s) Initial program 99.7%
distribute-frac-neg99.7%
exp-neg99.7%
add-sqr-sqrt21.0%
sqrt-unprod42.7%
sqr-neg42.7%
sqrt-unprod23.2%
add-sqr-sqrt39.6%
add-cbrt-cube39.6%
pow1/339.6%
pow-flip39.6%
pow339.6%
add-sqr-sqrt23.2%
sqrt-unprod42.6%
sqr-neg42.6%
sqrt-unprod21.0%
add-sqr-sqrt99.2%
Applied egg-rr99.2%
Taylor expanded in s around -inf 63.4%
distribute-rgt-out63.4%
metadata-eval63.4%
Simplified63.4%
Taylor expanded in x around 0 63.4%
associate-*r/63.4%
*-commutative63.4%
associate-*r/63.4%
Simplified63.4%
Final simplification49.1%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -10.0) 0.5 (/ 1.0 (+ (+ (* 0.3333333333333333 (/ (* x -3.0) s)) 1.0) 1.0))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -10.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (((0.3333333333333333f * ((x * -3.0f) / s)) + 1.0f) + 1.0f);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-10.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (((0.3333333333333333e0 * ((x * (-3.0e0)) / s)) + 1.0e0) + 1.0e0)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-10.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(Float32(Float32(0.3333333333333333) * Float32(Float32(x * Float32(-3.0)) / s)) + Float32(1.0)) + Float32(1.0))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-10.0)) tmp = single(0.5); else tmp = single(1.0) / (((single(0.3333333333333333) * ((x * single(-3.0)) / s)) + single(1.0)) + single(1.0)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -10:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(0.3333333333333333 \cdot \frac{x \cdot -3}{s} + 1\right) + 1}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -10Initial program 100.0%
Taylor expanded in x around 0 28.1%
if -10 < (/.f32 (neg.f32 x) s) Initial program 99.7%
distribute-frac-neg99.7%
exp-neg99.7%
add-sqr-sqrt21.0%
sqrt-unprod42.7%
sqr-neg42.7%
sqrt-unprod23.2%
add-sqr-sqrt39.6%
add-cbrt-cube39.6%
pow1/339.6%
pow-flip39.6%
pow339.6%
add-sqr-sqrt23.2%
sqrt-unprod42.6%
sqr-neg42.6%
sqrt-unprod21.0%
add-sqr-sqrt99.2%
Applied egg-rr99.2%
Taylor expanded in s around -inf 63.4%
distribute-rgt-out63.4%
metadata-eval63.4%
Simplified63.4%
Final simplification49.1%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -10.0) 0.5 (/ 1.0 (+ (+ (/ -1.0 (/ s x)) 1.0) 1.0))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -10.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (((-1.0f / (s / x)) + 1.0f) + 1.0f);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-10.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / ((((-1.0e0) / (s / x)) + 1.0e0) + 1.0e0)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-10.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(Float32(Float32(-1.0) / Float32(s / x)) + Float32(1.0)) + Float32(1.0))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-10.0)) tmp = single(0.5); else tmp = single(1.0) / (((single(-1.0) / (s / x)) + single(1.0)) + single(1.0)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -10:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(\frac{-1}{\frac{s}{x}} + 1\right) + 1}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -10Initial program 100.0%
Taylor expanded in x around 0 28.1%
if -10 < (/.f32 (neg.f32 x) s) Initial program 99.7%
distribute-frac-neg99.7%
exp-neg99.7%
add-sqr-sqrt21.0%
sqrt-unprod42.7%
sqr-neg42.7%
sqrt-unprod23.2%
add-sqr-sqrt39.6%
add-cbrt-cube39.6%
pow1/339.6%
pow-flip39.6%
pow339.6%
add-sqr-sqrt23.2%
sqrt-unprod42.6%
sqr-neg42.6%
sqrt-unprod21.0%
add-sqr-sqrt99.2%
Applied egg-rr99.2%
Taylor expanded in s around -inf 63.4%
distribute-rgt-out63.4%
metadata-eval63.4%
Simplified63.4%
associate-*r/63.4%
*-commutative63.4%
associate-*r*63.4%
metadata-eval63.4%
neg-mul-163.4%
distribute-frac-neg63.4%
clear-num63.4%
distribute-neg-frac63.4%
metadata-eval63.4%
Applied egg-rr63.4%
Final simplification49.1%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -10.0) 0.5 (/ 1.0 (+ -1.0 (- 3.0 (/ x s))))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -10.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (-1.0f + (3.0f - (x / s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-10.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / ((-1.0e0) + (3.0e0 - (x / s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-10.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(-1.0) + Float32(Float32(3.0) - Float32(x / s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-10.0)) tmp = single(0.5); else tmp = single(1.0) / (single(-1.0) + (single(3.0) - (x / s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -10:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{-1 + \left(3 - \frac{x}{s}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -10Initial program 100.0%
Taylor expanded in x around 0 28.1%
if -10 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 63.4%
mul-1-neg63.4%
unsub-neg63.4%
Simplified63.4%
expm1-log1p-u63.3%
Applied egg-rr63.3%
expm1-undefine63.3%
sub-neg63.3%
log1p-undefine63.3%
rem-exp-log63.4%
associate-+r-63.4%
metadata-eval63.4%
metadata-eval63.4%
Simplified63.4%
Final simplification49.1%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -10.0) 0.5 (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -10.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-10.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-10.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-10.0)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -10:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -10Initial program 100.0%
Taylor expanded in x around 0 28.1%
if -10 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 63.4%
mul-1-neg63.4%
unsub-neg63.4%
Simplified63.4%
Final simplification49.1%
(FPCore (x s) :precision binary32 (let* ((t_0 (/ (- x) s))) (if (<= t_0 0.009999999776482582) 0.5 (/ 1.0 t_0))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= 0.009999999776482582f) {
tmp = 0.5f;
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= 0.009999999776482582e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(0.009999999776482582)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(0.009999999776482582)) tmp = single(0.5); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t\_0 \leq 0.009999999776482582:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t\_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.00999999978Initial program 99.9%
Taylor expanded in x around 0 50.3%
if 0.00999999978 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0 41.0%
mul-1-neg41.0%
unsub-neg41.0%
Simplified41.0%
Taylor expanded in x around inf 41.0%
mul-1-neg41.0%
distribute-frac-neg41.0%
Simplified41.0%
Final simplification47.1%
(FPCore (x s) :precision binary32 (if (<= x -1.999999987845058e-8) (/ 1.0 (/ x s)) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -1.999999987845058e-8f) {
tmp = 1.0f / (x / s);
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-1.999999987845058e-8)) then
tmp = 1.0e0 / (x / s)
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-1.999999987845058e-8)) tmp = Float32(Float32(1.0) / Float32(x / s)); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-1.999999987845058e-8)) tmp = single(1.0) / (x / s); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.999999987845058 \cdot 10^{-8}:\\
\;\;\;\;\frac{1}{\frac{x}{s}}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -1.99999999e-8Initial program 99.8%
Taylor expanded in x around 0 49.1%
mul-1-neg49.1%
unsub-neg49.1%
Simplified49.1%
Taylor expanded in x around inf 49.1%
mul-1-neg49.1%
distribute-frac-neg49.1%
Simplified49.1%
inv-pow49.1%
add-sqr-sqrt49.1%
sqrt-unprod56.5%
sqr-neg56.5%
sqrt-unprod-0.0%
add-sqr-sqrt49.0%
Applied egg-rr49.0%
unpow-149.0%
Simplified49.0%
if -1.99999999e-8 < x Initial program 99.8%
Taylor expanded in x around 0 46.2%
Final simplification47.0%
(FPCore (x s) :precision binary32 (if (<= x -1.999999987845058e-8) (/ (- s) x) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -1.999999987845058e-8f) {
tmp = -s / x;
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-1.999999987845058e-8)) then
tmp = -s / x
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-1.999999987845058e-8)) tmp = Float32(Float32(-s) / x); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-1.999999987845058e-8)) tmp = -s / x; else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.999999987845058 \cdot 10^{-8}:\\
\;\;\;\;\frac{-s}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -1.99999999e-8Initial program 99.8%
Taylor expanded in x around 0 49.1%
mul-1-neg49.1%
unsub-neg49.1%
Simplified49.1%
Taylor expanded in x around inf 41.9%
associate-*r/41.9%
neg-mul-141.9%
Simplified41.9%
if -1.99999999e-8 < x Initial program 99.8%
Taylor expanded in x around 0 46.2%
Final simplification45.0%
(FPCore (x s) :precision binary32 (if (<= x -1.999999987845058e-8) (/ s x) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -1.999999987845058e-8f) {
tmp = s / x;
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-1.999999987845058e-8)) then
tmp = s / x
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-1.999999987845058e-8)) tmp = Float32(s / x); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-1.999999987845058e-8)) tmp = s / x; else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.999999987845058 \cdot 10^{-8}:\\
\;\;\;\;\frac{s}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -1.99999999e-8Initial program 99.8%
Taylor expanded in x around 0 49.1%
mul-1-neg49.1%
unsub-neg49.1%
Simplified49.1%
Taylor expanded in x around inf 49.1%
mul-1-neg49.1%
distribute-frac-neg49.1%
Simplified49.1%
clear-num41.9%
div-inv41.9%
add-sqr-sqrt41.9%
sqrt-unprod54.1%
sqr-neg54.1%
sqrt-unprod-0.0%
add-sqr-sqrt41.8%
Applied egg-rr41.8%
associate-*r/41.8%
*-rgt-identity41.8%
Simplified41.8%
if -1.99999999e-8 < x Initial program 99.8%
Taylor expanded in x around 0 46.2%
Final simplification45.0%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 35.3%
Final simplification35.3%
herbie shell --seed 2024039
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))