
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- (/ n1_i (/ (sin normAngle) normAngle)) (/ n0_i (/ (sin normAngle) (* normAngle (cos normAngle))))) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, ((n1_i / (sinf(normAngle) / normAngle)) - (n0_i / (sinf(normAngle) / (normAngle * cosf(normAngle))))), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(Float32(n1_i / Float32(sin(normAngle) / normAngle)) - Float32(n0_i / Float32(sin(normAngle) / Float32(normAngle * cos(normAngle))))), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, \frac{n1\_i}{\frac{\sin normAngle}{normAngle}} - \frac{n0\_i}{\frac{\sin normAngle}{normAngle \cdot \cos normAngle}}, n0\_i\right)
\end{array}
Initial program 96.9%
*-commutative96.9%
associate-*l*79.2%
*-commutative79.2%
associate-*l*73.4%
distribute-lft-out73.5%
Simplified73.5%
Taylor expanded in u around 0 88.7%
+-commutative88.7%
fma-define88.8%
+-commutative88.8%
mul-1-neg88.8%
unsub-neg88.8%
associate-/l*95.0%
associate-/l*99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- (/ n1_i (/ (sin normAngle) normAngle)) n0_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, ((n1_i / (sinf(normAngle) / normAngle)) - n0_i), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(Float32(n1_i / Float32(sin(normAngle) / normAngle)) - n0_i), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, \frac{n1\_i}{\frac{\sin normAngle}{normAngle}} - n0\_i, n0\_i\right)
\end{array}
Initial program 96.9%
*-commutative96.9%
associate-*l*79.2%
*-commutative79.2%
associate-*l*73.4%
distribute-lft-out73.5%
Simplified73.5%
Taylor expanded in u around 0 88.7%
+-commutative88.7%
fma-define88.8%
+-commutative88.8%
mul-1-neg88.8%
unsub-neg88.8%
associate-/l*95.0%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in normAngle around 0 99.6%
Final simplification99.6%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (* u (- (- n1_i n0_i) (* (pow normAngle 2.0) (* n1_i -0.16666666666666666))))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * ((n1_i - n0_i) - (powf(normAngle, 2.0f) * (n1_i * -0.16666666666666666f))));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * ((n1_i - n0_i) - ((normangle ** 2.0e0) * (n1_i * (-0.16666666666666666e0)))))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * Float32(Float32(n1_i - n0_i) - Float32((normAngle ^ Float32(2.0)) * Float32(n1_i * Float32(-0.16666666666666666)))))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * ((n1_i - n0_i) - ((normAngle ^ single(2.0)) * (n1_i * single(-0.16666666666666666))))); end
\begin{array}{l}
\\
n0\_i + u \cdot \left(\left(n1\_i - n0\_i\right) - {normAngle}^{2} \cdot \left(n1\_i \cdot -0.16666666666666666\right)\right)
\end{array}
Initial program 96.9%
*-commutative96.9%
associate-*l*79.2%
*-commutative79.2%
associate-*l*73.4%
distribute-lft-out73.5%
Simplified73.5%
Taylor expanded in u around 0 88.7%
+-commutative88.7%
fma-define88.8%
+-commutative88.8%
mul-1-neg88.8%
unsub-neg88.8%
associate-/l*95.0%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in normAngle around 0 99.6%
Taylor expanded in normAngle around 0 99.1%
Taylor expanded in n1_i around -inf 99.1%
Simplified99.1%
Final simplification99.1%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- n1_i n0_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, (n1_i - n0_i), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(n1_i - n0_i), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, n1\_i - n0\_i, n0\_i\right)
\end{array}
Initial program 96.9%
*-commutative96.9%
associate-*l*79.2%
*-commutative79.2%
associate-*l*73.4%
distribute-lft-out73.5%
Simplified73.5%
Taylor expanded in u around 0 88.7%
+-commutative88.7%
fma-define88.8%
+-commutative88.8%
mul-1-neg88.8%
unsub-neg88.8%
associate-/l*95.0%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in normAngle around 0 98.7%
Final simplification98.7%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (or (<= n1_i -2.00000009162741e-18) (not (<= n1_i 9.9999998245167e-15))) (* u n1_i) (* n0_i (- 1.0 u))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -2.00000009162741e-18f) || !(n1_i <= 9.9999998245167e-15f)) {
tmp = u * n1_i;
} else {
tmp = n0_i * (1.0f - u);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n1_i <= (-2.00000009162741e-18)) .or. (.not. (n1_i <= 9.9999998245167e-15))) then
tmp = u * n1_i
else
tmp = n0_i * (1.0e0 - u)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-2.00000009162741e-18)) || !(n1_i <= Float32(9.9999998245167e-15))) tmp = Float32(u * n1_i); else tmp = Float32(n0_i * Float32(Float32(1.0) - u)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n1_i <= single(-2.00000009162741e-18)) || ~((n1_i <= single(9.9999998245167e-15)))) tmp = u * n1_i; else tmp = n0_i * (single(1.0) - u); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -2.00000009162741 \cdot 10^{-18} \lor \neg \left(n1\_i \leq 9.9999998245167 \cdot 10^{-15}\right):\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i \cdot \left(1 - u\right)\\
\end{array}
\end{array}
if n1_i < -2.00000009e-18 or 9.99999982e-15 < n1_i Initial program 95.7%
*-commutative95.7%
associate-*l*90.1%
*-commutative90.1%
associate-*l*81.9%
distribute-lft-out82.0%
Simplified82.0%
Taylor expanded in normAngle around 0 97.6%
Taylor expanded in n0_i around 0 65.1%
if -2.00000009e-18 < n1_i < 9.99999982e-15Initial program 97.6%
*-commutative97.6%
associate-*l*72.1%
*-commutative72.1%
associate-*l*68.0%
distribute-lft-out68.0%
Simplified68.0%
Taylor expanded in u around 0 86.3%
+-commutative86.3%
fma-define86.3%
+-commutative86.3%
mul-1-neg86.3%
unsub-neg86.3%
associate-/l*92.7%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in normAngle around 0 99.7%
Taylor expanded in n1_i around 0 80.3%
mul-1-neg80.3%
*-rgt-identity80.3%
distribute-rgt-neg-in80.3%
distribute-lft-in80.1%
sub-neg80.1%
Simplified80.1%
Final simplification74.2%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (or (<= n1_i -2.00000009162741e-18) (not (<= n1_i 9.9999998245167e-15))) (* u n1_i) (- n0_i (* u n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -2.00000009162741e-18f) || !(n1_i <= 9.9999998245167e-15f)) {
tmp = u * n1_i;
} else {
tmp = n0_i - (u * n0_i);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n1_i <= (-2.00000009162741e-18)) .or. (.not. (n1_i <= 9.9999998245167e-15))) then
tmp = u * n1_i
else
tmp = n0_i - (u * n0_i)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-2.00000009162741e-18)) || !(n1_i <= Float32(9.9999998245167e-15))) tmp = Float32(u * n1_i); else tmp = Float32(n0_i - Float32(u * n0_i)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n1_i <= single(-2.00000009162741e-18)) || ~((n1_i <= single(9.9999998245167e-15)))) tmp = u * n1_i; else tmp = n0_i - (u * n0_i); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -2.00000009162741 \cdot 10^{-18} \lor \neg \left(n1\_i \leq 9.9999998245167 \cdot 10^{-15}\right):\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i - u \cdot n0\_i\\
\end{array}
\end{array}
if n1_i < -2.00000009e-18 or 9.99999982e-15 < n1_i Initial program 95.7%
*-commutative95.7%
associate-*l*90.1%
*-commutative90.1%
associate-*l*81.9%
distribute-lft-out82.0%
Simplified82.0%
Taylor expanded in normAngle around 0 97.6%
Taylor expanded in n0_i around 0 65.1%
if -2.00000009e-18 < n1_i < 9.99999982e-15Initial program 97.6%
*-commutative97.6%
associate-*l*72.1%
*-commutative72.1%
associate-*l*68.0%
distribute-lft-out68.0%
Simplified68.0%
Taylor expanded in u around 0 86.3%
+-commutative86.3%
fma-define86.3%
+-commutative86.3%
mul-1-neg86.3%
unsub-neg86.3%
associate-/l*92.7%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in normAngle around 0 99.7%
Taylor expanded in n1_i around 0 80.3%
mul-1-neg80.3%
sub-neg80.3%
Simplified80.3%
Final simplification74.3%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (or (<= n1_i -2.00000009162741e-18) (not (<= n1_i 9.9999998245167e-15))) (* u n1_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -2.00000009162741e-18f) || !(n1_i <= 9.9999998245167e-15f)) {
tmp = u * n1_i;
} else {
tmp = n0_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n1_i <= (-2.00000009162741e-18)) .or. (.not. (n1_i <= 9.9999998245167e-15))) then
tmp = u * n1_i
else
tmp = n0_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-2.00000009162741e-18)) || !(n1_i <= Float32(9.9999998245167e-15))) tmp = Float32(u * n1_i); else tmp = n0_i; end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n1_i <= single(-2.00000009162741e-18)) || ~((n1_i <= single(9.9999998245167e-15)))) tmp = u * n1_i; else tmp = n0_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -2.00000009162741 \cdot 10^{-18} \lor \neg \left(n1\_i \leq 9.9999998245167 \cdot 10^{-15}\right):\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i\\
\end{array}
\end{array}
if n1_i < -2.00000009e-18 or 9.99999982e-15 < n1_i Initial program 95.7%
*-commutative95.7%
associate-*l*90.1%
*-commutative90.1%
associate-*l*81.9%
distribute-lft-out82.0%
Simplified82.0%
Taylor expanded in normAngle around 0 97.6%
Taylor expanded in n0_i around 0 65.1%
if -2.00000009e-18 < n1_i < 9.99999982e-15Initial program 97.6%
*-commutative97.6%
associate-*l*72.1%
*-commutative72.1%
associate-*l*68.0%
distribute-lft-out68.0%
Simplified68.0%
Taylor expanded in u around 0 86.3%
+-commutative86.3%
fma-define86.3%
+-commutative86.3%
mul-1-neg86.3%
unsub-neg86.3%
associate-/l*92.7%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in normAngle around 0 99.7%
Taylor expanded in u around 0 60.7%
Final simplification62.4%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n0_i -4.99999991225835e-15) (- n0_i (* u n0_i)) (+ n0_i (* u n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n0_i <= -4.99999991225835e-15f) {
tmp = n0_i - (u * n0_i);
} else {
tmp = n0_i + (u * n1_i);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n0_i <= (-4.99999991225835e-15)) then
tmp = n0_i - (u * n0_i)
else
tmp = n0_i + (u * n1_i)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n0_i <= Float32(-4.99999991225835e-15)) tmp = Float32(n0_i - Float32(u * n0_i)); else tmp = Float32(n0_i + Float32(u * n1_i)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n0_i <= single(-4.99999991225835e-15)) tmp = n0_i - (u * n0_i); else tmp = n0_i + (u * n1_i); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0\_i \leq -4.99999991225835 \cdot 10^{-15}:\\
\;\;\;\;n0\_i - u \cdot n0\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i + u \cdot n1\_i\\
\end{array}
\end{array}
if n0_i < -4.99999991e-15Initial program 98.6%
*-commutative98.6%
associate-*l*90.3%
*-commutative90.3%
associate-*l*90.4%
distribute-lft-out90.4%
Simplified90.4%
Taylor expanded in u around 0 96.1%
+-commutative96.1%
fma-define96.2%
+-commutative96.2%
mul-1-neg96.2%
unsub-neg96.2%
associate-/l*96.6%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in normAngle around 0 98.6%
Taylor expanded in n1_i around 0 88.4%
mul-1-neg88.4%
sub-neg88.4%
Simplified88.4%
if -4.99999991e-15 < n0_i Initial program 96.5%
*-commutative96.5%
associate-*l*76.6%
*-commutative76.6%
associate-*l*69.5%
distribute-lft-out69.6%
Simplified69.6%
Taylor expanded in normAngle around 0 98.5%
Taylor expanded in u around -inf 98.7%
mul-1-neg98.7%
unsub-neg98.7%
mul-1-neg98.7%
unsub-neg98.7%
Simplified98.7%
Taylor expanded in n0_i around 0 83.5%
mul-1-neg83.5%
distribute-lft-neg-out83.5%
*-commutative83.5%
Simplified83.5%
Final simplification84.4%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (* u (- n1_i n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * (n1_i - n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * (n1_i - n0_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * Float32(n1_i - n0_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * (n1_i - n0_i)); end
\begin{array}{l}
\\
n0\_i + u \cdot \left(n1\_i - n0\_i\right)
\end{array}
Initial program 96.9%
*-commutative96.9%
associate-*l*79.2%
*-commutative79.2%
associate-*l*73.4%
distribute-lft-out73.5%
Simplified73.5%
Taylor expanded in normAngle around 0 98.3%
Taylor expanded in u around -inf 98.5%
mul-1-neg98.5%
unsub-neg98.5%
mul-1-neg98.5%
unsub-neg98.5%
Simplified98.5%
Final simplification98.5%
(FPCore (normAngle u n0_i n1_i) :precision binary32 n0_i)
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i
end function
function code(normAngle, u, n0_i, n1_i) return n0_i end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i; end
\begin{array}{l}
\\
n0\_i
\end{array}
Initial program 96.9%
*-commutative96.9%
associate-*l*79.2%
*-commutative79.2%
associate-*l*73.4%
distribute-lft-out73.5%
Simplified73.5%
Taylor expanded in u around 0 88.7%
+-commutative88.7%
fma-define88.8%
+-commutative88.8%
mul-1-neg88.8%
unsub-neg88.8%
associate-/l*95.0%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in normAngle around 0 99.6%
Taylor expanded in u around 0 47.6%
Final simplification47.6%
herbie shell --seed 2024039
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))