
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (pow a 4.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) Initial program 0.0%
associate--l+0.0%
sqr-pow0.0%
sqr-pow0.0%
fma-define0.0%
sqr-neg0.0%
Simplified9.2%
Taylor expanded in a around inf 94.1%
Final simplification98.4%
(FPCore (a b)
:precision binary64
(if (<= a -3.1e+37)
(pow a 4.0)
(if (<= a -1.95e-210)
(pow b 4.0)
(if (<= a 4e-237)
-1.0
(if (<= a 1.7e-166) (pow b 4.0) (if (<= a 2.4) -1.0 (pow a 4.0)))))))
double code(double a, double b) {
double tmp;
if (a <= -3.1e+37) {
tmp = pow(a, 4.0);
} else if (a <= -1.95e-210) {
tmp = pow(b, 4.0);
} else if (a <= 4e-237) {
tmp = -1.0;
} else if (a <= 1.7e-166) {
tmp = pow(b, 4.0);
} else if (a <= 2.4) {
tmp = -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-3.1d+37)) then
tmp = a ** 4.0d0
else if (a <= (-1.95d-210)) then
tmp = b ** 4.0d0
else if (a <= 4d-237) then
tmp = -1.0d0
else if (a <= 1.7d-166) then
tmp = b ** 4.0d0
else if (a <= 2.4d0) then
tmp = -1.0d0
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -3.1e+37) {
tmp = Math.pow(a, 4.0);
} else if (a <= -1.95e-210) {
tmp = Math.pow(b, 4.0);
} else if (a <= 4e-237) {
tmp = -1.0;
} else if (a <= 1.7e-166) {
tmp = Math.pow(b, 4.0);
} else if (a <= 2.4) {
tmp = -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -3.1e+37: tmp = math.pow(a, 4.0) elif a <= -1.95e-210: tmp = math.pow(b, 4.0) elif a <= 4e-237: tmp = -1.0 elif a <= 1.7e-166: tmp = math.pow(b, 4.0) elif a <= 2.4: tmp = -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -3.1e+37) tmp = a ^ 4.0; elseif (a <= -1.95e-210) tmp = b ^ 4.0; elseif (a <= 4e-237) tmp = -1.0; elseif (a <= 1.7e-166) tmp = b ^ 4.0; elseif (a <= 2.4) tmp = -1.0; else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -3.1e+37) tmp = a ^ 4.0; elseif (a <= -1.95e-210) tmp = b ^ 4.0; elseif (a <= 4e-237) tmp = -1.0; elseif (a <= 1.7e-166) tmp = b ^ 4.0; elseif (a <= 2.4) tmp = -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -3.1e+37], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, -1.95e-210], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[a, 4e-237], -1.0, If[LessEqual[a, 1.7e-166], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[a, 2.4], -1.0, N[Power[a, 4.0], $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.1 \cdot 10^{+37}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq -1.95 \cdot 10^{-210}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;a \leq 4 \cdot 10^{-237}:\\
\;\;\;\;-1\\
\mathbf{elif}\;a \leq 1.7 \cdot 10^{-166}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;a \leq 2.4:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -3.1000000000000002e37 or 2.39999999999999991 < a Initial program 45.9%
associate--l+45.9%
sqr-pow45.9%
sqr-pow45.9%
fma-define45.9%
sqr-neg45.9%
Simplified51.2%
Taylor expanded in a around inf 93.5%
if -3.1000000000000002e37 < a < -1.9499999999999999e-210 or 4e-237 < a < 1.6999999999999999e-166Initial program 94.6%
associate--l+94.6%
sqr-pow94.6%
sqr-pow94.6%
fma-define94.6%
sqr-neg94.6%
Simplified94.6%
Taylor expanded in b around inf 58.0%
if -1.9499999999999999e-210 < a < 4e-237 or 1.6999999999999999e-166 < a < 2.39999999999999991Initial program 100.0%
Taylor expanded in a around 0 99.5%
fma-define99.5%
Simplified99.5%
Taylor expanded in b around 0 84.3%
Taylor expanded in b around 0 64.3%
Final simplification75.3%
(FPCore (a b) :precision binary64 (if (<= b 6.8e+35) (+ (pow a 4.0) -1.0) (if (or (<= b 4.9e+58) (not (<= b 2.9e+72))) (pow b 4.0) (pow a 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 6.8e+35) {
tmp = pow(a, 4.0) + -1.0;
} else if ((b <= 4.9e+58) || !(b <= 2.9e+72)) {
tmp = pow(b, 4.0);
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 6.8d+35) then
tmp = (a ** 4.0d0) + (-1.0d0)
else if ((b <= 4.9d+58) .or. (.not. (b <= 2.9d+72))) then
tmp = b ** 4.0d0
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 6.8e+35) {
tmp = Math.pow(a, 4.0) + -1.0;
} else if ((b <= 4.9e+58) || !(b <= 2.9e+72)) {
tmp = Math.pow(b, 4.0);
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 6.8e+35: tmp = math.pow(a, 4.0) + -1.0 elif (b <= 4.9e+58) or not (b <= 2.9e+72): tmp = math.pow(b, 4.0) else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 6.8e+35) tmp = Float64((a ^ 4.0) + -1.0); elseif ((b <= 4.9e+58) || !(b <= 2.9e+72)) tmp = b ^ 4.0; else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 6.8e+35) tmp = (a ^ 4.0) + -1.0; elseif ((b <= 4.9e+58) || ~((b <= 2.9e+72))) tmp = b ^ 4.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 6.8e+35], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], If[Or[LessEqual[b, 4.9e+58], N[Not[LessEqual[b, 2.9e+72]], $MachinePrecision]], N[Power[b, 4.0], $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6.8 \cdot 10^{+35}:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{elif}\;b \leq 4.9 \cdot 10^{+58} \lor \neg \left(b \leq 2.9 \cdot 10^{+72}\right):\\
\;\;\;\;{b}^{4}\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if b < 6.8000000000000002e35Initial program 75.1%
associate--l+75.1%
sqr-pow75.1%
sqr-pow75.1%
fma-define75.1%
sqr-neg75.1%
Simplified76.1%
Taylor expanded in b around 0 64.7%
Taylor expanded in a around inf 79.8%
if 6.8000000000000002e35 < b < 4.90000000000000018e58 or 2.90000000000000017e72 < b Initial program 72.5%
associate--l+72.5%
sqr-pow72.5%
sqr-pow72.5%
fma-define72.5%
sqr-neg72.5%
Simplified80.4%
Taylor expanded in b around inf 98.2%
if 4.90000000000000018e58 < b < 2.90000000000000017e72Initial program 66.7%
associate--l+66.7%
sqr-pow66.7%
sqr-pow66.7%
fma-define66.7%
sqr-neg66.7%
Simplified66.7%
Taylor expanded in a around inf 100.0%
Final simplification83.7%
(FPCore (a b) :precision binary64 (if (<= b 1.26e+35) (+ (* (pow a 3.0) (+ a -4.0)) -1.0) (if (or (<= b 7.2e+59) (not (<= b 1.26e+74))) (pow b 4.0) (pow a 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 1.26e+35) {
tmp = (pow(a, 3.0) * (a + -4.0)) + -1.0;
} else if ((b <= 7.2e+59) || !(b <= 1.26e+74)) {
tmp = pow(b, 4.0);
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1.26d+35) then
tmp = ((a ** 3.0d0) * (a + (-4.0d0))) + (-1.0d0)
else if ((b <= 7.2d+59) .or. (.not. (b <= 1.26d+74))) then
tmp = b ** 4.0d0
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 1.26e+35) {
tmp = (Math.pow(a, 3.0) * (a + -4.0)) + -1.0;
} else if ((b <= 7.2e+59) || !(b <= 1.26e+74)) {
tmp = Math.pow(b, 4.0);
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 1.26e+35: tmp = (math.pow(a, 3.0) * (a + -4.0)) + -1.0 elif (b <= 7.2e+59) or not (b <= 1.26e+74): tmp = math.pow(b, 4.0) else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 1.26e+35) tmp = Float64(Float64((a ^ 3.0) * Float64(a + -4.0)) + -1.0); elseif ((b <= 7.2e+59) || !(b <= 1.26e+74)) tmp = b ^ 4.0; else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 1.26e+35) tmp = ((a ^ 3.0) * (a + -4.0)) + -1.0; elseif ((b <= 7.2e+59) || ~((b <= 1.26e+74))) tmp = b ^ 4.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 1.26e+35], N[(N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + -4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], If[Or[LessEqual[b, 7.2e+59], N[Not[LessEqual[b, 1.26e+74]], $MachinePrecision]], N[Power[b, 4.0], $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.26 \cdot 10^{+35}:\\
\;\;\;\;{a}^{3} \cdot \left(a + -4\right) + -1\\
\mathbf{elif}\;b \leq 7.2 \cdot 10^{+59} \lor \neg \left(b \leq 1.26 \cdot 10^{+74}\right):\\
\;\;\;\;{b}^{4}\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if b < 1.26e35Initial program 75.1%
associate--l+75.1%
sqr-pow75.1%
sqr-pow75.1%
fma-define75.1%
sqr-neg75.1%
Simplified76.1%
Taylor expanded in b around 0 64.7%
Taylor expanded in a around inf 63.2%
+-commutative63.2%
metadata-eval63.2%
pow-plus63.2%
*-commutative63.2%
distribute-lft-out80.0%
Simplified80.0%
if 1.26e35 < b < 7.1999999999999997e59 or 1.26000000000000008e74 < b Initial program 72.5%
associate--l+72.5%
sqr-pow72.5%
sqr-pow72.5%
fma-define72.5%
sqr-neg72.5%
Simplified80.4%
Taylor expanded in b around inf 98.2%
if 7.1999999999999997e59 < b < 1.26000000000000008e74Initial program 66.7%
associate--l+66.7%
sqr-pow66.7%
sqr-pow66.7%
fma-define66.7%
sqr-neg66.7%
Simplified66.7%
Taylor expanded in a around inf 100.0%
Final simplification83.9%
(FPCore (a b) :precision binary64 (if (or (<= a -0.41) (not (<= a 2.4))) (pow a 4.0) -1.0))
double code(double a, double b) {
double tmp;
if ((a <= -0.41) || !(a <= 2.4)) {
tmp = pow(a, 4.0);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-0.41d0)) .or. (.not. (a <= 2.4d0))) then
tmp = a ** 4.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -0.41) || !(a <= 2.4)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -0.41) or not (a <= 2.4): tmp = math.pow(a, 4.0) else: tmp = -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -0.41) || !(a <= 2.4)) tmp = a ^ 4.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -0.41) || ~((a <= 2.4))) tmp = a ^ 4.0; else tmp = -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -0.41], N[Not[LessEqual[a, 2.4]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.41 \lor \neg \left(a \leq 2.4\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if a < -0.409999999999999976 or 2.39999999999999991 < a Initial program 47.9%
associate--l+47.9%
sqr-pow47.9%
sqr-pow47.9%
fma-define47.9%
sqr-neg47.9%
Simplified52.7%
Taylor expanded in a around inf 88.4%
if -0.409999999999999976 < a < 2.39999999999999991Initial program 99.9%
Taylor expanded in a around 0 98.9%
fma-define98.9%
Simplified98.9%
Taylor expanded in b around 0 77.8%
Taylor expanded in b around 0 52.1%
Final simplification69.9%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 74.5%
Taylor expanded in a around 0 67.9%
fma-define67.9%
Simplified67.9%
Taylor expanded in b around 0 52.3%
Taylor expanded in b around 0 27.0%
Final simplification27.0%
herbie shell --seed 2024039
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))