
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -2e-243) (not (<= t_0 0.0))) t_0 (* z (- (/ (+ x y) y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-243) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * -((x + y) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-2d-243)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * -((x + y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-243) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * -((x + y) / y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -2e-243) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * -((x + y) / y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -2e-243) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(-Float64(Float64(x + y) / y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -2e-243) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * -((x + y) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-243], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * (-N[(N[(x + y), $MachinePrecision] / y), $MachinePrecision])), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-243} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-\frac{x + y}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1.99999999999999999e-243 or 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.8%
if -1.99999999999999999e-243 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0Initial program 8.4%
clear-num8.4%
inv-pow8.4%
Applied egg-rr8.4%
Taylor expanded in z around 0 97.3%
associate-*r/97.3%
+-commutative97.3%
associate-*r*97.3%
associate-*r/99.8%
mul-1-neg99.8%
+-commutative99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ x (- 1.0 (/ y z)))))
(if (<= y -1.7e+202)
(- z)
(if (<= y -9.5e+113)
t_0
(if (<= y -1.35e+48)
(- z)
(if (<= y 3.5e-81)
t_0
(if (<= y 2.7e-44) (+ x y) (if (<= y 9e+28) t_0 (- z)))))))))
double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -1.7e+202) {
tmp = -z;
} else if (y <= -9.5e+113) {
tmp = t_0;
} else if (y <= -1.35e+48) {
tmp = -z;
} else if (y <= 3.5e-81) {
tmp = t_0;
} else if (y <= 2.7e-44) {
tmp = x + y;
} else if (y <= 9e+28) {
tmp = t_0;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x / (1.0d0 - (y / z))
if (y <= (-1.7d+202)) then
tmp = -z
else if (y <= (-9.5d+113)) then
tmp = t_0
else if (y <= (-1.35d+48)) then
tmp = -z
else if (y <= 3.5d-81) then
tmp = t_0
else if (y <= 2.7d-44) then
tmp = x + y
else if (y <= 9d+28) then
tmp = t_0
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -1.7e+202) {
tmp = -z;
} else if (y <= -9.5e+113) {
tmp = t_0;
} else if (y <= -1.35e+48) {
tmp = -z;
} else if (y <= 3.5e-81) {
tmp = t_0;
} else if (y <= 2.7e-44) {
tmp = x + y;
} else if (y <= 9e+28) {
tmp = t_0;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = x / (1.0 - (y / z)) tmp = 0 if y <= -1.7e+202: tmp = -z elif y <= -9.5e+113: tmp = t_0 elif y <= -1.35e+48: tmp = -z elif y <= 3.5e-81: tmp = t_0 elif y <= 2.7e-44: tmp = x + y elif y <= 9e+28: tmp = t_0 else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(x / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (y <= -1.7e+202) tmp = Float64(-z); elseif (y <= -9.5e+113) tmp = t_0; elseif (y <= -1.35e+48) tmp = Float64(-z); elseif (y <= 3.5e-81) tmp = t_0; elseif (y <= 2.7e-44) tmp = Float64(x + y); elseif (y <= 9e+28) tmp = t_0; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x / (1.0 - (y / z)); tmp = 0.0; if (y <= -1.7e+202) tmp = -z; elseif (y <= -9.5e+113) tmp = t_0; elseif (y <= -1.35e+48) tmp = -z; elseif (y <= 3.5e-81) tmp = t_0; elseif (y <= 2.7e-44) tmp = x + y; elseif (y <= 9e+28) tmp = t_0; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.7e+202], (-z), If[LessEqual[y, -9.5e+113], t$95$0, If[LessEqual[y, -1.35e+48], (-z), If[LessEqual[y, 3.5e-81], t$95$0, If[LessEqual[y, 2.7e-44], N[(x + y), $MachinePrecision], If[LessEqual[y, 9e+28], t$95$0, (-z)]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 - \frac{y}{z}}\\
\mathbf{if}\;y \leq -1.7 \cdot 10^{+202}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -9.5 \cdot 10^{+113}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -1.35 \cdot 10^{+48}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{-81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{-44}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 9 \cdot 10^{+28}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.7e202 or -9.5000000000000001e113 < y < -1.35000000000000002e48 or 8.9999999999999994e28 < y Initial program 67.0%
Taylor expanded in y around inf 66.1%
mul-1-neg66.1%
Simplified66.1%
if -1.7e202 < y < -9.5000000000000001e113 or -1.35000000000000002e48 < y < 3.49999999999999986e-81 or 2.6999999999999999e-44 < y < 8.9999999999999994e28Initial program 99.2%
Taylor expanded in x around inf 71.2%
if 3.49999999999999986e-81 < y < 2.6999999999999999e-44Initial program 100.0%
Taylor expanded in z around inf 89.2%
+-commutative89.2%
Simplified89.2%
Final simplification69.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (+ x y) (+ 1.0 (/ y z)))))
(if (<= z -1.2e+79)
t_0
(if (<= z -9.6e+64)
(/ (- z) (/ y (+ x y)))
(if (<= z -3e-14)
t_0
(if (<= z 3.8e-59) (- (/ (* x (- z)) y) z) (+ x y)))))))
double code(double x, double y, double z) {
double t_0 = (x + y) * (1.0 + (y / z));
double tmp;
if (z <= -1.2e+79) {
tmp = t_0;
} else if (z <= -9.6e+64) {
tmp = -z / (y / (x + y));
} else if (z <= -3e-14) {
tmp = t_0;
} else if (z <= 3.8e-59) {
tmp = ((x * -z) / y) - z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) * (1.0d0 + (y / z))
if (z <= (-1.2d+79)) then
tmp = t_0
else if (z <= (-9.6d+64)) then
tmp = -z / (y / (x + y))
else if (z <= (-3d-14)) then
tmp = t_0
else if (z <= 3.8d-59) then
tmp = ((x * -z) / y) - z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) * (1.0 + (y / z));
double tmp;
if (z <= -1.2e+79) {
tmp = t_0;
} else if (z <= -9.6e+64) {
tmp = -z / (y / (x + y));
} else if (z <= -3e-14) {
tmp = t_0;
} else if (z <= 3.8e-59) {
tmp = ((x * -z) / y) - z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) * (1.0 + (y / z)) tmp = 0 if z <= -1.2e+79: tmp = t_0 elif z <= -9.6e+64: tmp = -z / (y / (x + y)) elif z <= -3e-14: tmp = t_0 elif z <= 3.8e-59: tmp = ((x * -z) / y) - z else: tmp = x + y return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) * Float64(1.0 + Float64(y / z))) tmp = 0.0 if (z <= -1.2e+79) tmp = t_0; elseif (z <= -9.6e+64) tmp = Float64(Float64(-z) / Float64(y / Float64(x + y))); elseif (z <= -3e-14) tmp = t_0; elseif (z <= 3.8e-59) tmp = Float64(Float64(Float64(x * Float64(-z)) / y) - z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) * (1.0 + (y / z)); tmp = 0.0; if (z <= -1.2e+79) tmp = t_0; elseif (z <= -9.6e+64) tmp = -z / (y / (x + y)); elseif (z <= -3e-14) tmp = t_0; elseif (z <= 3.8e-59) tmp = ((x * -z) / y) - z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] * N[(1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.2e+79], t$95$0, If[LessEqual[z, -9.6e+64], N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3e-14], t$95$0, If[LessEqual[z, 3.8e-59], N[(N[(N[(x * (-z)), $MachinePrecision] / y), $MachinePrecision] - z), $MachinePrecision], N[(x + y), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\
\mathbf{if}\;z \leq -1.2 \cdot 10^{+79}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -9.6 \cdot 10^{+64}:\\
\;\;\;\;\frac{-z}{\frac{y}{x + y}}\\
\mathbf{elif}\;z \leq -3 \cdot 10^{-14}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 3.8 \cdot 10^{-59}:\\
\;\;\;\;\frac{x \cdot \left(-z\right)}{y} - z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -1.19999999999999993e79 or -9.59999999999999997e64 < z < -2.9999999999999998e-14Initial program 99.9%
Taylor expanded in z around inf 75.5%
associate-+r+75.5%
*-lft-identity75.5%
associate-/l*79.0%
associate-/r/79.0%
distribute-rgt-in79.0%
+-commutative79.0%
Simplified79.0%
if -1.19999999999999993e79 < z < -9.59999999999999997e64Initial program 100.0%
Taylor expanded in z around 0 36.2%
mul-1-neg36.2%
associate-/l*84.3%
distribute-neg-frac84.3%
+-commutative84.3%
Simplified84.3%
if -2.9999999999999998e-14 < z < 3.79999999999999983e-59Initial program 72.4%
Taylor expanded in z around 0 77.7%
mul-1-neg77.7%
associate-/l*80.6%
distribute-neg-frac80.6%
+-commutative80.6%
Simplified80.6%
Taylor expanded in y around 0 80.8%
mul-1-neg80.8%
associate-*r/76.9%
unsub-neg76.9%
mul-1-neg76.9%
associate-*r/80.8%
Simplified80.8%
if 3.79999999999999983e-59 < z Initial program 98.6%
Taylor expanded in z around inf 74.9%
+-commutative74.9%
Simplified74.9%
Final simplification78.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ y t_0)))
(if (<= y -2.9e+202)
(- z)
(if (<= y -4.8e+19)
t_1
(if (<= y 1.7e+33) (/ x t_0) (if (<= y 4.5e+157) t_1 (- z)))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = y / t_0;
double tmp;
if (y <= -2.9e+202) {
tmp = -z;
} else if (y <= -4.8e+19) {
tmp = t_1;
} else if (y <= 1.7e+33) {
tmp = x / t_0;
} else if (y <= 4.5e+157) {
tmp = t_1;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = y / t_0
if (y <= (-2.9d+202)) then
tmp = -z
else if (y <= (-4.8d+19)) then
tmp = t_1
else if (y <= 1.7d+33) then
tmp = x / t_0
else if (y <= 4.5d+157) then
tmp = t_1
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = y / t_0;
double tmp;
if (y <= -2.9e+202) {
tmp = -z;
} else if (y <= -4.8e+19) {
tmp = t_1;
} else if (y <= 1.7e+33) {
tmp = x / t_0;
} else if (y <= 4.5e+157) {
tmp = t_1;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = y / t_0 tmp = 0 if y <= -2.9e+202: tmp = -z elif y <= -4.8e+19: tmp = t_1 elif y <= 1.7e+33: tmp = x / t_0 elif y <= 4.5e+157: tmp = t_1 else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(y / t_0) tmp = 0.0 if (y <= -2.9e+202) tmp = Float64(-z); elseif (y <= -4.8e+19) tmp = t_1; elseif (y <= 1.7e+33) tmp = Float64(x / t_0); elseif (y <= 4.5e+157) tmp = t_1; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = y / t_0; tmp = 0.0; if (y <= -2.9e+202) tmp = -z; elseif (y <= -4.8e+19) tmp = t_1; elseif (y <= 1.7e+33) tmp = x / t_0; elseif (y <= 4.5e+157) tmp = t_1; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / t$95$0), $MachinePrecision]}, If[LessEqual[y, -2.9e+202], (-z), If[LessEqual[y, -4.8e+19], t$95$1, If[LessEqual[y, 1.7e+33], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, 4.5e+157], t$95$1, (-z)]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{y}{t\_0}\\
\mathbf{if}\;y \leq -2.9 \cdot 10^{+202}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -4.8 \cdot 10^{+19}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.7 \cdot 10^{+33}:\\
\;\;\;\;\frac{x}{t\_0}\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{+157}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.8999999999999999e202 or 4.49999999999999985e157 < y Initial program 54.4%
Taylor expanded in y around inf 81.2%
mul-1-neg81.2%
Simplified81.2%
if -2.8999999999999999e202 < y < -4.8e19 or 1.7e33 < y < 4.49999999999999985e157Initial program 87.0%
Taylor expanded in x around 0 63.2%
if -4.8e19 < y < 1.7e33Initial program 99.8%
Taylor expanded in x around inf 72.3%
Final simplification72.3%
(FPCore (x y z)
:precision binary64
(if (or (<= y -4.1e+163)
(and (not (<= y -4.3e+108))
(or (<= y -2.8e-38) (not (<= y 1.9e+129)))))
(- z)
(+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.1e+163) || (!(y <= -4.3e+108) && ((y <= -2.8e-38) || !(y <= 1.9e+129)))) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.1d+163)) .or. (.not. (y <= (-4.3d+108))) .and. (y <= (-2.8d-38)) .or. (.not. (y <= 1.9d+129))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.1e+163) || (!(y <= -4.3e+108) && ((y <= -2.8e-38) || !(y <= 1.9e+129)))) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.1e+163) or (not (y <= -4.3e+108) and ((y <= -2.8e-38) or not (y <= 1.9e+129))): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.1e+163) || (!(y <= -4.3e+108) && ((y <= -2.8e-38) || !(y <= 1.9e+129)))) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.1e+163) || (~((y <= -4.3e+108)) && ((y <= -2.8e-38) || ~((y <= 1.9e+129))))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.1e+163], And[N[Not[LessEqual[y, -4.3e+108]], $MachinePrecision], Or[LessEqual[y, -2.8e-38], N[Not[LessEqual[y, 1.9e+129]], $MachinePrecision]]]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.1 \cdot 10^{+163} \lor \neg \left(y \leq -4.3 \cdot 10^{+108}\right) \land \left(y \leq -2.8 \cdot 10^{-38} \lor \neg \left(y \leq 1.9 \cdot 10^{+129}\right)\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -4.0999999999999999e163 or -4.29999999999999996e108 < y < -2.8e-38 or 1.90000000000000003e129 < y Initial program 66.7%
Taylor expanded in y around inf 63.9%
mul-1-neg63.9%
Simplified63.9%
if -4.0999999999999999e163 < y < -4.29999999999999996e108 or -2.8e-38 < y < 1.90000000000000003e129Initial program 99.8%
Taylor expanded in z around inf 69.7%
+-commutative69.7%
Simplified69.7%
Final simplification67.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -4.8e-21) (not (<= z 2.3e-59))) (+ x y) (* z (- (/ (+ x y) y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4.8e-21) || !(z <= 2.3e-59)) {
tmp = x + y;
} else {
tmp = z * -((x + y) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4.8d-21)) .or. (.not. (z <= 2.3d-59))) then
tmp = x + y
else
tmp = z * -((x + y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4.8e-21) || !(z <= 2.3e-59)) {
tmp = x + y;
} else {
tmp = z * -((x + y) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4.8e-21) or not (z <= 2.3e-59): tmp = x + y else: tmp = z * -((x + y) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4.8e-21) || !(z <= 2.3e-59)) tmp = Float64(x + y); else tmp = Float64(z * Float64(-Float64(Float64(x + y) / y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4.8e-21) || ~((z <= 2.3e-59))) tmp = x + y; else tmp = z * -((x + y) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4.8e-21], N[Not[LessEqual[z, 2.3e-59]], $MachinePrecision]], N[(x + y), $MachinePrecision], N[(z * (-N[(N[(x + y), $MachinePrecision] / y), $MachinePrecision])), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.8 \cdot 10^{-21} \lor \neg \left(z \leq 2.3 \cdot 10^{-59}\right):\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-\frac{x + y}{y}\right)\\
\end{array}
\end{array}
if z < -4.7999999999999999e-21 or 2.29999999999999979e-59 < z Initial program 99.2%
Taylor expanded in z around inf 73.8%
+-commutative73.8%
Simplified73.8%
if -4.7999999999999999e-21 < z < 2.29999999999999979e-59Initial program 72.4%
clear-num72.2%
inv-pow72.2%
Applied egg-rr72.2%
Taylor expanded in z around 0 77.7%
associate-*r/77.7%
+-commutative77.7%
associate-*r*77.7%
associate-*r/80.5%
mul-1-neg80.5%
+-commutative80.5%
Simplified80.5%
Final simplification77.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -5.4e-15) (not (<= z 3.8e-59))) (+ x y) (- (/ (* x (- z)) y) z)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -5.4e-15) || !(z <= 3.8e-59)) {
tmp = x + y;
} else {
tmp = ((x * -z) / y) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-5.4d-15)) .or. (.not. (z <= 3.8d-59))) then
tmp = x + y
else
tmp = ((x * -z) / y) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -5.4e-15) || !(z <= 3.8e-59)) {
tmp = x + y;
} else {
tmp = ((x * -z) / y) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -5.4e-15) or not (z <= 3.8e-59): tmp = x + y else: tmp = ((x * -z) / y) - z return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -5.4e-15) || !(z <= 3.8e-59)) tmp = Float64(x + y); else tmp = Float64(Float64(Float64(x * Float64(-z)) / y) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -5.4e-15) || ~((z <= 3.8e-59))) tmp = x + y; else tmp = ((x * -z) / y) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -5.4e-15], N[Not[LessEqual[z, 3.8e-59]], $MachinePrecision]], N[(x + y), $MachinePrecision], N[(N[(N[(x * (-z)), $MachinePrecision] / y), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.4 \cdot 10^{-15} \lor \neg \left(z \leq 3.8 \cdot 10^{-59}\right):\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \left(-z\right)}{y} - z\\
\end{array}
\end{array}
if z < -5.40000000000000018e-15 or 3.79999999999999983e-59 < z Initial program 99.2%
Taylor expanded in z around inf 73.8%
+-commutative73.8%
Simplified73.8%
if -5.40000000000000018e-15 < z < 3.79999999999999983e-59Initial program 72.4%
Taylor expanded in z around 0 77.7%
mul-1-neg77.7%
associate-/l*80.6%
distribute-neg-frac80.6%
+-commutative80.6%
Simplified80.6%
Taylor expanded in y around 0 80.8%
mul-1-neg80.8%
associate-*r/76.9%
unsub-neg76.9%
mul-1-neg76.9%
associate-*r/80.8%
Simplified80.8%
Final simplification77.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.7e-40) (not (<= y 7e+22))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.7e-40) || !(y <= 7e+22)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.7d-40)) .or. (.not. (y <= 7d+22))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.7e-40) || !(y <= 7e+22)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.7e-40) or not (y <= 7e+22): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.7e-40) || !(y <= 7e+22)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.7e-40) || ~((y <= 7e+22))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.7e-40], N[Not[LessEqual[y, 7e+22]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.7 \cdot 10^{-40} \lor \neg \left(y \leq 7 \cdot 10^{+22}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -3.69999999999999998e-40 or 7e22 < y Initial program 73.0%
Taylor expanded in y around inf 56.8%
mul-1-neg56.8%
Simplified56.8%
if -3.69999999999999998e-40 < y < 7e22Initial program 99.8%
Taylor expanded in y around 0 54.1%
Final simplification55.4%
(FPCore (x y z) :precision binary64 (if (<= x -7.5e-132) x (if (<= x 3.25e-111) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e-132) {
tmp = x;
} else if (x <= 3.25e-111) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7.5d-132)) then
tmp = x
else if (x <= 3.25d-111) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e-132) {
tmp = x;
} else if (x <= 3.25e-111) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7.5e-132: tmp = x elif x <= 3.25e-111: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7.5e-132) tmp = x; elseif (x <= 3.25e-111) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7.5e-132) tmp = x; elseif (x <= 3.25e-111) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7.5e-132], x, If[LessEqual[x, 3.25e-111], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{-132}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 3.25 \cdot 10^{-111}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -7.49999999999999989e-132 or 3.24999999999999987e-111 < x Initial program 86.1%
Taylor expanded in y around 0 37.1%
if -7.49999999999999989e-132 < x < 3.24999999999999987e-111Initial program 87.8%
Taylor expanded in x around 0 75.8%
Taylor expanded in y around 0 43.4%
Final simplification39.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 86.6%
Taylor expanded in y around 0 30.2%
Final simplification30.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024039
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))