Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A

Percentage Accurate: 87.9% → 99.5%
Time: 7.6s
Alternatives: 10
Speedup: 0.3×

Specification

?
\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 87.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Alternative 1: 99.5% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{if}\;t\_0 \leq -2 \cdot 10^{-243} \lor \neg \left(t\_0 \leq 0\right):\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(-\frac{x + y}{y}\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
   (if (or (<= t_0 -2e-243) (not (<= t_0 0.0))) t_0 (* z (- (/ (+ x y) y))))))
double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -2e-243) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = z * -((x + y) / y);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x + y) / (1.0d0 - (y / z))
    if ((t_0 <= (-2d-243)) .or. (.not. (t_0 <= 0.0d0))) then
        tmp = t_0
    else
        tmp = z * -((x + y) / y)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -2e-243) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = z * -((x + y) / y);
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (x + y) / (1.0 - (y / z))
	tmp = 0
	if (t_0 <= -2e-243) or not (t_0 <= 0.0):
		tmp = t_0
	else:
		tmp = z * -((x + y) / y)
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
	tmp = 0.0
	if ((t_0 <= -2e-243) || !(t_0 <= 0.0))
		tmp = t_0;
	else
		tmp = Float64(z * Float64(-Float64(Float64(x + y) / y)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (x + y) / (1.0 - (y / z));
	tmp = 0.0;
	if ((t_0 <= -2e-243) || ~((t_0 <= 0.0)))
		tmp = t_0;
	else
		tmp = z * -((x + y) / y);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-243], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * (-N[(N[(x + y), $MachinePrecision] / y), $MachinePrecision])), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-243} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\

\mathbf{else}:\\
\;\;\;\;z \cdot \left(-\frac{x + y}{y}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1.99999999999999999e-243 or 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z)))

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing

    if -1.99999999999999999e-243 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0

    1. Initial program 8.4%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. clear-num8.4%

        \[\leadsto \color{blue}{\frac{1}{\frac{1 - \frac{y}{z}}{x + y}}} \]
      2. inv-pow8.4%

        \[\leadsto \color{blue}{{\left(\frac{1 - \frac{y}{z}}{x + y}\right)}^{-1}} \]
    4. Applied egg-rr8.4%

      \[\leadsto \color{blue}{{\left(\frac{1 - \frac{y}{z}}{x + y}\right)}^{-1}} \]
    5. Taylor expanded in z around 0 97.3%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    6. Step-by-step derivation
      1. associate-*r/97.3%

        \[\leadsto \color{blue}{\frac{-1 \cdot \left(z \cdot \left(x + y\right)\right)}{y}} \]
      2. +-commutative97.3%

        \[\leadsto \frac{-1 \cdot \left(z \cdot \color{blue}{\left(y + x\right)}\right)}{y} \]
      3. associate-*r*97.3%

        \[\leadsto \frac{\color{blue}{\left(-1 \cdot z\right) \cdot \left(y + x\right)}}{y} \]
      4. associate-*r/99.8%

        \[\leadsto \color{blue}{\left(-1 \cdot z\right) \cdot \frac{y + x}{y}} \]
      5. mul-1-neg99.8%

        \[\leadsto \color{blue}{\left(-z\right)} \cdot \frac{y + x}{y} \]
      6. +-commutative99.8%

        \[\leadsto \left(-z\right) \cdot \frac{\color{blue}{x + y}}{y} \]
    7. Simplified99.8%

      \[\leadsto \color{blue}{\left(-z\right) \cdot \frac{x + y}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + y}{1 - \frac{y}{z}} \leq -2 \cdot 10^{-243} \lor \neg \left(\frac{x + y}{1 - \frac{y}{z}} \leq 0\right):\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(-\frac{x + y}{y}\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 65.3% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x}{1 - \frac{y}{z}}\\ \mathbf{if}\;y \leq -1.7 \cdot 10^{+202}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -9.5 \cdot 10^{+113}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq -1.35 \cdot 10^{+48}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 3.5 \cdot 10^{-81}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 2.7 \cdot 10^{-44}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 9 \cdot 10^{+28}:\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ x (- 1.0 (/ y z)))))
   (if (<= y -1.7e+202)
     (- z)
     (if (<= y -9.5e+113)
       t_0
       (if (<= y -1.35e+48)
         (- z)
         (if (<= y 3.5e-81)
           t_0
           (if (<= y 2.7e-44) (+ x y) (if (<= y 9e+28) t_0 (- z)))))))))
double code(double x, double y, double z) {
	double t_0 = x / (1.0 - (y / z));
	double tmp;
	if (y <= -1.7e+202) {
		tmp = -z;
	} else if (y <= -9.5e+113) {
		tmp = t_0;
	} else if (y <= -1.35e+48) {
		tmp = -z;
	} else if (y <= 3.5e-81) {
		tmp = t_0;
	} else if (y <= 2.7e-44) {
		tmp = x + y;
	} else if (y <= 9e+28) {
		tmp = t_0;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = x / (1.0d0 - (y / z))
    if (y <= (-1.7d+202)) then
        tmp = -z
    else if (y <= (-9.5d+113)) then
        tmp = t_0
    else if (y <= (-1.35d+48)) then
        tmp = -z
    else if (y <= 3.5d-81) then
        tmp = t_0
    else if (y <= 2.7d-44) then
        tmp = x + y
    else if (y <= 9d+28) then
        tmp = t_0
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = x / (1.0 - (y / z));
	double tmp;
	if (y <= -1.7e+202) {
		tmp = -z;
	} else if (y <= -9.5e+113) {
		tmp = t_0;
	} else if (y <= -1.35e+48) {
		tmp = -z;
	} else if (y <= 3.5e-81) {
		tmp = t_0;
	} else if (y <= 2.7e-44) {
		tmp = x + y;
	} else if (y <= 9e+28) {
		tmp = t_0;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = x / (1.0 - (y / z))
	tmp = 0
	if y <= -1.7e+202:
		tmp = -z
	elif y <= -9.5e+113:
		tmp = t_0
	elif y <= -1.35e+48:
		tmp = -z
	elif y <= 3.5e-81:
		tmp = t_0
	elif y <= 2.7e-44:
		tmp = x + y
	elif y <= 9e+28:
		tmp = t_0
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	t_0 = Float64(x / Float64(1.0 - Float64(y / z)))
	tmp = 0.0
	if (y <= -1.7e+202)
		tmp = Float64(-z);
	elseif (y <= -9.5e+113)
		tmp = t_0;
	elseif (y <= -1.35e+48)
		tmp = Float64(-z);
	elseif (y <= 3.5e-81)
		tmp = t_0;
	elseif (y <= 2.7e-44)
		tmp = Float64(x + y);
	elseif (y <= 9e+28)
		tmp = t_0;
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = x / (1.0 - (y / z));
	tmp = 0.0;
	if (y <= -1.7e+202)
		tmp = -z;
	elseif (y <= -9.5e+113)
		tmp = t_0;
	elseif (y <= -1.35e+48)
		tmp = -z;
	elseif (y <= 3.5e-81)
		tmp = t_0;
	elseif (y <= 2.7e-44)
		tmp = x + y;
	elseif (y <= 9e+28)
		tmp = t_0;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.7e+202], (-z), If[LessEqual[y, -9.5e+113], t$95$0, If[LessEqual[y, -1.35e+48], (-z), If[LessEqual[y, 3.5e-81], t$95$0, If[LessEqual[y, 2.7e-44], N[(x + y), $MachinePrecision], If[LessEqual[y, 9e+28], t$95$0, (-z)]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x}{1 - \frac{y}{z}}\\
\mathbf{if}\;y \leq -1.7 \cdot 10^{+202}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq -9.5 \cdot 10^{+113}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq -1.35 \cdot 10^{+48}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 3.5 \cdot 10^{-81}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq 2.7 \cdot 10^{-44}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq 9 \cdot 10^{+28}:\\
\;\;\;\;t\_0\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.7e202 or -9.5000000000000001e113 < y < -1.35000000000000002e48 or 8.9999999999999994e28 < y

    1. Initial program 67.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 66.1%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    4. Step-by-step derivation
      1. mul-1-neg66.1%

        \[\leadsto \color{blue}{-z} \]
    5. Simplified66.1%

      \[\leadsto \color{blue}{-z} \]

    if -1.7e202 < y < -9.5000000000000001e113 or -1.35000000000000002e48 < y < 3.49999999999999986e-81 or 2.6999999999999999e-44 < y < 8.9999999999999994e28

    1. Initial program 99.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 71.2%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]

    if 3.49999999999999986e-81 < y < 2.6999999999999999e-44

    1. Initial program 100.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 89.2%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative89.2%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified89.2%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification69.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.7 \cdot 10^{+202}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -9.5 \cdot 10^{+113}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq -1.35 \cdot 10^{+48}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 3.5 \cdot 10^{-81}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 2.7 \cdot 10^{-44}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 9 \cdot 10^{+28}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 73.9% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\ \mathbf{if}\;z \leq -1.2 \cdot 10^{+79}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq -9.6 \cdot 10^{+64}:\\ \;\;\;\;\frac{-z}{\frac{y}{x + y}}\\ \mathbf{elif}\;z \leq -3 \cdot 10^{-14}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 3.8 \cdot 10^{-59}:\\ \;\;\;\;\frac{x \cdot \left(-z\right)}{y} - z\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (+ x y) (+ 1.0 (/ y z)))))
   (if (<= z -1.2e+79)
     t_0
     (if (<= z -9.6e+64)
       (/ (- z) (/ y (+ x y)))
       (if (<= z -3e-14)
         t_0
         (if (<= z 3.8e-59) (- (/ (* x (- z)) y) z) (+ x y)))))))
double code(double x, double y, double z) {
	double t_0 = (x + y) * (1.0 + (y / z));
	double tmp;
	if (z <= -1.2e+79) {
		tmp = t_0;
	} else if (z <= -9.6e+64) {
		tmp = -z / (y / (x + y));
	} else if (z <= -3e-14) {
		tmp = t_0;
	} else if (z <= 3.8e-59) {
		tmp = ((x * -z) / y) - z;
	} else {
		tmp = x + y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x + y) * (1.0d0 + (y / z))
    if (z <= (-1.2d+79)) then
        tmp = t_0
    else if (z <= (-9.6d+64)) then
        tmp = -z / (y / (x + y))
    else if (z <= (-3d-14)) then
        tmp = t_0
    else if (z <= 3.8d-59) then
        tmp = ((x * -z) / y) - z
    else
        tmp = x + y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (x + y) * (1.0 + (y / z));
	double tmp;
	if (z <= -1.2e+79) {
		tmp = t_0;
	} else if (z <= -9.6e+64) {
		tmp = -z / (y / (x + y));
	} else if (z <= -3e-14) {
		tmp = t_0;
	} else if (z <= 3.8e-59) {
		tmp = ((x * -z) / y) - z;
	} else {
		tmp = x + y;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (x + y) * (1.0 + (y / z))
	tmp = 0
	if z <= -1.2e+79:
		tmp = t_0
	elif z <= -9.6e+64:
		tmp = -z / (y / (x + y))
	elif z <= -3e-14:
		tmp = t_0
	elif z <= 3.8e-59:
		tmp = ((x * -z) / y) - z
	else:
		tmp = x + y
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(x + y) * Float64(1.0 + Float64(y / z)))
	tmp = 0.0
	if (z <= -1.2e+79)
		tmp = t_0;
	elseif (z <= -9.6e+64)
		tmp = Float64(Float64(-z) / Float64(y / Float64(x + y)));
	elseif (z <= -3e-14)
		tmp = t_0;
	elseif (z <= 3.8e-59)
		tmp = Float64(Float64(Float64(x * Float64(-z)) / y) - z);
	else
		tmp = Float64(x + y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (x + y) * (1.0 + (y / z));
	tmp = 0.0;
	if (z <= -1.2e+79)
		tmp = t_0;
	elseif (z <= -9.6e+64)
		tmp = -z / (y / (x + y));
	elseif (z <= -3e-14)
		tmp = t_0;
	elseif (z <= 3.8e-59)
		tmp = ((x * -z) / y) - z;
	else
		tmp = x + y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] * N[(1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.2e+79], t$95$0, If[LessEqual[z, -9.6e+64], N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3e-14], t$95$0, If[LessEqual[z, 3.8e-59], N[(N[(N[(x * (-z)), $MachinePrecision] / y), $MachinePrecision] - z), $MachinePrecision], N[(x + y), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\
\mathbf{if}\;z \leq -1.2 \cdot 10^{+79}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;z \leq -9.6 \cdot 10^{+64}:\\
\;\;\;\;\frac{-z}{\frac{y}{x + y}}\\

\mathbf{elif}\;z \leq -3 \cdot 10^{-14}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;z \leq 3.8 \cdot 10^{-59}:\\
\;\;\;\;\frac{x \cdot \left(-z\right)}{y} - z\\

\mathbf{else}:\\
\;\;\;\;x + y\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if z < -1.19999999999999993e79 or -9.59999999999999997e64 < z < -2.9999999999999998e-14

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 75.5%

      \[\leadsto \color{blue}{x + \left(y + \frac{y \cdot \left(x + y\right)}{z}\right)} \]
    4. Step-by-step derivation
      1. associate-+r+75.5%

        \[\leadsto \color{blue}{\left(x + y\right) + \frac{y \cdot \left(x + y\right)}{z}} \]
      2. *-lft-identity75.5%

        \[\leadsto \color{blue}{1 \cdot \left(x + y\right)} + \frac{y \cdot \left(x + y\right)}{z} \]
      3. associate-/l*79.0%

        \[\leadsto 1 \cdot \left(x + y\right) + \color{blue}{\frac{y}{\frac{z}{x + y}}} \]
      4. associate-/r/79.0%

        \[\leadsto 1 \cdot \left(x + y\right) + \color{blue}{\frac{y}{z} \cdot \left(x + y\right)} \]
      5. distribute-rgt-in79.0%

        \[\leadsto \color{blue}{\left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)} \]
      6. +-commutative79.0%

        \[\leadsto \color{blue}{\left(y + x\right)} \cdot \left(1 + \frac{y}{z}\right) \]
    5. Simplified79.0%

      \[\leadsto \color{blue}{\left(y + x\right) \cdot \left(1 + \frac{y}{z}\right)} \]

    if -1.19999999999999993e79 < z < -9.59999999999999997e64

    1. Initial program 100.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 36.2%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg36.2%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*84.3%

        \[\leadsto -\color{blue}{\frac{z}{\frac{y}{x + y}}} \]
      3. distribute-neg-frac84.3%

        \[\leadsto \color{blue}{\frac{-z}{\frac{y}{x + y}}} \]
      4. +-commutative84.3%

        \[\leadsto \frac{-z}{\frac{y}{\color{blue}{y + x}}} \]
    5. Simplified84.3%

      \[\leadsto \color{blue}{\frac{-z}{\frac{y}{y + x}}} \]

    if -2.9999999999999998e-14 < z < 3.79999999999999983e-59

    1. Initial program 72.4%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 77.7%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg77.7%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*80.6%

        \[\leadsto -\color{blue}{\frac{z}{\frac{y}{x + y}}} \]
      3. distribute-neg-frac80.6%

        \[\leadsto \color{blue}{\frac{-z}{\frac{y}{x + y}}} \]
      4. +-commutative80.6%

        \[\leadsto \frac{-z}{\frac{y}{\color{blue}{y + x}}} \]
    5. Simplified80.6%

      \[\leadsto \color{blue}{\frac{-z}{\frac{y}{y + x}}} \]
    6. Taylor expanded in y around 0 80.8%

      \[\leadsto \color{blue}{-1 \cdot z + -1 \cdot \frac{x \cdot z}{y}} \]
    7. Step-by-step derivation
      1. mul-1-neg80.8%

        \[\leadsto -1 \cdot z + \color{blue}{\left(-\frac{x \cdot z}{y}\right)} \]
      2. associate-*r/76.9%

        \[\leadsto -1 \cdot z + \left(-\color{blue}{x \cdot \frac{z}{y}}\right) \]
      3. unsub-neg76.9%

        \[\leadsto \color{blue}{-1 \cdot z - x \cdot \frac{z}{y}} \]
      4. mul-1-neg76.9%

        \[\leadsto \color{blue}{\left(-z\right)} - x \cdot \frac{z}{y} \]
      5. associate-*r/80.8%

        \[\leadsto \left(-z\right) - \color{blue}{\frac{x \cdot z}{y}} \]
    8. Simplified80.8%

      \[\leadsto \color{blue}{\left(-z\right) - \frac{x \cdot z}{y}} \]

    if 3.79999999999999983e-59 < z

    1. Initial program 98.6%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 74.9%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative74.9%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified74.9%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification78.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.2 \cdot 10^{+79}:\\ \;\;\;\;\left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\ \mathbf{elif}\;z \leq -9.6 \cdot 10^{+64}:\\ \;\;\;\;\frac{-z}{\frac{y}{x + y}}\\ \mathbf{elif}\;z \leq -3 \cdot 10^{-14}:\\ \;\;\;\;\left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\ \mathbf{elif}\;z \leq 3.8 \cdot 10^{-59}:\\ \;\;\;\;\frac{x \cdot \left(-z\right)}{y} - z\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 70.4% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{y}{z}\\ t_1 := \frac{y}{t\_0}\\ \mathbf{if}\;y \leq -2.9 \cdot 10^{+202}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -4.8 \cdot 10^{+19}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;y \leq 1.7 \cdot 10^{+33}:\\ \;\;\;\;\frac{x}{t\_0}\\ \mathbf{elif}\;y \leq 4.5 \cdot 10^{+157}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ y t_0)))
   (if (<= y -2.9e+202)
     (- z)
     (if (<= y -4.8e+19)
       t_1
       (if (<= y 1.7e+33) (/ x t_0) (if (<= y 4.5e+157) t_1 (- z)))))))
double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = y / t_0;
	double tmp;
	if (y <= -2.9e+202) {
		tmp = -z;
	} else if (y <= -4.8e+19) {
		tmp = t_1;
	} else if (y <= 1.7e+33) {
		tmp = x / t_0;
	} else if (y <= 4.5e+157) {
		tmp = t_1;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = 1.0d0 - (y / z)
    t_1 = y / t_0
    if (y <= (-2.9d+202)) then
        tmp = -z
    else if (y <= (-4.8d+19)) then
        tmp = t_1
    else if (y <= 1.7d+33) then
        tmp = x / t_0
    else if (y <= 4.5d+157) then
        tmp = t_1
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = y / t_0;
	double tmp;
	if (y <= -2.9e+202) {
		tmp = -z;
	} else if (y <= -4.8e+19) {
		tmp = t_1;
	} else if (y <= 1.7e+33) {
		tmp = x / t_0;
	} else if (y <= 4.5e+157) {
		tmp = t_1;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = 1.0 - (y / z)
	t_1 = y / t_0
	tmp = 0
	if y <= -2.9e+202:
		tmp = -z
	elif y <= -4.8e+19:
		tmp = t_1
	elif y <= 1.7e+33:
		tmp = x / t_0
	elif y <= 4.5e+157:
		tmp = t_1
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	t_0 = Float64(1.0 - Float64(y / z))
	t_1 = Float64(y / t_0)
	tmp = 0.0
	if (y <= -2.9e+202)
		tmp = Float64(-z);
	elseif (y <= -4.8e+19)
		tmp = t_1;
	elseif (y <= 1.7e+33)
		tmp = Float64(x / t_0);
	elseif (y <= 4.5e+157)
		tmp = t_1;
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = 1.0 - (y / z);
	t_1 = y / t_0;
	tmp = 0.0;
	if (y <= -2.9e+202)
		tmp = -z;
	elseif (y <= -4.8e+19)
		tmp = t_1;
	elseif (y <= 1.7e+33)
		tmp = x / t_0;
	elseif (y <= 4.5e+157)
		tmp = t_1;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / t$95$0), $MachinePrecision]}, If[LessEqual[y, -2.9e+202], (-z), If[LessEqual[y, -4.8e+19], t$95$1, If[LessEqual[y, 1.7e+33], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, 4.5e+157], t$95$1, (-z)]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{y}{t\_0}\\
\mathbf{if}\;y \leq -2.9 \cdot 10^{+202}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq -4.8 \cdot 10^{+19}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;y \leq 1.7 \cdot 10^{+33}:\\
\;\;\;\;\frac{x}{t\_0}\\

\mathbf{elif}\;y \leq 4.5 \cdot 10^{+157}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -2.8999999999999999e202 or 4.49999999999999985e157 < y

    1. Initial program 54.4%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 81.2%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    4. Step-by-step derivation
      1. mul-1-neg81.2%

        \[\leadsto \color{blue}{-z} \]
    5. Simplified81.2%

      \[\leadsto \color{blue}{-z} \]

    if -2.8999999999999999e202 < y < -4.8e19 or 1.7e33 < y < 4.49999999999999985e157

    1. Initial program 87.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 63.2%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]

    if -4.8e19 < y < 1.7e33

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 72.3%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification72.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.9 \cdot 10^{+202}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -4.8 \cdot 10^{+19}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 1.7 \cdot 10^{+33}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 4.5 \cdot 10^{+157}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 65.6% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -4.1 \cdot 10^{+163} \lor \neg \left(y \leq -4.3 \cdot 10^{+108}\right) \land \left(y \leq -2.8 \cdot 10^{-38} \lor \neg \left(y \leq 1.9 \cdot 10^{+129}\right)\right):\\ \;\;\;\;-z\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -4.1e+163)
         (and (not (<= y -4.3e+108))
              (or (<= y -2.8e-38) (not (<= y 1.9e+129)))))
   (- z)
   (+ x y)))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -4.1e+163) || (!(y <= -4.3e+108) && ((y <= -2.8e-38) || !(y <= 1.9e+129)))) {
		tmp = -z;
	} else {
		tmp = x + y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-4.1d+163)) .or. (.not. (y <= (-4.3d+108))) .and. (y <= (-2.8d-38)) .or. (.not. (y <= 1.9d+129))) then
        tmp = -z
    else
        tmp = x + y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -4.1e+163) || (!(y <= -4.3e+108) && ((y <= -2.8e-38) || !(y <= 1.9e+129)))) {
		tmp = -z;
	} else {
		tmp = x + y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -4.1e+163) or (not (y <= -4.3e+108) and ((y <= -2.8e-38) or not (y <= 1.9e+129))):
		tmp = -z
	else:
		tmp = x + y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -4.1e+163) || (!(y <= -4.3e+108) && ((y <= -2.8e-38) || !(y <= 1.9e+129))))
		tmp = Float64(-z);
	else
		tmp = Float64(x + y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -4.1e+163) || (~((y <= -4.3e+108)) && ((y <= -2.8e-38) || ~((y <= 1.9e+129)))))
		tmp = -z;
	else
		tmp = x + y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.1e+163], And[N[Not[LessEqual[y, -4.3e+108]], $MachinePrecision], Or[LessEqual[y, -2.8e-38], N[Not[LessEqual[y, 1.9e+129]], $MachinePrecision]]]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.1 \cdot 10^{+163} \lor \neg \left(y \leq -4.3 \cdot 10^{+108}\right) \land \left(y \leq -2.8 \cdot 10^{-38} \lor \neg \left(y \leq 1.9 \cdot 10^{+129}\right)\right):\\
\;\;\;\;-z\\

\mathbf{else}:\\
\;\;\;\;x + y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -4.0999999999999999e163 or -4.29999999999999996e108 < y < -2.8e-38 or 1.90000000000000003e129 < y

    1. Initial program 66.7%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 63.9%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    4. Step-by-step derivation
      1. mul-1-neg63.9%

        \[\leadsto \color{blue}{-z} \]
    5. Simplified63.9%

      \[\leadsto \color{blue}{-z} \]

    if -4.0999999999999999e163 < y < -4.29999999999999996e108 or -2.8e-38 < y < 1.90000000000000003e129

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 69.7%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative69.7%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified69.7%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification67.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -4.1 \cdot 10^{+163} \lor \neg \left(y \leq -4.3 \cdot 10^{+108}\right) \land \left(y \leq -2.8 \cdot 10^{-38} \lor \neg \left(y \leq 1.9 \cdot 10^{+129}\right)\right):\\ \;\;\;\;-z\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 72.8% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -4.8 \cdot 10^{-21} \lor \neg \left(z \leq 2.3 \cdot 10^{-59}\right):\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(-\frac{x + y}{y}\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= z -4.8e-21) (not (<= z 2.3e-59)))
   (+ x y)
   (* z (- (/ (+ x y) y)))))
double code(double x, double y, double z) {
	double tmp;
	if ((z <= -4.8e-21) || !(z <= 2.3e-59)) {
		tmp = x + y;
	} else {
		tmp = z * -((x + y) / y);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-4.8d-21)) .or. (.not. (z <= 2.3d-59))) then
        tmp = x + y
    else
        tmp = z * -((x + y) / y)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((z <= -4.8e-21) || !(z <= 2.3e-59)) {
		tmp = x + y;
	} else {
		tmp = z * -((x + y) / y);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (z <= -4.8e-21) or not (z <= 2.3e-59):
		tmp = x + y
	else:
		tmp = z * -((x + y) / y)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((z <= -4.8e-21) || !(z <= 2.3e-59))
		tmp = Float64(x + y);
	else
		tmp = Float64(z * Float64(-Float64(Float64(x + y) / y)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((z <= -4.8e-21) || ~((z <= 2.3e-59)))
		tmp = x + y;
	else
		tmp = z * -((x + y) / y);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[z, -4.8e-21], N[Not[LessEqual[z, 2.3e-59]], $MachinePrecision]], N[(x + y), $MachinePrecision], N[(z * (-N[(N[(x + y), $MachinePrecision] / y), $MachinePrecision])), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.8 \cdot 10^{-21} \lor \neg \left(z \leq 2.3 \cdot 10^{-59}\right):\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;z \cdot \left(-\frac{x + y}{y}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -4.7999999999999999e-21 or 2.29999999999999979e-59 < z

    1. Initial program 99.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 73.8%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative73.8%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified73.8%

      \[\leadsto \color{blue}{y + x} \]

    if -4.7999999999999999e-21 < z < 2.29999999999999979e-59

    1. Initial program 72.4%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. clear-num72.2%

        \[\leadsto \color{blue}{\frac{1}{\frac{1 - \frac{y}{z}}{x + y}}} \]
      2. inv-pow72.2%

        \[\leadsto \color{blue}{{\left(\frac{1 - \frac{y}{z}}{x + y}\right)}^{-1}} \]
    4. Applied egg-rr72.2%

      \[\leadsto \color{blue}{{\left(\frac{1 - \frac{y}{z}}{x + y}\right)}^{-1}} \]
    5. Taylor expanded in z around 0 77.7%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    6. Step-by-step derivation
      1. associate-*r/77.7%

        \[\leadsto \color{blue}{\frac{-1 \cdot \left(z \cdot \left(x + y\right)\right)}{y}} \]
      2. +-commutative77.7%

        \[\leadsto \frac{-1 \cdot \left(z \cdot \color{blue}{\left(y + x\right)}\right)}{y} \]
      3. associate-*r*77.7%

        \[\leadsto \frac{\color{blue}{\left(-1 \cdot z\right) \cdot \left(y + x\right)}}{y} \]
      4. associate-*r/80.5%

        \[\leadsto \color{blue}{\left(-1 \cdot z\right) \cdot \frac{y + x}{y}} \]
      5. mul-1-neg80.5%

        \[\leadsto \color{blue}{\left(-z\right)} \cdot \frac{y + x}{y} \]
      6. +-commutative80.5%

        \[\leadsto \left(-z\right) \cdot \frac{\color{blue}{x + y}}{y} \]
    7. Simplified80.5%

      \[\leadsto \color{blue}{\left(-z\right) \cdot \frac{x + y}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification77.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -4.8 \cdot 10^{-21} \lor \neg \left(z \leq 2.3 \cdot 10^{-59}\right):\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(-\frac{x + y}{y}\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 74.1% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -5.4 \cdot 10^{-15} \lor \neg \left(z \leq 3.8 \cdot 10^{-59}\right):\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;\frac{x \cdot \left(-z\right)}{y} - z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= z -5.4e-15) (not (<= z 3.8e-59)))
   (+ x y)
   (- (/ (* x (- z)) y) z)))
double code(double x, double y, double z) {
	double tmp;
	if ((z <= -5.4e-15) || !(z <= 3.8e-59)) {
		tmp = x + y;
	} else {
		tmp = ((x * -z) / y) - z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-5.4d-15)) .or. (.not. (z <= 3.8d-59))) then
        tmp = x + y
    else
        tmp = ((x * -z) / y) - z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((z <= -5.4e-15) || !(z <= 3.8e-59)) {
		tmp = x + y;
	} else {
		tmp = ((x * -z) / y) - z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (z <= -5.4e-15) or not (z <= 3.8e-59):
		tmp = x + y
	else:
		tmp = ((x * -z) / y) - z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((z <= -5.4e-15) || !(z <= 3.8e-59))
		tmp = Float64(x + y);
	else
		tmp = Float64(Float64(Float64(x * Float64(-z)) / y) - z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((z <= -5.4e-15) || ~((z <= 3.8e-59)))
		tmp = x + y;
	else
		tmp = ((x * -z) / y) - z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[z, -5.4e-15], N[Not[LessEqual[z, 3.8e-59]], $MachinePrecision]], N[(x + y), $MachinePrecision], N[(N[(N[(x * (-z)), $MachinePrecision] / y), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.4 \cdot 10^{-15} \lor \neg \left(z \leq 3.8 \cdot 10^{-59}\right):\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \left(-z\right)}{y} - z\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -5.40000000000000018e-15 or 3.79999999999999983e-59 < z

    1. Initial program 99.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 73.8%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative73.8%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified73.8%

      \[\leadsto \color{blue}{y + x} \]

    if -5.40000000000000018e-15 < z < 3.79999999999999983e-59

    1. Initial program 72.4%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 77.7%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg77.7%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*80.6%

        \[\leadsto -\color{blue}{\frac{z}{\frac{y}{x + y}}} \]
      3. distribute-neg-frac80.6%

        \[\leadsto \color{blue}{\frac{-z}{\frac{y}{x + y}}} \]
      4. +-commutative80.6%

        \[\leadsto \frac{-z}{\frac{y}{\color{blue}{y + x}}} \]
    5. Simplified80.6%

      \[\leadsto \color{blue}{\frac{-z}{\frac{y}{y + x}}} \]
    6. Taylor expanded in y around 0 80.8%

      \[\leadsto \color{blue}{-1 \cdot z + -1 \cdot \frac{x \cdot z}{y}} \]
    7. Step-by-step derivation
      1. mul-1-neg80.8%

        \[\leadsto -1 \cdot z + \color{blue}{\left(-\frac{x \cdot z}{y}\right)} \]
      2. associate-*r/76.9%

        \[\leadsto -1 \cdot z + \left(-\color{blue}{x \cdot \frac{z}{y}}\right) \]
      3. unsub-neg76.9%

        \[\leadsto \color{blue}{-1 \cdot z - x \cdot \frac{z}{y}} \]
      4. mul-1-neg76.9%

        \[\leadsto \color{blue}{\left(-z\right)} - x \cdot \frac{z}{y} \]
      5. associate-*r/80.8%

        \[\leadsto \left(-z\right) - \color{blue}{\frac{x \cdot z}{y}} \]
    8. Simplified80.8%

      \[\leadsto \color{blue}{\left(-z\right) - \frac{x \cdot z}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification77.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5.4 \cdot 10^{-15} \lor \neg \left(z \leq 3.8 \cdot 10^{-59}\right):\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;\frac{x \cdot \left(-z\right)}{y} - z\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 58.5% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -3.7 \cdot 10^{-40} \lor \neg \left(y \leq 7 \cdot 10^{+22}\right):\\ \;\;\;\;-z\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -3.7e-40) (not (<= y 7e+22))) (- z) x))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -3.7e-40) || !(y <= 7e+22)) {
		tmp = -z;
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-3.7d-40)) .or. (.not. (y <= 7d+22))) then
        tmp = -z
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -3.7e-40) || !(y <= 7e+22)) {
		tmp = -z;
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -3.7e-40) or not (y <= 7e+22):
		tmp = -z
	else:
		tmp = x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -3.7e-40) || !(y <= 7e+22))
		tmp = Float64(-z);
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -3.7e-40) || ~((y <= 7e+22)))
		tmp = -z;
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.7e-40], N[Not[LessEqual[y, 7e+22]], $MachinePrecision]], (-z), x]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.7 \cdot 10^{-40} \lor \neg \left(y \leq 7 \cdot 10^{+22}\right):\\
\;\;\;\;-z\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -3.69999999999999998e-40 or 7e22 < y

    1. Initial program 73.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 56.8%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    4. Step-by-step derivation
      1. mul-1-neg56.8%

        \[\leadsto \color{blue}{-z} \]
    5. Simplified56.8%

      \[\leadsto \color{blue}{-z} \]

    if -3.69999999999999998e-40 < y < 7e22

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 54.1%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification55.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.7 \cdot 10^{-40} \lor \neg \left(y \leq 7 \cdot 10^{+22}\right):\\ \;\;\;\;-z\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]
  5. Add Preprocessing

Alternative 9: 41.4% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -7.5 \cdot 10^{-132}:\\ \;\;\;\;x\\ \mathbf{elif}\;x \leq 3.25 \cdot 10^{-111}:\\ \;\;\;\;y\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= x -7.5e-132) x (if (<= x 3.25e-111) y x)))
double code(double x, double y, double z) {
	double tmp;
	if (x <= -7.5e-132) {
		tmp = x;
	} else if (x <= 3.25e-111) {
		tmp = y;
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x <= (-7.5d-132)) then
        tmp = x
    else if (x <= 3.25d-111) then
        tmp = y
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (x <= -7.5e-132) {
		tmp = x;
	} else if (x <= 3.25e-111) {
		tmp = y;
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if x <= -7.5e-132:
		tmp = x
	elif x <= 3.25e-111:
		tmp = y
	else:
		tmp = x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (x <= -7.5e-132)
		tmp = x;
	elseif (x <= 3.25e-111)
		tmp = y;
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (x <= -7.5e-132)
		tmp = x;
	elseif (x <= 3.25e-111)
		tmp = y;
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[x, -7.5e-132], x, If[LessEqual[x, 3.25e-111], y, x]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{-132}:\\
\;\;\;\;x\\

\mathbf{elif}\;x \leq 3.25 \cdot 10^{-111}:\\
\;\;\;\;y\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -7.49999999999999989e-132 or 3.24999999999999987e-111 < x

    1. Initial program 86.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 37.1%

      \[\leadsto \color{blue}{x} \]

    if -7.49999999999999989e-132 < x < 3.24999999999999987e-111

    1. Initial program 87.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 75.8%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]
    4. Taylor expanded in y around 0 43.4%

      \[\leadsto \color{blue}{y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification39.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -7.5 \cdot 10^{-132}:\\ \;\;\;\;x\\ \mathbf{elif}\;x \leq 3.25 \cdot 10^{-111}:\\ \;\;\;\;y\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]
  5. Add Preprocessing

Alternative 10: 35.1% accurate, 9.0× speedup?

\[\begin{array}{l} \\ x \end{array} \]
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
	return x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x
end function
public static double code(double x, double y, double z) {
	return x;
}
def code(x, y, z):
	return x
function code(x, y, z)
	return x
end
function tmp = code(x, y, z)
	tmp = x;
end
code[x_, y_, z_] := x
\begin{array}{l}

\\
x
\end{array}
Derivation
  1. Initial program 86.6%

    \[\frac{x + y}{1 - \frac{y}{z}} \]
  2. Add Preprocessing
  3. Taylor expanded in y around 0 30.2%

    \[\leadsto \color{blue}{x} \]
  4. Final simplification30.2%

    \[\leadsto x \]
  5. Add Preprocessing

Developer target: 93.4% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y + x}{-y} \cdot z\\ \mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (/ (+ y x) (- y)) z)))
   (if (< y -3.7429310762689856e+171)
     t_0
     (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((y + x) / -y) * z
    if (y < (-3.7429310762689856d+171)) then
        tmp = t_0
    else if (y < 3.5534662456086734d+168) then
        tmp = (x + y) / (1.0d0 - (y / z))
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((y + x) / -y) * z
	tmp = 0
	if y < -3.7429310762689856e+171:
		tmp = t_0
	elif y < 3.5534662456086734e+168:
		tmp = (x + y) / (1.0 - (y / z))
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z)
	tmp = 0.0
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((y + x) / -y) * z;
	tmp = 0.0;
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = (x + y) / (1.0 - (y / z));
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024039 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
  :precision binary64

  :herbie-target
  (if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))

  (/ (+ x y) (- 1.0 (/ y z))))