
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2e+153)
(if (>= b 0.0)
(* c (/ -2.0 (+ b (fma -2.0 (* (* c (/ 1.0 b)) a) b))))
(* (/ (- b (fma -1.0 b (* (/ a (/ b c)) 2.0))) a) -0.5))
(if (<= b 2e+72)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (+ b (* -2.0 (* a (/ c b))))))
(/ (* b -2.0) (* a 2.0)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + fma(-2.0, ((c * (1.0 / b)) * a), b)));
} else {
tmp_2 = ((b - fma(-1.0, b, ((a / (b / c)) * 2.0))) / a) * -0.5;
}
tmp_1 = tmp_2;
} else if (b <= 2e+72) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b)))));
} else {
tmp_1 = (b * -2.0) / (a * 2.0);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2e+153) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / Float64(b + fma(-2.0, Float64(Float64(c * Float64(1.0 / b)) * a), b)))); else tmp_2 = Float64(Float64(Float64(b - fma(-1.0, b, Float64(Float64(a / Float64(b / c)) * 2.0))) / a) * -0.5); end tmp_1 = tmp_2; elseif (b <= 2e+72) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - Float64(b + Float64(-2.0 * Float64(a * Float64(c / b)))))); else tmp_1 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2e+153], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + N[(-2.0 * N[(N[(c * N[(1.0 / b), $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b - N[(-1.0 * b + N[(N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision] * -0.5), $MachinePrecision]], If[LessEqual[b, 2e+72], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[(b + N[(-2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+153}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + \mathsf{fma}\left(-2, \left(c \cdot \frac{1}{b}\right) \cdot a, b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{b - \mathsf{fma}\left(-1, b, \frac{a}{\frac{b}{c}} \cdot 2\right)}{a} \cdot -0.5\\
\end{array}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{+72}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \left(b + -2 \cdot \left(a \cdot \frac{c}{b}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}
\end{array}
if b < -2e153Initial program 43.1%
Simplified43.1%
Taylor expanded in b around -inf 86.9%
fma-def86.9%
*-commutative86.9%
associate-/l*95.1%
Simplified95.1%
Taylor expanded in c around 0 95.1%
+-commutative95.1%
fma-def95.1%
associate-/l*95.1%
associate-/r/95.1%
Simplified95.1%
associate-*l/95.1%
*-commutative95.1%
clear-num95.1%
*-commutative95.1%
Applied egg-rr95.1%
associate-/r/95.1%
*-commutative95.1%
associate-*r*95.1%
Simplified95.1%
if -2e153 < b < 1.99999999999999989e72Initial program 88.8%
if 1.99999999999999989e72 < b Initial program 74.4%
Taylor expanded in b around -inf 74.4%
*-commutative74.4%
Simplified74.4%
Taylor expanded in b around inf 94.8%
associate-*r/98.4%
Simplified98.4%
Final simplification91.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* a 2.0))))
(if (<= b 2.5e+72)
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (sqrt (- (* b b) (* c (* a 4.0))))))
t_0)
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (+ b (* -2.0 (* a (/ c b))))))
t_0))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double tmp_1;
if (b <= 2.5e+72) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - sqrt(((b * b) - (c * (a * 4.0)))));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b)))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (b * (-2.0d0)) / (a * 2.0d0)
if (b <= 2.5d+72) then
if (b >= 0.0d0) then
tmp_2 = (c * 2.0d0) / (-b - sqrt(((b * b) - (c * (a * 4.0d0)))))
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c * 2.0d0) / (-b - (b + ((-2.0d0) * (a * (c / b)))))
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double tmp_1;
if (b <= 2.5e+72) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - Math.sqrt(((b * b) - (c * (a * 4.0)))));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b)))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = (b * -2.0) / (a * 2.0) tmp_1 = 0 if b <= 2.5e+72: tmp_2 = 0 if b >= 0.0: tmp_2 = (c * 2.0) / (-b - math.sqrt(((b * b) - (c * (a * 4.0))))) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b))))) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(a * 2.0)) tmp_1 = 0.0 if (b <= 2.5e+72) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))))); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - Float64(b + Float64(-2.0 * Float64(a * Float64(c / b)))))); else tmp_1 = t_0; end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = (b * -2.0) / (a * 2.0); tmp_2 = 0.0; if (b <= 2.5e+72) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (c * 2.0) / (-b - sqrt(((b * b) - (c * (a * 4.0))))); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b))))); else tmp_2 = t_0; end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 2.5e+72], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[(b + N[(-2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{a \cdot 2}\\
\mathbf{if}\;b \leq 2.5 \cdot 10^{+72}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \left(b + -2 \cdot \left(a \cdot \frac{c}{b}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < 2.49999999999999996e72Initial program 80.3%
Taylor expanded in b around -inf 75.6%
*-commutative75.6%
Simplified75.6%
if 2.49999999999999996e72 < b Initial program 74.4%
Taylor expanded in b around -inf 74.4%
*-commutative74.4%
Simplified74.4%
Taylor expanded in b around inf 94.8%
associate-*r/98.4%
Simplified98.4%
Final simplification80.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* a 2.0))))
(if (<= b 1.26e-48)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) (sqrt (* (* c a) -4.0)))) t_0)
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (+ b (* -2.0 (* a (/ c b))))))
t_0))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double tmp_1;
if (b <= 1.26e-48) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - sqrt(((c * a) * -4.0)));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b)))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (b * (-2.0d0)) / (a * 2.0d0)
if (b <= 1.26d-48) then
if (b >= 0.0d0) then
tmp_2 = (c * 2.0d0) / (-b - sqrt(((c * a) * (-4.0d0))))
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c * 2.0d0) / (-b - (b + ((-2.0d0) * (a * (c / b)))))
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double tmp_1;
if (b <= 1.26e-48) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - Math.sqrt(((c * a) * -4.0)));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b)))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = (b * -2.0) / (a * 2.0) tmp_1 = 0 if b <= 1.26e-48: tmp_2 = 0 if b >= 0.0: tmp_2 = (c * 2.0) / (-b - math.sqrt(((c * a) * -4.0))) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b))))) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(a * 2.0)) tmp_1 = 0.0 if (b <= 1.26e-48) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - sqrt(Float64(Float64(c * a) * -4.0)))); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - Float64(b + Float64(-2.0 * Float64(a * Float64(c / b)))))); else tmp_1 = t_0; end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = (b * -2.0) / (a * 2.0); tmp_2 = 0.0; if (b <= 1.26e-48) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (c * 2.0) / (-b - sqrt(((c * a) * -4.0))); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b))))); else tmp_2 = t_0; end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 1.26e-48], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(c * a), $MachinePrecision] * -4.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[(b + N[(-2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{a \cdot 2}\\
\mathbf{if}\;b \leq 1.26 \cdot 10^{-48}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \sqrt{\left(c \cdot a\right) \cdot -4}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \left(b + -2 \cdot \left(a \cdot \frac{c}{b}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < 1.2599999999999999e-48Initial program 77.1%
Taylor expanded in b around -inf 71.7%
*-commutative71.7%
Simplified71.7%
Taylor expanded in b around 0 67.0%
*-commutative67.0%
Simplified67.0%
if 1.2599999999999999e-48 < b Initial program 82.9%
Taylor expanded in b around -inf 82.9%
*-commutative82.9%
Simplified82.9%
Taylor expanded in b around inf 87.9%
associate-*r/90.2%
Simplified90.2%
Final simplification74.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* a 2.0))))
(if (<= b 1.02e-51)
(if (>= b 0.0) (* (+ b (sqrt (* c (* a -4.0)))) (/ 0.5 a)) t_0)
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (+ b (* -2.0 (* a (/ c b))))))
t_0))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double tmp_1;
if (b <= 1.02e-51) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b + sqrt((c * (a * -4.0)))) * (0.5 / a);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b)))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (b * (-2.0d0)) / (a * 2.0d0)
if (b <= 1.02d-51) then
if (b >= 0.0d0) then
tmp_2 = (b + sqrt((c * (a * (-4.0d0))))) * (0.5d0 / a)
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c * 2.0d0) / (-b - (b + ((-2.0d0) * (a * (c / b)))))
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double tmp_1;
if (b <= 1.02e-51) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b + Math.sqrt((c * (a * -4.0)))) * (0.5 / a);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b)))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = (b * -2.0) / (a * 2.0) tmp_1 = 0 if b <= 1.02e-51: tmp_2 = 0 if b >= 0.0: tmp_2 = (b + math.sqrt((c * (a * -4.0)))) * (0.5 / a) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b))))) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(a * 2.0)) tmp_1 = 0.0 if (b <= 1.02e-51) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(b + sqrt(Float64(c * Float64(a * -4.0)))) * Float64(0.5 / a)); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - Float64(b + Float64(-2.0 * Float64(a * Float64(c / b)))))); else tmp_1 = t_0; end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = (b * -2.0) / (a * 2.0); tmp_2 = 0.0; if (b <= 1.02e-51) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (b + sqrt((c * (a * -4.0)))) * (0.5 / a); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b))))); else tmp_2 = t_0; end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 1.02e-51], If[GreaterEqual[b, 0.0], N[(N[(b + N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[(b + N[(-2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{a \cdot 2}\\
\mathbf{if}\;b \leq 1.02 \cdot 10^{-51}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\left(b + \sqrt{c \cdot \left(a \cdot -4\right)}\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \left(b + -2 \cdot \left(a \cdot \frac{c}{b}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < 1.01999999999999998e-51Initial program 77.1%
Taylor expanded in b around -inf 71.7%
*-commutative71.7%
Simplified71.7%
Taylor expanded in b around 0 67.0%
*-commutative67.0%
Simplified67.0%
flip--66.8%
associate-/r/66.8%
*-commutative66.8%
sqr-neg66.8%
unpow266.8%
add-sqr-sqrt66.8%
*-commutative66.8%
cancel-sign-sub-inv66.8%
metadata-eval66.8%
*-commutative66.8%
Applied egg-rr66.0%
Taylor expanded in c around inf 66.2%
if 1.01999999999999998e-51 < b Initial program 82.9%
Taylor expanded in b around -inf 82.9%
*-commutative82.9%
Simplified82.9%
Taylor expanded in b around inf 87.9%
associate-*r/90.2%
Simplified90.2%
Final simplification74.1%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* a 2.0))))
(if (<= b 1.05e-49)
(if (>= b 0.0) (/ c (/ (+ b (sqrt (* c (* a -4.0)))) -2.0)) t_0)
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (+ b (* -2.0 (* a (/ c b))))))
t_0))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double tmp_1;
if (b <= 1.05e-49) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / ((b + sqrt((c * (a * -4.0)))) / -2.0);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b)))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (b * (-2.0d0)) / (a * 2.0d0)
if (b <= 1.05d-49) then
if (b >= 0.0d0) then
tmp_2 = c / ((b + sqrt((c * (a * (-4.0d0))))) / (-2.0d0))
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c * 2.0d0) / (-b - (b + ((-2.0d0) * (a * (c / b)))))
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double tmp_1;
if (b <= 1.05e-49) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / ((b + Math.sqrt((c * (a * -4.0)))) / -2.0);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b)))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = (b * -2.0) / (a * 2.0) tmp_1 = 0 if b <= 1.05e-49: tmp_2 = 0 if b >= 0.0: tmp_2 = c / ((b + math.sqrt((c * (a * -4.0)))) / -2.0) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b))))) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(a * 2.0)) tmp_1 = 0.0 if (b <= 1.05e-49) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c / Float64(Float64(b + sqrt(Float64(c * Float64(a * -4.0)))) / -2.0)); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - Float64(b + Float64(-2.0 * Float64(a * Float64(c / b)))))); else tmp_1 = t_0; end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = (b * -2.0) / (a * 2.0); tmp_2 = 0.0; if (b <= 1.05e-49) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c / ((b + sqrt((c * (a * -4.0)))) / -2.0); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b))))); else tmp_2 = t_0; end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 1.05e-49], If[GreaterEqual[b, 0.0], N[(c / N[(N[(b + N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / -2.0), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[(b + N[(-2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{a \cdot 2}\\
\mathbf{if}\;b \leq 1.05 \cdot 10^{-49}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{\frac{b + \sqrt{c \cdot \left(a \cdot -4\right)}}{-2}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \left(b + -2 \cdot \left(a \cdot \frac{c}{b}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < 1.0499999999999999e-49Initial program 77.1%
Taylor expanded in b around -inf 71.7%
*-commutative71.7%
Simplified71.7%
Taylor expanded in b around 0 67.0%
*-commutative67.0%
Simplified67.0%
expm1-log1p-u63.4%
expm1-udef56.1%
Applied egg-rr56.1%
expm1-def63.4%
expm1-log1p67.0%
associate-/l*67.0%
Simplified67.0%
if 1.0499999999999999e-49 < b Initial program 82.9%
Taylor expanded in b around -inf 82.9%
*-commutative82.9%
Simplified82.9%
Taylor expanded in b around inf 87.9%
associate-*r/90.2%
Simplified90.2%
Final simplification74.6%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* c 2.0) (- (- b) (+ b (* -2.0 (* a (/ c b)))))) (/ (* b -2.0) (* a 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b)))));
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c * 2.0d0) / (-b - (b + ((-2.0d0) * (a * (c / b)))))
else
tmp = (b * (-2.0d0)) / (a * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b)))));
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b))))) else: tmp = (b * -2.0) / (a * 2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c * 2.0) / Float64(Float64(-b) - Float64(b + Float64(-2.0 * Float64(a * Float64(c / b)))))); else tmp = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c * 2.0) / (-b - (b + (-2.0 * (a * (c / b))))); else tmp = (b * -2.0) / (a * 2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[(b + N[(-2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \left(b + -2 \cdot \left(a \cdot \frac{c}{b}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}
\end{array}
Initial program 79.0%
Taylor expanded in b around -inf 75.3%
*-commutative75.3%
Simplified75.3%
Taylor expanded in b around inf 65.4%
associate-*r/66.2%
Simplified66.2%
Final simplification66.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ b a)) (/ (* b -2.0) (* a 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -(b / a);
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -(b / a)
else
tmp = (b * (-2.0d0)) / (a * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -(b / a);
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -(b / a) else: tmp = (b * -2.0) / (a * 2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-Float64(b / a)); else tmp = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -(b / a); else tmp = (b * -2.0) / (a * 2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], (-N[(b / a), $MachinePrecision]), N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}
\end{array}
Initial program 79.0%
Taylor expanded in b around -inf 75.3%
*-commutative75.3%
Simplified75.3%
Taylor expanded in b around -inf 33.5%
associate-*r/33.5%
mul-1-neg33.5%
Simplified33.5%
Final simplification33.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (/ (* b -2.0) (* a 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (b * (-2.0d0)) / (a * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = (b * -2.0) / (a * 2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = (b * -2.0) / (a * 2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}
\end{array}
Initial program 79.0%
Taylor expanded in b around -inf 75.3%
*-commutative75.3%
Simplified75.3%
Taylor expanded in c around 0 66.2%
associate-*r/66.2%
neg-mul-166.2%
Simplified66.2%
Final simplification66.2%
herbie shell --seed 2024039
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))