
(FPCore (x) :precision binary64 (- 1.0 (sqrt (* 0.5 (+ 1.0 (/ 1.0 (hypot 1.0 x)))))))
double code(double x) {
return 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x)))));
}
public static double code(double x) {
return 1.0 - Math.sqrt((0.5 * (1.0 + (1.0 / Math.hypot(1.0, x)))));
}
def code(x): return 1.0 - math.sqrt((0.5 * (1.0 + (1.0 / math.hypot(1.0, x)))))
function code(x) return Float64(1.0 - sqrt(Float64(0.5 * Float64(1.0 + Float64(1.0 / hypot(1.0, x)))))) end
function tmp = code(x) tmp = 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x))))); end
code[x_] := N[(1.0 - N[Sqrt[N[(0.5 * N[(1.0 + N[(1.0 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{0.5 \cdot \left(1 + \frac{1}{\mathsf{hypot}\left(1, x\right)}\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- 1.0 (sqrt (* 0.5 (+ 1.0 (/ 1.0 (hypot 1.0 x)))))))
double code(double x) {
return 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x)))));
}
public static double code(double x) {
return 1.0 - Math.sqrt((0.5 * (1.0 + (1.0 / Math.hypot(1.0, x)))));
}
def code(x): return 1.0 - math.sqrt((0.5 * (1.0 + (1.0 / math.hypot(1.0, x)))))
function code(x) return Float64(1.0 - sqrt(Float64(0.5 * Float64(1.0 + Float64(1.0 / hypot(1.0, x)))))) end
function tmp = code(x) tmp = 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x))))); end
code[x_] := N[(1.0 - N[Sqrt[N[(0.5 * N[(1.0 + N[(1.0 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{0.5 \cdot \left(1 + \frac{1}{\mathsf{hypot}\left(1, x\right)}\right)}
\end{array}
(FPCore (x) :precision binary64 (- 1.0 (sqrt (+ 0.5 (/ 0.5 (hypot 1.0 x))))))
double code(double x) {
return 1.0 - sqrt((0.5 + (0.5 / hypot(1.0, x))));
}
public static double code(double x) {
return 1.0 - Math.sqrt((0.5 + (0.5 / Math.hypot(1.0, x))));
}
def code(x): return 1.0 - math.sqrt((0.5 + (0.5 / math.hypot(1.0, x))))
function code(x) return Float64(1.0 - sqrt(Float64(0.5 + Float64(0.5 / hypot(1.0, x))))) end
function tmp = code(x) tmp = 1.0 - sqrt((0.5 + (0.5 / hypot(1.0, x)))); end
code[x_] := N[(1.0 - N[Sqrt[N[(0.5 + N[(0.5 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{0.5 + \frac{0.5}{\mathsf{hypot}\left(1, x\right)}}
\end{array}
Initial program 96.7%
distribute-lft-in96.7%
metadata-eval96.7%
associate-*r/96.7%
metadata-eval96.7%
Simplified96.7%
Final simplification96.7%
herbie shell --seed 2024039
(FPCore (x)
:name "Given's Rotation SVD example, simplified"
:precision binary64
(- 1.0 (sqrt (* 0.5 (+ 1.0 (/ 1.0 (hypot 1.0 x)))))))