
(FPCore (x) :precision binary64 (* (cos x) (exp (* 10.0 (* x x)))))
double code(double x) {
return cos(x) * exp((10.0 * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * exp((10.0d0 * (x * x)))
end function
public static double code(double x) {
return Math.cos(x) * Math.exp((10.0 * (x * x)));
}
def code(x): return math.cos(x) * math.exp((10.0 * (x * x)))
function code(x) return Float64(cos(x) * exp(Float64(10.0 * Float64(x * x)))) end
function tmp = code(x) tmp = cos(x) * exp((10.0 * (x * x))); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Exp[N[(10.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot e^{10 \cdot \left(x \cdot x\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (* (cos x) (exp (* 10.0 (* x x)))))
double code(double x) {
return cos(x) * exp((10.0 * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * exp((10.0d0 * (x * x)))
end function
public static double code(double x) {
return Math.cos(x) * Math.exp((10.0 * (x * x)));
}
def code(x): return math.cos(x) * math.exp((10.0 * (x * x)))
function code(x) return Float64(cos(x) * exp(Float64(10.0 * Float64(x * x)))) end
function tmp = code(x) tmp = cos(x) * exp((10.0 * (x * x))); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Exp[N[(10.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot e^{10 \cdot \left(x \cdot x\right)}
\end{array}
(FPCore (x) :precision binary64 (* (cos x) (pow (exp 10.0) (* x x))))
double code(double x) {
return cos(x) * pow(exp(10.0), (x * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * (exp(10.0d0) ** (x * x))
end function
public static double code(double x) {
return Math.cos(x) * Math.pow(Math.exp(10.0), (x * x));
}
def code(x): return math.cos(x) * math.pow(math.exp(10.0), (x * x))
function code(x) return Float64(cos(x) * (exp(10.0) ^ Float64(x * x))) end
function tmp = code(x) tmp = cos(x) * (exp(10.0) ^ (x * x)); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Power[N[Exp[10.0], $MachinePrecision], N[(x * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot {\left(e^{10}\right)}^{\left(x \cdot x\right)}
\end{array}
Initial program 94.7%
exp-prod95.3%
Simplified95.3%
Final simplification95.3%
(FPCore (x) :precision binary64 (* (cos x) (exp (* 10.0 (* x x)))))
double code(double x) {
return cos(x) * exp((10.0 * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * exp((10.0d0 * (x * x)))
end function
public static double code(double x) {
return Math.cos(x) * Math.exp((10.0 * (x * x)));
}
def code(x): return math.cos(x) * math.exp((10.0 * (x * x)))
function code(x) return Float64(cos(x) * exp(Float64(10.0 * Float64(x * x)))) end
function tmp = code(x) tmp = cos(x) * exp((10.0 * (x * x))); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Exp[N[(10.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot e^{10 \cdot \left(x \cdot x\right)}
\end{array}
Initial program 94.7%
Final simplification94.7%
herbie shell --seed 2024039
(FPCore (x)
:name "ENA, Section 1.4, Exercise 1"
:precision binary64
:pre (and (<= 1.99 x) (<= x 2.01))
(* (cos x) (exp (* 10.0 (* x x)))))