
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
Initial program 74.1%
Final simplification74.1%
herbie shell --seed 2024039
(FPCore (g a)
:name "2-ancestry mixing, zero discriminant"
:precision binary64
(cbrt (/ g (* 2.0 a))))