
(FPCore (A B C F)
:precision binary64
(let* ((t_0 (- (pow B 2.0) (* (* 4.0 A) C))))
(/
(-
(sqrt
(*
(* 2.0 (* t_0 F))
(+ (+ A C) (sqrt (+ (pow (- A C) 2.0) (pow B 2.0)))))))
t_0)))
double code(double A, double B, double C, double F) {
double t_0 = pow(B, 2.0) - ((4.0 * A) * C);
return -sqrt(((2.0 * (t_0 * F)) * ((A + C) + sqrt((pow((A - C), 2.0) + pow(B, 2.0)))))) / t_0;
}
real(8) function code(a, b, c, f)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: f
real(8) :: t_0
t_0 = (b ** 2.0d0) - ((4.0d0 * a) * c)
code = -sqrt(((2.0d0 * (t_0 * f)) * ((a + c) + sqrt((((a - c) ** 2.0d0) + (b ** 2.0d0)))))) / t_0
end function
public static double code(double A, double B, double C, double F) {
double t_0 = Math.pow(B, 2.0) - ((4.0 * A) * C);
return -Math.sqrt(((2.0 * (t_0 * F)) * ((A + C) + Math.sqrt((Math.pow((A - C), 2.0) + Math.pow(B, 2.0)))))) / t_0;
}
def code(A, B, C, F): t_0 = math.pow(B, 2.0) - ((4.0 * A) * C) return -math.sqrt(((2.0 * (t_0 * F)) * ((A + C) + math.sqrt((math.pow((A - C), 2.0) + math.pow(B, 2.0)))))) / t_0
function code(A, B, C, F) t_0 = Float64((B ^ 2.0) - Float64(Float64(4.0 * A) * C)) return Float64(Float64(-sqrt(Float64(Float64(2.0 * Float64(t_0 * F)) * Float64(Float64(A + C) + sqrt(Float64((Float64(A - C) ^ 2.0) + (B ^ 2.0))))))) / t_0) end
function tmp = code(A, B, C, F) t_0 = (B ^ 2.0) - ((4.0 * A) * C); tmp = -sqrt(((2.0 * (t_0 * F)) * ((A + C) + sqrt((((A - C) ^ 2.0) + (B ^ 2.0)))))) / t_0; end
code[A_, B_, C_, F_] := Block[{t$95$0 = N[(N[Power[B, 2.0], $MachinePrecision] - N[(N[(4.0 * A), $MachinePrecision] * C), $MachinePrecision]), $MachinePrecision]}, N[((-N[Sqrt[N[(N[(2.0 * N[(t$95$0 * F), $MachinePrecision]), $MachinePrecision] * N[(N[(A + C), $MachinePrecision] + N[Sqrt[N[(N[Power[N[(A - C), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[B, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]) / t$95$0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {B}^{2} - \left(4 \cdot A\right) \cdot C\\
\frac{-\sqrt{\left(2 \cdot \left(t\_0 \cdot F\right)\right) \cdot \left(\left(A + C\right) + \sqrt{{\left(A - C\right)}^{2} + {B}^{2}}\right)}}{t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (A B C F)
:precision binary64
(let* ((t_0 (- (pow B 2.0) (* (* 4.0 A) C))))
(/
(-
(sqrt
(*
(* 2.0 (* t_0 F))
(+ (+ A C) (sqrt (+ (pow (- A C) 2.0) (pow B 2.0)))))))
t_0)))
double code(double A, double B, double C, double F) {
double t_0 = pow(B, 2.0) - ((4.0 * A) * C);
return -sqrt(((2.0 * (t_0 * F)) * ((A + C) + sqrt((pow((A - C), 2.0) + pow(B, 2.0)))))) / t_0;
}
real(8) function code(a, b, c, f)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: f
real(8) :: t_0
t_0 = (b ** 2.0d0) - ((4.0d0 * a) * c)
code = -sqrt(((2.0d0 * (t_0 * f)) * ((a + c) + sqrt((((a - c) ** 2.0d0) + (b ** 2.0d0)))))) / t_0
end function
public static double code(double A, double B, double C, double F) {
double t_0 = Math.pow(B, 2.0) - ((4.0 * A) * C);
return -Math.sqrt(((2.0 * (t_0 * F)) * ((A + C) + Math.sqrt((Math.pow((A - C), 2.0) + Math.pow(B, 2.0)))))) / t_0;
}
def code(A, B, C, F): t_0 = math.pow(B, 2.0) - ((4.0 * A) * C) return -math.sqrt(((2.0 * (t_0 * F)) * ((A + C) + math.sqrt((math.pow((A - C), 2.0) + math.pow(B, 2.0)))))) / t_0
function code(A, B, C, F) t_0 = Float64((B ^ 2.0) - Float64(Float64(4.0 * A) * C)) return Float64(Float64(-sqrt(Float64(Float64(2.0 * Float64(t_0 * F)) * Float64(Float64(A + C) + sqrt(Float64((Float64(A - C) ^ 2.0) + (B ^ 2.0))))))) / t_0) end
function tmp = code(A, B, C, F) t_0 = (B ^ 2.0) - ((4.0 * A) * C); tmp = -sqrt(((2.0 * (t_0 * F)) * ((A + C) + sqrt((((A - C) ^ 2.0) + (B ^ 2.0)))))) / t_0; end
code[A_, B_, C_, F_] := Block[{t$95$0 = N[(N[Power[B, 2.0], $MachinePrecision] - N[(N[(4.0 * A), $MachinePrecision] * C), $MachinePrecision]), $MachinePrecision]}, N[((-N[Sqrt[N[(N[(2.0 * N[(t$95$0 * F), $MachinePrecision]), $MachinePrecision] * N[(N[(A + C), $MachinePrecision] + N[Sqrt[N[(N[Power[N[(A - C), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[B, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]) / t$95$0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {B}^{2} - \left(4 \cdot A\right) \cdot C\\
\frac{-\sqrt{\left(2 \cdot \left(t\_0 \cdot F\right)\right) \cdot \left(\left(A + C\right) + \sqrt{{\left(A - C\right)}^{2} + {B}^{2}}\right)}}{t\_0}
\end{array}
\end{array}
(FPCore (A B C F) :precision binary64 (let* ((t_0 (fma (* A C) -4.0 (pow B 2.0)))) (/ (- (sqrt (* 2.0 (* (* t_0 F) (+ A (+ C (hypot B (- A C)))))))) t_0)))
double code(double A, double B, double C, double F) {
double t_0 = fma((A * C), -4.0, pow(B, 2.0));
return -sqrt((2.0 * ((t_0 * F) * (A + (C + hypot(B, (A - C))))))) / t_0;
}
function code(A, B, C, F) t_0 = fma(Float64(A * C), -4.0, (B ^ 2.0)) return Float64(Float64(-sqrt(Float64(2.0 * Float64(Float64(t_0 * F) * Float64(A + Float64(C + hypot(B, Float64(A - C)))))))) / t_0) end
code[A_, B_, C_, F_] := Block[{t$95$0 = N[(N[(A * C), $MachinePrecision] * -4.0 + N[Power[B, 2.0], $MachinePrecision]), $MachinePrecision]}, N[((-N[Sqrt[N[(2.0 * N[(N[(t$95$0 * F), $MachinePrecision] * N[(A + N[(C + N[Sqrt[B ^ 2 + N[(A - C), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]) / t$95$0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(A \cdot C, -4, {B}^{2}\right)\\
\frac{-\sqrt{2 \cdot \left(\left(t\_0 \cdot F\right) \cdot \left(A + \left(C + \mathsf{hypot}\left(B, A - C\right)\right)\right)\right)}}{t\_0}
\end{array}
\end{array}
Initial program 19.0%
Simplified23.7%
Final simplification23.7%
(FPCore (A B C F) :precision binary64 (let* ((t_0 (fma B B (* A (* C -4.0))))) (/ (- (sqrt (* (+ A (+ C (hypot B (- A C)))) (* t_0 (* 2.0 F))))) t_0)))
double code(double A, double B, double C, double F) {
double t_0 = fma(B, B, (A * (C * -4.0)));
return -sqrt(((A + (C + hypot(B, (A - C)))) * (t_0 * (2.0 * F)))) / t_0;
}
function code(A, B, C, F) t_0 = fma(B, B, Float64(A * Float64(C * -4.0))) return Float64(Float64(-sqrt(Float64(Float64(A + Float64(C + hypot(B, Float64(A - C)))) * Float64(t_0 * Float64(2.0 * F))))) / t_0) end
code[A_, B_, C_, F_] := Block[{t$95$0 = N[(B * B + N[(A * N[(C * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[((-N[Sqrt[N[(N[(A + N[(C + N[Sqrt[B ^ 2 + N[(A - C), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 * N[(2.0 * F), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]) / t$95$0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(B, B, A \cdot \left(C \cdot -4\right)\right)\\
\frac{-\sqrt{\left(A + \left(C + \mathsf{hypot}\left(B, A - C\right)\right)\right) \cdot \left(t\_0 \cdot \left(2 \cdot F\right)\right)}}{t\_0}
\end{array}
\end{array}
Initial program 19.0%
Simplified23.7%
Final simplification23.7%
herbie shell --seed 2024039
(FPCore (A B C F)
:name "ABCF->ab-angle a"
:precision binary64
(/ (- (sqrt (* (* 2.0 (* (- (pow B 2.0) (* (* 4.0 A) C)) F)) (+ (+ A C) (sqrt (+ (pow (- A C) 2.0) (pow B 2.0))))))) (- (pow B 2.0) (* (* 4.0 A) C))))