
(FPCore (x eps) :precision binary64 (- (cos (+ x eps)) (cos x)))
double code(double x, double eps) {
return cos((x + eps)) - cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = cos((x + eps)) - cos(x)
end function
public static double code(double x, double eps) {
return Math.cos((x + eps)) - Math.cos(x);
}
def code(x, eps): return math.cos((x + eps)) - math.cos(x)
function code(x, eps) return Float64(cos(Float64(x + eps)) - cos(x)) end
function tmp = code(x, eps) tmp = cos((x + eps)) - cos(x); end
code[x_, eps_] := N[(N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(x + \varepsilon\right) - \cos x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (cos (+ x eps)) (cos x)))
double code(double x, double eps) {
return cos((x + eps)) - cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = cos((x + eps)) - cos(x)
end function
public static double code(double x, double eps) {
return Math.cos((x + eps)) - Math.cos(x);
}
def code(x, eps): return math.cos((x + eps)) - math.cos(x)
function code(x, eps) return Float64(cos(Float64(x + eps)) - cos(x)) end
function tmp = code(x, eps) tmp = cos((x + eps)) - cos(x); end
code[x_, eps_] := N[(N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(x + \varepsilon\right) - \cos x
\end{array}
(FPCore (x eps) :precision binary64 (* (sin (* 0.5 (fma 2.0 x eps))) (* -2.0 (sin (* 0.5 eps)))))
double code(double x, double eps) {
return sin((0.5 * fma(2.0, x, eps))) * (-2.0 * sin((0.5 * eps)));
}
function code(x, eps) return Float64(sin(Float64(0.5 * fma(2.0, x, eps))) * Float64(-2.0 * sin(Float64(0.5 * eps)))) end
code[x_, eps_] := N[(N[Sin[N[(0.5 * N[(2.0 * x + eps), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(-2.0 * N[Sin[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(0.5 \cdot \mathsf{fma}\left(2, x, \varepsilon\right)\right) \cdot \left(-2 \cdot \sin \left(0.5 \cdot \varepsilon\right)\right)
\end{array}
Initial program 54.3%
diff-cos81.6%
div-inv81.6%
associate--l+81.6%
metadata-eval81.6%
div-inv81.6%
+-commutative81.6%
associate-+l+81.6%
metadata-eval81.6%
Applied egg-rr81.6%
associate-*r*81.6%
*-commutative81.6%
*-commutative81.6%
+-commutative81.6%
count-281.6%
fma-def81.6%
sub-neg81.6%
mul-1-neg81.6%
+-commutative81.6%
associate-+r+99.8%
mul-1-neg99.8%
sub-neg99.8%
+-inverses99.8%
remove-double-neg99.8%
mul-1-neg99.8%
sub-neg99.8%
neg-sub099.8%
mul-1-neg99.8%
remove-double-neg99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x eps) :precision binary64 (- (* (cos x) (* -0.5 (pow eps 2.0))) (* eps (sin x))))
double code(double x, double eps) {
return (cos(x) * (-0.5 * pow(eps, 2.0))) - (eps * sin(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (cos(x) * ((-0.5d0) * (eps ** 2.0d0))) - (eps * sin(x))
end function
public static double code(double x, double eps) {
return (Math.cos(x) * (-0.5 * Math.pow(eps, 2.0))) - (eps * Math.sin(x));
}
def code(x, eps): return (math.cos(x) * (-0.5 * math.pow(eps, 2.0))) - (eps * math.sin(x))
function code(x, eps) return Float64(Float64(cos(x) * Float64(-0.5 * (eps ^ 2.0))) - Float64(eps * sin(x))) end
function tmp = code(x, eps) tmp = (cos(x) * (-0.5 * (eps ^ 2.0))) - (eps * sin(x)); end
code[x_, eps_] := N[(N[(N[Cos[x], $MachinePrecision] * N[(-0.5 * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(eps * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot \left(-0.5 \cdot {\varepsilon}^{2}\right) - \varepsilon \cdot \sin x
\end{array}
Initial program 54.3%
Taylor expanded in eps around 0 99.0%
+-commutative99.0%
mul-1-neg99.0%
unsub-neg99.0%
associate-*r*99.0%
*-commutative99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (x eps) :precision binary64 (* (* -2.0 (sin (* 0.5 (+ x (- eps x))))) (sin (* 0.5 (+ eps (+ x x))))))
double code(double x, double eps) {
return (-2.0 * sin((0.5 * (x + (eps - x))))) * sin((0.5 * (eps + (x + x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((-2.0d0) * sin((0.5d0 * (x + (eps - x))))) * sin((0.5d0 * (eps + (x + x))))
end function
public static double code(double x, double eps) {
return (-2.0 * Math.sin((0.5 * (x + (eps - x))))) * Math.sin((0.5 * (eps + (x + x))));
}
def code(x, eps): return (-2.0 * math.sin((0.5 * (x + (eps - x))))) * math.sin((0.5 * (eps + (x + x))))
function code(x, eps) return Float64(Float64(-2.0 * sin(Float64(0.5 * Float64(x + Float64(eps - x))))) * sin(Float64(0.5 * Float64(eps + Float64(x + x))))) end
function tmp = code(x, eps) tmp = (-2.0 * sin((0.5 * (x + (eps - x))))) * sin((0.5 * (eps + (x + x)))); end
code[x_, eps_] := N[(N[(-2.0 * N[Sin[N[(0.5 * N[(x + N[(eps - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(0.5 * N[(eps + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-2 \cdot \sin \left(0.5 \cdot \left(x + \left(\varepsilon - x\right)\right)\right)\right) \cdot \sin \left(0.5 \cdot \left(\varepsilon + \left(x + x\right)\right)\right)
\end{array}
Initial program 54.3%
diff-cos81.6%
associate-*r*81.6%
div-inv81.6%
associate--l+81.6%
metadata-eval81.6%
div-inv81.6%
+-commutative81.6%
associate-+l+81.6%
metadata-eval81.6%
Applied egg-rr81.6%
Final simplification81.6%
(FPCore (x eps) :precision binary64 (* eps (- (sin x))))
double code(double x, double eps) {
return eps * -sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * -sin(x)
end function
public static double code(double x, double eps) {
return eps * -Math.sin(x);
}
def code(x, eps): return eps * -math.sin(x)
function code(x, eps) return Float64(eps * Float64(-sin(x))) end
function tmp = code(x, eps) tmp = eps * -sin(x); end
code[x_, eps_] := N[(eps * (-N[Sin[x], $MachinePrecision])), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(-\sin x\right)
\end{array}
Initial program 54.3%
Taylor expanded in eps around 0 80.5%
mul-1-neg80.5%
*-commutative80.5%
distribute-rgt-neg-in80.5%
Simplified80.5%
Final simplification80.5%
(FPCore (x eps) :precision binary64 (+ (cos eps) -1.0))
double code(double x, double eps) {
return cos(eps) + -1.0;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = cos(eps) + (-1.0d0)
end function
public static double code(double x, double eps) {
return Math.cos(eps) + -1.0;
}
def code(x, eps): return math.cos(eps) + -1.0
function code(x, eps) return Float64(cos(eps) + -1.0) end
function tmp = code(x, eps) tmp = cos(eps) + -1.0; end
code[x_, eps_] := N[(N[Cos[eps], $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\cos \varepsilon + -1
\end{array}
Initial program 54.3%
Taylor expanded in x around 0 52.9%
Final simplification52.9%
(FPCore (x eps) :precision binary64 (* (* -2.0 (sin (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (-2.0 * sin((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((-2.0d0) * sin((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (-2.0 * Math.sin((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (-2.0 * math.sin((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(-2.0 * sin(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (-2.0 * sin((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(-2.0 * N[Sin[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-2 \cdot \sin \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
herbie shell --seed 2024039
(FPCore (x eps)
:name "2cos (problem 3.3.5)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:herbie-target
(* (* -2.0 (sin (+ x (/ eps 2.0)))) (sin (/ eps 2.0)))
(- (cos (+ x eps)) (cos x)))