
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -1.45e+71)
(* x 3.0)
(if (<= x -1.75e-164)
(* y 2.0)
(if (<= x 4.1e-271)
z
(if (<= x 3e-222) (* y 2.0) (if (<= x 1.15e+30) z (* x 3.0)))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.45e+71) {
tmp = x * 3.0;
} else if (x <= -1.75e-164) {
tmp = y * 2.0;
} else if (x <= 4.1e-271) {
tmp = z;
} else if (x <= 3e-222) {
tmp = y * 2.0;
} else if (x <= 1.15e+30) {
tmp = z;
} else {
tmp = x * 3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.45d+71)) then
tmp = x * 3.0d0
else if (x <= (-1.75d-164)) then
tmp = y * 2.0d0
else if (x <= 4.1d-271) then
tmp = z
else if (x <= 3d-222) then
tmp = y * 2.0d0
else if (x <= 1.15d+30) then
tmp = z
else
tmp = x * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.45e+71) {
tmp = x * 3.0;
} else if (x <= -1.75e-164) {
tmp = y * 2.0;
} else if (x <= 4.1e-271) {
tmp = z;
} else if (x <= 3e-222) {
tmp = y * 2.0;
} else if (x <= 1.15e+30) {
tmp = z;
} else {
tmp = x * 3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.45e+71: tmp = x * 3.0 elif x <= -1.75e-164: tmp = y * 2.0 elif x <= 4.1e-271: tmp = z elif x <= 3e-222: tmp = y * 2.0 elif x <= 1.15e+30: tmp = z else: tmp = x * 3.0 return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.45e+71) tmp = Float64(x * 3.0); elseif (x <= -1.75e-164) tmp = Float64(y * 2.0); elseif (x <= 4.1e-271) tmp = z; elseif (x <= 3e-222) tmp = Float64(y * 2.0); elseif (x <= 1.15e+30) tmp = z; else tmp = Float64(x * 3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.45e+71) tmp = x * 3.0; elseif (x <= -1.75e-164) tmp = y * 2.0; elseif (x <= 4.1e-271) tmp = z; elseif (x <= 3e-222) tmp = y * 2.0; elseif (x <= 1.15e+30) tmp = z; else tmp = x * 3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.45e+71], N[(x * 3.0), $MachinePrecision], If[LessEqual[x, -1.75e-164], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, 4.1e-271], z, If[LessEqual[x, 3e-222], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, 1.15e+30], z, N[(x * 3.0), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.45 \cdot 10^{+71}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;x \leq -1.75 \cdot 10^{-164}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq 4.1 \cdot 10^{-271}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 3 \cdot 10^{-222}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq 1.15 \cdot 10^{+30}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;x \cdot 3\\
\end{array}
\end{array}
if x < -1.45000000000000004e71 or 1.15e30 < x Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 70.3%
if -1.45000000000000004e71 < x < -1.75e-164 or 4.1000000000000003e-271 < x < 3.0000000000000003e-222Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 60.9%
if -1.75e-164 < x < 4.1000000000000003e-271 or 3.0000000000000003e-222 < x < 1.15e30Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 60.7%
Final simplification64.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -5.9e-24) (not (<= x 2.05e+29))) (+ x (* 2.0 (+ x y))) (- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5.9e-24) || !(x <= 2.05e+29)) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5.9d-24)) .or. (.not. (x <= 2.05d+29))) then
tmp = x + (2.0d0 * (x + y))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5.9e-24) || !(x <= 2.05e+29)) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5.9e-24) or not (x <= 2.05e+29): tmp = x + (2.0 * (x + y)) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5.9e-24) || !(x <= 2.05e+29)) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5.9e-24) || ~((x <= 2.05e+29))) tmp = x + (2.0 * (x + y)); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5.9e-24], N[Not[LessEqual[x, 2.05e+29]], $MachinePrecision]], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.9 \cdot 10^{-24} \lor \neg \left(x \leq 2.05 \cdot 10^{+29}\right):\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -5.9000000000000002e-24 or 2.0500000000000002e29 < x Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 85.2%
if -5.9000000000000002e-24 < x < 2.0500000000000002e29Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 94.5%
Final simplification89.6%
(FPCore (x y z) :precision binary64 (if (<= x -6e-24) (+ x (* 2.0 (+ x y))) (if (<= x 8e+36) (- z (* y -2.0)) (- (* x 3.0) (* y -2.0)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -6e-24) {
tmp = x + (2.0 * (x + y));
} else if (x <= 8e+36) {
tmp = z - (y * -2.0);
} else {
tmp = (x * 3.0) - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-6d-24)) then
tmp = x + (2.0d0 * (x + y))
else if (x <= 8d+36) then
tmp = z - (y * (-2.0d0))
else
tmp = (x * 3.0d0) - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -6e-24) {
tmp = x + (2.0 * (x + y));
} else if (x <= 8e+36) {
tmp = z - (y * -2.0);
} else {
tmp = (x * 3.0) - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -6e-24: tmp = x + (2.0 * (x + y)) elif x <= 8e+36: tmp = z - (y * -2.0) else: tmp = (x * 3.0) - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -6e-24) tmp = Float64(x + Float64(2.0 * Float64(x + y))); elseif (x <= 8e+36) tmp = Float64(z - Float64(y * -2.0)); else tmp = Float64(Float64(x * 3.0) - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -6e-24) tmp = x + (2.0 * (x + y)); elseif (x <= 8e+36) tmp = z - (y * -2.0); else tmp = (x * 3.0) - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -6e-24], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 8e+36], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], N[(N[(x * 3.0), $MachinePrecision] - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{-24}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{elif}\;x \leq 8 \cdot 10^{+36}:\\
\;\;\;\;z - y \cdot -2\\
\mathbf{else}:\\
\;\;\;\;x \cdot 3 - y \cdot -2\\
\end{array}
\end{array}
if x < -5.99999999999999991e-24Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 85.2%
if -5.99999999999999991e-24 < x < 8.00000000000000034e36Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 94.5%
if 8.00000000000000034e36 < x Initial program 99.8%
+-commutative99.8%
associate-+l+99.7%
remove-double-neg99.7%
unsub-neg99.7%
+-commutative99.7%
+-commutative99.7%
associate-+l+99.7%
associate-+r+99.7%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
fma-def99.9%
Simplified99.9%
Taylor expanded in x around 0 99.8%
Taylor expanded in z around 0 85.2%
Final simplification89.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.6e+161) (not (<= y 1.2e+198))) (* y 2.0) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.6e+161) || !(y <= 1.2e+198)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.6d+161)) .or. (.not. (y <= 1.2d+198))) then
tmp = y * 2.0d0
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.6e+161) || !(y <= 1.2e+198)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.6e+161) or not (y <= 1.2e+198): tmp = y * 2.0 else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.6e+161) || !(y <= 1.2e+198)) tmp = Float64(y * 2.0); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.6e+161) || ~((y <= 1.2e+198))) tmp = y * 2.0; else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.6e+161], N[Not[LessEqual[y, 1.2e+198]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{+161} \lor \neg \left(y \leq 1.2 \cdot 10^{+198}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -4.5999999999999999e161 or 1.2000000000000001e198 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 81.9%
if -4.5999999999999999e161 < y < 1.2000000000000001e198Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.8%
associate-+r+99.9%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
fma-def99.9%
Simplified99.9%
Taylor expanded in y around 0 80.7%
Final simplification80.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -6.5e+70) (not (<= x 6.5e-39))) (- z (* x -3.0)) (- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -6.5e+70) || !(x <= 6.5e-39)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-6.5d+70)) .or. (.not. (x <= 6.5d-39))) then
tmp = z - (x * (-3.0d0))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -6.5e+70) || !(x <= 6.5e-39)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -6.5e+70) or not (x <= 6.5e-39): tmp = z - (x * -3.0) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -6.5e+70) || !(x <= 6.5e-39)) tmp = Float64(z - Float64(x * -3.0)); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -6.5e+70) || ~((x <= 6.5e-39))) tmp = z - (x * -3.0); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -6.5e+70], N[Not[LessEqual[x, 6.5e-39]], $MachinePrecision]], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.5 \cdot 10^{+70} \lor \neg \left(x \leq 6.5 \cdot 10^{-39}\right):\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -6.49999999999999978e70 or 6.50000000000000027e-39 < x Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
fma-def99.9%
Simplified99.9%
Taylor expanded in y around 0 83.2%
if -6.49999999999999978e70 < x < 6.50000000000000027e-39Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 92.8%
Final simplification88.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.7e+64) (not (<= y 1.45e+55))) (* y 2.0) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.7e+64) || !(y <= 1.45e+55)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.7d+64)) .or. (.not. (y <= 1.45d+55))) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.7e+64) || !(y <= 1.45e+55)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.7e+64) or not (y <= 1.45e+55): tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.7e+64) || !(y <= 1.45e+55)) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.7e+64) || ~((y <= 1.45e+55))) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.7e+64], N[Not[LessEqual[y, 1.45e+55]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.7 \cdot 10^{+64} \lor \neg \left(y \leq 1.45 \cdot 10^{+55}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -3.69999999999999983e64 or 1.4499999999999999e55 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 62.3%
if -3.69999999999999983e64 < y < 1.4499999999999999e55Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 45.6%
Final simplification52.1%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 32.7%
Final simplification32.7%
herbie shell --seed 2024036
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))