
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (- (* x (* 3.0 (log (/ (cbrt x) (cbrt y))))) z))
double code(double x, double y, double z) {
return (x * (3.0 * log((cbrt(x) / cbrt(y))))) - z;
}
public static double code(double x, double y, double z) {
return (x * (3.0 * Math.log((Math.cbrt(x) / Math.cbrt(y))))) - z;
}
function code(x, y, z) return Float64(Float64(x * Float64(3.0 * log(Float64(cbrt(x) / cbrt(y))))) - z) end
code[x_, y_, z_] := N[(N[(x * N[(3.0 * N[Log[N[(N[Power[x, 1/3], $MachinePrecision] / N[Power[y, 1/3], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(3 \cdot \log \left(\frac{\sqrt[3]{x}}{\sqrt[3]{y}}\right)\right) - z
\end{array}
Initial program 80.7%
add-cube-cbrt80.7%
log-prod80.6%
pow280.6%
Applied egg-rr80.6%
log-pow80.6%
distribute-lft1-in80.6%
metadata-eval80.6%
Simplified80.6%
cbrt-div99.7%
div-inv99.7%
Applied egg-rr99.7%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (log (/ x y)))))
(if (<= t_0 (- INFINITY))
(- z)
(if (<= t_0 5e+278) (- t_0 z) (* x (- (log x) (log y)))))))
double code(double x, double y, double z) {
double t_0 = x * log((x / y));
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = -z;
} else if (t_0 <= 5e+278) {
tmp = t_0 - z;
} else {
tmp = x * (log(x) - log(y));
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = x * Math.log((x / y));
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = -z;
} else if (t_0 <= 5e+278) {
tmp = t_0 - z;
} else {
tmp = x * (Math.log(x) - Math.log(y));
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log((x / y)) tmp = 0 if t_0 <= -math.inf: tmp = -z elif t_0 <= 5e+278: tmp = t_0 - z else: tmp = x * (math.log(x) - math.log(y)) return tmp
function code(x, y, z) t_0 = Float64(x * log(Float64(x / y))) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(-z); elseif (t_0 <= 5e+278) tmp = Float64(t_0 - z); else tmp = Float64(x * Float64(log(x) - log(y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log((x / y)); tmp = 0.0; if (t_0 <= -Inf) tmp = -z; elseif (t_0 <= 5e+278) tmp = t_0 - z; else tmp = x * (log(x) - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], (-z), If[LessEqual[t$95$0, 5e+278], N[(t$95$0 - z), $MachinePrecision], N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log \left(\frac{x}{y}\right)\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;-z\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+278}:\\
\;\;\;\;t\_0 - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right)\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < -inf.0Initial program 3.5%
remove-double-neg3.5%
sub-neg3.5%
distribute-neg-in3.5%
distribute-rgt-neg-in3.5%
remove-double-neg3.5%
fma-udef3.5%
log-div53.5%
sub-neg53.5%
distribute-neg-in53.5%
remove-double-neg53.5%
+-commutative53.5%
sub-neg53.5%
log-div13.1%
Simplified13.1%
Taylor expanded in x around 0 48.5%
if -inf.0 < (*.f64 x (log.f64 (/.f64 x y))) < 5.00000000000000029e278Initial program 99.3%
if 5.00000000000000029e278 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 22.0%
log-div66.6%
Applied egg-rr66.6%
Taylor expanded in z around 0 63.0%
Final simplification89.9%
(FPCore (x y z)
:precision binary64
(if (<= x -6.2e+149)
(* x (- (log (- x)) (log (- y))))
(if (<= x -5e-310)
(- (* x (log (/ x y))) z)
(- (* x (- (log x) (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -6.2e+149) {
tmp = x * (log(-x) - log(-y));
} else if (x <= -5e-310) {
tmp = (x * log((x / y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-6.2d+149)) then
tmp = x * (log(-x) - log(-y))
else if (x <= (-5d-310)) then
tmp = (x * log((x / y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -6.2e+149) {
tmp = x * (Math.log(-x) - Math.log(-y));
} else if (x <= -5e-310) {
tmp = (x * Math.log((x / y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -6.2e+149: tmp = x * (math.log(-x) - math.log(-y)) elif x <= -5e-310: tmp = (x * math.log((x / y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -6.2e+149) tmp = Float64(x * Float64(log(Float64(-x)) - log(Float64(-y)))); elseif (x <= -5e-310) tmp = Float64(Float64(x * log(Float64(x / y))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -6.2e+149) tmp = x * (log(-x) - log(-y)); elseif (x <= -5e-310) tmp = (x * log((x / y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -6.2e+149], N[(x * N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -5e-310], N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.2 \cdot 10^{+149}:\\
\;\;\;\;x \cdot \left(\log \left(-x\right) - \log \left(-y\right)\right)\\
\mathbf{elif}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
if x < -6.19999999999999974e149Initial program 69.8%
Taylor expanded in z around 0 62.8%
frac-2neg62.8%
log-div90.3%
Applied egg-rr90.3%
if -6.19999999999999974e149 < x < -4.999999999999985e-310Initial program 87.1%
if -4.999999999999985e-310 < x Initial program 78.0%
log-div99.4%
Applied egg-rr99.4%
Final simplification93.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log (/ x y))))) (if (<= t_0 (- INFINITY)) (- z) (- t_0 z))))
double code(double x, double y, double z) {
double t_0 = x * log((x / y));
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = -z;
} else {
tmp = t_0 - z;
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = x * Math.log((x / y));
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = -z;
} else {
tmp = t_0 - z;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log((x / y)) tmp = 0 if t_0 <= -math.inf: tmp = -z else: tmp = t_0 - z return tmp
function code(x, y, z) t_0 = Float64(x * log(Float64(x / y))) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(-z); else tmp = Float64(t_0 - z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log((x / y)); tmp = 0.0; if (t_0 <= -Inf) tmp = -z; else tmp = t_0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], (-z), N[(t$95$0 - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log \left(\frac{x}{y}\right)\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;t\_0 - z\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < -inf.0Initial program 3.5%
remove-double-neg3.5%
sub-neg3.5%
distribute-neg-in3.5%
distribute-rgt-neg-in3.5%
remove-double-neg3.5%
fma-udef3.5%
log-div53.5%
sub-neg53.5%
distribute-neg-in53.5%
remove-double-neg53.5%
+-commutative53.5%
sub-neg53.5%
log-div13.1%
Simplified13.1%
Taylor expanded in x around 0 48.5%
if -inf.0 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 90.1%
Final simplification85.6%
(FPCore (x y z) :precision binary64 (if (<= y -5e-310) (- (* x (- (log (- x)) (log (- y)))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= -5e-310) {
tmp = (x * (log(-x) - log(-y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5d-310)) then
tmp = (x * (log(-x) - log(-y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5e-310) {
tmp = (x * (Math.log(-x) - Math.log(-y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5e-310: tmp = (x * (math.log(-x) - math.log(-y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5e-310) tmp = Float64(Float64(x * Float64(log(Float64(-x)) - log(Float64(-y)))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5e-310) tmp = (x * (log(-x) - log(-y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5e-310], N[(N[(x * N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\
\;\;\;\;x \cdot \left(\log \left(-x\right) - \log \left(-y\right)\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
if y < -4.999999999999985e-310Initial program 83.3%
frac-2neg46.1%
log-div56.7%
Applied egg-rr99.5%
if -4.999999999999985e-310 < y Initial program 78.0%
log-div99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -7.5e-27) (not (<= z 4.1e+96))) (- z) (* (- x) (log (/ y x)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -7.5e-27) || !(z <= 4.1e+96)) {
tmp = -z;
} else {
tmp = -x * log((y / x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-7.5d-27)) .or. (.not. (z <= 4.1d+96))) then
tmp = -z
else
tmp = -x * log((y / x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -7.5e-27) || !(z <= 4.1e+96)) {
tmp = -z;
} else {
tmp = -x * Math.log((y / x));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -7.5e-27) or not (z <= 4.1e+96): tmp = -z else: tmp = -x * math.log((y / x)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -7.5e-27) || !(z <= 4.1e+96)) tmp = Float64(-z); else tmp = Float64(Float64(-x) * log(Float64(y / x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -7.5e-27) || ~((z <= 4.1e+96))) tmp = -z; else tmp = -x * log((y / x)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -7.5e-27], N[Not[LessEqual[z, 4.1e+96]], $MachinePrecision]], (-z), N[((-x) * N[Log[N[(y / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.5 \cdot 10^{-27} \lor \neg \left(z \leq 4.1 \cdot 10^{+96}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;\left(-x\right) \cdot \log \left(\frac{y}{x}\right)\\
\end{array}
\end{array}
if z < -7.50000000000000029e-27 or 4.09999999999999998e96 < z Initial program 79.3%
remove-double-neg79.3%
sub-neg79.3%
distribute-neg-in79.3%
distribute-rgt-neg-in79.3%
remove-double-neg79.3%
fma-udef79.3%
log-div50.8%
sub-neg50.8%
distribute-neg-in50.8%
remove-double-neg50.8%
+-commutative50.8%
sub-neg50.8%
log-div79.1%
Simplified79.1%
Taylor expanded in x around 0 74.3%
if -7.50000000000000029e-27 < z < 4.09999999999999998e96Initial program 81.7%
remove-double-neg81.7%
sub-neg81.7%
distribute-neg-in81.7%
distribute-rgt-neg-in81.7%
remove-double-neg81.7%
fma-udef81.7%
log-div48.8%
sub-neg48.8%
distribute-neg-in48.8%
remove-double-neg48.8%
+-commutative48.8%
sub-neg48.8%
log-div81.3%
Simplified81.3%
Taylor expanded in x around inf 38.8%
log-rec38.8%
neg-mul-138.8%
neg-mul-138.8%
sub-neg38.8%
log-div64.6%
Simplified64.6%
Final simplification68.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.72e-28) (not (<= z 4.1e+96))) (- z) (* x (log (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.72e-28) || !(z <= 4.1e+96)) {
tmp = -z;
} else {
tmp = x * log((x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.72d-28)) .or. (.not. (z <= 4.1d+96))) then
tmp = -z
else
tmp = x * log((x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.72e-28) || !(z <= 4.1e+96)) {
tmp = -z;
} else {
tmp = x * Math.log((x / y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.72e-28) or not (z <= 4.1e+96): tmp = -z else: tmp = x * math.log((x / y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.72e-28) || !(z <= 4.1e+96)) tmp = Float64(-z); else tmp = Float64(x * log(Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.72e-28) || ~((z <= 4.1e+96))) tmp = -z; else tmp = x * log((x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.72e-28], N[Not[LessEqual[z, 4.1e+96]], $MachinePrecision]], (-z), N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.72 \cdot 10^{-28} \lor \neg \left(z \leq 4.1 \cdot 10^{+96}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right)\\
\end{array}
\end{array}
if z < -1.7199999999999999e-28 or 4.09999999999999998e96 < z Initial program 79.3%
remove-double-neg79.3%
sub-neg79.3%
distribute-neg-in79.3%
distribute-rgt-neg-in79.3%
remove-double-neg79.3%
fma-udef79.3%
log-div50.8%
sub-neg50.8%
distribute-neg-in50.8%
remove-double-neg50.8%
+-commutative50.8%
sub-neg50.8%
log-div79.1%
Simplified79.1%
Taylor expanded in x around 0 74.3%
if -1.7199999999999999e-28 < z < 4.09999999999999998e96Initial program 81.7%
Taylor expanded in z around 0 64.3%
Final simplification68.7%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 80.7%
remove-double-neg80.7%
sub-neg80.7%
distribute-neg-in80.7%
distribute-rgt-neg-in80.7%
remove-double-neg80.7%
fma-udef80.7%
log-div49.7%
sub-neg49.7%
distribute-neg-in49.7%
remove-double-neg49.7%
+-commutative49.7%
sub-neg49.7%
log-div80.3%
Simplified80.3%
Taylor expanded in x around 0 44.9%
Final simplification44.9%
(FPCore (x y z) :precision binary64 (if (< y 7.595077799083773e-308) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * log((x / y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y < 7.595077799083773d-308) then
tmp = (x * log((x / y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * Math.log((x / y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y < 7.595077799083773e-308: tmp = (x * math.log((x / y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y < 7.595077799083773e-308) tmp = Float64(Float64(x * log(Float64(x / y))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y < 7.595077799083773e-308) tmp = (x * log((x / y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[y, 7.595077799083773e-308], N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y < 7.595077799083773 \cdot 10^{-308}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
herbie shell --seed 2024036
(FPCore (x y z)
:name "Numeric.SpecFunctions.Extra:bd0 from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< y 7.595077799083773e-308) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z))
(- (* x (log (/ x y))) z))