
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (fma x (log y) (- t))))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), fma(x, log(y), -t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), fma(x, log(y), Float64(-t))) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(x * N[Log[y], $MachinePrecision] + (-t)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), \mathsf{fma}\left(x, \log y, -t\right)\right)
\end{array}
Initial program 83.6%
+-commutative83.6%
associate--l+83.6%
fma-def83.6%
sub-neg83.6%
log1p-def99.8%
fma-neg99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 83.6%
+-commutative83.6%
associate--l+83.6%
fma-def83.6%
sub-neg83.6%
log1p-def99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (- (* -0.5 (* z (pow y 2.0))) (* z y))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + ((-0.5 * (z * pow(y, 2.0))) - (z * y))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (((-0.5d0) * (z * (y ** 2.0d0))) - (z * y))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + ((-0.5 * (z * Math.pow(y, 2.0))) - (z * y))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + ((-0.5 * (z * math.pow(y, 2.0))) - (z * y))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(Float64(-0.5 * Float64(z * (y ^ 2.0))) - Float64(z * y))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + ((-0.5 * (z * (y ^ 2.0))) - (z * y))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(z * N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + \left(-0.5 \cdot \left(z \cdot {y}^{2}\right) - z \cdot y\right)\right) - t
\end{array}
Initial program 83.6%
Taylor expanded in y around 0 99.5%
Final simplification99.5%
(FPCore (x y z t) :precision binary64 (if (or (<= x -4.2e-54) (not (<= x 5.5e-41))) (- (- t) (* x (log (/ 1.0 y)))) (- (fma y z t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4.2e-54) || !(x <= 5.5e-41)) {
tmp = -t - (x * log((1.0 / y)));
} else {
tmp = -fma(y, z, t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if ((x <= -4.2e-54) || !(x <= 5.5e-41)) tmp = Float64(Float64(-t) - Float64(x * log(Float64(1.0 / y)))); else tmp = Float64(-fma(y, z, t)); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -4.2e-54], N[Not[LessEqual[x, 5.5e-41]], $MachinePrecision]], N[((-t) - N[(x * N[Log[N[(1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-N[(y * z + t), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{-54} \lor \neg \left(x \leq 5.5 \cdot 10^{-41}\right):\\
\;\;\;\;\left(-t\right) - x \cdot \log \left(\frac{1}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;-\mathsf{fma}\left(y, z, t\right)\\
\end{array}
\end{array}
if x < -4.2e-54 or 5.50000000000000022e-41 < x Initial program 94.5%
Taylor expanded in y around 0 93.3%
Taylor expanded in y around inf 93.3%
if -4.2e-54 < x < 5.50000000000000022e-41Initial program 68.4%
Taylor expanded in y around 0 99.8%
+-commutative99.8%
mul-1-neg99.8%
unsub-neg99.8%
Simplified99.8%
Taylor expanded in x around 0 95.2%
mul-1-neg95.2%
+-commutative95.2%
fma-udef95.2%
Simplified95.2%
Final simplification94.1%
(FPCore (x y z t) :precision binary64 (if (or (<= x -2.95e-55) (not (<= x 3.2e-43))) (- (* x (log y)) t) (- (fma y z t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.95e-55) || !(x <= 3.2e-43)) {
tmp = (x * log(y)) - t;
} else {
tmp = -fma(y, z, t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.95e-55) || !(x <= 3.2e-43)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(-fma(y, z, t)); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.95e-55], N[Not[LessEqual[x, 3.2e-43]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], (-N[(y * z + t), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.95 \cdot 10^{-55} \lor \neg \left(x \leq 3.2 \cdot 10^{-43}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;-\mathsf{fma}\left(y, z, t\right)\\
\end{array}
\end{array}
if x < -2.9499999999999999e-55 or 3.19999999999999985e-43 < x Initial program 94.5%
Taylor expanded in y around 0 93.3%
if -2.9499999999999999e-55 < x < 3.19999999999999985e-43Initial program 68.4%
Taylor expanded in y around 0 99.8%
+-commutative99.8%
mul-1-neg99.8%
unsub-neg99.8%
Simplified99.8%
Taylor expanded in x around 0 95.2%
mul-1-neg95.2%
+-commutative95.2%
fma-udef95.2%
Simplified95.2%
Final simplification94.1%
(FPCore (x y z t) :precision binary64 (if (or (<= x -7.2e+144) (not (<= x 5.4e+78))) (* x (log y)) (- (fma y z t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -7.2e+144) || !(x <= 5.4e+78)) {
tmp = x * log(y);
} else {
tmp = -fma(y, z, t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if ((x <= -7.2e+144) || !(x <= 5.4e+78)) tmp = Float64(x * log(y)); else tmp = Float64(-fma(y, z, t)); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -7.2e+144], N[Not[LessEqual[x, 5.4e+78]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], (-N[(y * z + t), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{+144} \lor \neg \left(x \leq 5.4 \cdot 10^{+78}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;-\mathsf{fma}\left(y, z, t\right)\\
\end{array}
\end{array}
if x < -7.1999999999999995e144 or 5.40000000000000009e78 < x Initial program 99.1%
Taylor expanded in y around 0 99.5%
Taylor expanded in x around inf 85.1%
if -7.1999999999999995e144 < x < 5.40000000000000009e78Initial program 76.3%
Taylor expanded in y around 0 99.2%
+-commutative99.2%
mul-1-neg99.2%
unsub-neg99.2%
Simplified99.2%
Taylor expanded in x around 0 81.7%
mul-1-neg81.7%
+-commutative81.7%
fma-udef81.7%
Simplified81.7%
Final simplification82.8%
(FPCore (x y z t) :precision binary64 (if (or (<= x -3.5e+144) (not (<= x 1.42e+79))) (* x (log y)) (- (- t) (* z y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.5e+144) || !(x <= 1.42e+79)) {
tmp = x * log(y);
} else {
tmp = -t - (z * y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-3.5d+144)) .or. (.not. (x <= 1.42d+79))) then
tmp = x * log(y)
else
tmp = -t - (z * y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.5e+144) || !(x <= 1.42e+79)) {
tmp = x * Math.log(y);
} else {
tmp = -t - (z * y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -3.5e+144) or not (x <= 1.42e+79): tmp = x * math.log(y) else: tmp = -t - (z * y) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -3.5e+144) || !(x <= 1.42e+79)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-t) - Float64(z * y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -3.5e+144) || ~((x <= 1.42e+79))) tmp = x * log(y); else tmp = -t - (z * y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.5e+144], N[Not[LessEqual[x, 1.42e+79]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[((-t) - N[(z * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.5 \cdot 10^{+144} \lor \neg \left(x \leq 1.42 \cdot 10^{+79}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\left(-t\right) - z \cdot y\\
\end{array}
\end{array}
if x < -3.4999999999999998e144 or 1.41999999999999998e79 < x Initial program 99.1%
Taylor expanded in y around 0 99.5%
Taylor expanded in x around inf 85.1%
if -3.4999999999999998e144 < x < 1.41999999999999998e79Initial program 76.3%
Taylor expanded in x around 0 59.5%
fma-neg59.5%
sub-neg59.5%
mul-1-neg59.5%
log1p-def82.4%
mul-1-neg82.4%
Simplified82.4%
Taylor expanded in y around 0 81.7%
mul-1-neg81.7%
+-commutative81.7%
unsub-neg81.7%
mul-1-neg81.7%
distribute-rgt-neg-in81.7%
Simplified81.7%
Final simplification82.8%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 83.6%
Taylor expanded in y around 0 99.2%
+-commutative99.2%
mul-1-neg99.2%
unsub-neg99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x y z t) :precision binary64 (if (or (<= t -1.35e-90) (not (<= t 5e-29))) (- t) (* z (- y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.35e-90) || !(t <= 5e-29)) {
tmp = -t;
} else {
tmp = z * -y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-1.35d-90)) .or. (.not. (t <= 5d-29))) then
tmp = -t
else
tmp = z * -y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.35e-90) || !(t <= 5e-29)) {
tmp = -t;
} else {
tmp = z * -y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -1.35e-90) or not (t <= 5e-29): tmp = -t else: tmp = z * -y return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -1.35e-90) || !(t <= 5e-29)) tmp = Float64(-t); else tmp = Float64(z * Float64(-y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -1.35e-90) || ~((t <= 5e-29))) tmp = -t; else tmp = z * -y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -1.35e-90], N[Not[LessEqual[t, 5e-29]], $MachinePrecision]], (-t), N[(z * (-y)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.35 \cdot 10^{-90} \lor \neg \left(t \leq 5 \cdot 10^{-29}\right):\\
\;\;\;\;-t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right)\\
\end{array}
\end{array}
if t < -1.34999999999999998e-90 or 4.99999999999999986e-29 < t Initial program 93.8%
Taylor expanded in t around inf 66.6%
mul-1-neg66.6%
Simplified66.6%
if -1.34999999999999998e-90 < t < 4.99999999999999986e-29Initial program 66.6%
Taylor expanded in y around 0 99.6%
+-commutative99.6%
mul-1-neg99.6%
unsub-neg99.6%
Simplified99.6%
Taylor expanded in y around inf 34.7%
mul-1-neg34.7%
*-commutative34.7%
distribute-rgt-neg-in34.7%
Simplified34.7%
Final simplification54.6%
(FPCore (x y z t) :precision binary64 (- (- t) (* z y)))
double code(double x, double y, double z, double t) {
return -t - (z * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t - (z * y)
end function
public static double code(double x, double y, double z, double t) {
return -t - (z * y);
}
def code(x, y, z, t): return -t - (z * y)
function code(x, y, z, t) return Float64(Float64(-t) - Float64(z * y)) end
function tmp = code(x, y, z, t) tmp = -t - (z * y); end
code[x_, y_, z_, t_] := N[((-t) - N[(z * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-t\right) - z \cdot y
\end{array}
Initial program 83.6%
Taylor expanded in x around 0 45.2%
fma-neg45.2%
sub-neg45.2%
mul-1-neg45.2%
log1p-def60.9%
mul-1-neg60.9%
Simplified60.9%
Taylor expanded in y around 0 60.3%
mul-1-neg60.3%
+-commutative60.3%
unsub-neg60.3%
mul-1-neg60.3%
distribute-rgt-neg-in60.3%
Simplified60.3%
Final simplification60.3%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 83.6%
Taylor expanded in t around inf 44.3%
mul-1-neg44.3%
Simplified44.3%
Final simplification44.3%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024036
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))