
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (+ z 1.0) (* z z))))
(*
y_s
(*
x_s
(if (or (<= t_0 -5e+108) (not (<= t_0 2e+25)))
(/ (/ (* (/ y_m z) x_m) z) z)
(/ y_m (/ z (/ x_m (* z (+ z 1.0))))))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (z + 1.0) * (z * z);
double tmp;
if ((t_0 <= -5e+108) || !(t_0 <= 2e+25)) {
tmp = (((y_m / z) * x_m) / z) / z;
} else {
tmp = y_m / (z / (x_m / (z * (z + 1.0))));
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z + 1.0d0) * (z * z)
if ((t_0 <= (-5d+108)) .or. (.not. (t_0 <= 2d+25))) then
tmp = (((y_m / z) * x_m) / z) / z
else
tmp = y_m / (z / (x_m / (z * (z + 1.0d0))))
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (z + 1.0) * (z * z);
double tmp;
if ((t_0 <= -5e+108) || !(t_0 <= 2e+25)) {
tmp = (((y_m / z) * x_m) / z) / z;
} else {
tmp = y_m / (z / (x_m / (z * (z + 1.0))));
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): t_0 = (z + 1.0) * (z * z) tmp = 0 if (t_0 <= -5e+108) or not (t_0 <= 2e+25): tmp = (((y_m / z) * x_m) / z) / z else: tmp = y_m / (z / (x_m / (z * (z + 1.0)))) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if ((t_0 <= -5e+108) || !(t_0 <= 2e+25)) tmp = Float64(Float64(Float64(Float64(y_m / z) * x_m) / z) / z); else tmp = Float64(y_m / Float64(z / Float64(x_m / Float64(z * Float64(z + 1.0))))); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
t_0 = (z + 1.0) * (z * z);
tmp = 0.0;
if ((t_0 <= -5e+108) || ~((t_0 <= 2e+25)))
tmp = (((y_m / z) * x_m) / z) / z;
else
tmp = y_m / (z / (x_m / (z * (z + 1.0))));
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[Or[LessEqual[t$95$0, -5e+108], N[Not[LessEqual[t$95$0, 2e+25]], $MachinePrecision]], N[(N[(N[(N[(y$95$m / z), $MachinePrecision] * x$95$m), $MachinePrecision] / z), $MachinePrecision] / z), $MachinePrecision], N[(y$95$m / N[(z / N[(x$95$m / N[(z * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+108} \lor \neg \left(t\_0 \leq 2 \cdot 10^{+25}\right):\\
\;\;\;\;\frac{\frac{\frac{y\_m}{z} \cdot x\_m}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{\frac{z}{\frac{x\_m}{z \cdot \left(z + 1\right)}}}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z 1)) < -4.99999999999999991e108 or 2.00000000000000018e25 < (*.f64 (*.f64 z z) (+.f64 z 1)) Initial program 89.1%
*-commutative89.1%
associate-*l/88.6%
*-commutative88.6%
sqr-neg88.6%
*-commutative88.6%
distribute-rgt1-in59.1%
sqr-neg59.1%
fma-def88.6%
sqr-neg88.6%
cube-unmult88.6%
Simplified88.6%
fma-def59.1%
associate-*r/61.5%
*-commutative61.5%
cube-mult61.5%
distribute-rgt1-in89.1%
*-commutative89.1%
frac-times91.3%
associate-/r*95.5%
associate-*l/97.2%
Applied egg-rr97.2%
Taylor expanded in z around inf 97.2%
*-commutative97.2%
associate-*l/98.1%
Applied egg-rr98.1%
if -4.99999999999999991e108 < (*.f64 (*.f64 z z) (+.f64 z 1)) < 2.00000000000000018e25Initial program 82.9%
*-commutative82.9%
frac-times80.1%
associate-*l/82.9%
times-frac96.7%
Applied egg-rr96.7%
associate-*l/97.8%
associate-/l*92.1%
associate-/l/92.0%
Applied egg-rr92.0%
Final simplification94.6%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (/ (/ x_m z) z)))
(*
y_s
(*
x_s
(if (or (<= z -1.0) (not (<= z 1.0))) (* (/ y_m z) t_0) (* y_m t_0))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (x_m / z) / z;
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = (y_m / z) * t_0;
} else {
tmp = y_m * t_0;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x_m / z) / z
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = (y_m / z) * t_0
else
tmp = y_m * t_0
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (x_m / z) / z;
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = (y_m / z) * t_0;
} else {
tmp = y_m * t_0;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): t_0 = (x_m / z) / z tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = (y_m / z) * t_0 else: tmp = y_m * t_0 return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(x_m / z) / z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(Float64(y_m / z) * t_0); else tmp = Float64(y_m * t_0); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
t_0 = (x_m / z) / z;
tmp = 0.0;
if ((z <= -1.0) || ~((z <= 1.0)))
tmp = (y_m / z) * t_0;
else
tmp = y_m * t_0;
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(y$95$m / z), $MachinePrecision] * t$95$0), $MachinePrecision], N[(y$95$m * t$95$0), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{\frac{x\_m}{z}}{z}\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\frac{y\_m}{z} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot t\_0\\
\end{array}\right)
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 89.1%
*-commutative89.1%
frac-times91.9%
associate-*l/93.4%
times-frac92.2%
Applied egg-rr92.2%
Taylor expanded in z around inf 90.7%
if -1 < z < 1Initial program 82.5%
*-commutative82.5%
frac-times78.8%
associate-*l/82.5%
times-frac96.5%
Applied egg-rr96.5%
Taylor expanded in z around 0 95.4%
clear-num95.3%
frac-times90.4%
*-commutative90.4%
*-un-lft-identity90.4%
Applied egg-rr90.4%
div-inv89.7%
*-commutative89.7%
*-commutative89.7%
associate-/r*89.7%
clear-num89.8%
Applied egg-rr89.8%
Final simplification90.2%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (or (<= z -1.0) (not (<= z 1.0)))
(* (/ x_m z) (/ y_m (* z z)))
(* y_m (/ (/ x_m z) z))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = (x_m / z) * (y_m / (z * z));
} else {
tmp = y_m * ((x_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = (x_m / z) * (y_m / (z * z))
else
tmp = y_m * ((x_m / z) / z)
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = (x_m / z) * (y_m / (z * z));
} else {
tmp = y_m * ((x_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = (x_m / z) * (y_m / (z * z)) else: tmp = y_m * ((x_m / z) / z) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(Float64(x_m / z) * Float64(y_m / Float64(z * z))); else tmp = Float64(y_m * Float64(Float64(x_m / z) / z)); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if ((z <= -1.0) || ~((z <= 1.0)))
tmp = (x_m / z) * (y_m / (z * z));
else
tmp = y_m * ((x_m / z) / z);
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{\frac{x\_m}{z}}{z}\\
\end{array}\right)
\end{array}
if z < -1 or 1 < z Initial program 89.1%
sqr-neg89.1%
*-commutative89.1%
times-frac91.9%
sqr-neg91.9%
Simplified91.9%
Taylor expanded in z around inf 90.5%
if -1 < z < 1Initial program 82.5%
*-commutative82.5%
frac-times78.8%
associate-*l/82.5%
times-frac96.5%
Applied egg-rr96.5%
Taylor expanded in z around 0 95.4%
clear-num95.3%
frac-times90.4%
*-commutative90.4%
*-un-lft-identity90.4%
Applied egg-rr90.4%
div-inv89.7%
*-commutative89.7%
*-commutative89.7%
associate-/r*89.7%
clear-num89.8%
Applied egg-rr89.8%
Final simplification90.1%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (or (<= z -1.0) (not (<= z 1.0)))
(* (/ (/ y_m z) z) (/ x_m z))
(* y_m (/ (/ x_m z) z))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = ((y_m / z) / z) * (x_m / z);
} else {
tmp = y_m * ((x_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = ((y_m / z) / z) * (x_m / z)
else
tmp = y_m * ((x_m / z) / z)
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = ((y_m / z) / z) * (x_m / z);
} else {
tmp = y_m * ((x_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = ((y_m / z) / z) * (x_m / z) else: tmp = y_m * ((x_m / z) / z) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(Float64(Float64(y_m / z) / z) * Float64(x_m / z)); else tmp = Float64(y_m * Float64(Float64(x_m / z) / z)); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if ((z <= -1.0) || ~((z <= 1.0)))
tmp = ((y_m / z) / z) * (x_m / z);
else
tmp = y_m * ((x_m / z) / z);
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\frac{\frac{y\_m}{z}}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{\frac{x\_m}{z}}{z}\\
\end{array}\right)
\end{array}
if z < -1 or 1 < z Initial program 89.1%
*-commutative89.1%
associate-*l/89.4%
*-commutative89.4%
sqr-neg89.4%
*-commutative89.4%
distribute-rgt1-in62.2%
sqr-neg62.2%
fma-def89.4%
sqr-neg89.4%
cube-unmult89.4%
Simplified89.4%
fma-def62.2%
associate-*r/63.6%
*-commutative63.6%
cube-mult63.7%
distribute-rgt1-in89.1%
*-commutative89.1%
frac-times91.9%
associate-/r*95.8%
associate-*l/96.6%
Applied egg-rr96.6%
Taylor expanded in z around inf 95.2%
associate-/l*90.5%
associate-/r/94.4%
Applied egg-rr94.4%
if -1 < z < 1Initial program 82.5%
*-commutative82.5%
frac-times78.8%
associate-*l/82.5%
times-frac96.5%
Applied egg-rr96.5%
Taylor expanded in z around 0 95.4%
clear-num95.3%
frac-times90.4%
*-commutative90.4%
*-un-lft-identity90.4%
Applied egg-rr90.4%
div-inv89.7%
*-commutative89.7%
*-commutative89.7%
associate-/r*89.7%
clear-num89.8%
Applied egg-rr89.8%
Final simplification91.9%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= z -1.0)
(* (/ (/ y_m z) z) (/ x_m z))
(if (<= z 1.0) (* y_m (/ (/ x_m z) z)) (/ (* (/ y_m z) (/ x_m z)) z))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = ((y_m / z) / z) * (x_m / z);
} else if (z <= 1.0) {
tmp = y_m * ((x_m / z) / z);
} else {
tmp = ((y_m / z) * (x_m / z)) / z;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.0d0)) then
tmp = ((y_m / z) / z) * (x_m / z)
else if (z <= 1.0d0) then
tmp = y_m * ((x_m / z) / z)
else
tmp = ((y_m / z) * (x_m / z)) / z
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = ((y_m / z) / z) * (x_m / z);
} else if (z <= 1.0) {
tmp = y_m * ((x_m / z) / z);
} else {
tmp = ((y_m / z) * (x_m / z)) / z;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if z <= -1.0: tmp = ((y_m / z) / z) * (x_m / z) elif z <= 1.0: tmp = y_m * ((x_m / z) / z) else: tmp = ((y_m / z) * (x_m / z)) / z return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (z <= -1.0) tmp = Float64(Float64(Float64(y_m / z) / z) * Float64(x_m / z)); elseif (z <= 1.0) tmp = Float64(y_m * Float64(Float64(x_m / z) / z)); else tmp = Float64(Float64(Float64(y_m / z) * Float64(x_m / z)) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (z <= -1.0)
tmp = ((y_m / z) / z) * (x_m / z);
elseif (z <= 1.0)
tmp = y_m * ((x_m / z) / z);
else
tmp = ((y_m / z) * (x_m / z)) / z;
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, -1.0], N[(N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{z} \cdot \frac{x\_m}{z}\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;y\_m \cdot \frac{\frac{x\_m}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y\_m}{z} \cdot \frac{x\_m}{z}}{z}\\
\end{array}\right)
\end{array}
if z < -1Initial program 88.1%
*-commutative88.1%
associate-*l/91.3%
*-commutative91.3%
sqr-neg91.3%
*-commutative91.3%
distribute-rgt1-in43.3%
sqr-neg43.3%
fma-def91.3%
sqr-neg91.3%
cube-unmult91.3%
Simplified91.3%
fma-def43.3%
associate-*r/43.3%
*-commutative43.3%
cube-mult43.3%
distribute-rgt1-in88.1%
*-commutative88.1%
frac-times92.9%
associate-/r*97.0%
associate-*l/95.6%
Applied egg-rr95.6%
Taylor expanded in z around inf 93.7%
associate-/l*89.6%
associate-/r/95.1%
Applied egg-rr95.1%
if -1 < z < 1Initial program 82.5%
*-commutative82.5%
frac-times78.8%
associate-*l/82.5%
times-frac96.5%
Applied egg-rr96.5%
Taylor expanded in z around 0 95.4%
clear-num95.3%
frac-times90.4%
*-commutative90.4%
*-un-lft-identity90.4%
Applied egg-rr90.4%
div-inv89.7%
*-commutative89.7%
*-commutative89.7%
associate-/r*89.7%
clear-num89.8%
Applied egg-rr89.8%
if 1 < z Initial program 90.5%
*-commutative90.5%
associate-*l/86.9%
*-commutative86.9%
sqr-neg86.9%
*-commutative86.9%
distribute-rgt1-in86.9%
sqr-neg86.9%
fma-def86.9%
sqr-neg86.9%
cube-unmult87.0%
Simplified87.0%
fma-def87.0%
associate-*r/90.4%
*-commutative90.4%
cube-mult90.5%
distribute-rgt1-in90.5%
*-commutative90.5%
frac-times90.7%
associate-/r*94.2%
associate-*l/97.9%
Applied egg-rr97.9%
Taylor expanded in z around inf 97.2%
Final simplification92.7%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= z -1.0)
(* (/ (/ y_m z) z) (/ x_m z))
(if (<= z 1.0) (* y_m (/ (/ x_m z) z)) (/ (/ (* (/ y_m z) x_m) z) z))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = ((y_m / z) / z) * (x_m / z);
} else if (z <= 1.0) {
tmp = y_m * ((x_m / z) / z);
} else {
tmp = (((y_m / z) * x_m) / z) / z;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.0d0)) then
tmp = ((y_m / z) / z) * (x_m / z)
else if (z <= 1.0d0) then
tmp = y_m * ((x_m / z) / z)
else
tmp = (((y_m / z) * x_m) / z) / z
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = ((y_m / z) / z) * (x_m / z);
} else if (z <= 1.0) {
tmp = y_m * ((x_m / z) / z);
} else {
tmp = (((y_m / z) * x_m) / z) / z;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if z <= -1.0: tmp = ((y_m / z) / z) * (x_m / z) elif z <= 1.0: tmp = y_m * ((x_m / z) / z) else: tmp = (((y_m / z) * x_m) / z) / z return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (z <= -1.0) tmp = Float64(Float64(Float64(y_m / z) / z) * Float64(x_m / z)); elseif (z <= 1.0) tmp = Float64(y_m * Float64(Float64(x_m / z) / z)); else tmp = Float64(Float64(Float64(Float64(y_m / z) * x_m) / z) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (z <= -1.0)
tmp = ((y_m / z) / z) * (x_m / z);
elseif (z <= 1.0)
tmp = y_m * ((x_m / z) / z);
else
tmp = (((y_m / z) * x_m) / z) / z;
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, -1.0], N[(N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y$95$m / z), $MachinePrecision] * x$95$m), $MachinePrecision] / z), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{z} \cdot \frac{x\_m}{z}\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;y\_m \cdot \frac{\frac{x\_m}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y\_m}{z} \cdot x\_m}{z}}{z}\\
\end{array}\right)
\end{array}
if z < -1Initial program 88.1%
*-commutative88.1%
associate-*l/91.3%
*-commutative91.3%
sqr-neg91.3%
*-commutative91.3%
distribute-rgt1-in43.3%
sqr-neg43.3%
fma-def91.3%
sqr-neg91.3%
cube-unmult91.3%
Simplified91.3%
fma-def43.3%
associate-*r/43.3%
*-commutative43.3%
cube-mult43.3%
distribute-rgt1-in88.1%
*-commutative88.1%
frac-times92.9%
associate-/r*97.0%
associate-*l/95.6%
Applied egg-rr95.6%
Taylor expanded in z around inf 93.7%
associate-/l*89.6%
associate-/r/95.1%
Applied egg-rr95.1%
if -1 < z < 1Initial program 82.5%
*-commutative82.5%
frac-times78.8%
associate-*l/82.5%
times-frac96.5%
Applied egg-rr96.5%
Taylor expanded in z around 0 95.4%
clear-num95.3%
frac-times90.4%
*-commutative90.4%
*-un-lft-identity90.4%
Applied egg-rr90.4%
div-inv89.7%
*-commutative89.7%
*-commutative89.7%
associate-/r*89.7%
clear-num89.8%
Applied egg-rr89.8%
if 1 < z Initial program 90.5%
*-commutative90.5%
associate-*l/86.9%
*-commutative86.9%
sqr-neg86.9%
*-commutative86.9%
distribute-rgt1-in86.9%
sqr-neg86.9%
fma-def86.9%
sqr-neg86.9%
cube-unmult87.0%
Simplified87.0%
fma-def87.0%
associate-*r/90.4%
*-commutative90.4%
cube-mult90.5%
distribute-rgt1-in90.5%
*-commutative90.5%
frac-times90.7%
associate-/r*94.2%
associate-*l/97.9%
Applied egg-rr97.9%
Taylor expanded in z around inf 97.2%
*-commutative97.2%
associate-*l/97.2%
Applied egg-rr97.2%
Final simplification92.7%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= y_m 2e+43)
(* (/ y_m z) (/ (/ x_m (+ z 1.0)) z))
(/ (/ (* x_m (/ y_m (+ z 1.0))) z) z)))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (y_m <= 2e+43) {
tmp = (y_m / z) * ((x_m / (z + 1.0)) / z);
} else {
tmp = ((x_m * (y_m / (z + 1.0))) / z) / z;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (y_m <= 2d+43) then
tmp = (y_m / z) * ((x_m / (z + 1.0d0)) / z)
else
tmp = ((x_m * (y_m / (z + 1.0d0))) / z) / z
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (y_m <= 2e+43) {
tmp = (y_m / z) * ((x_m / (z + 1.0)) / z);
} else {
tmp = ((x_m * (y_m / (z + 1.0))) / z) / z;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if y_m <= 2e+43: tmp = (y_m / z) * ((x_m / (z + 1.0)) / z) else: tmp = ((x_m * (y_m / (z + 1.0))) / z) / z return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (y_m <= 2e+43) tmp = Float64(Float64(y_m / z) * Float64(Float64(x_m / Float64(z + 1.0)) / z)); else tmp = Float64(Float64(Float64(x_m * Float64(y_m / Float64(z + 1.0))) / z) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (y_m <= 2e+43)
tmp = (y_m / z) * ((x_m / (z + 1.0)) / z);
else
tmp = ((x_m * (y_m / (z + 1.0))) / z) / z;
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 2e+43], N[(N[(y$95$m / z), $MachinePrecision] * N[(N[(x$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x$95$m * N[(y$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 2 \cdot 10^{+43}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{\frac{x\_m}{z + 1}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m \cdot \frac{y\_m}{z + 1}}{z}}{z}\\
\end{array}\right)
\end{array}
if y < 2.00000000000000003e43Initial program 84.4%
*-commutative84.4%
frac-times82.5%
associate-*l/85.0%
times-frac95.4%
Applied egg-rr95.4%
if 2.00000000000000003e43 < y Initial program 90.2%
*-commutative90.2%
associate-*l/86.6%
*-commutative86.6%
sqr-neg86.6%
*-commutative86.6%
distribute-rgt1-in76.6%
sqr-neg76.6%
fma-def86.6%
sqr-neg86.6%
cube-unmult86.7%
Simplified86.7%
fma-def76.7%
associate-*r/80.2%
*-commutative80.2%
cube-mult80.2%
distribute-rgt1-in90.2%
*-commutative90.2%
frac-times94.3%
associate-*l/98.0%
associate-/r*98.1%
Applied egg-rr98.1%
Taylor expanded in y around 0 94.2%
*-commutative94.2%
+-commutative94.2%
associate-/l*98.0%
associate-/r/98.0%
+-commutative98.0%
*-commutative98.0%
+-commutative98.0%
Simplified98.0%
Final simplification95.9%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (if (<= x_m 3.7e-124) (* (/ y_m z) (/ x_m z)) (* x_m (/ y_m (* z z)))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 3.7e-124) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = x_m * (y_m / (z * z));
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 3.7d-124) then
tmp = (y_m / z) * (x_m / z)
else
tmp = x_m * (y_m / (z * z))
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 3.7e-124) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = x_m * (y_m / (z * z));
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if x_m <= 3.7e-124: tmp = (y_m / z) * (x_m / z) else: tmp = x_m * (y_m / (z * z)) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (x_m <= 3.7e-124) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); else tmp = Float64(x_m * Float64(y_m / Float64(z * z))); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (x_m <= 3.7e-124)
tmp = (y_m / z) * (x_m / z);
else
tmp = x_m * (y_m / (z * z));
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 3.7e-124], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 3.7 \cdot 10^{-124}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{z \cdot z}\\
\end{array}\right)
\end{array}
if x < 3.6999999999999999e-124Initial program 84.1%
*-commutative84.1%
frac-times80.2%
associate-*l/84.9%
times-frac91.7%
Applied egg-rr91.7%
Taylor expanded in z around 0 76.1%
if 3.6999999999999999e-124 < x Initial program 88.2%
sqr-neg88.2%
*-commutative88.2%
times-frac93.8%
sqr-neg93.8%
Simplified93.8%
Taylor expanded in z around 0 76.1%
Final simplification76.1%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* (/ y_m z) (/ x_m z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((y_m / z) * (x_m / z)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * ((y_m / z) * (x_m / z)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((y_m / z) * (x_m / z)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * ((y_m / z) * (x_m / z)))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(Float64(y_m / z) * Float64(x_m / z)))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * ((y_m / z) * (x_m / z)));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \left(\frac{y\_m}{z} \cdot \frac{x\_m}{z}\right)\right)
\end{array}
Initial program 85.5%
*-commutative85.5%
frac-times84.8%
associate-*l/87.5%
times-frac94.5%
Applied egg-rr94.5%
Taylor expanded in z around 0 75.3%
Final simplification75.3%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* y_m (/ (/ x_m z) z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m * ((x_m / z) / z)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (y_m * ((x_m / z) / z)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m * ((x_m / z) / z)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (y_m * ((x_m / z) / z)))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(y_m * Float64(Float64(x_m / z) / z)))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (y_m * ((x_m / z) / z)));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \left(y\_m \cdot \frac{\frac{x\_m}{z}}{z}\right)\right)
\end{array}
Initial program 85.5%
*-commutative85.5%
frac-times84.8%
associate-*l/87.5%
times-frac94.5%
Applied egg-rr94.5%
Taylor expanded in z around 0 75.3%
clear-num75.5%
frac-times73.8%
*-commutative73.8%
*-un-lft-identity73.8%
Applied egg-rr73.8%
div-inv73.4%
*-commutative73.4%
*-commutative73.4%
associate-/r*73.4%
clear-num73.4%
Applied egg-rr73.4%
Final simplification73.4%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024036
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z))
(/ (* x y) (* (* z z) (+ z 1.0))))