
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(fma
-0.5
(/ c b)
(*
-0.16666666666666666
(+
(+
(/ (pow (* a (* c -1.5)) 2.0) (* a (pow b 3.0)))
(/ (* 3.375 (pow (* c a) 3.0)) (* a (pow b 5.0))))
(/ (pow a 3.0) (/ (pow b 7.0) (* (pow c 4.0) 6.328125)))))))
double code(double a, double b, double c) {
return fma(-0.5, (c / b), (-0.16666666666666666 * (((pow((a * (c * -1.5)), 2.0) / (a * pow(b, 3.0))) + ((3.375 * pow((c * a), 3.0)) / (a * pow(b, 5.0)))) + (pow(a, 3.0) / (pow(b, 7.0) / (pow(c, 4.0) * 6.328125))))));
}
function code(a, b, c) return fma(-0.5, Float64(c / b), Float64(-0.16666666666666666 * Float64(Float64(Float64((Float64(a * Float64(c * -1.5)) ^ 2.0) / Float64(a * (b ^ 3.0))) + Float64(Float64(3.375 * (Float64(c * a) ^ 3.0)) / Float64(a * (b ^ 5.0)))) + Float64((a ^ 3.0) / Float64((b ^ 7.0) / Float64((c ^ 4.0) * 6.328125)))))) end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[(N[(N[Power[N[(a * N[(c * -1.5), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] / N[(a * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(3.375 * N[Power[N[(c * a), $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[a, 3.0], $MachinePrecision] / N[(N[Power[b, 7.0], $MachinePrecision] / N[(N[Power[c, 4.0], $MachinePrecision] * 6.328125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5, \frac{c}{b}, -0.16666666666666666 \cdot \left(\left(\frac{{\left(a \cdot \left(c \cdot -1.5\right)\right)}^{2}}{a \cdot {b}^{3}} + \frac{3.375 \cdot {\left(c \cdot a\right)}^{3}}{a \cdot {b}^{5}}\right) + \frac{{a}^{3}}{\frac{{b}^{7}}{{c}^{4} \cdot 6.328125}}\right)\right)
\end{array}
Initial program 30.8%
flip3--30.7%
div-inv30.8%
pow230.8%
pow-pow30.9%
metadata-eval30.9%
associate-*l*30.9%
unpow-prod-down30.9%
metadata-eval30.9%
pow230.9%
pow230.9%
pow-prod-up30.8%
metadata-eval30.8%
distribute-rgt-out30.8%
Applied egg-rr30.8%
Taylor expanded in b around inf 94.0%
Simplified94.0%
Taylor expanded in a around 0 94.0%
associate-/l*94.0%
distribute-rgt-out94.0%
metadata-eval94.0%
Simplified94.0%
Taylor expanded in c around 0 94.0%
cube-prod94.0%
Simplified94.0%
Final simplification94.0%
(FPCore (a b c)
:precision binary64
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+
(* -0.5 (/ c b))
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))
(*
(/ -0.16666666666666666 a)
(/ (* 6.328125 (pow (* c a) 4.0)) (pow b 7.0)))))))
double code(double a, double b, double c) {
return (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))) + ((-0.16666666666666666 / a) * ((6.328125 * pow((c * a), 4.0)) / pow(b, 7.0)))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + (((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))) + (((-0.16666666666666666d0) / a) * ((6.328125d0 * ((c * a) ** 4.0d0)) / (b ** 7.0d0)))))
end function
public static double code(double a, double b, double c) {
return (-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) + ((-0.16666666666666666 / a) * ((6.328125 * Math.pow((c * a), 4.0)) / Math.pow(b, 7.0)))));
}
def code(a, b, c): return (-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) + ((-0.16666666666666666 / a) * ((6.328125 * math.pow((c * a), 4.0)) / math.pow(b, 7.0)))))
function code(a, b, c) return Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) + Float64(Float64(-0.16666666666666666 / a) * Float64(Float64(6.328125 * (Float64(c * a) ^ 4.0)) / (b ^ 7.0)))))) end
function tmp = code(a, b, c) tmp = (-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))) + ((-0.16666666666666666 / a) * ((6.328125 * ((c * a) ^ 4.0)) / (b ^ 7.0))))); end
code[a_, b_, c_] := N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.16666666666666666 / a), $MachinePrecision] * N[(N[(6.328125 * N[Power[N[(c * a), $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + \frac{-0.16666666666666666}{a} \cdot \frac{6.328125 \cdot {\left(c \cdot a\right)}^{4}}{{b}^{7}}\right)\right)
\end{array}
Initial program 30.8%
Taylor expanded in b around inf 94.0%
Taylor expanded in c around 0 94.0%
associate-*r/94.0%
distribute-rgt-in94.0%
associate-*r*94.0%
associate-*r*94.0%
times-frac94.0%
Simplified94.0%
Final simplification94.0%
(FPCore (a b c) :precision binary64 (fma -0.5 (/ c b) (+ (* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0))) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
return fma(-0.5, (c / b), ((-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)))));
}
function code(a, b, c) return fma(-0.5, Float64(c / b), Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))))) end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision] + N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5, \frac{c}{b}, -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)
\end{array}
Initial program 30.8%
flip3--30.7%
div-inv30.8%
pow230.8%
pow-pow30.9%
metadata-eval30.9%
associate-*l*30.9%
unpow-prod-down30.9%
metadata-eval30.9%
pow230.9%
pow230.9%
pow-prod-up30.8%
metadata-eval30.8%
distribute-rgt-out30.8%
Applied egg-rr30.8%
Taylor expanded in b around inf 94.0%
Simplified94.0%
Taylor expanded in a around 0 92.1%
Final simplification92.1%
(FPCore (a b c) :precision binary64 (+ (* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0))) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
return (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))))
end function
public static double code(double a, double b, double c) {
return (-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))));
}
def code(a, b, c): return (-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))))
function code(a, b, c) return Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))))) end
function tmp = code(a, b, c) tmp = (-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0)))); end
code[a_, b_, c_] := N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)
\end{array}
Initial program 30.8%
Taylor expanded in b around inf 92.1%
Final simplification92.1%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -4e-11) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (/ (* -0.5 c) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -4e-11) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * c) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -4e-11) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * c) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -4e-11], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * c), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -4 \cdot 10^{-11}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -3.99999999999999976e-11Initial program 66.2%
+-commutative66.2%
sqr-neg66.2%
unsub-neg66.2%
div-sub65.2%
--rgt-identity65.2%
div-sub66.2%
Simplified66.3%
if -3.99999999999999976e-11 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 8.4%
Taylor expanded in b around inf 97.2%
*-commutative97.2%
associate-*l/97.2%
Simplified97.2%
Final simplification85.3%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)))) (if (<= t_0 -4e-11) t_0 (/ (* -0.5 c) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -4e-11) {
tmp = t_0;
} else {
tmp = (-0.5 * c) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
if (t_0 <= (-4d-11)) then
tmp = t_0
else
tmp = ((-0.5d0) * c) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -4e-11) {
tmp = t_0;
} else {
tmp = (-0.5 * c) / b;
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0) tmp = 0 if t_0 <= -4e-11: tmp = t_0 else: tmp = (-0.5 * c) / b return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) tmp = 0.0 if (t_0 <= -4e-11) tmp = t_0; else tmp = Float64(Float64(-0.5 * c) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0); tmp = 0.0; if (t_0 <= -4e-11) tmp = t_0; else tmp = (-0.5 * c) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -4e-11], t$95$0, N[(N[(-0.5 * c), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{if}\;t\_0 \leq -4 \cdot 10^{-11}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -3.99999999999999976e-11Initial program 66.2%
if -3.99999999999999976e-11 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 8.4%
Taylor expanded in b around inf 97.2%
*-commutative97.2%
associate-*l/97.2%
Simplified97.2%
Final simplification85.2%
(FPCore (a b c) :precision binary64 (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0)));
}
def code(a, b, c): return (-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}
\end{array}
Initial program 30.8%
Taylor expanded in b around inf 89.2%
Final simplification89.2%
(FPCore (a b c) :precision binary64 (/ (* -0.5 c) b))
double code(double a, double b, double c) {
return (-0.5 * c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * c) / b
end function
public static double code(double a, double b, double c) {
return (-0.5 * c) / b;
}
def code(a, b, c): return (-0.5 * c) / b
function code(a, b, c) return Float64(Float64(-0.5 * c) / b) end
function tmp = code(a, b, c) tmp = (-0.5 * c) / b; end
code[a_, b_, c_] := N[(N[(-0.5 * c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5 \cdot c}{b}
\end{array}
Initial program 30.8%
Taylor expanded in b around inf 81.4%
*-commutative81.4%
associate-*l/81.4%
Simplified81.4%
Final simplification81.4%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 30.8%
flip3--30.7%
div-inv30.8%
pow230.8%
pow-pow30.9%
metadata-eval30.9%
associate-*l*30.9%
unpow-prod-down30.9%
metadata-eval30.9%
pow230.9%
pow230.9%
pow-prod-up30.8%
metadata-eval30.8%
distribute-rgt-out30.8%
Applied egg-rr30.8%
div-inv30.8%
Applied egg-rr30.7%
Taylor expanded in a around 0 3.2%
associate-*r/3.2%
distribute-rgt1-in3.2%
metadata-eval3.2%
mul0-lft3.2%
metadata-eval3.2%
Simplified3.2%
Final simplification3.2%
herbie shell --seed 2024036
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))