
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(*
0.5
(fma
-4.0
(/ (pow a 2.0) (/ (pow b 5.0) (pow c 3.0)))
(fma
-2.0
(+ (/ c b) (* (/ a (pow b 3.0)) (pow c 2.0)))
(* (/ -0.5 a) (/ (pow (* a c) 4.0) (/ (pow b 7.0) 20.0)))))))
double code(double a, double b, double c) {
return 0.5 * fma(-4.0, (pow(a, 2.0) / (pow(b, 5.0) / pow(c, 3.0))), fma(-2.0, ((c / b) + ((a / pow(b, 3.0)) * pow(c, 2.0))), ((-0.5 / a) * (pow((a * c), 4.0) / (pow(b, 7.0) / 20.0)))));
}
function code(a, b, c) return Float64(0.5 * fma(-4.0, Float64((a ^ 2.0) / Float64((b ^ 5.0) / (c ^ 3.0))), fma(-2.0, Float64(Float64(c / b) + Float64(Float64(a / (b ^ 3.0)) * (c ^ 2.0))), Float64(Float64(-0.5 / a) * Float64((Float64(a * c) ^ 4.0) / Float64((b ^ 7.0) / 20.0)))))) end
code[a_, b_, c_] := N[(0.5 * N[(-4.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(N[(c / b), $MachinePrecision] + N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 / a), $MachinePrecision] * N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / N[(N[Power[b, 7.0], $MachinePrecision] / 20.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \mathsf{fma}\left(-4, \frac{{a}^{2}}{\frac{{b}^{5}}{{c}^{3}}}, \mathsf{fma}\left(-2, \frac{c}{b} + \frac{a}{{b}^{3}} \cdot {c}^{2}, \frac{-0.5}{a} \cdot \frac{{\left(a \cdot c\right)}^{4}}{\frac{{b}^{7}}{20}}\right)\right)
\end{array}
Initial program 16.7%
Simplified16.7%
div-sub16.5%
sub-neg16.5%
*-un-lft-identity16.5%
*-commutative16.5%
times-frac16.5%
metadata-eval16.5%
pow216.5%
*-un-lft-identity16.5%
*-commutative16.5%
times-frac16.5%
metadata-eval16.5%
Applied egg-rr16.5%
sub-neg16.5%
distribute-lft-out--16.5%
Simplified16.5%
Taylor expanded in b around inf 98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (a b c)
:precision binary64
(+
(* -2.0 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(-
(-
(* -0.25 (* (/ (pow (* a c) 4.0) a) (/ 20.0 (pow b 7.0))))
(/ (* a (pow c 2.0)) (pow b 3.0)))
(/ c b))))
double code(double a, double b, double c) {
return (-2.0 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + (((-0.25 * ((pow((a * c), 4.0) / a) * (20.0 / pow(b, 7.0)))) - ((a * pow(c, 2.0)) / pow(b, 3.0))) - (c / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-2.0d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + ((((-0.25d0) * ((((a * c) ** 4.0d0) / a) * (20.0d0 / (b ** 7.0d0)))) - ((a * (c ** 2.0d0)) / (b ** 3.0d0))) - (c / b))
end function
public static double code(double a, double b, double c) {
return (-2.0 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + (((-0.25 * ((Math.pow((a * c), 4.0) / a) * (20.0 / Math.pow(b, 7.0)))) - ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) - (c / b));
}
def code(a, b, c): return (-2.0 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + (((-0.25 * ((math.pow((a * c), 4.0) / a) * (20.0 / math.pow(b, 7.0)))) - ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) - (c / b))
function code(a, b, c) return Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(Float64(-0.25 * Float64(Float64((Float64(a * c) ^ 4.0) / a) * Float64(20.0 / (b ^ 7.0)))) - Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) - Float64(c / b))) end
function tmp = code(a, b, c) tmp = (-2.0 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + (((-0.25 * ((((a * c) ^ 4.0) / a) * (20.0 / (b ^ 7.0)))) - ((a * (c ^ 2.0)) / (b ^ 3.0))) - (c / b)); end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-0.25 * N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / a), $MachinePrecision] * N[(20.0 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(\left(-0.25 \cdot \left(\frac{{\left(a \cdot c\right)}^{4}}{a} \cdot \frac{20}{{b}^{7}}\right) - \frac{a \cdot {c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\right)
\end{array}
Initial program 16.7%
*-commutative16.7%
Simplified16.7%
Taylor expanded in b around inf 98.1%
Taylor expanded in c around 0 98.1%
distribute-rgt-out98.1%
associate-*r*98.1%
*-commutative98.1%
times-frac98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (a b c) :precision binary64 (- (- (/ (* -2.0 (* (pow a 2.0) (pow c 3.0))) (pow b 5.0)) (/ c b)) (/ a (/ (pow b 3.0) (pow c 2.0)))))
double code(double a, double b, double c) {
return (((-2.0 * (pow(a, 2.0) * pow(c, 3.0))) / pow(b, 5.0)) - (c / b)) - (a / (pow(b, 3.0) / pow(c, 2.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((-2.0d0) * ((a ** 2.0d0) * (c ** 3.0d0))) / (b ** 5.0d0)) - (c / b)) - (a / ((b ** 3.0d0) / (c ** 2.0d0)))
end function
public static double code(double a, double b, double c) {
return (((-2.0 * (Math.pow(a, 2.0) * Math.pow(c, 3.0))) / Math.pow(b, 5.0)) - (c / b)) - (a / (Math.pow(b, 3.0) / Math.pow(c, 2.0)));
}
def code(a, b, c): return (((-2.0 * (math.pow(a, 2.0) * math.pow(c, 3.0))) / math.pow(b, 5.0)) - (c / b)) - (a / (math.pow(b, 3.0) / math.pow(c, 2.0)))
function code(a, b, c) return Float64(Float64(Float64(Float64(-2.0 * Float64((a ^ 2.0) * (c ^ 3.0))) / (b ^ 5.0)) - Float64(c / b)) - Float64(a / Float64((b ^ 3.0) / (c ^ 2.0)))) end
function tmp = code(a, b, c) tmp = (((-2.0 * ((a ^ 2.0) * (c ^ 3.0))) / (b ^ 5.0)) - (c / b)) - (a / ((b ^ 3.0) / (c ^ 2.0))); end
code[a_, b_, c_] := N[(N[(N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision] - N[(a / N[(N[Power[b, 3.0], $MachinePrecision] / N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{-2 \cdot \left({a}^{2} \cdot {c}^{3}\right)}{{b}^{5}} - \frac{c}{b}\right) - \frac{a}{\frac{{b}^{3}}{{c}^{2}}}
\end{array}
Initial program 16.7%
*-commutative16.7%
Simplified16.7%
Taylor expanded in b around inf 97.4%
associate-+r+97.4%
mul-1-neg97.4%
unsub-neg97.4%
mul-1-neg97.4%
unsub-neg97.4%
associate-*r/97.4%
*-commutative97.4%
associate-/l*97.4%
Simplified97.4%
Final simplification97.4%
(FPCore (a b c) :precision binary64 (/ (+ (* -4.0 (/ (* (pow c 3.0) (pow a 3.0)) (pow b 5.0))) (+ (* -2.0 (* c (/ a b))) (* -2.0 (* (/ 1.0 b) (pow (/ a (/ b c)) 2.0))))) (* a 2.0)))
double code(double a, double b, double c) {
return ((-4.0 * ((pow(c, 3.0) * pow(a, 3.0)) / pow(b, 5.0))) + ((-2.0 * (c * (a / b))) + (-2.0 * ((1.0 / b) * pow((a / (b / c)), 2.0))))) / (a * 2.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((-4.0d0) * (((c ** 3.0d0) * (a ** 3.0d0)) / (b ** 5.0d0))) + (((-2.0d0) * (c * (a / b))) + ((-2.0d0) * ((1.0d0 / b) * ((a / (b / c)) ** 2.0d0))))) / (a * 2.0d0)
end function
public static double code(double a, double b, double c) {
return ((-4.0 * ((Math.pow(c, 3.0) * Math.pow(a, 3.0)) / Math.pow(b, 5.0))) + ((-2.0 * (c * (a / b))) + (-2.0 * ((1.0 / b) * Math.pow((a / (b / c)), 2.0))))) / (a * 2.0);
}
def code(a, b, c): return ((-4.0 * ((math.pow(c, 3.0) * math.pow(a, 3.0)) / math.pow(b, 5.0))) + ((-2.0 * (c * (a / b))) + (-2.0 * ((1.0 / b) * math.pow((a / (b / c)), 2.0))))) / (a * 2.0)
function code(a, b, c) return Float64(Float64(Float64(-4.0 * Float64(Float64((c ^ 3.0) * (a ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-2.0 * Float64(c * Float64(a / b))) + Float64(-2.0 * Float64(Float64(1.0 / b) * (Float64(a / Float64(b / c)) ^ 2.0))))) / Float64(a * 2.0)) end
function tmp = code(a, b, c) tmp = ((-4.0 * (((c ^ 3.0) * (a ^ 3.0)) / (b ^ 5.0))) + ((-2.0 * (c * (a / b))) + (-2.0 * ((1.0 / b) * ((a / (b / c)) ^ 2.0))))) / (a * 2.0); end
code[a_, b_, c_] := N[(N[(N[(-4.0 * N[(N[(N[Power[c, 3.0], $MachinePrecision] * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(N[(1.0 / b), $MachinePrecision] * N[Power[N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-4 \cdot \frac{{c}^{3} \cdot {a}^{3}}{{b}^{5}} + \left(-2 \cdot \left(c \cdot \frac{a}{b}\right) + -2 \cdot \left(\frac{1}{b} \cdot {\left(\frac{a}{\frac{b}{c}}\right)}^{2}\right)\right)}{a \cdot 2}
\end{array}
Initial program 16.7%
*-commutative16.7%
Simplified16.7%
Taylor expanded in b around inf 97.0%
associate-/l*96.9%
associate-/r/97.0%
Applied egg-rr97.0%
pow-prod-down97.0%
*-un-lft-identity97.0%
cube-mult97.0%
times-frac97.0%
unpow297.0%
frac-times97.0%
associate-*l/97.0%
associate-/r/97.0%
associate-*l/97.0%
associate-/r/97.0%
pow297.0%
Applied egg-rr97.0%
Final simplification97.0%
(FPCore (a b c) :precision binary64 (/ (+ (* -4.0 (/ (pow (* a c) 3.0) (pow b 5.0))) (+ (* -2.0 (* (/ 1.0 b) (pow (/ a (/ b c)) 2.0))) (* -2.0 (/ (* a c) b)))) (* a 2.0)))
double code(double a, double b, double c) {
return ((-4.0 * (pow((a * c), 3.0) / pow(b, 5.0))) + ((-2.0 * ((1.0 / b) * pow((a / (b / c)), 2.0))) + (-2.0 * ((a * c) / b)))) / (a * 2.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((-4.0d0) * (((a * c) ** 3.0d0) / (b ** 5.0d0))) + (((-2.0d0) * ((1.0d0 / b) * ((a / (b / c)) ** 2.0d0))) + ((-2.0d0) * ((a * c) / b)))) / (a * 2.0d0)
end function
public static double code(double a, double b, double c) {
return ((-4.0 * (Math.pow((a * c), 3.0) / Math.pow(b, 5.0))) + ((-2.0 * ((1.0 / b) * Math.pow((a / (b / c)), 2.0))) + (-2.0 * ((a * c) / b)))) / (a * 2.0);
}
def code(a, b, c): return ((-4.0 * (math.pow((a * c), 3.0) / math.pow(b, 5.0))) + ((-2.0 * ((1.0 / b) * math.pow((a / (b / c)), 2.0))) + (-2.0 * ((a * c) / b)))) / (a * 2.0)
function code(a, b, c) return Float64(Float64(Float64(-4.0 * Float64((Float64(a * c) ^ 3.0) / (b ^ 5.0))) + Float64(Float64(-2.0 * Float64(Float64(1.0 / b) * (Float64(a / Float64(b / c)) ^ 2.0))) + Float64(-2.0 * Float64(Float64(a * c) / b)))) / Float64(a * 2.0)) end
function tmp = code(a, b, c) tmp = ((-4.0 * (((a * c) ^ 3.0) / (b ^ 5.0))) + ((-2.0 * ((1.0 / b) * ((a / (b / c)) ^ 2.0))) + (-2.0 * ((a * c) / b)))) / (a * 2.0); end
code[a_, b_, c_] := N[(N[(N[(-4.0 * N[(N[Power[N[(a * c), $MachinePrecision], 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-2.0 * N[(N[(1.0 / b), $MachinePrecision] * N[Power[N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-4 \cdot \frac{{\left(a \cdot c\right)}^{3}}{{b}^{5}} + \left(-2 \cdot \left(\frac{1}{b} \cdot {\left(\frac{a}{\frac{b}{c}}\right)}^{2}\right) + -2 \cdot \frac{a \cdot c}{b}\right)}{a \cdot 2}
\end{array}
Initial program 16.7%
*-commutative16.7%
Simplified16.7%
Taylor expanded in b around inf 97.0%
expm1-log1p-u97.0%
expm1-udef96.5%
pow-prod-down96.5%
Applied egg-rr96.5%
expm1-def97.0%
expm1-log1p97.0%
Simplified97.0%
pow-prod-down97.0%
*-un-lft-identity97.0%
cube-mult97.0%
times-frac97.0%
unpow297.0%
frac-times97.0%
associate-*l/97.0%
associate-/r/97.0%
associate-*l/97.0%
associate-/r/97.0%
pow297.0%
Applied egg-rr97.0%
Final simplification97.0%
(FPCore (a b c) :precision binary64 (- (/ (- c) b) (/ a (/ (pow b 3.0) (pow c 2.0)))))
double code(double a, double b, double c) {
return (-c / b) - (a / (pow(b, 3.0) / pow(c, 2.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c / b) - (a / ((b ** 3.0d0) / (c ** 2.0d0)))
end function
public static double code(double a, double b, double c) {
return (-c / b) - (a / (Math.pow(b, 3.0) / Math.pow(c, 2.0)));
}
def code(a, b, c): return (-c / b) - (a / (math.pow(b, 3.0) / math.pow(c, 2.0)))
function code(a, b, c) return Float64(Float64(Float64(-c) / b) - Float64(a / Float64((b ^ 3.0) / (c ^ 2.0)))) end
function tmp = code(a, b, c) tmp = (-c / b) - (a / ((b ^ 3.0) / (c ^ 2.0))); end
code[a_, b_, c_] := N[(N[((-c) / b), $MachinePrecision] - N[(a / N[(N[Power[b, 3.0], $MachinePrecision] / N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b} - \frac{a}{\frac{{b}^{3}}{{c}^{2}}}
\end{array}
Initial program 16.7%
*-commutative16.7%
Simplified16.7%
Taylor expanded in b around inf 96.2%
mul-1-neg96.2%
unsub-neg96.2%
mul-1-neg96.2%
distribute-neg-frac96.2%
associate-/l*96.2%
Simplified96.2%
Final simplification96.2%
(FPCore (a b c) :precision binary64 (/ -2.0 (+ (* -2.0 (/ a b)) (* 2.0 (/ b c)))))
double code(double a, double b, double c) {
return -2.0 / ((-2.0 * (a / b)) + (2.0 * (b / c)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-2.0d0) / (((-2.0d0) * (a / b)) + (2.0d0 * (b / c)))
end function
public static double code(double a, double b, double c) {
return -2.0 / ((-2.0 * (a / b)) + (2.0 * (b / c)));
}
def code(a, b, c): return -2.0 / ((-2.0 * (a / b)) + (2.0 * (b / c)))
function code(a, b, c) return Float64(-2.0 / Float64(Float64(-2.0 * Float64(a / b)) + Float64(2.0 * Float64(b / c)))) end
function tmp = code(a, b, c) tmp = -2.0 / ((-2.0 * (a / b)) + (2.0 * (b / c))); end
code[a_, b_, c_] := N[(-2.0 / N[(N[(-2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2}{-2 \cdot \frac{a}{b} + 2 \cdot \frac{b}{c}}
\end{array}
Initial program 16.7%
*-commutative16.7%
Simplified16.7%
Taylor expanded in b around inf 95.8%
distribute-lft-out95.8%
associate-/l*95.7%
associate-/l*95.7%
Simplified95.7%
*-un-lft-identity95.7%
associate-/l*95.7%
+-commutative95.7%
associate-/l*95.7%
div-inv95.7%
fma-def95.7%
pow-prod-down95.7%
pow-flip95.7%
metadata-eval95.7%
associate-/r/95.7%
Applied egg-rr95.7%
Taylor expanded in a around 0 95.9%
Final simplification95.9%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 16.7%
*-commutative16.7%
Simplified16.7%
Taylor expanded in b around inf 91.2%
mul-1-neg91.2%
distribute-neg-frac91.2%
Simplified91.2%
Final simplification91.2%
herbie shell --seed 2024035
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))