
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -0.00011) (not (<= y 2e-5))) (/ y (+ y 1.0)) (+ x (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -0.00011) || !(y <= 2e-5)) {
tmp = y / (y + 1.0);
} else {
tmp = x + (y * (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-0.00011d0)) .or. (.not. (y <= 2d-5))) then
tmp = y / (y + 1.0d0)
else
tmp = x + (y * (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -0.00011) || !(y <= 2e-5)) {
tmp = y / (y + 1.0);
} else {
tmp = x + (y * (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -0.00011) or not (y <= 2e-5): tmp = y / (y + 1.0) else: tmp = x + (y * (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -0.00011) || !(y <= 2e-5)) tmp = Float64(y / Float64(y + 1.0)); else tmp = Float64(x + Float64(y * Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -0.00011) || ~((y <= 2e-5))) tmp = y / (y + 1.0); else tmp = x + (y * (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -0.00011], N[Not[LessEqual[y, 2e-5]], $MachinePrecision]], N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.00011 \lor \neg \left(y \leq 2 \cdot 10^{-5}\right):\\
\;\;\;\;\frac{y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1.10000000000000004e-4 or 2.00000000000000016e-5 < y Initial program 100.0%
Taylor expanded in x around 0 76.9%
+-commutative76.9%
Simplified76.9%
if -1.10000000000000004e-4 < y < 2.00000000000000016e-5Initial program 99.9%
Taylor expanded in y around 0 98.6%
Final simplification86.8%
(FPCore (x y) :precision binary64 (if (<= y -1.25e-6) 1.0 (if (<= y -3e-61) y (if (<= y 0.0096) x 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -1.25e-6) {
tmp = 1.0;
} else if (y <= -3e-61) {
tmp = y;
} else if (y <= 0.0096) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.25d-6)) then
tmp = 1.0d0
else if (y <= (-3d-61)) then
tmp = y
else if (y <= 0.0096d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.25e-6) {
tmp = 1.0;
} else if (y <= -3e-61) {
tmp = y;
} else if (y <= 0.0096) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.25e-6: tmp = 1.0 elif y <= -3e-61: tmp = y elif y <= 0.0096: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.25e-6) tmp = 1.0; elseif (y <= -3e-61) tmp = y; elseif (y <= 0.0096) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.25e-6) tmp = 1.0; elseif (y <= -3e-61) tmp = y; elseif (y <= 0.0096) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.25e-6], 1.0, If[LessEqual[y, -3e-61], y, If[LessEqual[y, 0.0096], x, 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.25 \cdot 10^{-6}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -3 \cdot 10^{-61}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 0.0096:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.2500000000000001e-6 or 0.00959999999999999916 < y Initial program 100.0%
Taylor expanded in y around inf 73.5%
if -1.2500000000000001e-6 < y < -3.00000000000000012e-61Initial program 100.0%
Taylor expanded in x around 0 69.9%
+-commutative69.9%
Simplified69.9%
Taylor expanded in y around 0 64.6%
if -3.00000000000000012e-61 < y < 0.00959999999999999916Initial program 99.9%
Taylor expanded in y around 0 73.6%
Final simplification73.0%
(FPCore (x y) :precision binary64 (if (or (<= y -0.00022) (not (<= y 6e-5))) (/ y (+ y 1.0)) (+ x y)))
double code(double x, double y) {
double tmp;
if ((y <= -0.00022) || !(y <= 6e-5)) {
tmp = y / (y + 1.0);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-0.00022d0)) .or. (.not. (y <= 6d-5))) then
tmp = y / (y + 1.0d0)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -0.00022) || !(y <= 6e-5)) {
tmp = y / (y + 1.0);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -0.00022) or not (y <= 6e-5): tmp = y / (y + 1.0) else: tmp = x + y return tmp
function code(x, y) tmp = 0.0 if ((y <= -0.00022) || !(y <= 6e-5)) tmp = Float64(y / Float64(y + 1.0)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -0.00022) || ~((y <= 6e-5))) tmp = y / (y + 1.0); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -0.00022], N[Not[LessEqual[y, 6e-5]], $MachinePrecision]], N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.00022 \lor \neg \left(y \leq 6 \cdot 10^{-5}\right):\\
\;\;\;\;\frac{y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -2.20000000000000008e-4 or 6.00000000000000015e-5 < y Initial program 100.0%
Taylor expanded in x around 0 76.9%
+-commutative76.9%
Simplified76.9%
if -2.20000000000000008e-4 < y < 6.00000000000000015e-5Initial program 99.9%
Taylor expanded in y around 0 99.8%
unpow299.8%
associate-*l*99.8%
distribute-lft-out99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 97.9%
neg-mul-197.9%
sub-neg97.9%
Simplified97.9%
Taylor expanded in y around 0 97.3%
+-commutative97.3%
Simplified97.3%
Final simplification86.2%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 13500000.0) (+ x y) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 13500000.0) {
tmp = x + y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 13500000.0d0) then
tmp = x + y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 13500000.0) {
tmp = x + y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 13500000.0: tmp = x + y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 13500000.0) tmp = Float64(x + y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 13500000.0) tmp = x + y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 13500000.0], N[(x + y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 13500000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 1.35e7 < y Initial program 100.0%
Taylor expanded in y around inf 76.3%
if -1 < y < 1.35e7Initial program 99.9%
Taylor expanded in y around 0 97.2%
unpow297.2%
associate-*l*97.2%
distribute-lft-out97.2%
sub-neg97.2%
metadata-eval97.2%
Simplified97.2%
Taylor expanded in x around 0 95.5%
neg-mul-195.5%
sub-neg95.5%
Simplified95.5%
Taylor expanded in y around 0 94.7%
+-commutative94.7%
Simplified94.7%
Final simplification85.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 0.0118) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 0.0118) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 0.0118d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 0.0118) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 0.0118: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 0.0118) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 0.0118) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 0.0118], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 0.0118:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 0.0117999999999999997 < y Initial program 100.0%
Taylor expanded in y around inf 74.4%
if -1 < y < 0.0117999999999999997Initial program 99.9%
Taylor expanded in y around 0 67.1%
Final simplification71.1%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 42.0%
Final simplification42.0%
herbie shell --seed 2024034
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))