
(FPCore (x) :precision binary64 (* (* x x) (- 3.0 (* x 2.0))))
double code(double x) {
return (x * x) * (3.0 - (x * 2.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) * (3.0d0 - (x * 2.0d0))
end function
public static double code(double x) {
return (x * x) * (3.0 - (x * 2.0));
}
def code(x): return (x * x) * (3.0 - (x * 2.0))
function code(x) return Float64(Float64(x * x) * Float64(3.0 - Float64(x * 2.0))) end
function tmp = code(x) tmp = (x * x) * (3.0 - (x * 2.0)); end
code[x_] := N[(N[(x * x), $MachinePrecision] * N[(3.0 - N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x\right) \cdot \left(3 - x \cdot 2\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (* (* x x) (- 3.0 (* x 2.0))))
double code(double x) {
return (x * x) * (3.0 - (x * 2.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) * (3.0d0 - (x * 2.0d0))
end function
public static double code(double x) {
return (x * x) * (3.0 - (x * 2.0));
}
def code(x): return (x * x) * (3.0 - (x * 2.0))
function code(x) return Float64(Float64(x * x) * Float64(3.0 - Float64(x * 2.0))) end
function tmp = code(x) tmp = (x * x) * (3.0 - (x * 2.0)); end
code[x_] := N[(N[(x * x), $MachinePrecision] * N[(3.0 - N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x\right) \cdot \left(3 - x \cdot 2\right)
\end{array}
(FPCore (x) :precision binary64 (* (* x x) (- 3.0 (* x 2.0))))
double code(double x) {
return (x * x) * (3.0 - (x * 2.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) * (3.0d0 - (x * 2.0d0))
end function
public static double code(double x) {
return (x * x) * (3.0 - (x * 2.0));
}
def code(x): return (x * x) * (3.0 - (x * 2.0))
function code(x) return Float64(Float64(x * x) * Float64(3.0 - Float64(x * 2.0))) end
function tmp = code(x) tmp = (x * x) * (3.0 - (x * 2.0)); end
code[x_] := N[(N[(x * x), $MachinePrecision] * N[(3.0 - N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x\right) \cdot \left(3 - x \cdot 2\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (* x (* x (- 3.0 (* x 2.0)))))
double code(double x) {
return x * (x * (3.0 - (x * 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x * (3.0d0 - (x * 2.0d0)))
end function
public static double code(double x) {
return x * (x * (3.0 - (x * 2.0)));
}
def code(x): return x * (x * (3.0 - (x * 2.0)))
function code(x) return Float64(x * Float64(x * Float64(3.0 - Float64(x * 2.0)))) end
function tmp = code(x) tmp = x * (x * (3.0 - (x * 2.0))); end
code[x_] := N[(x * N[(x * N[(3.0 - N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot \left(3 - x \cdot 2\right)\right)
\end{array}
Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (* x (* x 3.0)))
double code(double x) {
return x * (x * 3.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x * 3.0d0)
end function
public static double code(double x) {
return x * (x * 3.0);
}
def code(x): return x * (x * 3.0)
function code(x) return Float64(x * Float64(x * 3.0)) end
function tmp = code(x) tmp = x * (x * 3.0); end
code[x_] := N[(x * N[(x * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot 3\right)
\end{array}
Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around 0 60.0%
Final simplification60.0%
(FPCore (x) :precision binary64 -6.75)
double code(double x) {
return -6.75;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -6.75d0
end function
public static double code(double x) {
return -6.75;
}
def code(x): return -6.75
function code(x) return -6.75 end
function tmp = code(x) tmp = -6.75; end
code[x_] := -6.75
\begin{array}{l}
\\
-6.75
\end{array}
Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
*-commutative99.8%
flip3--74.0%
associate-*l/71.5%
metadata-eval71.5%
add-sqr-sqrt39.0%
sqrt-unprod63.2%
swap-sqr63.2%
metadata-eval63.2%
metadata-eval63.2%
swap-sqr63.2%
sqrt-unprod24.0%
add-sqr-sqrt48.3%
unpow-prod-down48.3%
metadata-eval48.3%
metadata-eval48.3%
distribute-rgt-out48.3%
Applied egg-rr70.2%
Taylor expanded in x around 0 49.4%
*-commutative49.4%
Simplified49.4%
Taylor expanded in x around inf 2.7%
Final simplification2.7%
(FPCore (x) :precision binary64 6.75)
double code(double x) {
return 6.75;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 6.75d0
end function
public static double code(double x) {
return 6.75;
}
def code(x): return 6.75
function code(x) return 6.75 end
function tmp = code(x) tmp = 6.75; end
code[x_] := 6.75
\begin{array}{l}
\\
6.75
\end{array}
Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
*-commutative99.8%
flip3--74.0%
associate-*l/71.5%
metadata-eval71.5%
add-sqr-sqrt39.0%
sqrt-unprod63.2%
swap-sqr63.2%
metadata-eval63.2%
metadata-eval63.2%
swap-sqr63.2%
sqrt-unprod24.0%
add-sqr-sqrt48.3%
unpow-prod-down48.3%
metadata-eval48.3%
metadata-eval48.3%
distribute-rgt-out48.3%
Applied egg-rr70.2%
Taylor expanded in x around 0 49.4%
*-commutative49.4%
Simplified49.4%
Taylor expanded in x around inf 2.7%
add-sqr-sqrt0.0%
sqrt-unprod3.1%
pow23.1%
Applied egg-rr3.1%
unpow23.1%
rem-sqrt-square3.1%
associate-*r/3.1%
/-rgt-identity3.1%
associate-/l*3.1%
metadata-eval3.1%
associate-/r*3.1%
associate-/l/3.1%
*-inverses3.1%
metadata-eval3.1%
metadata-eval3.1%
Simplified3.1%
Final simplification3.1%
(FPCore (x) :precision binary64 (* x (* x (- 3.0 (* x 2.0)))))
double code(double x) {
return x * (x * (3.0 - (x * 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x * (3.0d0 - (x * 2.0d0)))
end function
public static double code(double x) {
return x * (x * (3.0 - (x * 2.0)));
}
def code(x): return x * (x * (3.0 - (x * 2.0)))
function code(x) return Float64(x * Float64(x * Float64(3.0 - Float64(x * 2.0)))) end
function tmp = code(x) tmp = x * (x * (3.0 - (x * 2.0))); end
code[x_] := N[(x * N[(x * N[(3.0 - N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot \left(3 - x \cdot 2\right)\right)
\end{array}
herbie shell --seed 2024034
(FPCore (x)
:name "Data.Spline.Key:interpolateKeys from smoothie-0.4.0.2"
:precision binary64
:herbie-target
(* x (* x (- 3.0 (* x 2.0))))
(* (* x x) (- 3.0 (* x 2.0))))