
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ x (/ (+ x y) 100.0)))
double code(double x, double y) {
return x / ((x + y) / 100.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / ((x + y) / 100.0d0)
end function
public static double code(double x, double y) {
return x / ((x + y) / 100.0);
}
def code(x, y): return x / ((x + y) / 100.0)
function code(x, y) return Float64(x / Float64(Float64(x + y) / 100.0)) end
function tmp = code(x, y) tmp = x / ((x + y) / 100.0); end
code[x_, y_] := N[(x / N[(N[(x + y), $MachinePrecision] / 100.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{x + y}{100}}
\end{array}
Initial program 99.7%
associate-/l*99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= x -7.2e-15) 100.0 (if (<= x 5300.0) (* 100.0 (/ x y)) 100.0)))
double code(double x, double y) {
double tmp;
if (x <= -7.2e-15) {
tmp = 100.0;
} else if (x <= 5300.0) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-7.2d-15)) then
tmp = 100.0d0
else if (x <= 5300.0d0) then
tmp = 100.0d0 * (x / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -7.2e-15) {
tmp = 100.0;
} else if (x <= 5300.0) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -7.2e-15: tmp = 100.0 elif x <= 5300.0: tmp = 100.0 * (x / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -7.2e-15) tmp = 100.0; elseif (x <= 5300.0) tmp = Float64(100.0 * Float64(x / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -7.2e-15) tmp = 100.0; elseif (x <= 5300.0) tmp = 100.0 * (x / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -7.2e-15], 100.0, If[LessEqual[x, 5300.0], N[(100.0 * N[(x / y), $MachinePrecision]), $MachinePrecision], 100.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{-15}:\\
\;\;\;\;100\\
\mathbf{elif}\;x \leq 5300:\\
\;\;\;\;100 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if x < -7.2000000000000002e-15 or 5300 < x Initial program 99.7%
*-commutative99.7%
associate-/l*99.9%
+-commutative99.9%
remove-double-neg99.9%
unsub-neg99.9%
div-sub99.9%
distribute-frac-neg99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 79.1%
if -7.2000000000000002e-15 < x < 5300Initial program 99.7%
*-commutative99.7%
associate-/l*99.3%
+-commutative99.3%
remove-double-neg99.3%
unsub-neg99.3%
div-sub99.3%
distribute-frac-neg99.3%
*-inverses99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in y around inf 77.8%
Final simplification78.4%
(FPCore (x y) :precision binary64 (if (<= x -7e-14) 100.0 (if (<= x 1750.0) (/ x (/ y 100.0)) 100.0)))
double code(double x, double y) {
double tmp;
if (x <= -7e-14) {
tmp = 100.0;
} else if (x <= 1750.0) {
tmp = x / (y / 100.0);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-7d-14)) then
tmp = 100.0d0
else if (x <= 1750.0d0) then
tmp = x / (y / 100.0d0)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -7e-14) {
tmp = 100.0;
} else if (x <= 1750.0) {
tmp = x / (y / 100.0);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -7e-14: tmp = 100.0 elif x <= 1750.0: tmp = x / (y / 100.0) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -7e-14) tmp = 100.0; elseif (x <= 1750.0) tmp = Float64(x / Float64(y / 100.0)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -7e-14) tmp = 100.0; elseif (x <= 1750.0) tmp = x / (y / 100.0); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -7e-14], 100.0, If[LessEqual[x, 1750.0], N[(x / N[(y / 100.0), $MachinePrecision]), $MachinePrecision], 100.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7 \cdot 10^{-14}:\\
\;\;\;\;100\\
\mathbf{elif}\;x \leq 1750:\\
\;\;\;\;\frac{x}{\frac{y}{100}}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if x < -7.0000000000000005e-14 or 1750 < x Initial program 99.7%
*-commutative99.7%
associate-/l*99.9%
+-commutative99.9%
remove-double-neg99.9%
unsub-neg99.9%
div-sub99.9%
distribute-frac-neg99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 79.1%
if -7.0000000000000005e-14 < x < 1750Initial program 99.7%
*-commutative99.7%
associate-/l*99.3%
+-commutative99.3%
remove-double-neg99.3%
unsub-neg99.3%
div-sub99.3%
distribute-frac-neg99.3%
*-inverses99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in y around inf 77.8%
associate-*r/77.9%
*-commutative77.9%
associate-/l*78.0%
Simplified78.0%
Final simplification78.4%
(FPCore (x y) :precision binary64 (/ 100.0 (- (/ y x) -1.0)))
double code(double x, double y) {
return 100.0 / ((y / x) - -1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0 / ((y / x) - (-1.0d0))
end function
public static double code(double x, double y) {
return 100.0 / ((y / x) - -1.0);
}
def code(x, y): return 100.0 / ((y / x) - -1.0)
function code(x, y) return Float64(100.0 / Float64(Float64(y / x) - -1.0)) end
function tmp = code(x, y) tmp = 100.0 / ((y / x) - -1.0); end
code[x_, y_] := N[(100.0 / N[(N[(y / x), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{100}{\frac{y}{x} - -1}
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/l*99.5%
+-commutative99.5%
remove-double-neg99.5%
unsub-neg99.5%
div-sub99.5%
distribute-frac-neg99.5%
*-inverses99.5%
metadata-eval99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 100.0)
double code(double x, double y) {
return 100.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0
end function
public static double code(double x, double y) {
return 100.0;
}
def code(x, y): return 100.0
function code(x, y) return 100.0 end
function tmp = code(x, y) tmp = 100.0; end
code[x_, y_] := 100.0
\begin{array}{l}
\\
100
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/l*99.5%
+-commutative99.5%
remove-double-neg99.5%
unsub-neg99.5%
div-sub99.5%
distribute-frac-neg99.5%
*-inverses99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around 0 46.9%
Final simplification46.9%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ 100.0 (+ x y))))
double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (100.0d0 / (x + y))
end function
public static double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
def code(x, y): return (x / 1.0) * (100.0 / (x + y))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(100.0 / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / 1.0) * (100.0 / (x + y)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{100}{x + y}
\end{array}
herbie shell --seed 2024034
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))